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blender-archive/source/blender/bmesh/intern/bmesh_core.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar, Geoffrey Bantle, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/bmesh/intern/bmesh_core.c
* \ingroup bmesh
*
*/
#include "MEM_guardedalloc.h"
#include "BLI_math_vector.h"
#include "BLI_listbase.h"
#include "BLI_array.h"
#include "BLI_smallhash.h"
#include "BLF_translation.h"
#include "BKE_DerivedMesh.h"
#include "bmesh.h"
#include "intern/bmesh_private.h"
/* use so valgrinds memcheck alerts us when undefined index is used.
* TESTING ONLY! */
// #define USE_DEBUG_INDEX_MEMCHECK
#ifdef USE_DEBUG_INDEX_MEMCHECK
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#define DEBUG_MEMCHECK_INDEX_INVALIDATE(ele) \
{ \
int undef_idx; \
BM_elem_index_set(ele, undef_idx); /* set_ok_invalid */ \
} (void)0
#endif
/**
* \brief Main function for creating a new vertex.
*/
BMVert *BM_vert_create(BMesh *bm, const float co[3], const BMVert *example, const eBMCreateFlag create_flag)
{
BMVert *v = BLI_mempool_calloc(bm->vpool);
#ifdef USE_DEBUG_INDEX_MEMCHECK
DEBUG_MEMCHECK_INDEX_INVALIDATE(v)
#else
BM_elem_index_set(v, -1); /* set_ok_invalid */
#endif
/* disallow this flag for verts - its meaningless */
BLI_assert((create_flag & BM_CREATE_NO_DOUBLE) == 0);
bm->elem_index_dirty |= BM_VERT; /* may add to middle of the pool */
bm->totvert++;
v->head.htype = BM_VERT;
/* 'v->no' is handled by BM_elem_attrs_copy */
if (co) {
copy_v3_v3(v->co, co);
}
/* allocate flags */
if (bm->vtoolflagpool) {
v->oflags = BLI_mempool_calloc(bm->vtoolflagpool);
}
if (!(create_flag & BM_CREATE_SKIP_CD)) {
if (example) {
int *keyi;
BM_elem_attrs_copy(bm, bm, example, v);
/* exception: don't copy the original shapekey index */
keyi = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_SHAPE_KEYINDEX);
if (keyi) {
*keyi = ORIGINDEX_NONE;
}
}
else {
CustomData_bmesh_set_default(&bm->vdata, &v->head.data);
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}
}
BM_CHECK_ELEMENT(v);
return v;
}
/**
* \brief Main function for creating a new edge.
*
* \note Duplicate edges are supported by the API however users should _never_ see them.
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* so unless you need a unique edge or know the edge won't exist, you should call with \a no_double = true
*/
BMEdge *BM_edge_create(BMesh *bm, BMVert *v1, BMVert *v2, const BMEdge *example, const eBMCreateFlag create_flag)
{
BMEdge *e;
if ((create_flag & BM_CREATE_NO_DOUBLE) && (e = BM_edge_exists(v1, v2)))
return e;
e = BLI_mempool_calloc(bm->epool);
#ifdef USE_DEBUG_INDEX_MEMCHECK
DEBUG_MEMCHECK_INDEX_INVALIDATE(e)
#else
BM_elem_index_set(e, -1); /* set_ok_invalid */
#endif
bm->elem_index_dirty |= BM_EDGE; /* may add to middle of the pool */
bm->totedge++;
e->head.htype = BM_EDGE;
/* allocate flags */
if (bm->etoolflagpool) {
e->oflags = BLI_mempool_calloc(bm->etoolflagpool);
}
e->v1 = v1;
e->v2 = v2;
BM_elem_flag_enable(e, BM_ELEM_SMOOTH | BM_ELEM_DRAW);
bmesh_disk_edge_append(e, e->v1);
bmesh_disk_edge_append(e, e->v2);
if (!(create_flag & BM_CREATE_SKIP_CD)) {
if (example) {
BM_elem_attrs_copy(bm, bm, example, e);
}
else {
CustomData_bmesh_set_default(&bm->edata, &e->head.data);
}
}
BM_CHECK_ELEMENT(e);
return e;
}
static BMLoop *bm_loop_create(BMesh *bm, BMVert *v, BMEdge *e, BMFace *f,
const BMLoop *example, const eBMCreateFlag create_flag)
{
BMLoop *l = NULL;
l = BLI_mempool_calloc(bm->lpool);
l->next = l->prev = NULL;
l->v = v;
l->e = e;
l->f = f;
l->radial_next = l->radial_prev = NULL;
l->head.data = NULL;
l->head.htype = BM_LOOP;
bm->totloop++;
if (!(create_flag & BM_CREATE_SKIP_CD)) {
if (example) {
CustomData_bmesh_copy_data(&bm->ldata, &bm->ldata, example->head.data, &l->head.data);
}
else {
CustomData_bmesh_set_default(&bm->ldata, &l->head.data);
}
}
return l;
}
static BMLoop *bm_face_boundary_add(BMesh *bm, BMFace *f, BMVert *startv, BMEdge *starte, const int create_flag)
{
#ifdef USE_BMESH_HOLES
BMLoopList *lst = BLI_mempool_calloc(bm->looplistpool);
#endif
BMLoop *l = bm_loop_create(bm, startv, starte, f, starte->l, create_flag);
bmesh_radial_append(starte, l);
#ifdef USE_BMESH_HOLES
lst->first = lst->last = l;
BLI_addtail(&f->loops, lst);
#else
f->l_first = l;
#endif
l->f = f;
return l;
}
BMFace *BM_face_copy(BMesh *bm_dst, BMesh *bm_src, BMFace *f,
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const bool copy_verts, const bool copy_edges)
{
BMVert **verts = BLI_array_alloca(verts, f->len);
BMEdge **edges = BLI_array_alloca(edges, f->len);
BMLoop *l_iter;
BMLoop *l_first;
BMLoop *l_copy;
BMFace *f_copy;
int i;
BLI_assert((bm_dst == bm_src) || (copy_verts && copy_edges));
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
i = 0;
do {
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if (copy_verts) {
verts[i] = BM_vert_create(bm_dst, l_iter->v->co, l_iter->v, 0);
}
else {
verts[i] = l_iter->v;
}
i++;
} while ((l_iter = l_iter->next) != l_first);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
i = 0;
do {
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if (copy_edges) {
BMVert *v1, *v2;
if (l_iter->e->v1 == verts[i]) {
v1 = verts[i];
v2 = verts[(i + 1) % f->len];
}
else {
v2 = verts[i];
v1 = verts[(i + 1) % f->len];
}
edges[i] = BM_edge_create(bm_dst, v1, v2, l_iter->e, 0);
}
else {
edges[i] = l_iter->e;
}
i++;
} while ((l_iter = l_iter->next) != l_first);
f_copy = BM_face_create(bm_dst, verts, edges, f->len, BM_CREATE_SKIP_CD);
BM_elem_attrs_copy(bm_src, bm_dst, f, f_copy);
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
l_copy = BM_FACE_FIRST_LOOP(f_copy);
do {
BM_elem_attrs_copy(bm_src, bm_dst, l_iter, l_copy);
l_copy = l_copy->next;
} while ((l_iter = l_iter->next) != l_first);
return f_copy;
}
/**
* only create the face, since this calloc's the length is initialized to 0,
* leave adding loops to the caller.
