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blender-archive/source/blender/editors/animation/anim_keyframing.c

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/**
* $Id: keyframing.c 17745 2008-12-08 09:16:09Z aligorith $
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008, Blender Foundation
* This is a new part of Blender (with some old code)
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
#if 0 // XXX reenable this file again later...
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <stddef.h>
#include <math.h>
#include <float.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "MEM_guardedalloc.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "DNA_listBase.h"
#include "DNA_ID.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_camera_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
#include "DNA_lamp_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
#include "DNA_vec_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_blender.h"
#include "BKE_main.h" // XXX not needed old cruft?
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_ipo.h"
#include "BKE_key.h"
#include "BKE_object.h"
#include "BKE_material.h"
#include "ED_keyframing.h"
#if 0 // XXX resolve these old dependencies!
#include "BIF_butspace.h"
#include "BIF_editaction.h"
#include "BIF_editkey.h"
#include "BIF_interface.h"
#include "BIF_mywindow.h"
#include "BIF_poseobject.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BIF_toets.h"
#include "BSE_editipo.h"
#include "BSE_node.h"
#include "BSE_time.h"
#include "BSE_view.h"
#include "blendef.h"
#include "PIL_time.h" /* sleep */
#include "mydevice.h"
#endif // XXX resolve these old dependencies!
/* ************************************************** */
/* LOCAL TYPES AND DEFINES */
/* ----------- Common KeyData Sources ------------ */
/* temporary struct to gather data combos to keyframe */
typedef struct bCommonKeySrc {
struct bCommonKeySrc *next, *prev;
/* general data/destination-source settings */
ID *id; /* id-block this comes from */
char *actname; /* name of action channel */
char *constname; /* name of constraint channel */
/* general destination source settings */
Ipo *ipo; /* ipo-block that id-block has (optional) */
bAction *act; /* action-block that id-block has (optional) */
/* pose-level settings */
bPoseChannel *pchan; /* pose channel */
/* buttons-window settings */
int map; /* offset to apply to certain adrcodes */
} bCommonKeySrc;
/* -------------- Keying Sets ------------------- */
/* storage for iterator for looping over keyingset channels */
typedef struct bKS_AdrcodeGetter {
struct bKeyingSet *ks; /* keyingset this applies to */
struct bCommonKeySrc *cks; /* data to insert/delete keyframes... */
short index; /* index of current channel to resume from */
short tot; /* index after which we start returning from some special collection */
} bKS_AdrcodeGetter;
/* flags to look out for in keyingset channels... */
#define KAG_CHAN_EXTEND (-1)
/* keying set - a set of channels that will be keyframed together */
// TODO: move this to a header to allow custom sets someday?
typedef struct bKeyingSet {
/* callback func to consider if keyingset should be included
* (by default, if this is undefined, item will be shown)
*/
short (*include_cb)(struct bKeyingSet *, const char *);
char name[48]; /* name of keyingset */
int blocktype; /* blocktype that all channels belong to */ // in future, this may be eliminated
short flag; /* flags to use when setting keyframes */
short chan_num; /* number of channels to insert keyframe in */
short adrcodes[32]; /* adrcodes for channels to insert keys for (ideally would be variable-len, but limit of 32 will suffice) */
} bKeyingSet;
/* keying set context - an array of keying sets and the number of them */
typedef struct bKeyingContext {
bKeyingSet *keyingsets; /* array containing the keyingsets of interest */
bKeyingSet *lastused; /* item that was chosen last time*/
int tot; /* number of keyingsets in */
} bKeyingContext;
/* ************************************************** */
/* KEYFRAME INSERTION */
/* -------------- BezTriple Insertion -------------------- */
/* threshold for inserting keyframes - threshold here should be good enough for now, but should become userpref */
#define BEZT_INSERT_THRESH 0.00001
/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_icu)
* Returns the index to insert at (data already at that index will be offset if replace is 0)
*/
static int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
{
int start=0, end=arraylen;
int loopbreaker= 0, maxloop= arraylen * 2;
/* initialise replace-flag first */
*replace= 0;
/* sneaky optimisations (don't go through searching process if...):
* - keyframe to be added is to be added out of current bounds
* - keyframe to be added would replace one of the existing ones on bounds
*/
if ((arraylen <= 0) || (array == NULL)) {
printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
return 0;
}
else {
/* check whether to add before/after/on */
float framenum;
/* 'First' Keyframe (when only one keyframe, this case is used) */
framenum= array[0].vec[1][0];
if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
*replace = 1;
return 0;
}
else if (frame < framenum)
return 0;
/* 'Last' Keyframe */
framenum= array[(arraylen-1)].vec[1][0];
if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
*replace= 1;
return (arraylen - 1);
}
else if (frame > framenum)
return arraylen;
}
/* most of the time, this loop is just to find where to put it
* 'loopbreaker' is just here to prevent infinite loops
*/
for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
/* compute and get midpoint */
int mid = (start + end) / 2;
float midfra= array[mid].vec[1][0];
/* check if exactly equal to midpoint */
if (IS_EQT(frame, midfra, BEZT_INSERT_THRESH)) {
*replace = 1;
return mid;
}
/* repeat in upper/lower half */
if (frame > midfra)
start= mid + 1;
else if (frame < midfra)
end= mid - 1;
}
/* print error if loop-limit exceeded */
if (loopbreaker == (maxloop-1)) {
printf("Error: binarysearch_bezt_index() was taking too long \n");
// include debug info
printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
}
/* not found, so return where to place it */
return start;
}
/* This function adds a given BezTriple to an IPO-Curve. It will allocate
* memory for the array if needed, and will insert the BezTriple into a
* suitable place in chronological order.
