2005-02-14 02:53:36 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef TRANSFORM_H
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#define TRANSFORM_H
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#include "transform_numinput.h"
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2005-02-20 01:25:10 +00:00
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#include "BIF_transform.h"
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2005-02-14 02:53:36 +00:00
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/* ************************** Types ***************************** */
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2005-02-19 16:37:48 +00:00
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struct TransInfo;
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struct TransData;
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2005-02-14 02:53:36 +00:00
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typedef struct TransCon {
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char text[50]; /* Description of the Constraint for header_print */
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float mtx[3][3]; /* Matrix of the Constraint space */
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float imtx[3][3]; /* Inverse Matrix of the Constraint space */
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float center[3]; /* transformation centre to define where to draw the view widget
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ALWAYS in global space. Unlike the transformation center */
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int mode; /* Mode flags of the Constraint */
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void (*applyVec)(struct TransInfo *, struct TransData *, float *, float *);
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/* Apply function pointer for linear vectorial transformation */
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/* The last two parameters are pointers to the in/out vectors */
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void (*applyRot)(struct TransInfo *, struct TransData *, float [3]);
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/* Apply function pointer for rotation transformation (prototype will change */
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} TransCon;
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typedef struct TransData {
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float dist; /* Distance to the nearest element (for Proportionnal Editing) */
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float factor; /* Factor of the transformation (for Proportionnal Editing) */
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float *loc; /* Location of the data to transform */
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float iloc[3]; /* Initial location */
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float *rot; /* Rotation of the data to transform (Faculative) */
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float irot[3]; /* Initial rotation */
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float *quat; /* Rotation quaternion of the data to transform (Faculative) */
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float iquat[4]; /* Initial rotation quaternion */
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float *size; /* Size of the data to transform (Faculative) */
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float isize[3]; /* Initial size */
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float center[3];
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float mtx[3][3]; /* Matrix of the data to transform */
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float smtx[3][3]; /* Matrix needed to apply the changes (in most case, the inverse of the parent) */
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struct Object *ob;
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2005-02-20 19:00:00 +00:00
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int flag; /* Various flags */
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void *bone; /* BWARGH! old transform demanded it, added for now (ton) */
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2005-02-14 02:53:36 +00:00
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} TransData;
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typedef struct TransInfo {
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int mode; /* current mode */
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int (*transform)(struct TransInfo *, short *);
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/* transform function pointer */
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char redraw; /* redraw flag */
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int flags; /* generic flags for special behaviors */
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int total; /* total number of transformed data */
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float propsize; /* proportional circle radius */
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char proptext[20]; /* proportional falloff text */
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float center[3]; /* center of transformation */
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short center2d[2]; /* center in screen coordinates */
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short imval[2]; /* initial mouse position */
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TransData *data; /* transformed data (array) */
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TransCon con; /* transformed constraint */
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NumInput num; /* numerical input */
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float val; /* init value for some transformations */
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float fac; /* factor for distance based transform */
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} TransInfo;
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/* ******************** Macros & Prototypes *********************** */
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/* MODE AND NUMINPUT FLAGS */
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#define NOCONSTRAINT 1
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#define NULLONE 2
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#define NONEGATIVE 4
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#define NOZERO 8
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#define NOFRACTION 16
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2005-02-22 16:50:04 +00:00
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/* transinfo->mode */
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2005-02-20 01:25:10 +00:00
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#define TFM_REPEAT 0
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#define TFM_TRANSLATION 1
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#define TFM_ROTATION 2
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#define TFM_RESIZE 3
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#define TFM_TOSPHERE 4
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#define TFM_SHEAR 5
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#define TFM_LAMP_ENERGY 6
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2005-02-14 02:53:36 +00:00
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#define APPLYCON 1
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#define CONAXIS0 2
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#define CONAXIS1 4
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#define CONAXIS2 8
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#define PROP_SHARP 0
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#define PROP_SMOOTH 1
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#define PROP_ROOT 2
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#define PROP_LIN 3
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#define PROP_CONST 4
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2005-02-22 16:50:04 +00:00
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/* transdata->flag */
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2005-02-14 02:53:36 +00:00
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#define TD_SELECTED 1
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#define TD_NOACTION 2
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2005-02-22 16:50:04 +00:00
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#define TD_USEQUAT 4
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2005-02-14 02:53:36 +00:00
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void Transform(int mode);
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void initWrap(TransInfo *t);
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int Wrap(TransInfo *t, short mval[2]);
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void initShear(TransInfo *t);
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int Shear(TransInfo *t, short mval[2]);
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void initResize(TransInfo *t);
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int Resize(TransInfo *t, short mval[2]);
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void initTranslation(TransInfo *t);
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int Translation(TransInfo *t, short mval[2]);
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void initToSphere(TransInfo *t);
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int ToSphere(TransInfo *t, short mval[2]);
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void initRotation(TransInfo *t);
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int Rotation(TransInfo *t, short mval[2]);
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#endif
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