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blender-archive/source/blender/python/generic/matrix.h

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/*
2009-06-23 00:09:26 +00:00
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#ifndef EXPP_matrix_h
#define EXPP_matrix_h
#include <Python.h>
extern PyTypeObject matrix_Type;
#define MatrixObject_Check(v) ((v)->ob_type == &matrix_Type)
typedef float **ptRow;
typedef struct _Matrix {
PyObject_VAR_HEAD
struct{
float *py_data; /*python managed*/
float *blend_data; /*blender managed*/
}data;
ptRow matrix; /*ptr to the contigPtr (accessor)*/
float *contigPtr; /*1D array of data (alias)*/
int rowSize;
int colSize;
int wrapped; /*is wrapped data?*/
} MatrixObject;
/*struct data contains a pointer to the actual data that the
object uses. It can use either PyMem allocated data (which will
be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type);
#endif /* EXPP_matrix_H */