646 lines
14 KiB
C
646 lines
14 KiB
C
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/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_curve_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_world_types.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_font.h"
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#include "BKE_icons.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_node.h"
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#include "BKE_scene.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "BKE_world.h"
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#include "BLI_arithb.h"
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#include "BLI_editVert.h"
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#include "BLI_listbase.h"
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#include "GPU_material.h"
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#include "RNA_access.h"
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#include "RNA_enum_types.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_curve.h"
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#include "ED_mesh.h"
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#include "ED_render.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "render_intern.h" // own include
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/***************************** Updates ***********************************
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* ED_render_id_flush_update gets called from DAG_id_flush_update, to do *
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* editor level updates when the ID changes. when these ID blocks are in *
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* the dependency graph, we can get rid of the manual dependency checks */
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static int mtex_use_tex(MTex **mtex, int tot, Tex *tex)
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{
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int a;
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if(!mtex)
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return 0;
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for(a=0; a<tot; a++)
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if(mtex[a] && mtex[a]->tex == tex)
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return 1;
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return 0;
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}
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static int nodes_use_tex(bNodeTree *ntree, Tex *tex)
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{
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bNode *node;
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for(node=ntree->nodes.first; node; node= node->next) {
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if(node->id) {
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if(node->id == (ID*)tex) {
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return 1;
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}
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else if(node->type==NODE_GROUP) {
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if(nodes_use_tex((bNodeTree *)node->id, tex))
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return 1;
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}
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}
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}
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return 0;
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}
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static void material_changed(Main *bmain, Material *ma)
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{
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/* icons */
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BKE_icon_changed(BKE_icon_getid(&ma->id));
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/* glsl */
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if(ma->gpumaterial.first)
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GPU_material_free(ma);
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}
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static void texture_changed(Main *bmain, Tex *tex)
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{
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Material *ma;
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Lamp *la;
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World *wo;
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/* icons */
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BKE_icon_changed(BKE_icon_getid(&tex->id));
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/* find materials */
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for(ma=bmain->mat.first; ma; ma=ma->id.next) {
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if(mtex_use_tex(ma->mtex, MAX_MTEX, tex));
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else if(ma->use_nodes && ma->nodetree && nodes_use_tex(ma->nodetree, tex));
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else continue;
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BKE_icon_changed(BKE_icon_getid(&ma->id));
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if(ma->gpumaterial.first)
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GPU_material_free(ma);
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}
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/* find lamps */
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for(la=bmain->lamp.first; la; la=la->id.next) {
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if(mtex_use_tex(la->mtex, MAX_MTEX, tex));
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else continue;
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BKE_icon_changed(BKE_icon_getid(&la->id));
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}
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/* find worlds */
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for(wo=bmain->world.first; wo; wo=wo->id.next) {
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if(mtex_use_tex(wo->mtex, MAX_MTEX, tex));
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else continue;
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BKE_icon_changed(BKE_icon_getid(&wo->id));
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}
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}
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static void lamp_changed(Main *bmain, Lamp *la)
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{
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Object *ob;
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Material *ma;
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/* icons */
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BKE_icon_changed(BKE_icon_getid(&la->id));