*/
BLI_INLINE BMFace *bm_face_create__internal(BMesh *bm, const eBMCreateFlag create_flag)
{
BMFace *f;
f = BLI_mempool_calloc(bm->fpool);
#ifdef USE_DEBUG_INDEX_MEMCHECK
DEBUG_MEMCHECK_INDEX_INVALIDATE(f)
#else
BM_elem_index_set(f, -1); /* set_ok_invalid */
#endif
bm->elem_index_dirty |= BM_FACE; /* may add to middle of the pool */
bm->totface++;
f->head.htype = BM_FACE;
/* allocate flags */
if (bm->ftoolflagpool) {
f->oflags = BLI_mempool_calloc(bm->ftoolflagpool);
}
if (!(create_flag & BM_CREATE_SKIP_CD)) {
CustomData_bmesh_set_default(&bm->pdata, &f->head.data);
}
#ifdef USE_BMESH_HOLES
f->totbounds = 0;
#endif
return f;
}
/**
* Main face creation function
*
* \param bm The mesh
* \param verts A sorted array of verts size of len
* \param edges A sorted array of edges size of len
* \param len Length of the face
* \param create_flag Options for creating the face
*/
BMFace *BM_face_create(BMesh *bm, BMVert **verts, BMEdge **edges, const int len, const eBMCreateFlag create_flag)
{
BMFace *f = NULL;
BMLoop *l, *startl, *lastl;
int i, overlap;
if (len == 0) {
/* just return NULL for now */
return NULL;
}
if (create_flag & BM_CREATE_NO_DOUBLE) {
/* Check if face already exists */
overlap = BM_face_exists(verts, len, &f);
if (overlap) {
return f;
}
else {
BLI_assert(f == NULL);
}
}
f = bm_face_create__internal(bm, create_flag);
startl = lastl = bm_face_boundary_add(bm, f, verts[0], edges[0], create_flag);
startl->v = verts[0];
startl->e = edges[0];
for (i = 1; i < len; i++) {
l = bm_loop_create(bm, verts[i], edges[i], f, edges[i]->l, create_flag);
l->f = f;
bmesh_radial_append(edges[i], l);
l->prev = lastl;
lastl->next = l;
lastl = l;
}
startl->prev = lastl;
lastl->next = startl;
f->len = len;
BM_CHECK_ELEMENT(f);
return f;
}
#ifndef NDEBUG
/**
* Check the element is valid.
*
* BMESH_TODO, when this raises an error the output is incredible confusing.
* need to have some nice way to print/debug what the hecks going on.
*/
int bmesh_elem_check(void *element, const char htype)
{
BMHeader *head = element;
int err = 0;
if (!element)
return 1;
if (head->htype != htype)
return 2;
switch (htype) {
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case BM_VERT:
{
BMVert *v = element;
if (v->e && v->e->head.htype != BM_EDGE) {
err |= 4;
}
break;
}
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case BM_EDGE:
{
BMEdge *e = element;
if (e->l && e->l->head.htype != BM_LOOP)
err |= 8;
if (e->l && e->l->f->head.htype != BM_FACE)
err |= 16;
if (e->v1_disk_link.prev == NULL ||
e->v2_disk_link.prev == NULL ||
e->v1_disk_link.next == NULL ||
e->v2_disk_link.next == NULL)
{
err |= 32;
}
if (e->l && (e->l->radial_next == NULL || e->l->radial_prev == NULL))
err |= 64;
if (e->l && e->l->f->len <= 0)
err |= 128;
break;
}
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case BM_LOOP:
{
BMLoop *l = element, *l2;
int i;
if (l->f->head.htype != BM_FACE)
err |= 256;
if (l->e->head.htype != BM_EDGE)
err |= 512;
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if (l->v->head.htype != BM_VERT)
err |= 1024;
if (!BM_vert_in_edge(l->e, l->v)) {
fprintf(stderr, "%s: fatal bmesh error (vert not in edge)! (bmesh internal error)\n", __func__);
err |= 2048;
}
if (l->radial_next == NULL || l->radial_prev == NULL)
err |= (1 << 12);
if (l->f->len <= 0)
err |= (1 << 13);
/* validate boundary loop -- invalid for hole loops, of course,
* but we won't be allowing those for a while yet */
l2 = l;
i = 0;
do {
if (i >= BM_NGON_MAX) {
break;
}
i++;
} while ((l2 = l2->next) != l);
if (i != l->f->len || l2 != l)
err |= (1 << 14);
if (!bmesh_radial_validate(bmesh_radial_length(l), l))
err |= (1 << 15);
break;
}
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case BM_FACE:
{
BMFace *f = element;
BMLoop *l_iter;
BMLoop *l_first;
int len = 0;
#ifdef USE_BMESH_HOLES
if (!f->loops.first)
#else
if (!f->l_first)
#endif
{
err |= (1 << 16);
}
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
if (l_iter->f != f) {
fprintf(stderr, "%s: loop inside one face points to another! (bmesh internal error)\n", __func__);
err |= (1 << 17);
}
if (!l_iter->e)
err |= (1 << 18);
if (!l_iter->v)
err |= (1 << 19);
if (!BM_vert_in_edge(l_iter->e, l_iter->v) || !BM_vert_in_edge(l_iter->e, l_iter->next->v)) {
err |= (1 << 20);
}
if (!bmesh_radial_validate(bmesh_radial_length(l_iter), l_iter))
err |= (1 << 21);
if (!bmesh_disk_count(l_iter->v) || !bmesh_disk_count(l_iter->next->v))
err |= (1 << 22);
len++;
} while ((l_iter = l_iter->next) != l_first);
if (len != f->len)
err |= (1 << 23);
break;
}
default:
BLI_assert(0);
break;
}
BMESH_ASSERT(err == 0);
return err;
}
#endif /* NDEBUG */
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/**
* low level function, only frees the vert,
* doesn't change or adjust surrounding geometry
*/
static void bm_kill_only_vert(BMesh *bm, BMVert *v)
{
bm->totvert--;
bm->elem_index_dirty |= BM_VERT;
BM_select_history_remove(bm, v);
if (v->head.data)
CustomData_bmesh_free_block(&bm->vdata, &v->head.data);
if (bm->vtoolflagpool) {
BLI_mempool_free(bm->vtoolflagpool, v->oflags);
}
BLI_mempool_free(bm->vpool, v);
}
/**
* low level function, only frees the edge,
* doesn't change or adjust surrounding geometry
*/
static void bm_kill_only_edge(BMesh *bm, BMEdge *e)
{
bm->totedge--;
bm->elem_index_dirty |= BM_EDGE;
BM_select_history_remove(bm, (BMElem *)e);
if (e->head.data)
CustomData_bmesh_free_block(&bm->edata, &e->head.data);
if (bm->etoolflagpool) {
BLI_mempool_free(bm->etoolflagpool, e->oflags);
}
BLI_mempool_free(bm->epool, e);
}
/**
* low level function, only frees the face,
* doesn't change or adjust surrounding geometry
*/
static void bm_kill_only_face(BMesh *bm, BMFace *f)
{
if (bm->act_face == f)
bm->act_face = NULL;
bm->totface--;
bm->elem_index_dirty |= BM_FACE;
BM_select_history_remove(bm, (BMElem *)f);
if (f->head.data)
CustomData_bmesh_free_block(&bm->pdata, &f->head.data);
if (bm->ftoolflagpool) {
BLI_mempool_free(bm->ftoolflagpool, f->oflags);
}
BLI_mempool_free(bm->fpool, f);
}
/**
* low level function, only frees the loop,
* doesn't change or adjust surrounding geometry
*/
static void bm_kill_only_loop(BMesh *bm, BMLoop *l)
{
bm->totloop--;
if (l->head.data)
CustomData_bmesh_free_block(&bm->ldata, &l->head.data);
BLI_mempool_free(bm->lpool, l);
}
/**
* kills all edges associated with \a f, along with any other faces containing
* those edges
*/
void BM_face_edges_kill(BMesh *bm, BMFace *f)
{
BMEdge **edges = BLI_array_alloca_and_count(edges, f->len);
BMLoop *l_iter;
BMLoop *l_first;
int i = 0;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
edges[i++] = l_iter->e;
} while ((l_iter = l_iter->next) != l_first);
for (i = 0; i < BLI_array_count(edges); i++) {
BM_edge_kill(bm, edges[i]);
}
}
/**
* kills all verts associated with \a f, along with any other faces containing
* those vertices
*/
void BM_face_verts_kill(BMesh *bm, BMFace *f)
{
BMVert **verts = BLI_array_alloca_and_count(verts, f->len);
BMLoop *l_iter;
BMLoop *l_first;
int i = 0;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
verts[i++] = l_iter->v;
} while ((l_iter = l_iter->next) != l_first);
for (i = 0; i < BLI_array_count(verts); i++) {
BM_vert_kill(bm, verts[i]);
}
}
/**
* Kills \a f and its loops.