*
* NOTE: any recalculate of the IPO-Curve that needs to be done will need to
* be done by the caller.
*/
int insert_bezt_icu (IpoCurve *icu, BezTriple *bezt)
{
BezTriple *newb;
int i= 0;
if (icu->bezt) {
short replace = -1;
i = binarysearch_bezt_index(icu->bezt, bezt->vec[1][0], icu->totvert, &replace);
if (replace) {
/* sanity check: 'i' may in rare cases exceed arraylen */
// FIXME: do not overwrite handletype if just replacing...?
if ((i >= 0) && (i < icu->totvert))
*(icu->bezt + i) = *bezt;
}
else {
/* add new */
newb= MEM_callocN((icu->totvert+1)*sizeof(BezTriple), "beztriple");
/* add the beztriples that should occur before the beztriple to be pasted (originally in ei->icu) */
if (i > 0)
memcpy(newb, icu->bezt, i*sizeof(BezTriple));
/* add beztriple to paste at index i */
*(newb + i)= *bezt;
/* add the beztriples that occur after the beztriple to be pasted (originally in icu) */
if (i < icu->totvert)
memcpy(newb+i+1, icu->bezt+i, (icu->totvert-i)*sizeof(BezTriple));
/* replace (+ free) old with new */
MEM_freeN(icu->bezt);
icu->bezt= newb;
icu->totvert++;
}
}
else {
icu->bezt= MEM_callocN(sizeof(BezTriple), "beztriple");
*(icu->bezt)= *bezt;
icu->totvert= 1;
}
/* we need to return the index, so that some tools which do post-processing can
* detect where we added the BezTriple in the array
*/
return i;
}
/* This function is a wrapper for insert_bezt_icu, and should be used when
* adding a new keyframe to a curve, when the keyframe doesn't exist anywhere
* else yet.
*
* 'fast' - is only for the python API where importing BVH's would take an extreamly long time.
*/
void insert_vert_icu (IpoCurve *icu, float x, float y, short fast)
{
BezTriple beztr;
int a, h1, h2;
/* set all three points, for nicer start position */
memset(&beztr, 0, sizeof(BezTriple));
beztr.vec[0][0]= x;
beztr.vec[0][1]= y;
beztr.vec[1][0]= x;
beztr.vec[1][1]= y;
beztr.vec[2][0]= x;
beztr.vec[2][1]= y;
beztr.hide= IPO_BEZ;
beztr.f1= beztr.f2= beztr.f3= SELECT;
beztr.h1= beztr.h2= HD_AUTO;
/* add temp beztriple to keyframes */
a= insert_bezt_icu(icu, &beztr);
/* what if 'a' is a negative index?
* for now, just exit to prevent any segfaults
*/
if (a < 0) return;
/* don't recalculate handles if fast is set
* - this is a hack to make importers faster
* - we may calculate twice (see editipo_changed(), due to autohandle needing two calculations)
*/
if (!fast) calchandles_ipocurve(icu);
/* set handletype and interpolation */
if (icu->totvert > 2) {
BezTriple *bezt= (icu->bezt + a);
/* set handles (autohandles by default) */
h1= h2= HD_AUTO;
if (a > 0) h1= (bezt-1)->h2;
if (a < icu->totvert-1) h2= (bezt+1)->h1;
bezt->h1= h1;
bezt->h2= h2;
/* set interpolation (if curve is using IPO_MIXED, then take from previous) */
if (icu->ipo == IPO_MIXED) {
if (a > 0) bezt->ipo= (bezt-1)->ipo;
else if (a < icu->totvert-1) bezt->ipo= (bezt+1)->ipo;
}
else
bezt->ipo= icu->ipo;
/* don't recalculate handles if fast is set
* - this is a hack to make importers faster
* - we may calculate twice (see editipo_changed(), due to autohandle needing two calculations)
*/
if (!fast) calchandles_ipocurve(icu);
}
else {
BezTriple *bezt= (icu->bezt + a);
/* set interpolation directly from ipo-curve */
bezt->ipo= icu->ipo;
}
}
/* ------------------- Get Data ------------------------ */
/* Get pointer to use to get values from */
// FIXME: this should not be possible with Data-API
static void *get_context_ipo_poin (ID *id, int blocktype, char *actname, char *constname, IpoCurve *icu, int *vartype)
{
switch (blocktype) {
case ID_PO: /* posechannel */
if (GS(id->name)==ID_OB) {
Object *ob= (Object *)id;
bPoseChannel *pchan= get_pose_channel(ob->pose, actname);
if (pchan) {
if (ELEM3(icu->adrcode, AC_EUL_X, AC_EUL_Y, AC_EUL_Z))
*vartype= IPO_FLOAT_DEGR;
else
*vartype= IPO_FLOAT;
return get_pchan_ipo_poin(pchan, icu->adrcode);
}
}
break;
case ID_CO: /* constraint */
if ((GS(id->name)==ID_OB) && (constname && constname[0])) {
Object *ob= (Object *)id;
bConstraint *con;
/* assume that we only want the influence (as only used for Constraint Channels) */
if ((ob->ipoflag & OB_ACTION_OB) && !strcmp(actname, "Object")) {
for (con= ob->constraints.first; con; con= con->next) {
if (strcmp(constname, con->name)==0) {
*vartype= IPO_FLOAT;
return &con->enforce;
}
}
}
else if (ob->pose) {
bPoseChannel *pchan= get_pose_channel(ob->pose, actname);
if (pchan) {
for (con= pchan->constraints.first; con; con= con->next) {
if (strcmp(constname, con->name)==0) {
*vartype= IPO_FLOAT;
return &con->enforce;
}
}
}
}
}
break;
case ID_OB: /* object */
/* hack: layer channels for object need to be keyed WITHOUT localview flag...