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/* glsl */
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for(ob=bmain->object.first; ob; ob=ob->id.next)
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if(ob->data == la && ob->gpulamp.first)
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GPU_lamp_free(ob);
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for(ma=bmain->mat.first; ma; ma=ma->id.next)
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if(ma->gpumaterial.first)
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GPU_material_free(ma);
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}
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static void world_changed(Main *bmain, World *wo)
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{
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Material *ma;
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/* icons */
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BKE_icon_changed(BKE_icon_getid(&wo->id));
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/* glsl */
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for(ma=bmain->mat.first; ma; ma=ma->id.next)
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if(ma->gpumaterial.first)
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GPU_material_free(ma);
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}
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void ED_render_id_flush_update(Main *bmain, ID *id)
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{
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switch(GS(id->name)) {
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case ID_MA:
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material_changed(bmain, (Material*)id);
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break;
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case ID_TE:
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texture_changed(bmain, (Tex*)id);
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break;
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case ID_WO:
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world_changed(bmain, (World*)id);
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break;
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case ID_LA:
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lamp_changed(bmain, (Lamp*)id);
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break;
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default:
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break;
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}
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}
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/********************** material slot operators *********************/
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static int material_slot_add_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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if(!ob)
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return OPERATOR_CANCELLED;
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object_add_material_slot(ob);
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WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
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return OPERATOR_FINISHED;
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}
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void OBJECT_OT_material_slot_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Add Material Slot";
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ot->idname= "OBJECT_OT_material_slot_add";
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ot->description="Add a new material slot or duplicate the selected one.";
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/* api callbacks */
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ot->exec= material_slot_add_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int material_slot_remove_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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if(!ob)
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return OPERATOR_CANCELLED;
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object_remove_material_slot(ob);
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WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
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return OPERATOR_FINISHED;
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}
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void OBJECT_OT_material_slot_remove(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Remove Material Slot";
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ot->idname= "OBJECT_OT_material_slot_remove";
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ot->description="Remove the selected material slot.";
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/* api callbacks */
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ot->exec= material_slot_remove_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int material_slot_assign_exec(bContext *C, wmOperator *op)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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if(!ob)
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return OPERATOR_CANCELLED;
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if(ob && ob->actcol>0) {
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if(ob->type == OB_MESH) {
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EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
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EditFace *efa;
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if(em) {
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for(efa= em->faces.first; efa; efa=efa->next)
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if(efa->f & SELECT)
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efa->mat_nr= ob->actcol-1;
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}
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}
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else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
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ListBase *editnurb= ((Curve*)ob->data)->editnurb;
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Nurb *nu;
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if(editnurb) {
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for(nu= editnurb->first; nu; nu= nu->next)
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if(isNurbsel(nu))
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nu->mat_nr= nu->charidx= ob->actcol-1;
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}
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}
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else if(ob->type == OB_FONT) {