*/
void BM_face_kill(BMesh *bm, BMFace *f)
{
#ifdef USE_BMESH_HOLES
BMLoopList *ls, *ls_next;
#endif
BM_CHECK_ELEMENT(f);
#ifdef USE_BMESH_HOLES
for (ls = f->loops.first; ls; ls = ls_next)
#else
if (f->l_first)
#endif
{
BMLoop *l_iter, *l_next, *l_first;
#ifdef USE_BMESH_HOLES
ls_next = ls->next;
l_iter = l_first = ls->first;
#else
l_iter = l_first = f->l_first;
#endif
do {
l_next = l_iter->next;
bmesh_radial_loop_remove(l_iter, l_iter->e);
bm_kill_only_loop(bm, l_iter);
} while ((l_iter = l_next) != l_first);
#ifdef USE_BMESH_HOLES
BLI_mempool_free(bm->looplistpool, ls);
#endif
}
bm_kill_only_face(bm, f);
}
/**
* kills \a e and all faces that use it.
*/
void BM_edge_kill(BMesh *bm, BMEdge *e)
{
bmesh_disk_edge_remove(e, e->v1);
bmesh_disk_edge_remove(e, e->v2);
if (e->l) {
BMLoop *l = e->l, *lnext, *startl = e->l;
do {
lnext = l->radial_next;
if (lnext->f == l->f) {
BM_face_kill(bm, l->f);
break;
}
BM_face_kill(bm, l->f);
if (l == lnext)
break;
l = lnext;
} while (l != startl);
}
bm_kill_only_edge(bm, e);
}
/**
* kills \a v and all edges that use it.
*/
void BM_vert_kill(BMesh *bm, BMVert *v)
{
if (v->e) {
BMEdge *e, *nexte;
e = v->e;
while (v->e) {
nexte = bmesh_disk_edge_next(e, v);
BM_edge_kill(bm, e);
e = nexte;
}
}
bm_kill_only_vert(bm, v);
}
/********** private disk and radial cycle functions ********** */
/**
* return the length of the face, should always equal \a l->f->len
*/
static int UNUSED_FUNCTION(bm_loop_length)(BMLoop *l)
{
BMLoop *l_first = l;
int i = 0;
do {
i++;
} while ((l = l->next) != l_first);
return i;
}
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/**
* \brief Loop Reverse
*
* Changes the winding order of a face from CW to CCW or vice versa.
* This euler is a bit peculiar in comparison to others as it is its
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* own inverse.
*
* BMESH_TODO: reinsert validation code.
*
* \return Success
*/
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static bool bm_loop_reverse_loop(BMesh *bm, BMFace *f
#ifdef USE_BMESH_HOLES
, BMLoopList *lst
#endif
)
{
#ifdef USE_BMESH_HOLES
BMLoop *l_first = lst->first;
#else
BMLoop *l_first = f->l_first;
#endif
const int len = f->len;
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const bool do_disps = CustomData_has_layer(&bm->ldata, CD_MDISPS);
BMLoop *l_iter, *oldprev, *oldnext;
BMEdge **edar = BLI_array_alloca(edar, len);
int i, j, edok;
for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) {
bmesh_radial_loop_remove(l_iter, (edar[i] = l_iter->e));
}
/* actually reverse the loop */
for (i = 0, l_iter = l_first; i < len; i++) {
oldnext = l_iter->next;
oldprev = l_iter->prev;
l_iter->next = oldprev;
l_iter->prev = oldnext;
l_iter = oldnext;
if (do_disps) {
float (*co)[3];
int x, y, sides;
MDisps *md;
md = CustomData_bmesh_get(&bm->ldata, l_iter->head.data, CD_MDISPS);
if (!md->totdisp || !md->disps)
continue;
sides = (int)sqrt(md->totdisp);
co = md->disps;
for (x = 0; x < sides; x++) {
for (y = 0; y < x; y++) {
swap_v3_v3(co[y * sides + x], co[sides * x + y]);
SWAP(float, co[y * sides + x][0], co[y * sides + x][1]);
SWAP(float, co[x * sides + y][0], co[x * sides + y][1]);
}
SWAP(float, co[x * sides + x][0], co[x * sides + x][1]);
}
}
}
if (len == 2) { /* two edged face */
/* do some verification here! */
l_first->e = edar[1];
l_first->next->e = edar[0];
}
else {
for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) {
edok = 0;
for (j = 0; j < len; j++) {
edok = bmesh_verts_in_edge(l_iter->v, l_iter->next->v, edar[j]);
if (edok) {
l_iter->e = edar[j];
break;
}
}
}
}
/* rebuild radial */
for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next)
bmesh_radial_append(l_iter->e, l_iter);
/* validate radial */
for (i = 0, l_iter = l_first; i < len; i++, l_iter = l_iter->next) {
BM_CHECK_ELEMENT(l_iter);
BM_CHECK_ELEMENT(l_iter->e);
BM_CHECK_ELEMENT(l_iter->v);
BM_CHECK_ELEMENT(l_iter->f);
}
BM_CHECK_ELEMENT(f);
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return true;
}
/**
* \brief Flip the faces direction
*/
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bool bmesh_loop_reverse(BMesh *bm, BMFace *f)
{
#ifdef USE_BMESH_HOLES
return bm_loop_reverse_loop(bm, f, f->loops.first);
#else
return bm_loop_reverse_loop(bm, f);
#endif
}
static void bm_elements_systag_enable(void *veles, int tot, int flag)
{
BMHeader **eles = veles;
int i;
for (i = 0; i < tot; i++) {
BM_ELEM_API_FLAG_ENABLE((BMElemF *)eles[i], flag);
}
}
static void bm_elements_systag_disable(void *veles, int tot, int flag)
{
BMHeader **eles = veles;
int i;
for (i = 0; i < tot; i++) {
BM_ELEM_API_FLAG_DISABLE((BMElemF *)eles[i], flag);
}
}
static int count_flagged_radial(BMesh *bm, BMLoop *l, int flag)
{
BMLoop *l2 = l;
int i = 0, c = 0;
do {
if (UNLIKELY(!l2)) {
BMESH_ASSERT(0);
goto error;
}
i += BM_ELEM_API_FLAG_TEST(l2->f, flag) ? 1 : 0;
l2 = l2->radial_next;
if (UNLIKELY(c >= BM_LOOP_RADIAL_MAX)) {
BMESH_ASSERT(0);
goto error;
}
c++;
} while (l2 != l);
return i;
error:
BMO_error_raise(bm, bm->currentop, BMERR_MESH_ERROR, NULL);
return 0;
}
static int UNUSED_FUNCTION(count_flagged_disk)(BMVert *v, int flag)
{
BMEdge *e = v->e;
int i = 0;
if (!e)
return 0;
do {
i += BM_ELEM_API_FLAG_TEST(e, flag) ? 1 : 0;
} while ((e = bmesh_disk_edge_next(e, v)) != v->e);
return i;
}
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static bool disk_is_flagged(BMVert *v, int flag)
{
BMEdge *e = v->e;
if (!e)
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return false;
do {
BMLoop *l = e->l;
if (!l) {
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return false;
}
if (bmesh_radial_length(l) == 1)
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return false;
do {
if (!BM_ELEM_API_FLAG_TEST(l->f, flag))
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return false;
l = l->radial_next;
} while (l != e->l);
e = bmesh_disk_edge_next(e, v);
} while (e != v->e);
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return true;
}
/* Mid-level Topology Manipulation Functions */
/**
2012-02-29 06:55:10 +00:00
* \brief Join Connected Faces
*
* Joins a collected group of faces into one. Only restriction on
* the input data is that the faces must be connected to each other.