* tsk... tsk... why must we just dump bitflags upon users :/
*/
if ((GS(id->name)==ID_OB) && (icu->adrcode==OB_LAY)) {
Object *ob= (Object *)id;
static int layer = 0;
/* init layer to be the object's layer var, then remove local view from it */
layer = ob->lay;
layer &= 0xFFFFFF;
*vartype= IPO_INT_BIT;
/* return pointer to this static var
* - assumes that this pointer won't be stored for use later, so may not be threadsafe
* if multiple keyframe calls are made, but that is unlikely to happen in the near future
*/
return (void *)(&layer);
}
/* no break here for other ob channel-types - as they can be done normally */
default: /* normal data-source */
return get_ipo_poin(id, icu, vartype);
}
/* not valid... */
return NULL;
}
/* -------------- 'Smarter' Keyframing Functions -------------------- */
/* return codes for new_key_needed */
enum {
KEYNEEDED_DONTADD = 0,
KEYNEEDED_JUSTADD,
KEYNEEDED_DELPREV,
KEYNEEDED_DELNEXT
} eKeyNeededStatus;
/* This helper function determines whether a new keyframe is needed */
/* Cases where keyframes should not be added:
* 1. Keyframe to be added bewteen two keyframes with similar values
* 2. Keyframe to be added on frame where two keyframes are already situated
* 3. Keyframe lies at point that intersects the linear line between two keyframes
*/
static short new_key_needed (IpoCurve *icu, float cFrame, float nValue)
{
BezTriple *bezt=NULL, *prev=NULL;
int totCount, i;
float valA = 0.0f, valB = 0.0f;
/* safety checking */
if (icu == NULL) return KEYNEEDED_JUSTADD;
totCount= icu->totvert;
if (totCount == 0) return KEYNEEDED_JUSTADD;
/* loop through checking if any are the same */
bezt= icu->bezt;
for (i=0; i<totCount; i++) {
float prevPosi=0.0f, prevVal=0.0f;
float beztPosi=0.0f, beztVal=0.0f;
/* get current time+value */
beztPosi= bezt->vec[1][0];
beztVal= bezt->vec[1][1];
if (prev) {
/* there is a keyframe before the one currently being examined */
/* get previous time+value */
prevPosi= prev->vec[1][0];
prevVal= prev->vec[1][1];
/* keyframe to be added at point where there are already two similar points? */
if (IS_EQ(prevPosi, cFrame) && IS_EQ(beztPosi, cFrame) && IS_EQ(beztPosi, prevPosi)) {
return KEYNEEDED_DONTADD;
}
/* keyframe between prev+current points ? */
if ((prevPosi <= cFrame) && (cFrame <= beztPosi)) {
/* is the value of keyframe to be added the same as keyframes on either side ? */
if (IS_EQ(prevVal, nValue) && IS_EQ(beztVal, nValue) && IS_EQ(prevVal, beztVal)) {
return KEYNEEDED_DONTADD;
}
else {
float realVal;
/* get real value of curve at that point */
realVal= eval_icu(icu, cFrame);
/* compare whether it's the same as proposed */
if (IS_EQ(realVal, nValue))
return KEYNEEDED_DONTADD;
else
return KEYNEEDED_JUSTADD;
}
}
/* new keyframe before prev beztriple? */
if (cFrame < prevPosi) {
/* A new keyframe will be added. However, whether the previous beztriple
* stays around or not depends on whether the values of previous/current
* beztriples and new keyframe are the same.
