2009-04-06 13:27:28 +00:00
										 
									 
								 
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								#~ This program is free software; you can redistribute it and/or modify
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								#~ it under the terms of the GNU General Public License as published by
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								#~ the Free Software Foundation; version 2 of the License.
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								#~ This program is distributed in the hope that it will be useful,
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								#~ but WITHOUT ANY WARRANTY; without even the implied warranty of
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								#~ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								#~ GNU General Public License for more details.
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								# This script must run from a logic brick so it has access to the game engine api
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								# it assumes the root blender source directory is the current working directory
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								# 
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								# Currently it only prints missing modules and methods (not attributes)
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											2009-04-24 20:27:04 +00:00
										 
									 
								 
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								import sys, os
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								BGE_API_DOC_PATH = 'source/gameengine/PyDoc'
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											2009-04-24 20:27:04 +00:00
										 
									 
								 
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								mods = ['GameLogic', 'Rasterizer', 'GameKeys']
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								mods_dict = {}
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								for m in mods:
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									mods_dict[m] = sys.modules[m]
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											2009-04-07 11:45:48 +00:00
										 
									 
								 
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								import GameTypes
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											2009-04-06 13:27:28 +00:00
										 
									 
								 
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								type_members = {}
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								for type_name in dir(GameTypes):
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									if type_name.startswith('__'):
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										continue
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									type_object = getattr(GameTypes, type_name)
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									members = []
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									type_members[type_object.__name__] = members
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									for member in type_object.__dict__.keys():
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										if member.startswith('__'):
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											continue
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										# print type_object.__name__ + '.' + k
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										members.append(member)
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											2009-04-24 20:27:04 +00:00
										 
									 
								 
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											2009-04-06 13:27:28 +00:00
										 
									 
								 
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								doc_dir= os.path.join(os.getcwd(), BGE_API_DOC_PATH)
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								if doc_dir not in sys.path:
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									sys.path.append(doc_dir)
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											2009-04-07 11:45:48 +00:00
										 
									 
								 
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											2009-05-14 10:59:38 +00:00
										 
									 
								 
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								def check_attribute(class_ob, member):
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											2009-05-15 03:26:53 +00:00
										 
									 
								 
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									doc = class_ob.__doc__
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									if not doc:
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										return False
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									for l in doc.split('\n'):
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										l = l.strip()
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										'''
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											@ivar foo: blah blah
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										to
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										'''
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										if l.startswith('@ivar') or l.startswith('@var'):
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											var = l.split()[1].split(':')[0]
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											if var == member:
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												return True
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									return False
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								print '\n\n\nChecking Docs'
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								PRINT_OK = False
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											2009-05-14 10:59:38 +00:00
										 
									 
								 
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								pymod = sys.modules['GameTypes']
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								del sys.modules['GameTypes'] # temp remove
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								mod = __import__('GameTypes') # get the python module
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								reload(mod) # incase were editing it
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								sys.modules['GameTypes'] = pymod
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								for type_name in sorted(type_members.keys()):
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									members = type_members[type_name]
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									try:
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										type_class = getattr(mod, type_name)
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									except:
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											2009-04-07 17:54:56 +00:00
										 
									 
								 
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										print "missing class: %s.%s - %s" % (type_name, type_name, str(sorted(members)))
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										continue
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									for member in sorted(members):
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										try:
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											getattr(type_class, member)
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											if PRINT_OK:
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												print "\tfound: %s.%s" % (type_name, member)
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										except:
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											if check_attribute(type_class, member):
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												if PRINT_OK:
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													print "\tfound attr: %s.%s" % (type_name, member)
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											else:
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												print "\tmissing: %s.%s" % (type_name, member)
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											2009-04-24 20:27:04 +00:00
										 
									 
								 
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								# Now check the modules
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								for mod_name, pymod in mods_dict.iteritems():
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									print pymod
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									del sys.modules[mod_name]
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									# Now well get the python version
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									pydoc = __import__(mod_name)
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									pydoc = reload(pydoc) # avoid using the out dated pyc file only
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									print pydoc.__file__
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									for member in sorted(dir(pymod)):
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										if hasattr(pydoc, member) or check_attribute(pydoc, member):
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											if PRINT_OK:
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												print "\tfound module attr: %s.%s" % (mod_name, member)
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										else:
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											print "\tmissing module attr: %s.%s" % (mod_name, member)
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									# Restore real module
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									sys.modules[mod_name] = pymod
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								sys.path.pop() # remove the pydoc dir from our import paths
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