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blender-archive/source/blender/editors/include/ED_keyframes_draw.h

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/**
2009-06-23 00:09:26 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef ED_KEYFRAMES_DRAW_H
#define ED_KEYFRAMES_DRAW_H
struct AnimData;
struct BezTriple;
struct FCurve;
struct bDopeSheet;
struct bAction;
struct bActionGroup;
struct Object;
struct ListBase;
struct bGPDlayer;
struct Scene;
struct View2D;
/* ****************************** Base Structs ****************************** */
/* Keyframe Column Struct */
typedef struct ActKeyColumn {
struct ActKeyColumn *next, *prev;
short sel, handle_type;
float cfra;
/* only while drawing - used to determine if long-keyframe needs to be drawn */
short modified;
short totcurve;
} ActKeyColumn;
/* 'Long Keyframe' Struct */
typedef struct ActKeyBlock {
struct ActKeyBlock *next, *prev;
short sel, handle_type;
float val;
float start, end;
/* only while drawing - used to determine if block needs to be drawn */
short modified;
short totcurve;
} ActKeyBlock;
/* ******************************* Methods ****************************** */
/* Channel Drawing */
void draw_fcurve_channel(struct View2D *v2d, struct AnimData *adt, struct FCurve *fcu, float ypos);
void draw_agroup_channel(struct View2D *v2d, struct AnimData *adt, struct bActionGroup *agrp, float ypos);
void draw_action_channel(struct View2D *v2d, struct AnimData *adt, struct bAction *act, float ypos);
void draw_object_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Object *ob, float ypos);
void draw_scene_channel(struct View2D *v2d, struct bDopeSheet *ads, struct Scene *sce, float ypos);
void draw_gpl_channel(struct View2D *v2d, struct bDopeSheet *ads, struct bGPDlayer *gpl, float ypos);
/* Keydata Generation */
void fcurve_to_keylist(struct AnimData *adt, struct FCurve *fcu, ListBase *keys, ListBase *blocks);
void agroup_to_keylist(struct AnimData *adt, struct bActionGroup *agrp, ListBase *keys, ListBase *blocks);
void action_to_keylist(struct AnimData *adt, struct bAction *act, ListBase *keys, ListBase *blocks);
void ob_to_keylist(struct bDopeSheet *ads, struct Object *ob, ListBase *keys, ListBase *blocks);
void scene_to_keylist(struct bDopeSheet *ads, struct Scene *sce, ListBase *keys, ListBase *blocks);
void gpl_to_keylist(struct bDopeSheet *ads, struct bGPDlayer *gpl, ListBase *keys, ListBase *blocks);
#endif /* ED_KEYFRAMES_DRAW_H */