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EditFont *ef= ((Curve*)ob->data)->editfont;
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int i, selstart, selend;
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if(ef && BKE_font_getselection(ob, &selstart, &selend)) {
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for(i=selstart; i<=selend; i++)
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ef->textbufinfo[i].mat_nr = ob->actcol-1;
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}
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}
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}
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DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
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WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
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return OPERATOR_FINISHED;
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}
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void OBJECT_OT_material_slot_assign(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Assign Material Slot";
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ot->idname= "OBJECT_OT_material_slot_assign";
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ot->description="Assign the material in the selected material slot to the selected vertices.";
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/* api callbacks */
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ot->exec= material_slot_assign_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int material_slot_de_select(bContext *C, int select)
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{
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Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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if(!ob)
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return OPERATOR_CANCELLED;
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if(ob->type == OB_MESH) {
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EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
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if(em) {
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if(select)
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EM_select_by_material(em, ob->actcol-1);
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else
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EM_deselect_by_material(em, ob->actcol-1);
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}
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}
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else if ELEM(ob->type, OB_CURVE, OB_SURF) {
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ListBase *editnurb= ((Curve*)ob->data)->editnurb;
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Nurb *nu;
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BPoint *bp;
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BezTriple *bezt;
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int a;
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for(nu= editnurb->first; nu; nu=nu->next) {
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if(nu->mat_nr==ob->actcol-1) {
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if(nu->bezt) {
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a= nu->pntsu;
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bezt= nu->bezt;
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while(a--) {
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if(bezt->hide==0) {
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if(select) {
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bezt->f1 |= SELECT;
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bezt->f2 |= SELECT;
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bezt->f3 |= SELECT;
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}
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else {
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bezt->f1 &= ~SELECT;
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bezt->f2 &= ~SELECT;
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bezt->f3 &= ~SELECT;
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}
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}
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bezt++;
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}
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}
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else if(nu->bp) {
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a= nu->pntsu*nu->pntsv;
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bp= nu->bp;
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while(a--) {
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if(bp->hide==0) {
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if(select) bp->f1 |= SELECT;
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else bp->f1 &= ~SELECT;
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}
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bp++;
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}
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}
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}
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}
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}
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WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
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return OPERATOR_FINISHED;
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}
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static int material_slot_select_exec(bContext *C, wmOperator *op)
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{
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return material_slot_de_select(C, 1);
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}
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void OBJECT_OT_material_slot_select(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Select Material Slot";
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ot->idname= "OBJECT_OT_material_slot_select";
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ot->description="Select vertices assigned to the selected material slot.";
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/* api callbacks */
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ot->exec= material_slot_select_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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static int material_slot_deselect_exec(bContext *C, wmOperator *op)
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{
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return material_slot_de_select(C, 0);
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}
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void OBJECT_OT_material_slot_deselect(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Deselect Material Slot";
