This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/src/transform.h

154 lines
6.2 KiB
C++
Raw Normal View History

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef TRANSFORM_H
#define TRANSFORM_H
#include "transform_numinput.h"
#include "BIF_transform.h"
/* ************************** Types ***************************** */
struct TransInfo;
struct TransData;
typedef struct TransCon {
char text[50]; /* Description of the Constraint for header_print */
float mtx[3][3]; /* Matrix of the Constraint space */
float imtx[3][3]; /* Inverse Matrix of the Constraint space */
float center[3]; /* transformation centre to define where to draw the view widget
ALWAYS in global space. Unlike the transformation center */
int mode; /* Mode flags of the Constraint */
void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *);
/* Apply function pointer for linear vectorial transformation */
/* The last two parameters are pointers to the in/out vectors */
void (*applyRot)(struct TransInfo *, struct TransData *, float [3]);
/* Apply function pointer for rotation transformation (prototype will change */
} TransCon;
typedef struct TransData {
float dist; /* Distance to the nearest element (for Proportionnal Editing) */
float factor; /* Factor of the transformation (for Proportionnal Editing) */
float *loc; /* Location of the data to transform */
float iloc[3]; /* Initial location */
float *rot; /* Rotation of the data to transform (Faculative) */
float irot[3]; /* Initial rotation */
float *quat; /* Rotation quaternion of the data to transform (Faculative) */
float iquat[4]; /* Initial rotation quaternion */
float *size; /* Size of the data to transform (Faculative) */
float isize[3]; /* Initial size */
float center[3];
float mtx[3][3]; /* Matrix of the data to transform */
float smtx[3][3]; /* Matrix needed to apply the changes (in most case, the inverse of the parent) */
struct Object *ob;
int flag; /* Various flags */
void *bone; /* BWARGH! old transform demanded it, added for now (ton) */
} TransData;
typedef struct TransInfo {
int mode; /* current mode */
int (*transform)(struct TransInfo *, short *);
/* transform function pointer */
char redraw; /* redraw flag */
int flags; /* generic flags for special behaviors */
int total; /* total number of transformed data */
float propsize; /* proportional circle radius */
char proptext[20]; /* proportional falloff text */
float center[3]; /* center of transformation */
short center2d[2]; /* center in screen coordinates */
short imval[2]; /* initial mouse position */
TransData *data; /* transformed data (array) */
TransCon con; /* transformed constraint */
NumInput num; /* numerical input */
float val; /* init value for some transformations */
float fac; /* factor for distance based transform */
} TransInfo;
/* ******************** Macros & Prototypes *********************** */
/* MODE AND NUMINPUT FLAGS */
#define NOCONSTRAINT 1
#define NULLONE 2
#define NONEGATIVE 4
#define NOZERO 8
#define NOFRACTION 16
/* transinfo->mode */
#define TFM_REPEAT 0
#define TFM_TRANSLATION 1
#define TFM_ROTATION 2
#define TFM_RESIZE 3
#define TFM_TOSPHERE 4
#define TFM_SHEAR 5
#define TFM_LAMP_ENERGY 6
#define APPLYCON 1
#define CONAXIS0 2
#define CONAXIS1 4
#define CONAXIS2 8
#define PROP_SHARP 0
#define PROP_SMOOTH 1
#define PROP_ROOT 2
#define PROP_LIN 3
#define PROP_CONST 4
/* transdata->flag */
#define TD_SELECTED 1
#define TD_NOACTION 2
#define TD_USEQUAT 4
void Transform(int mode);
void initWrap(TransInfo *t);
int Wrap(TransInfo *t, short mval[2]);
void initShear(TransInfo *t);
int Shear(TransInfo *t, short mval[2]);
void initResize(TransInfo *t);
int Resize(TransInfo *t, short mval[2]);
void initTranslation(TransInfo *t);
int Translation(TransInfo *t, short mval[2]);
void initToSphere(TransInfo *t);
int ToSphere(TransInfo *t, short mval[2]);
void initRotation(TransInfo *t);
int Rotation(TransInfo *t, short mval[2]);
#endif