*/
if (IS_EQ(prevVal, nValue) && IS_EQ(beztVal, nValue) && IS_EQ(prevVal, beztVal))
return KEYNEEDED_DELNEXT;
else
return KEYNEEDED_JUSTADD;
}
}
else {
/* just add a keyframe if there's only one keyframe
* and the new one occurs before the exisiting one does.
*/
if ((cFrame < beztPosi) && (totCount==1))
return KEYNEEDED_JUSTADD;
}
/* continue. frame to do not yet passed (or other conditions not met) */
if (i < (totCount-1)) {
prev= bezt;
bezt++;
}
else
break;
}
/* Frame in which to add a new-keyframe occurs after all other keys
* -> If there are at least two existing keyframes, then if the values of the
* last two keyframes and the new-keyframe match, the last existing keyframe
* gets deleted as it is no longer required.
* -> Otherwise, a keyframe is just added. 1.0 is added so that fake-2nd-to-last
* keyframe is not equal to last keyframe.
*/
bezt= (icu->bezt + (icu->totvert - 1));
valA= bezt->vec[1][1];
if (prev)
valB= prev->vec[1][1];
else
valB= bezt->vec[1][1] + 1.0f;
if (IS_EQ(valA, nValue) && IS_EQ(valA, valB))
return KEYNEEDED_DELPREV;
else
return KEYNEEDED_JUSTADD;
}
/* ------------------ 'Visual' Keyframing Functions ------------------ */
/* internal status codes for visualkey_can_use */
enum {
VISUALKEY_NONE = 0,
VISUALKEY_LOC,
VISUALKEY_ROT
};
/* This helper function determines if visual-keyframing should be used when
* inserting keyframes for the given channel. As visual-keyframing only works
* on Object and Pose-Channel blocks, this should only get called for those
* blocktypes, when using "standard" keying but 'Visual Keying' option in Auto-Keying
* settings is on.
*/
static short visualkey_can_use (ID *id, int blocktype, char *actname, char *constname, int adrcode)
{
Object *ob= NULL;
bConstraint *con= NULL;
short searchtype= VISUALKEY_NONE;
/* validate data */
if ((id == NULL) || (GS(id->name)!=ID_OB) || !(ELEM(blocktype, ID_OB, ID_PO)))
return 0;
/* get first constraint and determine type of keyframe constraints to check for*/
ob= (Object *)id;
if (blocktype == ID_OB) {
con= ob->constraints.first;
if (ELEM3(adrcode, OB_LOC_X, OB_LOC_Y, OB_LOC_Z))
searchtype= VISUALKEY_LOC;
else if (ELEM3(adrcode, OB_ROT_X, OB_ROT_Y, OB_ROT_Z))
searchtype= VISUALKEY_ROT;
}
else if (blocktype == ID_PO) {
bPoseChannel *pchan= get_pose_channel(ob->pose, actname);
con= pchan->constraints.first;
if (ELEM3(adrcode, AC_LOC_X, AC_LOC_Y, AC_LOC_Z))
searchtype= VISUALKEY_LOC;
else if (ELEM4(adrcode, AC_QUAT_W, AC_QUAT_X, AC_QUAT_Y, AC_QUAT_Z))
searchtype= VISUALKEY_ROT;
}
/* only search if a searchtype and initial constraint are available */
if (searchtype && con) {
for (; con; con= con->next) {
/* only consider constraint if it is not disabled, and has influence */
if (con->flag & CONSTRAINT_DISABLE) continue;
if (con->enforce == 0.0f) continue;
/* some constraints may alter these transforms */
switch (con->type) {
/* multi-transform constraints */
case CONSTRAINT_TYPE_CHILDOF:
return 1;
case CONSTRAINT_TYPE_TRANSFORM:
return 1;
case CONSTRAINT_TYPE_FOLLOWPATH:
return 1;
case CONSTRAINT_TYPE_KINEMATIC:
return 1;
/* single-transform constraits */
case CONSTRAINT_TYPE_TRACKTO:
if (searchtype==VISUALKEY_ROT) return 1;
break;
case CONSTRAINT_TYPE_ROTLIMIT:
if (searchtype==VISUALKEY_ROT) return 1;
break;
case CONSTRAINT_TYPE_LOCLIMIT:
if (searchtype==VISUALKEY_LOC) return 1;
break;
case CONSTRAINT_TYPE_ROTLIKE:
if (searchtype==VISUALKEY_ROT) return 1;
break;
case CONSTRAINT_TYPE_DISTLIMIT:
if (searchtype==VISUALKEY_LOC) return 1;
break;
case CONSTRAINT_TYPE_LOCLIKE:
if (searchtype==VISUALKEY_LOC) return 1;
break;
case CONSTRAINT_TYPE_LOCKTRACK:
if (searchtype==VISUALKEY_ROT) return 1;
break;
case CONSTRAINT_TYPE_MINMAX:
if (searchtype==VISUALKEY_LOC) return 1;
break;
default:
break;
}
}
}
/* when some condition is met, this function returns, so here it can be 0 */
return 0;
}
/* This helper function extracts the value to use for visual-keyframing
* In the event that it is not possible to perform visual keying, try to fall-back
* to using the poin method. Assumes that all data it has been passed is valid.