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ot->idname= "OBJECT_OT_material_slot_deselect";
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ot->description="Deselect vertices assigned to the selected material slot.";
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/* api callbacks */
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ot->exec= material_slot_deselect_exec;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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}
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/********************** new material operator *********************/
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static int new_material_exec(bContext *C, wmOperator *op)
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{
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Material *ma= CTX_data_pointer_get_type(C, "material", &RNA_Material).data;
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Object *ob;
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PointerRNA ptr;
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int index;
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/* add or copy material */
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if(ma)
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ma= copy_material(ma);
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else
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ma= add_material("Material");
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ma->id.us--; /* compensating for us++ in assign_material */
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/* attempt to assign to material slot */
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ptr= CTX_data_pointer_get_type(C, "material_slot", &RNA_MaterialSlot);
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|
if(ptr.data) {
|
||
|
ob= ptr.id.data;
|
||
|
index= (Material**)ptr.data - ob->mat;
|
||
|
|
||
|
assign_material(ob, ma, index+1);
|
||
|
|
||
|
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
|
||
|
}
|
||
|
|
||
|
WM_event_add_notifier(C, NC_MATERIAL|NA_ADDED, ma);
|
||
|
|
||
|
return OPERATOR_FINISHED;
|
||
|
}
|
||
|
|
||
|
void MATERIAL_OT_new(wmOperatorType *ot)
|
||
|
{
|
||
|
/* identifiers */
|
||
|
ot->name= "New Material";
|
||
|
ot->idname= "MATERIAL_OT_new";
|
||
|
ot->description="Add a new material.";
|
||
|
|
||
|
/* api callbacks */
|
||
|
ot->exec= new_material_exec;
|
||
|
|
||
|
/* flags */
|
||
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||
|
}
|
||
|
|
||
|
/********************** new texture operator *********************/
|
||
|
|
||
|
static int new_texture_exec(bContext *C, wmOperator *op)
|
||
|
{
|
||
|
Tex *tex= CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
|
||
|
ID *id;
|
||
|
MTex *mtex;
|
||
|
PointerRNA ptr;
|
||
|
|
||
|
/* add or copy texture */
|
||
|
if(tex)
|
||
|
tex= copy_texture(tex);
|
||
|
else
|
||
|
tex= add_texture("Texture");
|
||
|
|
||
|
id_us_min(&tex->id);
|
||
|
|
||
|
/* attempt to assign to texture slot */
|
||
|
ptr= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot);
|
||
|
|
||
|
if(ptr.data) {
|
||
|
id= ptr.id.data;
|
||
|
mtex= ptr.data;
|
||
|
|
||
|
if(mtex) {
|
||
|
if(mtex->tex)
|
||
|
id_us_min(&mtex->tex->id);
|
||
|
mtex->tex= tex;
|
||
|
id_us_plus(&tex->id);
|
||
|
}
|
||
|
|
||
|
/* XXX nodes, notifier .. */
|
||
|
}
|
||
|
|
||
|
WM_event_add_notifier(C, NC_TEXTURE|NA_ADDED, tex);
|
||
|
|
||
|
return OPERATOR_FINISHED;
|
||
|
}
|
||
|
|
||
|
void TEXTURE_OT_new(wmOperatorType *ot)
|
||
|
{
|
||
|
/* identifiers */
|
||
|
ot->name= "New Texture";
|
||
|
ot->idname= "TEXTURE_OT_new";
|
||
|
ot->description="Add a new texture.";
|
||
|
|
||
|
/* api callbacks */
|
||
|
ot->exec= new_texture_exec;
|
||
|
|
||
|
/* flags */
|
||
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||
|
}
|
||
|
|
||
|
/********************** new world operator *********************/
|
||
|
|
||
|
static int new_world_exec(bContext *C, wmOperator *op)
|
||
|
{
|
||
|
Scene *scene= CTX_data_scene(C);
|
||
|
World *wo= CTX_data_pointer_get_type(C, "world", &RNA_World).data;
|
||
|
|
||
|
/* add or copy world */
|
||
|
if(wo)
|
||
|
wo= copy_world(wo);
|
||
|
else
|
||
|
wo= add_world("World");
|
||
|
|
||
|
/* assign to scene */
|
||
|
if(scene->world)
|
||
|
id_us_min(&scene->world->id);
|
||
|
scene->world= wo;
|
||
|
|
||
|
WM_event_add_notifier(C, NC_WORLD|NA_ADDED, wo);
|
||
|
|
||
|
return OPERATOR_FINISHED;
|
||
|
}
|
||
|
|
||
|
void WORLD_OT_new(wmOperatorType *ot)
|
||
|
{
|
||
|
/* identifiers */
|
||
|
ot->name= "New World";
|
||
|
ot->idname= "WORLD_OT_new";
|
||
|
ot->description= "Add a new world.";
|
||
|
|
||
|
/* api callbacks */
|
||
|
ot->exec= new_world_exec;
|
||
|
|
||
|
/* flags */
|
||
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||
|
}
|
||
|
|
||
|
/********************** render layer operators *********************/
|
||
|
|
||
|
static int render_layer_add_exec(bContext *C, wmOperator *op)
|
||
|
{
|
||
|
Scene *scene= CTX_data_scene(C);
|
||
|
|
||
|
scene_add_render_layer(scene);
|
||
|
scene->r.actlay= BLI_countlist(&scene->r.layers) - 1;
|
||
|
|
||
|
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
|
||
|
|
||
|
return OPERATOR_FINISHED;
|
||
|
}
|
||
|
|
||
|
void SCENE_OT_render_layer_add(wmOperatorType *ot)
|
||
|
{
|
||
|
/* identifiers */
|
||
|
ot->name= "Add Render Layer";
|
||
|
ot->idname= "SCENE_OT_render_layer_add";
|
||
|
ot->description="Add a render layer.";
|
||
|
|
||
|
/* api callbacks */
|
||
|
ot->exec= render_layer_add_exec;
|
||
|
|
||
|
/* flags */
|
||
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||
|
}
|
||
|
|
||
|
static int render_layer_remove_exec(bContext *C, wmOperator *op)
|
||
|
{
|
||
|
Scene *scene= CTX_data_scene(C);
|
||
|
SceneRenderLayer *rl;
|
||
|
int act= scene->r.actlay;
|
||
|
|
||
|
if(BLI_countlist(&scene->r.layers) <= 1)
|
||
|
return OPERATOR_CANCELLED;
|
||
|
|
||
|
rl= BLI_findlink(&scene->r.layers, scene->r.actlay);
|
||
|
BLI_remlink(&scene->r.layers, rl);
|
||
|
MEM_freeN(rl);
|
||
|
|
||
|
scene->r.actlay= 0;
|
||
|
|
||
|
if(scene->nodetree) {
|
||
|
bNode *node;
|
||
|
for(node= scene->nodetree->nodes.first; node; node= node->next) {
|
||
|
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
|
||
|
if(node->custom1==act)
|
||
|
node->custom1= 0;
|
||
|
else if(node->custom1>act)
|
||
|
node->custom1--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
|
||
|
|
||
|
return OPERATOR_FINISHED;
|
||
|
}
|
||
|
|
||
|
void SCENE_OT_render_layer_remove(wmOperatorType *ot)
|
||
|
{
|
||
|
/* identifiers */
|
||
|
ot->name= "Remove Render Layer";
|
||
|
ot->idname= "SCENE_OT_render_layer_remove";
|
||
|
ot->description="Remove the selected render layer.";
|
||
|
|
||
|
/* api callbacks */
|
||
|
ot->exec= render_layer_remove_exec;
|
||
|
|
||
|
/* flags */
|
||
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
||
|
}
|
||
|
|