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blender-archive/source/blender/windowmanager/intern/wm_operators.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_blender.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_window.h"
#include "wm_event_system.h"
static ListBase global_ops= {NULL, NULL};
/* ************ operator API, exported ********** */
wmOperatorType *WM_operatortype_find(const char *idname)
{
wmOperatorType *ot;
for(ot= global_ops.first; ot; ot= ot->next) {
if(strncmp(ot->idname, idname, OP_MAX_TYPENAME)==0)
return ot;
}
return NULL;
}
/* all ops in 1 list (for time being... needs evaluation later) */
void WM_operatortypelist_append(ListBase *lb)
{
addlisttolist(&global_ops, lb);
}
/* ************ default ops, exported *********** */
int WM_operator_confirm(bContext *C, wmOperator *op, wmEvent *event)
{
// if(okee(op->type->name)) {
// return op->type->exec(C, op);
// }
return 0;
}
int WM_operator_winactive(bContext *C)
{
if(C->window==NULL) return 0;
return 1;
}
/* ************ window / screen operator definitions ************** */
static void WM_OT_window_duplicate(wmOperatorType *ot)
{
ot->name= "Duplicate Window";
ot->idname= "WM_OT_window_duplicate";
ot->interactive= NULL; //WM_operator_confirm;
ot->exec= wm_window_duplicate_op;
ot->poll= WM_operator_winactive;
}
static void WM_OT_save_homefile(wmOperatorType *ot)
{
ot->name= "Save User Settings";
ot->idname= "WM_OT_save_homefile";
ot->interactive= NULL; //WM_operator_confirm;
ot->exec= WM_write_homefile;
ot->poll= WM_operator_winactive;
ot->flag= OPTYPE_REGISTER;
}
static void WM_OT_window_fullscreen_toggle(wmOperatorType *ot)
{
ot->name= "Toggle Fullscreen";
ot->idname= "WM_OT_window_fullscreen_toggle";
ot->interactive= NULL;
ot->exec= wm_window_fullscreen_toggle_op;
ot->poll= WM_operator_winactive;
}
#define ADD_OPTYPE(opfunc) ot= MEM_callocN(sizeof(wmOperatorType), "operatortype"); \
opfunc(ot); \
BLI_addtail(&global_ops, ot)
/* called on initialize WM_exit() */
void wm_operatortype_free(void)
{
BLI_freelistN(&global_ops);
}
/* called on initialize WM_init() */
void wm_operatortype_init(void)
{
wmOperatorType *ot;
ADD_OPTYPE(WM_OT_window_duplicate);
ADD_OPTYPE(WM_OT_save_homefile);
ADD_OPTYPE(WM_OT_window_fullscreen_toggle);
}