*/
static float visualkey_get_value (ID *id, int blocktype, char *actname, char *constname, int adrcode, IpoCurve *icu)
{
Object *ob;
void *poin = NULL;
int index, vartype;
/* validate situtation */
if ((id==NULL) || (GS(id->name)!=ID_OB) || (ELEM(blocktype, ID_OB, ID_PO)==0))
return 0.0f;
/* get object */
ob= (Object *)id;
/* only valid for objects or posechannels */
if (blocktype == ID_OB) {
/* parented objects are not supported, as the effects of the parent
* are included in the matrix, which kindof beats the point
*/
if (ob->parent == NULL) {
/* only Location or Rotation keyframes are supported now */
if (ELEM3(adrcode, OB_LOC_X, OB_LOC_Y, OB_LOC_Z)) {
/* assumes that OB_LOC_Z > OB_LOC_Y > OB_LOC_X */
index= adrcode - OB_LOC_X;
return ob->obmat[3][index];
}
else if (ELEM3(adrcode, OB_ROT_X, OB_ROT_Y, OB_ROT_Z)) {
float eul[3];
/* assumes that OB_ROT_Z > OB_ROT_Y > OB_ROT_X */
index= adrcode - OB_ROT_X;
Mat4ToEul(ob->obmat, eul);
return eul[index]*(5.72958f);
}
}
}
else if (blocktype == ID_PO) {
bPoseChannel *pchan;
float tmat[4][4];
/* get data to use */
pchan= get_pose_channel(ob->pose, actname);
/* Although it is not strictly required for this particular space conversion,
* arg1 must not be null, as there is a null check for the other conversions to
* be safe. Therefore, the active object is passed here, and in many cases, this
* will be what owns the pose-channel that is getting this anyway.
*/
Mat4CpyMat4(tmat, pchan->pose_mat);
constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
/* Loc, Rot/Quat keyframes are supported... */
if (ELEM3(adrcode, AC_LOC_X, AC_LOC_Y, AC_LOC_Z)) {
/* assumes that AC_LOC_Z > AC_LOC_Y > AC_LOC_X */
index= adrcode - AC_LOC_X;
/* only use for non-connected bones */
if ((pchan->bone->parent) && !(pchan->bone->flag & BONE_CONNECTED))
return tmat[3][index];
else if (pchan->bone->parent == NULL)
return tmat[3][index];
}
else if (ELEM4(adrcode, AC_QUAT_W, AC_QUAT_X, AC_QUAT_Y, AC_QUAT_Z)) {
float trimat[3][3], quat[4];
/* assumes that AC_QUAT_Z > AC_QUAT_Y > AC_QUAT_X > AC_QUAT_W */
index= adrcode - AC_QUAT_W;
Mat3CpyMat4(trimat, tmat);
Mat3ToQuat_is_ok(trimat, quat);
return quat[index];
}
}
/* as the function hasn't returned yet, try reading from poin */
poin= get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if (poin)
return read_ipo_poin(poin, vartype);
else
return 0.0;
}
/* ------------------------- Insert Key API ------------------------- */
/* Main Keyframing API call:
* Use this when validation of necessary animation data isn't necessary as it
* already exists. It will insert a keyframe using the current value being keyframed.
*
* The flag argument is used for special settings that alter the behaviour of
* the keyframe insertion. These include the 'visual' keyframing modes, quick refresh,
* and extra keyframe filtering.
*/
short insertkey (ID *id, int blocktype, char *actname, char *constname, int adrcode, short flag)
{
IpoCurve *icu;
/* get ipo-curve */
//icu= verify_ipocurve(id, blocktype, actname, constname, NULL, adrcode, 1); // XXX this call needs to be in blenkernel
/* only continue if we have an ipo-curve to add keyframe to */
if (icu) {
float cfra = frame_to_float(CFRA);
float curval= 0.0f;
/* apply special time tweaking */
if (GS(id->name) == ID_OB) {
Object *ob= (Object *)id;
/* apply NLA-scaling (if applicable) */
if (actname && actname[0])
cfra= get_action_frame(ob, cfra);
/* ancient time-offset cruft */
if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) {
/* actually frametofloat calc again! */
cfra-= give_timeoffset(ob)*G.scene->r.framelen;
}
}
/* obtain value to give keyframe */
if ( (flag & INSERTKEY_MATRIX) &&
(visualkey_can_use(id, blocktype, actname, constname, adrcode)) )
{
/* visual-keying is only available for object and pchan datablocks, as
* it works by keyframing using a value extracted from the final matrix
* instead of using the kt system to extract a value.
