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											2020-12-02 13:25:25 +01:00
										 |  |  | /*
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							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | #include "BLI_linear_allocator.hh"
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							|  |  |  | #include "BLI_map.hh"
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							|  |  |  | #include "FN_generic_pointer.hh"
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							|  |  |  | namespace blender::fn { | 
					
						
							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * This is a map that stores key-value-pairs. What makes it special is that the type of values does | 
					
						
							|  |  |  |  * not have to be known at compile time. There just has to be a corresponding CPPType. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | template<typename Key> class GValueMap { | 
					
						
							|  |  |  |  private: | 
					
						
							|  |  |  |   /* Used to allocate values owned by this container. */ | 
					
						
							|  |  |  |   LinearAllocator<> &allocator_; | 
					
						
							|  |  |  |   Map<Key, GMutablePointer> values_; | 
					
						
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							|  |  |  |  public: | 
					
						
							|  |  |  |   GValueMap(LinearAllocator<> &allocator) : allocator_(allocator) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   ~GValueMap() | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     /* Destruct all values that are still in the map. */ | 
					
						
							|  |  |  |     for (GMutablePointer value : values_.values()) { | 
					
						
							|  |  |  |       value.destruct(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /* Add a value to the container. The container becomes responsible for destructing the value that
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							|  |  |  |    * is passed in. The caller remains responsible for freeing the value after it has been | 
					
						
							|  |  |  |    * destructed. */ | 
					
						
							|  |  |  |   template<typename ForwardKey> void add_new_direct(ForwardKey &&key, GMutablePointer value) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     values_.add_new_as(std::forward<ForwardKey>(key), value); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /* Add a value to the container that is move constructed from the given value. The caller remains
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							|  |  |  |    * responsible for destructing and freeing the given value. */ | 
					
						
							|  |  |  |   template<typename ForwardKey> void add_new_by_move(ForwardKey &&key, GMutablePointer value) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     const CPPType &type = *value.type(); | 
					
						
							|  |  |  |     void *buffer = allocator_.allocate(type.size(), type.alignment()); | 
					
						
							|  |  |  |     type.move_to_uninitialized(value.get(), buffer); | 
					
						
							|  |  |  |     values_.add_new_as(std::forward<ForwardKey>(key), GMutablePointer{type, buffer}); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /* Add a value to the container that is copy constructed from the given value. The caller remains
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							|  |  |  |    * responsible for destructing and freeing the given value. */ | 
					
						
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										 |  |  |   template<typename ForwardKey> void add_new_by_copy(ForwardKey &&key, GPointer value) | 
					
						
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										 |  |  |   { | 
					
						
							|  |  |  |     const CPPType &type = *value.type(); | 
					
						
							|  |  |  |     void *buffer = allocator_.allocate(type.size(), type.alignment()); | 
					
						
							|  |  |  |     type.copy_to_uninitialized(value.get(), buffer); | 
					
						
							|  |  |  |     values_.add_new_as(std::forward<ForwardKey>(key), GMutablePointer{type, buffer}); | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /* Add a value to the container. */ | 
					
						
							|  |  |  |   template<typename ForwardKey, typename T> void add_new(ForwardKey &&key, T &&value) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     if constexpr (std::is_rvalue_reference_v<T>) { | 
					
						
							|  |  |  |       this->add_new_by_move(std::forward<ForwardKey>(key), &value); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |       this->add_new_by_copy(std::forward<ForwardKey>(key), &value); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |   } | 
					
						
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							|  |  |  |   /* Remove the value for the given name from the container and remove it. The caller is
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							|  |  |  |    * responsible for freeing it. The lifetime of the referenced memory might be bound to lifetime | 
					
						
							|  |  |  |    * of the container. */ | 
					
						
							|  |  |  |   template<typename ForwardKey> GMutablePointer extract(const ForwardKey &key) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     return values_.pop_as(key); | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  |   template<typename ForwardKey> GPointer lookup(const ForwardKey &key) const | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     return values_.lookup_as(key); | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  |   /* Remove the value for the given name from the container and remove it. */ | 
					
						
							|  |  |  |   template<typename T, typename ForwardKey> T extract(const ForwardKey &key) | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     GMutablePointer value = values_.pop_as(key); | 
					
						
							|  |  |  |     const CPPType &type = *value.type(); | 
					
						
							|  |  |  |     BLI_assert(type.is<T>()); | 
					
						
							|  |  |  |     T return_value; | 
					
						
							|  |  |  |     type.relocate_to_initialized(value.get(), &return_value); | 
					
						
							|  |  |  |     return return_value; | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  |   template<typename T, typename ForwardKey> const T &lookup(const ForwardKey &key) const | 
					
						
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										 |  |  |   { | 
					
						
							|  |  |  |     GMutablePointer value = values_.lookup_as(key); | 
					
						
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										 |  |  |     BLI_assert(value.is_type<T>()); | 
					
						
							|  |  |  |     BLI_assert(value.get() != nullptr); | 
					
						
							|  |  |  |     return *(const T *)value.get(); | 
					
						
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										 |  |  |   } | 
					
						
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							|  |  |  |   template<typename ForwardKey> bool contains(const ForwardKey &key) const | 
					
						
							|  |  |  |   { | 
					
						
							|  |  |  |     return values_.contains_as(key); | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | }  // namespace blender::fn
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