*
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* \return The newly created combine BMFace.
*
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* \note If a pair of faces share multiple edges,
* the pair of faces will be joined at every edge.
*
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* \note this is a generic, flexible join faces function,
* almost everything uses this, including #BM_faces_join_pair
*/
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BMFace *BM_faces_join(BMesh *bm, BMFace **faces, int totface, const bool do_del)
{
BMFace *f, *f_new;
#ifdef USE_BMESH_HOLES
BMLoopList *lst;
ListBase holes = {NULL, NULL};
#endif
BMLoop *l_iter;
BMLoop *l_first;
BMEdge **edges = NULL;
BMEdge **deledges = NULL;
BMVert **delverts = NULL;
BLI_array_staticdeclare(edges, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(deledges, BM_DEFAULT_NGON_STACK_SIZE);
BLI_array_staticdeclare(delverts, BM_DEFAULT_NGON_STACK_SIZE);
BMVert *v1 = NULL, *v2 = NULL;
const char *err = NULL;
int i, tote = 0;
if (UNLIKELY(!totface)) {
BMESH_ASSERT(0);
return NULL;
}
if (totface == 1)
return faces[0];
bm_elements_systag_enable(faces, totface, _FLAG_JF);
for (i = 0; i < totface; i++) {
f = faces[i];
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
int rlen = count_flagged_radial(bm, l_iter, _FLAG_JF);
if (rlen > 2) {
err = N_("Input faces do not form a contiguous manifold region");
goto error;
}
else if (rlen == 1) {
BLI_array_append(edges, l_iter->e);
if (!v1) {
v1 = l_iter->v;
v2 = BM_edge_other_vert(l_iter->e, l_iter->v);
}
tote++;
}
else if (rlen == 2) {
int d1, d2;
d1 = disk_is_flagged(l_iter->e->v1, _FLAG_JF);
d2 = disk_is_flagged(l_iter->e->v2, _FLAG_JF);
if (!d1 && !d2 && !BM_ELEM_API_FLAG_TEST(l_iter->e, _FLAG_JF)) {
/* don't remove an edge it makes up the side of another face
* else this will remove the face as well - campbell */
if (BM_edge_face_count(l_iter->e) <= 2) {
if (do_del) {
BLI_array_append(deledges, l_iter->e);
}
BM_ELEM_API_FLAG_ENABLE(l_iter->e, _FLAG_JF);
}
}
else {
if (d1 && !BM_ELEM_API_FLAG_TEST(l_iter->e->v1, _FLAG_JF)) {
if (do_del) {
BLI_array_append(delverts, l_iter->e->v1);
}
BM_ELEM_API_FLAG_ENABLE(l_iter->e->v1, _FLAG_JF);
}
if (d2 && !BM_ELEM_API_FLAG_TEST(l_iter->e->v2, _FLAG_JF)) {
if (do_del) {
BLI_array_append(delverts, l_iter->e->v2);
}
BM_ELEM_API_FLAG_ENABLE(l_iter->e->v2, _FLAG_JF);
}
}
}
} while ((l_iter = l_iter->next) != l_first);
#ifdef USE_BMESH_HOLES
for (lst = f->loops.first; lst; lst = lst->next) {
if (lst == f->loops.first) {
continue;
}
BLI_remlink(&f->loops, lst);
BLI_addtail(&holes, lst);
}
#endif
}
/* create region face */
f_new = tote ? BM_face_create_ngon(bm, v1, v2, edges, tote, 0) : NULL;
if (UNLIKELY(!f_new || BMO_error_occurred(bm))) {
if (!BMO_error_occurred(bm))
err = N_("Invalid boundary region to join faces");
goto error;
}
/* copy over loop data */
l_iter = l_first = BM_FACE_FIRST_LOOP(f_new);
do {
BMLoop *l2 = l_iter->radial_next;
do {
if (BM_ELEM_API_FLAG_TEST(l2->f, _FLAG_JF))
break;
l2 = l2->radial_next;
} while (l2 != l_iter);
if (l2 != l_iter) {
/* I think this is correct? */
if (l2->v != l_iter->v) {
l2 = l2->next;
}
BM_elem_attrs_copy(bm, bm, l2, l_iter);
}
} while ((l_iter = l_iter->next) != l_first);
BM_elem_attrs_copy(bm, bm, faces[0], f_new);
#ifdef USE_BMESH_HOLES
/* add holes */
BLI_movelisttolist(&f_new->loops, &holes);
#endif
/* update loop face pointer */
#ifdef USE_BMESH_HOLES
for (lst = f_new->loops.first; lst; lst = lst->next)
#endif
{
#ifdef USE_BMESH_HOLES
l_iter = l_first = lst->first;
#else
l_iter = l_first = BM_FACE_FIRST_LOOP(f_new);
#endif
do {
l_iter->f = f_new;
} while ((l_iter = l_iter->next) != l_first);
}
bm_elements_systag_disable(faces, totface, _FLAG_JF);
BM_ELEM_API_FLAG_DISABLE(f_new, _FLAG_JF);
/* handle multi-res data */
if (CustomData_has_layer(&bm->ldata, CD_MDISPS)) {
l_iter = l_first = BM_FACE_FIRST_LOOP(f_new);
do {
for (i = 0; i < totface; i++) {
BM_loop_interp_multires(bm, l_iter, faces[i]);
}
} while ((l_iter = l_iter->next) != l_first);
}
/* delete old geometry */
if (do_del) {
for (i = 0; i < BLI_array_count(deledges); i++) {
BM_edge_kill(bm, deledges[i]);
}
for (i = 0; i < BLI_array_count(delverts); i++) {
BM_vert_kill(bm, delverts[i]);
}
}
else {
/* otherwise we get both old and new faces */
for (i = 0; i < totface; i++) {
BM_face_kill(bm, faces[i]);
}
}
BLI_array_free(edges);
BLI_array_free(deledges);
BLI_array_free(delverts);
BM_CHECK_ELEMENT(f_new);
return f_new;
error:
bm_elements_systag_disable(faces, totface, _FLAG_JF);
BLI_array_free(edges);
BLI_array_free(deledges);
BLI_array_free(delverts);
if (err) {
BMO_error_raise(bm, bm->currentop, BMERR_DISSOLVEFACES_FAILED, err);
}
return NULL;
}
static BMFace *bm_face_create__sfme(BMesh *bm, BMFace *UNUSED(example))
{
BMFace *f;
#ifdef USE_BMESH_HOLES
BMLoopList *lst;
#endif
f = bm_face_create__internal(bm, 0);
#ifdef USE_BMESH_HOLES
lst = BLI_mempool_calloc(bm->looplistpool);
BLI_addtail(&f->loops, lst);
#endif
#ifdef USE_BMESH_HOLES
f->totbounds = 1;
#endif
return f;
}
/**
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* \brief Split Face Make Edge (SFME)
*
* \warning this is a low level function, most likely you want to use #BM_face_split()
*
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* Takes as input two vertices in a single face. An edge is created which divides the original face
* into two distinct regions. One of the regions is assigned to the original face and it is closed off.
* The second region has a new face assigned to it.
*
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* \par Examples:
* <pre>
* Before: After:
* +--------+ +--------+
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* | | | |
* | | | f1 |
* v1 f1 v2 v1======v2
* | | | f2 |
* | | | |
* +--------+ +--------+
* </pre>
*
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* \note the input vertices can be part of the same edge. This will
* result in a two edged face. This is desirable for advanced construction
* tools and particularly essential for edge bevel. Because of this it is
* up to the caller to decide what to do with the extra edge.
*
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* \note If \a holes is NULL, then both faces will lose
* all holes from the original face. Also, you cannot split between
* a hole vert and a boundary vert; that case is handled by higher-
* level wrapping functions (when holes are fully implemented, anyway).
