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blender-archive/source/blender/blenloader/intern/readblenentry.c

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2002-10-12 11:37:38 +00:00
/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
* .blend file reading entry point
*/
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "DNA_sdna_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_ID.h"
#include "BKE_utildefines.h" // for ENDB
#include "BKE_main.h"
#include "BKE_library.h" // for free_main
#include "BLO_readfile.h"
#include "readfile.h"
#include "BLO_readblenfile.h"
/**
* IDType stuff, I plan to move this
* out into its own file + prefix, and
* make sure all IDType handling goes through
* these routines.
*/
typedef struct {
unsigned short code;
char *name;
int flags;
#define IDTYPE_FLAGS_ISLINKABLE (1<<0)
} IDType;
static IDType idtypes[]= {
{ ID_AC, "Action", IDTYPE_FLAGS_ISLINKABLE},
{ ID_AR, "Armature", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CA, "Camera", IDTYPE_FLAGS_ISLINKABLE},
{ ID_CU, "Curve", IDTYPE_FLAGS_ISLINKABLE},
{ ID_GR, "Group", 0},
{ ID_ID, "ID", 0},
{ ID_IK, "Ika", IDTYPE_FLAGS_ISLINKABLE},
{ ID_IM, "Image", IDTYPE_FLAGS_ISLINKABLE},
{ ID_IP, "Ipo", IDTYPE_FLAGS_ISLINKABLE},
{ ID_KE, "Key", 0},
{ ID_LA, "Lamp", IDTYPE_FLAGS_ISLINKABLE},
{ ID_LF, "Life", 0},
{ ID_LI, "Library", 0},
{ ID_LT, "Lattice", IDTYPE_FLAGS_ISLINKABLE},
{ ID_MA, "Material", IDTYPE_FLAGS_ISLINKABLE},
{ ID_MB, "Metaball", IDTYPE_FLAGS_ISLINKABLE},
{ ID_ME, "Mesh", IDTYPE_FLAGS_ISLINKABLE},
{ ID_OB, "Object", IDTYPE_FLAGS_ISLINKABLE},
{ ID_SAMPLE, "Sample", 0},
{ ID_SCE, "Scene", IDTYPE_FLAGS_ISLINKABLE},
{ ID_SCR, "Screen", 0},
{ ID_SEQ, "Sequence", 0},
{ ID_SE, "Sector", 0},
{ ID_SO, "Sound", IDTYPE_FLAGS_ISLINKABLE},
{ ID_TE, "Texture", IDTYPE_FLAGS_ISLINKABLE},
{ ID_TXT, "Text", IDTYPE_FLAGS_ISLINKABLE},
{ ID_VF, "VFont", IDTYPE_FLAGS_ISLINKABLE},
{ ID_WO, "World", IDTYPE_FLAGS_ISLINKABLE},
{ ID_WV, "Wave", 0},
};
static int nidtypes= sizeof(idtypes)/sizeof(idtypes[0]);
static IDType *idtype_from_name(char *str) {
int i= nidtypes;
while (i--)
if (BLI_streq(str, idtypes[i].name))
return &idtypes[i];
return NULL;
}
static IDType *idtype_from_code(int code) {
int i= nidtypes;
while (i--)
if (code==idtypes[i].code)
return &idtypes[i];
return NULL;
}
static int bheadcode_is_idcode(int code) {
return idtype_from_code(code)?1:0;
}
static int idcode_is_linkable(int code) {
IDType *idt= idtype_from_code(code);
return idt?(idt->flags&IDTYPE_FLAGS_ISLINKABLE):0;
}
char *BLO_idcode_to_name(int code) {
IDType *idt= idtype_from_code(code);
return idt?idt->name:NULL;
}
int BLO_idcode_from_name(char *name) {
IDType *idt= idtype_from_name(name);
return idt?idt->code:0;
}
/* Access routines used by filesel. */
BlendHandle *BLO_blendhandle_from_file(char *file) {
return (BlendHandle*) blo_openblenderfile(file);
}
void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp) {
FileData *fd= (FileData*) bh;
BHead *bhead;
fprintf(fp, "[\n");
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ENDB)
break;
else {
short *sp= fd->filesdna->structs[bhead->SDNAnr];
char *name= fd->filesdna->types[ sp[0] ];
char buf[4];
buf[0]= (bhead->code>>24)&0xFF;
buf[1]= (bhead->code>>16)&0xFF;
buf[2]= (bhead->code>>8)&0xFF;