*/
curval= visualkey_get_value(id, blocktype, actname, constname, adrcode, icu);
}
else {
void *poin;
int vartype;
/* get pointer to data to read from */
poin = get_context_ipo_poin(id, blocktype, actname, constname, icu, &vartype);
if (poin == NULL) {
printf("Insert Key: No pointer to variable obtained \n");
return 0;
}
/* use kt's read_poin function to extract value (kt->read_poin should
* exist in all cases, but it never hurts to check)
*/
curval= read_ipo_poin(poin, vartype);
}
/* only insert keyframes where they are needed */
if (flag & INSERTKEY_NEEDED) {
short insert_mode;
/* check whether this curve really needs a new keyframe */
insert_mode= new_key_needed(icu, cfra, curval);
/* insert new keyframe at current frame */
if (insert_mode)
insert_vert_icu(icu, cfra, curval, (flag & INSERTKEY_FAST));
/* delete keyframe immediately before/after newly added */
switch (insert_mode) {
case KEYNEEDED_DELPREV:
delete_icu_key(icu, icu->totvert-2, 1);
break;
case KEYNEEDED_DELNEXT:
delete_icu_key(icu, 1, 1);
break;
}
/* only return success if keyframe added */
if (insert_mode)
return 1;
}
else {
/* just insert keyframe */
insert_vert_icu(icu, cfra, curval, (flag & INSERTKEY_FAST));
/* return success */
return 1;
}
}
/* return failure */
return 0;
}
/* ************************************************** */
/* KEYFRAME DELETION */
/* Main Keyframing API call:
* Use this when validation of necessary animation data isn't necessary as it
* already exists. It will delete a keyframe at the current frame.
*
* The flag argument is used for special settings that alter the behaviour of
* the keyframe deletion. These include the quick refresh options.
*/
short deletekey (ID *id, int blocktype, char *actname, char *constname, int adrcode, short flag)
{
Ipo *ipo;
IpoCurve *icu;
/* get ipo-curve
* Note: here is one of the places where we don't want new ipo + ipo-curve added!
* so 'add' var must be 0
*/
// XXX funcs here need to be recoded in blenkernel...
//ipo= verify_ipo(id, blocktype, actname, constname, NULL, 0);
//icu= verify_ipocurve(id, blocktype, actname, constname, NULL, adrcode, 0);
/* only continue if we have an ipo-curve to remove keyframes from */
if (icu) {
float cfra = frame_to_float(CFRA);
short found = -1;
int i;
/* apply special time tweaking */
if (GS(id->name) == ID_OB) {
Object *ob= (Object *)id;
/* apply NLA-scaling (if applicable) */
if (actname && actname[0])
cfra= get_action_frame(ob, cfra);
/* ancient time-offset cruft */
if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) {
/* actually frametofloat calc again! */
cfra-= give_timeoffset(ob)*G.scene->r.framelen;
}
}
/* try to find index of beztriple to get rid of */
i = binarysearch_bezt_index(icu->bezt, cfra, icu->totvert, &found);
if (found) {
/* delete the key at the index (will sanity check + do recalc afterwards ) */
delete_icu_key(icu, i, 1);
/* Only delete curve too if there isn't an ipo-driver still hanging around on an empty curve */
if (icu->totvert==0 && icu->driver==NULL) {
BLI_remlink(&ipo->curve, icu);
free_ipo_curve(icu);
}
/* return success */
return 1;
}
}
/* return failure */
return 0;
}
/* ************************************************** */
/* COMMON KEYFRAME MANAGEMENT (common_insertkey/deletekey) */
/* mode for common_modifykey */
enum {
COMMONKEY_MODE_INSERT = 0,
COMMONKEY_MODE_DELETE,
} eCommonModifyKey_Modes;
/* --------- KeyingSet Adrcode Getters ------------ */
/* initialise a channel-getter storage */
static void ks_adrcodegetter_init (bKS_AdrcodeGetter *kag, bKeyingSet *ks, bCommonKeySrc *cks)
{
/* error checking */
if (kag == NULL)
return;
if (ELEM(NULL, ks, cks)) {
/* set invalid settings that won't cause harm */
kag->ks= NULL;
kag->cks= NULL;
kag->index= -2;
kag->tot= 0;
}
else {
/* store settings */
kag->ks= ks;
kag->cks= cks;
/* - index is -1, as that allows iterators to return first element
* - tot is chan_num by default, but may get overriden if -1 is encountered (for extension-type getters)
*/
kag->index= -1;
kag->tot= ks->chan_num;
}
}
/* 'default' channel-getter that will be used when iterating through keyingset's channels
* - iteration will stop when adrcode <= 0 is encountered, so we use that as escape
*/
static short ks_getnextadrcode_default (bKS_AdrcodeGetter *kag)
{
bKeyingSet *ks= (kag)? kag->ks : NULL;
/* error checking */
if (ELEM(NULL, kag, ks)) return 0;
if (kag->tot <= 0) return 0;
kag->index++;
if ((kag->index < 0) || (kag->index >= kag->tot)) return 0;
/* return the adrcode stored at index then */
return ks->adrcodes[kag->index];
}
/* add map flag (for MTex channels, as certain ones need special offset) */
static short ks_getnextadrcode_addmap (bKS_AdrcodeGetter *kag)
{
short adrcode= ks_getnextadrcode_default(kag);