*
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* \note that holes represents which holes goes to the new face, and of
* course this requires removing them from the existing face first, since
2012-02-29 06:55:10 +00:00
* you cannot have linked list links inside multiple lists.
*
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* \return A BMFace pointer
*/
BMFace *bmesh_sfme(BMesh *bm, BMFace *f, BMVert *v1, BMVert *v2,
BMLoop **r_l,
#ifdef USE_BMESH_HOLES
ListBase *holes,
#endif
BMEdge *example,
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const bool no_double
)
{
#ifdef USE_BMESH_HOLES
BMLoopList *lst, *lst2;
#else
int first_loop_f1;
#endif
BMFace *f2;
BMLoop *l_iter, *l_first;
BMLoop *l_v1 = NULL, *l_v2 = NULL, *l_f1 = NULL, *l_f2 = NULL;
BMEdge *e;
int i, len, f1len, f2len;
/* verify that v1 and v2 are in face */
len = f->len;
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f); i < len; i++, l_iter = l_iter->next) {
if (l_iter->v == v1) l_v1 = l_iter;
else if (l_iter->v == v2) l_v2 = l_iter;
}
if (!l_v1 || !l_v2) {
return NULL;
}
/* allocate new edge between v1 and v2 */
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e = BM_edge_create(bm, v1, v2, example, no_double ? BM_CREATE_NO_DOUBLE : 0);
f2 = bm_face_create__sfme(bm, f);
l_f1 = bm_loop_create(bm, v2, e, f, l_v2, 0);
l_f2 = bm_loop_create(bm, v1, e, f2, l_v1, 0);
l_f1->prev = l_v2->prev;
l_f2->prev = l_v1->prev;
l_v2->prev->next = l_f1;
l_v1->prev->next = l_f2;
l_f1->next = l_v1;
l_f2->next = l_v2;
l_v1->prev = l_f1;
l_v2->prev = l_f2;
#ifdef USE_BMESH_HOLES
lst = f->loops.first;
lst2 = f2->loops.first;
lst2->first = lst2->last = l_f2;
lst->first = lst->last = l_f1;
#else
/* find which of the faces the original first loop is in */
l_iter = l_first = l_f1;
first_loop_f1 = 0;
do {
if (l_iter == f->l_first)
first_loop_f1 = 1;
} while ((l_iter = l_iter->next) != l_first);
if (first_loop_f1) {
/* original first loop was in f1, find a suitable first loop for f2
2012-04-22 11:54:53 +00:00
* which is as similar as possible to f1. the order matters for tools
* such as duplifaces. */
if (f->l_first->prev == l_f1)
f2->l_first = l_f2->prev;
else if (f->l_first->next == l_f1)
f2->l_first = l_f2->next;
else
f2->l_first = l_f2;
}
else {
/* original first loop was in f2, further do same as above */
f2->l_first = f->l_first;
if (f->l_first->prev == l_f2)
f->l_first = l_f1->prev;
else if (f->l_first->next == l_f2)
f->l_first = l_f1->next;
else
f->l_first = l_f1;
}
#endif
/* validate both loop */
2012-03-18 07:38:51 +00:00
/* I don't know how many loops are supposed to be in each face at this point! FIXME */
/* go through all of f2's loops and make sure they point to it properly */
l_iter = l_first = BM_FACE_FIRST_LOOP(f2);
f2len = 0;
do {
l_iter->f = f2;
f2len++;
} while ((l_iter = l_iter->next) != l_first);
/* link up the new loops into the new edges radial */
bmesh_radial_append(e, l_f1);
bmesh_radial_append(e, l_f2);
f2->len = f2len;
f1len = 0;
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
do {
f1len++;
} while ((l_iter = l_iter->next) != l_first);
f->len = f1len;
if (r_l) *r_l = l_f2;
#ifdef USE_BMESH_HOLES
if (holes) {
BLI_movelisttolist(&f2->loops, holes);
}
else {
/* this code is not significant until holes actually work */
//printf("warning: call to split face euler without holes argument; holes will be tossed.\n");
for (lst = f->loops.last; lst != f->loops.first; lst = lst2) {
lst2 = lst->prev;
BLI_mempool_free(bm->looplistpool, lst);
}
}
#endif
BM_CHECK_ELEMENT(e);
BM_CHECK_ELEMENT(f);
BM_CHECK_ELEMENT(f2);
return f2;
}
/**
2012-02-29 06:55:10 +00:00
* \brief Split Edge Make Vert (SEMV)
*
2012-02-29 06:55:10 +00:00
* Takes \a e edge and splits it into two, creating a new vert.
* \a tv should be one end of \a e : the newly created edge
* will be attached to that end and is returned in \a r_e.
*
2012-02-29 06:55:10 +00:00
* \par Examples:
*
* <pre>
* E
* Before: OV-------------TV
* E RE
* After: OV------NV-----TV
* </pre>
*
2012-02-29 06:55:10 +00:00
* \return The newly created BMVert pointer.
*/
BMVert *bmesh_semv(BMesh *bm, BMVert *tv, BMEdge *e, BMEdge **r_e)
{
BMLoop *l_next;
BMEdge *e_new;
BMVert *v_new, *v_old;
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int i, valence1 = 0, valence2 = 0;
bool edok;
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BLI_assert(bmesh_vert_in_edge(e, tv) != false);
v_old = bmesh_edge_other_vert_get(e, tv);
valence1 = bmesh_disk_count(v_old);
valence2 = bmesh_disk_count(tv);
v_new = BM_vert_create(bm, tv->co, tv, 0);
e_new = BM_edge_create(bm, v_new, tv, e, 0);
bmesh_disk_edge_remove(e_new, tv);
bmesh_disk_edge_remove(e_new, v_new);
/* remove e from tv's disk cycle */
bmesh_disk_edge_remove(e, tv);
/* swap out tv for v_new in e */
bmesh_edge_swapverts(e, tv, v_new);
/* add e to v_new's disk cycle */
bmesh_disk_edge_append(e, v_new);
/* add e_new to v_new's disk cycle */
bmesh_disk_edge_append(e_new, v_new);
/* add e_new to tv's disk cycle */
bmesh_disk_edge_append(e_new, tv);
/* verify disk cycles */
edok = bmesh_disk_validate(valence1, v_old->e, v_old);
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BMESH_ASSERT(edok != false);
edok = bmesh_disk_validate(valence2, tv->e, tv);
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BMESH_ASSERT(edok != false);
edok = bmesh_disk_validate(2, v_new->e, v_new);
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BMESH_ASSERT(edok != false);
/* Split the radial cycle if present */
l_next = e->l;
e->l = NULL;
if (l_next) {
BMLoop *l_new, *l;
int radlen = bmesh_radial_length(l_next);
int first1 = 0, first2 = 0;
/* Take the next loop. Remove it from radial. Split it. Append to appropriate radials */
while (l_next) {
l = l_next;
l->f->len++;
l_next = l_next != l_next->radial_next ? l_next->radial_next : NULL;
bmesh_radial_loop_remove(l, NULL);
l_new = bm_loop_create(bm, NULL, NULL, l->f, l, 0);
l_new->prev = l;
l_new->next = (l->next);
l_new->prev->next = l_new;
l_new->next->prev = l_new;
l_new->v = v_new;
/* assign the correct edge to the correct loop */
if (bmesh_verts_in_edge(l_new->v, l_new->next->v, e)) {
l_new->e = e;
l->e = e_new;
/* append l into e_new's rad cycle */
if (!first1) {
first1 = 1;
l->radial_next = l->radial_prev = NULL;
}
if (!first2) {
first2 = 1;
l->radial_next = l->radial_prev = NULL;
}
bmesh_radial_append(l_new->e, l_new);
bmesh_radial_append(l->e, l);
}
else if (bmesh_verts_in_edge(l_new->v, l_new->next->v, e_new)) {