buf[3]= (bhead->code>>0)&0xFF;
buf[0]= buf[0]?buf[0]:' ';
buf[1]= buf[1]?buf[1]:' ';
buf[2]= buf[2]?buf[2]:' ';
buf[3]= buf[3]?buf[3]:' ';
fprintf(fp, "['%.4s', '%s', %d, %d], \n", buf, name, bhead->nr, bhead->len+sizeof(BHead));
}
}
fprintf(fp, "]\n");
}
LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype) {
FileData *fd= (FileData*) bh;
LinkNode *names= NULL;
BHead *bhead;
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ofblocktype) {
ID *id= (ID*) (bhead+1);
BLI_linklist_prepend(&names, strdup(id->name+2));
} else if (bhead->code==ENDB)
break;
}
return names;
}
LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh) {
FileData *fd= (FileData*) bh;
GHash *gathered= BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
LinkNode *names= NULL;
BHead *bhead;
for (bhead= blo_firstbhead(fd); bhead; bhead= blo_nextbhead(fd, bhead)) {
if (bhead->code==ENDB) {
break;
} else if (bheadcode_is_idcode(bhead->code)) {
if (idcode_is_linkable(bhead->code)) {
char *str= BLO_idcode_to_name(bhead->code);
if (!BLI_ghash_haskey(gathered, str)) {
BLI_linklist_prepend(&names, strdup(str));
BLI_ghash_insert(gathered, str, NULL);
}
}
}
}
BLI_ghash_free(gathered, NULL, NULL);
return names;
}
void BLO_blendhandle_close(BlendHandle *bh) {
FileData *fd= (FileData*) bh;
blo_freefiledata(fd);
}
/**********/
BlendFileData *BLO_read_from_file(char *file, BlendReadError *error_r) {
BlendFileData *bfd = NULL;
FileData *fd;
fd = blo_openblenderfile(file);
if (fd) {
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, file);
}
blo_freefiledata(fd);
} else if (blo_is_a_runtime(file)) {
bfd= blo_read_runtime(file, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_RUNTIME;
strcpy(bfd->main->name, file);
}
} else {
bfd= BLO_readblenfilename(file, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_PUB;
strcpy(bfd->main->name, file);
}
}
return bfd;
}
BlendFileData *BLO_read_from_memory(void *mem, int memsize, BlendReadError *error_r) {
BlendFileData *bfd = NULL;
FileData *fd;
fd = blo_openblendermemory(mem, memsize);
if (fd) {
bfd= blo_read_file_internal(fd, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_BLEND;
strcpy(bfd->main->name, "");
}
blo_freefiledata(fd);
} else {
bfd= BLO_readblenfilememory(mem, memsize, error_r);
if (bfd) {
bfd->type= BLENFILETYPE_PUB;
strcpy(bfd->main->name, "");
}
}
return bfd;
}
void BLO_blendfiledata_free(BlendFileData *bfd) {
if (bfd->main) {
free_main(bfd->main);
}
if (bfd->user) {
MEM_freeN(bfd->user);
}
MEM_freeN(bfd);
}
char *BLO_bre_as_string(BlendReadError error) {
switch (error) {
case BRE_NONE:
return "No error";
case BRE_UNABLE_TO_OPEN:
return "Unable to open";
case BRE_UNABLE_TO_READ:
return "Unable to read";
case BRE_OUT_OF_MEMORY:
return "Out of memory";
case BRE_INTERNAL_ERROR:
return "<internal error>";
case BRE_NOT_A_BLEND:
return "File is not a Blender file";
case BRE_NOT_A_PUBFILE:
return "File is not a compressed, locked or signed Blender file";
case BRE_INCOMPLETE:
return "File incomplete";
case BRE_CORRUPT:
return "File corrupt";
case BRE_TOO_NEW:
return "File needs newer Blender version, please upgrade";
case BRE_NOT_ALLOWED:
return "File is locked";
case BRE_NO_SCREEN:
return "File has no screen";
case BRE_NO_SCENE:
return "File has no scene";
default:
case BRE_INVALID:
return "<invalid read error>";
}
}