/* if there was an adrcode returned, assume that kag stuff is set ok */
if (adrcode) {
bCommonKeySrc *cks= kag->cks;
bKeyingSet *ks= kag->ks;
if (ELEM3(ks->blocktype, ID_MA, ID_LA, ID_WO)) {
switch (adrcode) {
case MAP_OFS_X: case MAP_OFS_Y: case MAP_OFS_Z:
case MAP_SIZE_X: case MAP_SIZE_Y: case MAP_SIZE_Z:
case MAP_R: case MAP_G: case MAP_B: case MAP_DVAR:
case MAP_COLF: case MAP_NORF: case MAP_VARF: case MAP_DISP:
adrcode += cks->map;
break;
}
}
}
/* adrcode must be returned! */
return adrcode;
}
/* extend posechannel keyingsets with rotation info (when KAG_CHAN_EXTEND is encountered)
* - iteration will stop when adrcode <= 0 is encountered, so we use that as escape
* - when we encounter KAG_CHAN_EXTEND as adrcode, start returning our own
*/
static short ks_getnextadrcode_pchanrot (bKS_AdrcodeGetter *kag)
{
/* hardcoded adrcode channels used here only
* - length is keyed-channels + 1 (last item must be 0 to escape)
*/
static short quat_adrcodes[5] = {AC_QUAT_W, AC_QUAT_X, AC_QUAT_Y, AC_QUAT_Z, 0};
static short eul_adrcodes[4] = {AC_EUL_X, AC_EUL_Y, AC_EUL_Z, 0};
/* useful variables */
bKeyingSet *ks= (kag)? kag->ks : NULL;
bCommonKeySrc *cks= (kag) ? kag->cks : NULL;
short index, adrcode;
/* error checking */
if (ELEM3(NULL, kag, ks, cks)) return 0;
if (ks->chan_num <= 0) return 0;
/* get index
* - if past the last item (kag->tot), return stuff from our static arrays
* - otherwise, just keep returning stuff from the keyingset (but check out for -1!)
*/
kag->index++;
if (kag->index < 0)
return 0;
/* normal (static stuff) */
if (kag->index < kag->tot) {
/* get adrcode, and return if not KAG_CHAN_EXTEND (i.e. point for start of iteration) */
adrcode= ks->adrcodes[kag->index];
if (adrcode != KAG_CHAN_EXTEND)
return adrcode;
else
kag->tot= kag->index;
}
/* based on current rotation-mode
* - index can be at most 5, if we are to prevent segfaults
*/
index= kag->index - kag->tot;
if ((index < 0) || (index > 5))
return 0;
if (cks->pchan && cks->pchan->rotmode)
return eul_adrcodes[index];
else
return quat_adrcodes[index];
}
/* ------------- KeyingSet Defines ------------ */
/* Note: these must all be named with the defks_* prefix, otherwise the template macro will not work! */
/* macro for defining keyingset contexts */
#define KSC_TEMPLATE(ctx_name) {&defks_##ctx_name[0], NULL, sizeof(defks_##ctx_name)/sizeof(bKeyingSet)}
/* --- */
/* check if option not available for deleting keys */
static short incl_non_del_keys (bKeyingSet *ks, const char mode[])
{
/* as optimisation, assume that it is sufficient to check only first letter
* of mode (int comparison should be faster than string!)
*/
//if (strcmp(mode, "Delete")==0)
if (mode && mode[0]=='D')
return 0;
return 1;
}
/* Object KeyingSets ------ */
/* check if include shapekey entry */
static short incl_v3d_ob_shapekey (bKeyingSet *ks, const char mode[])
{
Object *ob= (G.obedit)? (G.obedit) : (OBACT);
char *newname= NULL;
if(ob==NULL)
return 0;
/* not available for delete mode */
if (strcmp(mode, "Delete")==0)
return 0;
/* check if is geom object that can get shapekeys */
switch (ob->type) {
/* geometry? */
case OB_MESH: newname= "Mesh"; break;
case OB_CURVE: newname= "Curve"; break;
case OB_SURF: newname= "Surface"; break;
case OB_LATTICE: newname= "Lattice"; break;
/* not geometry! */
default:
return 0;
}
/* if ks is shapekey entry (this could be callled for separator before too!) */
if (ks->flag == -3)
sprintf(ks->name, newname);
/* if it gets here, it's ok */
return 1;
}
/* array for object keyingset defines */
bKeyingSet defks_v3d_object[] =
{
/* include_cb, adrcode-getter, name, blocktype, flag, chan_num, adrcodes */
{NULL, "Loc", ID_OB, 0, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}},
{NULL, "Rot", ID_OB, 0, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
{NULL, "Scale", ID_OB, 0, 3, {OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "LocRot", ID_OB, 0, 6,
{OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
{NULL, "LocScale", ID_OB, 0, 6,
{OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
{NULL, "LocRotScale", ID_OB, 0, 9,
{OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
OB_ROT_X,OB_ROT_Y,OB_ROT_Z,
OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
{NULL, "RotScale", ID_OB, 0, 6,
{OB_ROT_X,OB_ROT_Y,OB_ROT_Z,
OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
{incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator
{incl_non_del_keys, "VisualLoc", ID_OB, INSERTKEY_MATRIX, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}},
{incl_non_del_keys, "VisualRot", ID_OB, INSERTKEY_MATRIX, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
{incl_non_del_keys, "VisualLocRot", ID_OB, INSERTKEY_MATRIX, 6,
{OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Layer", ID_OB, 0, 1, {OB_LAY}}, // icky option...
