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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 */
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								#pragma once
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								/** \file
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								 * \ingroup fn
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								 *
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								 * A generic virtual vector array is essentially the same as a virtual vector array from blenlib,
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								 * but its data type is only known at runtime.
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								 */
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								#include "FN_generic_virtual_array.hh"
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								#include "BLI_virtual_vector_array.hh"
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								namespace blender::fn {
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								/* A generically typed version of `VVectorArray`. */
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								class GVVectorArray {
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								 protected:
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								  const CPPType *type_;
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								  int64_t size_;
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								 public:
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								  GVVectorArray(const CPPType &type, const int64_t size) : type_(&type), size_(size)
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								  {
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								  }
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								  virtual ~GVVectorArray() = default;
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								  /* Returns the number of vectors in the vector array. */
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								  int64_t size() const
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								  {
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								    return size_;
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								  }
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								  /* Returns true when there is no vector in the vector array. */
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								  bool is_empty() const
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								  {
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								    return size_ == 0;
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								  }
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								  const CPPType &type() const
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								  {
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								    return *type_;
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								  }
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								  /* Returns the size of the vector at the given index. */
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								  int64_t get_vector_size(const int64_t index) const
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								  {
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								    BLI_assert(index >= 0);
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								    BLI_assert(index < size_);
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								    return this->get_vector_size_impl(index);
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								  }
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								  /* Copies an element from one of the vectors into `r_value`, which is expected to point to
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								   * initialized memory. */
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								  void get_vector_element(const int64_t index, const int64_t index_in_vector, void *r_value) const
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								  {
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								    BLI_assert(index >= 0);
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								    BLI_assert(index < size_);
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								    BLI_assert(index_in_vector >= 0);
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								    BLI_assert(index_in_vector < this->get_vector_size(index));
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								    this->get_vector_element_impl(index, index_in_vector, r_value);
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								  }
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								  /* Returns true when the same vector is used at every index. */
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								  bool is_single_vector() const
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								  {
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								    if (size_ == 1) {
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								      return true;
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								    }
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								    return this->is_single_vector_impl();
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								  }
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								 protected:
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								  virtual int64_t get_vector_size_impl(const int64_t index) const = 0;
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								  virtual void get_vector_element_impl(const int64_t index,
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								                                       const int64_t index_in_vector,
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								                                       void *r_value) const = 0;
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								  virtual bool is_single_vector_impl() const
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								  {
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								    return false;
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								  }
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								};
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								class GVArray_For_GVVectorArrayIndex : public GVArray {
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								 private:
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								  const GVVectorArray &vector_array_;
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								  const int64_t index_;
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								 public:
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								  GVArray_For_GVVectorArrayIndex(const GVVectorArray &vector_array, const int64_t index)
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								      : GVArray(vector_array.type(), vector_array.get_vector_size(index)),
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								        vector_array_(vector_array),
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								        index_(index)
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								  {
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								  }
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								 protected:
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								  void get_impl(const int64_t index_in_vector, void *r_value) const override;
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								  void get_to_uninitialized_impl(const int64_t index_in_vector, void *r_value) const override;
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								};
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								class GVVectorArray_For_SingleGVArray : public GVVectorArray {
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								 private:
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								  const GVArray &array_;
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								 public:
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								  GVVectorArray_For_SingleGVArray(const GVArray &array, const int64_t size)
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								      : GVVectorArray(array.type(), size), array_(array)
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								  {
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								  }
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								 protected:
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								  int64_t get_vector_size_impl(const int64_t index) const override;
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								  void get_vector_element_impl(const int64_t index,
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								                               const int64_t index_in_vector,
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								                               void *r_value) const override;
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								  bool is_single_vector_impl() const override;
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								};
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								class GVVectorArray_For_SingleGSpan : public GVVectorArray {
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								 private:
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								  const GSpan span_;
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								 public:
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								  GVVectorArray_For_SingleGSpan(const GSpan span, const int64_t size)
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								      : GVVectorArray(span.type(), size), span_(span)
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								  {
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								  }
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								 protected:
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								  int64_t get_vector_size_impl(const int64_t UNUSED(index)) const override;
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								  void get_vector_element_impl(const int64_t UNUSED(index),
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								                               const int64_t index_in_vector,
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								                               void *r_value) const override;
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								  bool is_single_vector_impl() const override;
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								};
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								template<typename T> class VVectorArray_For_GVVectorArray : public VVectorArray<T> {
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								 private:
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								  const GVVectorArray &vector_array_;
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								 public:
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								  VVectorArray_For_GVVectorArray(const GVVectorArray &vector_array)
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								      : VVectorArray<T>(vector_array.size()), vector_array_(vector_array)
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								  {
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								  }
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								 protected:
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								  int64_t get_vector_size_impl(const int64_t index) const override
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								  {
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								    return vector_array_.get_vector_size(index);
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								  }
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								  T get_vector_element_impl(const int64_t index, const int64_t index_in_vector) const override
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								  {
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								    T value;
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								    vector_array_.get_vector_element(index, index_in_vector, &value);
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								    return value;
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								  }
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								  bool is_single_vector_impl() const override
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								  {
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								    return vector_array_.is_single_vector();
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								  }
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								};
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								}  // namespace blender::fn
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