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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2020 Blender Foundation. All rights reserved. */
/** \file
* \ingroup gpu
*
* GPUDrawList is an API to do lots of similar draw-calls very fast using
* multi-draw-indirect. There is a fallback if the feature is not supported.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct GPUBatch;
/** Opaque type hiding blender::gpu::DrawList. */
typedef struct GPUDrawList GPUDrawList;
/* Create a list with at least length drawcalls. Length can affect performance. */
GPUDrawList *GPU_draw_list_create(int length);
void GPU_draw_list_discard(GPUDrawList *list);
void GPU_draw_list_append(GPUDrawList *list, GPUBatch *batch, int i_first, int i_count);
void GPU_draw_list_submit(GPUDrawList *list);
}