l_new->e = e_new;
l->e = e;
/* append l into e_new's rad cycle */
if (!first1) {
first1 = 1;
l->radial_next = l->radial_prev = NULL;
}
if (!first2) {
first2 = 1;
l->radial_next = l->radial_prev = NULL;
}
bmesh_radial_append(l_new->e, l_new);
bmesh_radial_append(l->e, l);
}
}
/* verify length of radial cycle */
edok = bmesh_radial_validate(radlen, e->l);
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BMESH_ASSERT(edok != false);
edok = bmesh_radial_validate(radlen, e_new->l);
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BMESH_ASSERT(edok != false);
/* verify loop->v and loop->next->v pointers for e */
for (i = 0, l = e->l; i < radlen; i++, l = l->radial_next) {
BMESH_ASSERT(l->e == e);
//BMESH_ASSERT(l->radial_next == l);
BMESH_ASSERT(!(l->prev->e != e_new && l->next->e != e_new));
edok = bmesh_verts_in_edge(l->v, l->next->v, e);
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BMESH_ASSERT(edok != false);
BMESH_ASSERT(l->v != l->next->v);
BMESH_ASSERT(l->e != l->next->e);
/* verify loop cycle for kloop->f */
BM_CHECK_ELEMENT(l);
BM_CHECK_ELEMENT(l->v);
BM_CHECK_ELEMENT(l->e);
BM_CHECK_ELEMENT(l->f);
}
/* verify loop->v and loop->next->v pointers for e_new */
for (i = 0, l = e_new->l; i < radlen; i++, l = l->radial_next) {
BMESH_ASSERT(l->e == e_new);
// BMESH_ASSERT(l->radial_next == l);
BMESH_ASSERT(!(l->prev->e != e && l->next->e != e));
edok = bmesh_verts_in_edge(l->v, l->next->v, e_new);
2013-01-14 16:42:43 +00:00
BMESH_ASSERT(edok != false);
BMESH_ASSERT(l->v != l->next->v);
BMESH_ASSERT(l->e != l->next->e);
BM_CHECK_ELEMENT(l);
BM_CHECK_ELEMENT(l->v);
BM_CHECK_ELEMENT(l->e);
BM_CHECK_ELEMENT(l->f);
}
}
BM_CHECK_ELEMENT(e_new);
BM_CHECK_ELEMENT(v_new);
BM_CHECK_ELEMENT(v_old);
BM_CHECK_ELEMENT(e);
BM_CHECK_ELEMENT(tv);
if (r_e) *r_e = e_new;
return v_new;
}
/**
2012-02-29 06:55:10 +00:00
* \brief Join Edge Kill Vert (JEKV)
*
* Takes an edge \a e_kill and pointer to one of its vertices \a v_kill
2012-02-29 06:55:10 +00:00
* and collapses the edge on that vertex.
*
2012-02-29 06:55:10 +00:00
* \par Examples:
*
* <pre>
2012-02-29 06:55:10 +00:00
* Before: OE KE
* ------- -------
* | || |
* OV KV TV
*
*
2012-02-29 06:55:10 +00:00
* After: OE
* ---------------
* | |
* OV TV
* </pre>
*
2012-02-29 06:55:10 +00:00
* \par Restrictions:
* KV is a vertex that must have a valance of exactly two. Furthermore
* both edges in KV's disk cycle (OE and KE) must be unique (no double edges).
*
2012-02-29 06:55:10 +00:00
* \return The resulting edge, NULL for failure.
*
2012-02-29 06:55:10 +00:00
* \note This euler has the possibility of creating
* faces with just 2 edges. It is up to the caller to decide what to do with
* these faces.
*/
BMEdge *bmesh_jekv(BMesh *bm, BMEdge *e_kill, BMVert *v_kill, const bool check_edge_double)
{
BMEdge *e_old;
BMVert *v_old, *tv;
BMLoop *l_kill, *l;
2013-01-14 16:42:43 +00:00
int len, radlen = 0, i, valence1, valence2;
bool edok, halt = false;
if (bmesh_vert_in_edge(e_kill, v_kill) == 0) {
return NULL;
}
len = bmesh_disk_count(v_kill);
if (len == 2) {
e_old = bmesh_disk_edge_next(e_kill, v_kill);
tv = bmesh_edge_other_vert_get(e_kill, v_kill);
v_old = bmesh_edge_other_vert_get(e_old, v_kill);
halt = bmesh_verts_in_edge(v_kill, tv, e_old); /* check for double edges */
if (halt) {
return NULL;
}
else {
BMEdge *e_splice;
/* For verification later, count valence of v_old and tv */
valence1 = bmesh_disk_count(v_old);
valence2 = bmesh_disk_count(tv);
if (check_edge_double) {
e_splice = BM_edge_exists(tv, v_old);
}
/* remove e_old from v_kill's disk cycle */
bmesh_disk_edge_remove(e_old, v_kill);
/* relink e_old->v_kill to be e_old->tv */
bmesh_edge_swapverts(e_old, v_kill, tv);
/* append e_old to tv's disk cycle */
bmesh_disk_edge_append(e_old, tv);
/* remove e_kill from tv's disk cycle */
bmesh_disk_edge_remove(e_kill, tv);
/* deal with radial cycle of e_kill */
radlen = bmesh_radial_length(e_kill->l);
if (e_kill->l) {
/* first step, fix the neighboring loops of all loops in e_kill's radial cycle */
for (i = 0, l_kill = e_kill->l; i < radlen; i++, l_kill = l_kill->radial_next) {
/* relink loops and fix vertex pointer */
if (l_kill->next->v == v_kill) {
l_kill->next->v = tv;
}
l_kill->next->prev = l_kill->prev;
l_kill->prev->next = l_kill->next;
if (BM_FACE_FIRST_LOOP(l_kill->f) == l_kill) {
BM_FACE_FIRST_LOOP(l_kill->f) = l_kill->next;
}
l_kill->next = NULL;
l_kill->prev = NULL;
/* fix len attribute of face */
l_kill->f->len--;
}
/* second step, remove all the hanging loops attached to e_kill */
radlen = bmesh_radial_length(e_kill->l);
if (LIKELY(radlen)) {
BMLoop **loops = BLI_array_alloca(loops, radlen);
l_kill = e_kill->l;
/* this should be wrapped into a bme_free_radial function to be used by bmesh_KF as well... */
for (i = 0; i < radlen; i++) {
loops[i] = l_kill;
l_kill = l_kill->radial_next;
}
for (i = 0; i < radlen; i++) {
bm->totloop--;
BLI_mempool_free(bm->lpool, loops[i]);
}
}
/* Validate radial cycle of e_old */
edok = bmesh_radial_validate(radlen, e_old->l);
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BMESH_ASSERT(edok != false);
}
/* deallocate edge */
bm_kill_only_edge(bm, e_kill);
/* deallocate vertex */
bm_kill_only_vert(bm, v_kill);
/* Validate disk cycle lengths of v_old, tv are unchanged */
edok = bmesh_disk_validate(valence1, v_old->e, v_old);
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BMESH_ASSERT(edok != false);
edok = bmesh_disk_validate(valence2, tv->e, tv);
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BMESH_ASSERT(edok != false);
/* Validate loop cycle of all faces attached to 'e_old' */
for (i = 0, l = e_old->l; i < radlen; i++, l = l->radial_next) {
BMESH_ASSERT(l->e == e_old);
edok = bmesh_verts_in_edge(l->v, l->next->v, e_old);
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BMESH_ASSERT(edok != false);
edok = bmesh_loop_validate(l->f);
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BMESH_ASSERT(edok != false);
BM_CHECK_ELEMENT(l);
BM_CHECK_ELEMENT(l->v);
BM_CHECK_ELEMENT(l->e);
BM_CHECK_ELEMENT(l->f);
}
if (check_edge_double) {
if (e_splice) {
/* removes e_splice */
BM_edge_splice(bm, e_splice, e_old);
}
}
BM_CHECK_ELEMENT(v_old);
BM_CHECK_ELEMENT(tv);
BM_CHECK_ELEMENT(e_old);
return e_old;
}
}
return NULL;
}
/**
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* \brief Join Face Kill Edge (JFKE)
*
* Takes two faces joined by a single 2-manifold edge and fuses them together.
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* The edge shared by the faces must not be connected to any other edges which have
* Both faces in its radial cycle
*
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* \par Examples:
* <pre>
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* A B
* +--------+ +--------+
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* | | | |
* | f1 | | f1 |
* v1========v2 = Ok! v1==V2==v3 == Wrong!
* | f2 | | f2 |
* | | | |
* +--------+ +--------+
* </pre>
*
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* In the example A, faces \a f1 and \a f2 are joined by a single edge,
* and the euler can safely be used.
* In example B however, \a f1 and \a f2 are joined by multiple edges and will produce an error.
* The caller in this case should call #bmesh_jekv on the extra edges
* before attempting to fuse \a f1 and \a f2.
*
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* \note The order of arguments decides whether or not certain per-face attributes are present
* in the resultant face. For instance vertex winding, material index, smooth flags, etc are inherited
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* from \a f1, not \a f2.
*
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* \return A BMFace pointer
*/
BMFace *bmesh_jfke(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
{
BMLoop *l_iter, *l_f1 = NULL, *l_f2 = NULL;
int newlen = 0, i, f1len = 0, f2len = 0;
bool edok;
/* can't join a face to itself */
if (f1 == f2) {
return NULL;
}
/* validate that edge is 2-manifold edge */
if (!BM_edge_is_manifold(e)) {
return NULL;
}
/* verify that e is in both f1 and f2 */
f1len = f1->len;
f2len = f2->len;
if (!((l_f1 = BM_face_edge_share_loop(f1, e)) &&
(l_f2 = BM_face_edge_share_loop(f2, e))))
{
return NULL;
}
/* validate direction of f2's loop cycle is compatible */
if (l_f1->v == l_f2->v) {
return NULL;
}
/* validate that for each face, each vertex has another edge in its disk cycle that is
* not e, and not shared. */
if (bmesh_radial_face_find(l_f1->next->e, f2) ||
bmesh_radial_face_find(l_f1->prev->e, f2) ||
bmesh_radial_face_find(l_f2->next->e, f1) ||
bmesh_radial_face_find(l_f2->prev->e, f1) )
{
return NULL;
}
/* validate only one shared edge */
if (BM_face_share_edge_count(f1, f2) > 1) {
return NULL;
}
/* validate no internal join */
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < f1len; i++, l_iter = l_iter->next) {
BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG);
}
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f2); i < f2len; i++, l_iter = l_iter->next) {
BM_elem_flag_disable(l_iter->v, BM_ELEM_INTERNAL_TAG);
}
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < f1len; i++, l_iter = l_iter->next) {
if (l_iter != l_f1) {
BM_elem_flag_enable(l_iter->v, BM_ELEM_INTERNAL_TAG);
}
}
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f2); i < f2len; i++, l_iter = l_iter->next) {
if (l_iter != l_f2) {
/* as soon as a duplicate is found, bail out */
if (BM_elem_flag_test(l_iter->v, BM_ELEM_INTERNAL_TAG)) {
return NULL;
}
}
}
/* join the two loop */
l_f1->prev->next = l_f2->next;
l_f2->next->prev = l_f1->prev;
l_f1->next->prev = l_f2->prev;
l_f2->prev->next = l_f1->next;
/* if l_f1 was baseloop, make l_f1->next the base. */
if (BM_FACE_FIRST_LOOP(f1) == l_f1)
BM_FACE_FIRST_LOOP(f1) = l_f1->next;
/* increase length of f1 */
f1->len += (f2->len - 2);
/* make sure each loop points to the proper face */
newlen = f1->len;
for (i = 0, l_iter = BM_FACE_FIRST_LOOP(f1); i < newlen; i++, l_iter = l_iter->next)
l_iter->f = f1;
/* remove edge from the disk cycle of its two vertices */
bmesh_disk_edge_remove(l_f1->e, l_f1->e->v1);
bmesh_disk_edge_remove(l_f1->e, l_f1->e->v2);
/* deallocate edge and its two loops as well as f2 */
if (bm->etoolflagpool) {
BLI_mempool_free(bm->etoolflagpool, l_f1->e->oflags);
}
BLI_mempool_free(bm->epool, l_f1->e);
bm->totedge--;
BLI_mempool_free(bm->lpool, l_f1);
bm->totloop--;
BLI_mempool_free(bm->lpool, l_f2);
bm->totloop--;
if (bm->ftoolflagpool) {
BLI_mempool_free(bm->ftoolflagpool, f2->oflags);
}
BLI_mempool_free(bm->fpool, f2);
bm->totface--;
/* account for both above */
bm->elem_index_dirty |= BM_EDGE | BM_FACE;
BM_CHECK_ELEMENT(f1);
/* validate the new loop cycle */
edok = bmesh_loop_validate(f1);
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BMESH_ASSERT(edok != false);
return f1;
}
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/**
* \brief Splice Vert
*
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* Merges two verts into one (\a v into \a vtarget).
*
* \return Success
*
* \warning This does't work for collapsing edges,
* where \a v and \a vtarget are connected by an edge
* (assert checks for this case).
*/
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bool BM_vert_splice(BMesh *bm, BMVert *v, BMVert *v_target)
{
void *loops_stack[BM_DEFAULT_ITER_STACK_SIZE];
BMLoop **loops;
int i, loops_tot;
BMEdge *e;
/* verts already spliced */
if (v == v_target) {
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return false;
}
/* we can't modify the vert while iterating so first allocate an array of loops */
loops = BM_iter_as_arrayN(bm, BM_LOOPS_OF_VERT, v, &loops_tot,
loops_stack, BM_DEFAULT_ITER_STACK_SIZE);
if (LIKELY(loops != NULL)) {
for (i = 0; i < loops_tot; i++) {
loops[i]->v = v_target;
}
if (loops != (BMLoop **)loops_stack) {
MEM_freeN(loops);
}
}
/* move all the edges from v's disk to vtarget's disk */
while ((e = v->e)) {
bmesh_disk_edge_remove(e, v);
bmesh_edge_swapverts(e, v, v_target);
bmesh_disk_edge_append(e, v_target);
BLI_assert(e->v1 != e->v2);
}
BM_CHECK_ELEMENT(v);
BM_CHECK_ELEMENT(v_target);
/* v is unused now, and can be killed */
BM_vert_kill(bm, v);
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return true;
}
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/**
* \brief Separate Vert
*
* Separates all disjoint fans that meet at a vertex, making a unique
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* vertex for each region. returns an array of all resulting vertices.
*
* \note this is a low level function, bm_edge_separate needs to run on edges first
* or, the faces sharing verts must not be sharing edges for them to split at least.
*
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* \return Success
*/
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bool bmesh_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len)
{
const int v_edgetot = BM_vert_face_count(v);
BMEdge **stack = BLI_array_alloca(stack, v_edgetot);
STACK_DECLARE(stack);
SmallHash visithash;
BMVert **verts = NULL;
BMIter eiter, liter;
BMLoop *l;
BMEdge *e;
int i, maxindex;
BMLoop *l_new;
BLI_smallhash_init(&visithash);
STACK_INIT(stack);
maxindex = 0;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
if (BLI_smallhash_haskey(&visithash, (uintptr_t)e)) {
continue;
}
/* Considering only edges and faces incident on vertex v, walk
* the edges & faces and assign an index to each connected set */
do {
BLI_smallhash_insert(&visithash, (uintptr_t)e, SET_INT_IN_POINTER(maxindex));
if (e->l) {
BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
l_new = (l_iter->v == v) ? l_iter->prev : l_iter->next;
if (!BLI_smallhash_haskey(&visithash, (uintptr_t)l_new->e)) {
STACK_PUSH(stack, l_new->e);
}
} while ((l_iter = l_iter->radial_next) != l_first);
}
} while ((e = STACK_POP(stack)));
maxindex++;
}
/* Make enough verts to split v for each group */
if (r_vout != NULL) {
verts = MEM_callocN(sizeof(BMVert *) * maxindex, __func__);
}
else {
verts = BLI_array_alloca(verts, maxindex);
}
verts[0] = v;
for (i = 1; i < maxindex; i++) {
verts[i] = BM_vert_create(bm, v->co, v, 0);
}
/* Replace v with the new verts in each group */
#if 0
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
/* call first since its faster then a hash lookup */
if (l->v != v) {
continue;
}
i = GET_INT_FROM_POINTER(BLI_ghash_lookup(visithash, l->e));
if (i == 0) {
continue;
}
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/* Loops here should always refer to an edge that has v as an
* endpoint. For each appearance of this vert in a face, there
* will actually be two iterations: one for the loop heading
* towards vertex v, and another for the loop heading out from
* vertex v. Only need to swap the vertex on one of those times,
* on the outgoing loop. */
/* XXX - because this clobbers the iterator, this *whole* block is commented, see below */
l->v = verts[i];
}
#else
/* note: this is the same as the commented code above *except* that it doesn't break iterator
* by modifying data it loops over [#30632], this re-uses the 'stack' variable which is a bit
* bad practice but save alloc'ing a new array - note, the comment above is useful, keep it
* if you are tidying up code - campbell */
STACK_INIT(stack);
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
if (l->v == v) {
STACK_PUSH(stack, (BMEdge *)l);
}
}
while ((l = (BMLoop *)(STACK_POP(stack)))) {
if ((i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)l->e)))) {
l->v = verts[i];
}
}
#endif
STACK_FREE(stack);
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
i = GET_INT_FROM_POINTER(BLI_smallhash_lookup(&visithash, (uintptr_t)e));
if (i == 0) {
continue;
}
BLI_assert(e->v1 == v || e->v2 == v);
bmesh_disk_edge_remove(e, v);
bmesh_edge_swapverts(e, v, verts[i]);
bmesh_disk_edge_append(e, verts[i]);
}
BLI_smallhash_release(&visithash);
for (i = 0; i < maxindex; i++) {
BM_CHECK_ELEMENT(verts[i]);
}
if (r_vout_len != NULL) {
*r_vout_len = maxindex;
}
if (r_vout != NULL) {
*r_vout = verts;
}
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return true;
}
/**
* High level function which wraps both #bmesh_vert_separate and #bmesh_edge_separate
*/
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bool BM_vert_separate(BMesh *bm, BMVert *v, BMVert ***r_vout, int *r_vout_len,
BMEdge **e_in, int e_in_len)
{
int i;
for (i = 0; i < e_in_len; i++) {
BMEdge *e = e_in[i];
if (e->l && BM_vert_in_edge(e, v)) {
bmesh_edge_separate(bm, e, e->l);
}
}
return bmesh_vert_separate(bm, v, r_vout, r_vout_len);
}
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/**
* \brief Splice Edge
*
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* Splice two unique edges which share the same two vertices into one edge.
*
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* \return Success
*
* \note Edges must already have the same vertices.
*/
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bool BM_edge_splice(BMesh *bm, BMEdge *e, BMEdge *e_target)
{
BMLoop *l;
if (!BM_vert_in_edge(e, e_target->v1) || !BM_vert_in_edge(e, e_target->v2)) {
/* not the same vertices can't splice */
/* the caller should really make sure this doesn't happen ever
* so assert on release builds */
BLI_assert(0);
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return false;
}
while (e->l) {
l = e->l;
BLI_assert(BM_vert_in_edge(e_target, l->v));
BLI_assert(BM_vert_in_edge(e_target, l->next->v));
bmesh_radial_loop_remove(l, e);
bmesh_radial_append(e_target, l);
}
BLI_assert(bmesh_radial_length(e->l) == 0);
BM_CHECK_ELEMENT(e);
BM_CHECK_ELEMENT(e_target);
/* removes from disks too */
BM_edge_kill(bm, e);
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return true;
}
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/**
* \brief Separate Edge
*
* Separates a single edge into two edge: the original edge and
* a new edge that has only \a l_sep in its radial.
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*
* \return Success
*
* \note Does nothing if \a l_sep is already the only loop in the
* edge radial.
*/
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bool bmesh_edge_separate(BMesh *bm, BMEdge *e, BMLoop *l_sep)
{
BMEdge *e_new;
int radlen;
BLI_assert(l_sep->e == e);
BLI_assert(e->l);
radlen = bmesh_radial_length(e->l);
if (radlen < 2) {
/* no cut required */
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return true;
}
if (l_sep == e->l) {
e->l = l_sep->radial_next;
}
e_new = BM_edge_create(bm, e->v1, e->v2, e, 0);
bmesh_radial_loop_remove(l_sep, e);
bmesh_radial_append(e_new, l_sep);
l_sep->e = e_new;
BLI_assert(bmesh_radial_length(e->l) == radlen - 1);
BLI_assert(bmesh_radial_length(e_new->l) == 1);
BM_CHECK_ELEMENT(e_new);
BM_CHECK_ELEMENT(e);
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return true;
}
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/**
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* \brief Un-glue Region Make Vert (URMV)
*
* Disconnects a face from its vertex fan at loop \a l_sep
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*
* \return The newly created BMVert
*/
BMVert *bmesh_urmv_loop(BMesh *bm, BMLoop *l_sep)
{
BMVert **vtar;
int len, i;
BMVert *v_new = NULL;
BMVert *v_sep = l_sep->v;
/* peel the face from the edge radials on both sides of the
* loop vert, disconnecting the face from its fan */
bmesh_edge_separate(bm, l_sep->e, l_sep);
bmesh_edge_separate(bm, l_sep->prev->e, l_sep->prev);
if (bmesh_disk_count(v_sep) == 2) {
/* If there are still only two edges out of v_sep, then
* this whole URMV was just a no-op, so exit now. */
return v_sep;
}
/* Update the disk start, so that v->e points to an edge
* not touching the split loop. This is so that BM_vert_split
* will leave the original v_sep on some *other* fan (not the
* one-face fan that holds the unglue face). */
while (v_sep->e == l_sep->e || v_sep->e == l_sep->prev->e) {
v_sep->e = bmesh_disk_edge_next(v_sep->e, v_sep);
}
/* Split all fans connected to the vert, duplicating it for
* each fans. */
bmesh_vert_separate(bm, v_sep, &vtar, &len);
/* There should have been at least two fans cut apart here,
* otherwise the early exit would have kicked in. */
BLI_assert(len >= 2);
v_new = l_sep->v;
/* Desired result here is that a new vert should always be
* created for the unglue face. This is so we can glue any
* extras back into the original vert. */
BLI_assert(v_new != v_sep);
BLI_assert(v_sep == vtar[0]);
/* If there are more than two verts as a result, glue together
* all the verts except the one this URMV intended to create */
if (len > 2) {
for (i = 0; i < len; i++) {
if (vtar[i] == v_new) {
break;
}
}
if (i != len) {
/* Swap the single vert that was needed for the
* unglue into the last array slot */
SWAP(BMVert *, vtar[i], vtar[len - 1]);
/* And then glue the rest back together */
for (i = 1; i < len - 1; i++) {
BM_vert_splice(bm, vtar[i], vtar[0]);
}
}
}
MEM_freeN(vtar);
return v_new;
}
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/**
* \brief Unglue Region Make Vert (URMV)
*
* Disconnects f_sep from the vertex fan at \a v_sep
*
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* \return The newly created BMVert
*/
BMVert *bmesh_urmv(BMesh *bm, BMFace *f_sep, BMVert *v_sep)
{
BMLoop *l = BM_face_vert_share_loop(f_sep, v_sep);
return bmesh_urmv_loop(bm, l);
}