{NULL, "Available", ID_OB, -2, 0, {0}},
{incl_v3d_ob_shapekey, "%l%l", 0, -1, 0, {0}}, // separator (linked to shapekey entry)
{incl_v3d_ob_shapekey, "<ShapeKey>", ID_OB, -3, 0, {0}}
};
/* PoseChannel KeyingSets ------ */
/* array for posechannel keyingset defines */
bKeyingSet defks_v3d_pchan[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "Loc", ID_PO, 0, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}},
{NULL, "Rot", ID_PO, COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}},
{NULL, "Scale", ID_PO, 0, 3, {AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "LocRot", ID_PO, COMMONKEY_PCHANROT, 4,
{AC_LOC_X,AC_LOC_Y,AC_LOC_Z,
KAG_CHAN_EXTEND}},
{NULL, "LocScale", ID_PO, 0, 6,
{AC_LOC_X,AC_LOC_Y,AC_LOC_Z,
AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}},
{NULL, "LocRotScale", ID_PO, COMMONKEY_PCHANROT, 7,
{AC_LOC_X,AC_LOC_Y,AC_LOC_Z,AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z,
KAG_CHAN_EXTEND}},
{NULL, "RotScale", ID_PO, 0, 4,
{AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z,
KAG_CHAN_EXTEND}},
{incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator
{incl_non_del_keys, "VisualLoc", ID_PO, INSERTKEY_MATRIX, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}},
{incl_non_del_keys, "VisualRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}},
{incl_non_del_keys, "VisualLocRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 4,
{AC_LOC_X,AC_LOC_Y,AC_LOC_Z, KAG_CHAN_EXTEND}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_PO, -2, 0, {0}}
};
/* Material KeyingSets ------ */
/* array for material keyingset defines */
bKeyingSet defks_buts_shading_mat[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "RGB", ID_MA, 0, 3, {MA_COL_R,MA_COL_G,MA_COL_B}},
{NULL, "Alpha", ID_MA, 0, 1, {MA_ALPHA}},
{NULL, "Halo Size", ID_MA, 0, 1, {MA_HASIZE}},
{NULL, "Mode", ID_MA, 0, 1, {MA_MODE}}, // evil bitflags
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "All Color", ID_MA, 0, 18,
{MA_COL_R,MA_COL_G,MA_COL_B,
MA_ALPHA,MA_HASIZE, MA_MODE,
MA_SPEC_R,MA_SPEC_G,MA_SPEC_B,
MA_REF,MA_EMIT,MA_AMB,MA_SPEC,MA_HARD,
MA_MODE,MA_TRANSLU,MA_ADD}},
{NULL, "All Mirror", ID_MA, 0, 5,
{MA_RAYM,MA_FRESMIR,MA_FRESMIRI,
MA_FRESTRA,MA_FRESTRAI}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Ofs", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
{NULL, "Size", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
{NULL, "All Mapping", ID_MA, COMMONKEY_ADDMAP, 14,
{MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
MAP_R,MAP_G,MAP_B,MAP_DVAR,
MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_MA, -2, 0, {0}}
};
/* World KeyingSets ------ */
/* array for world keyingset defines */
bKeyingSet defks_buts_shading_wo[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "Zenith RGB", ID_WO, 0, 3, {WO_ZEN_R,WO_ZEN_G,WO_ZEN_B}},
{NULL, "Horizon RGB", ID_WO, 0, 3, {WO_HOR_R,WO_HOR_G,WO_HOR_B}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Mist", ID_WO, 0, 4, {WO_MISI,WO_MISTDI,WO_MISTSTA,WO_MISTHI}},
{NULL, "Stars", ID_WO, 0, 5, {WO_STAR_R,WO_STAR_G,WO_STAR_B,WO_STARDIST,WO_STARSIZE}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Ofs", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
{NULL, "Size", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
{NULL, "All Mapping", ID_WO, COMMONKEY_ADDMAP, 14,
{MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
MAP_R,MAP_G,MAP_B,MAP_DVAR,
MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_WO, -2, 0, {0}}
};
/* Lamp KeyingSets ------ */
/* array for lamp keyingset defines */
bKeyingSet defks_buts_shading_la[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "RGB", ID_LA, 0, 3, {LA_COL_R,LA_COL_G,LA_COL_B}},
{NULL, "Energy", ID_LA, 0, 1, {LA_ENERGY}},
{NULL, "Spot Size", ID_LA, 0, 1, {LA_SPOTSI}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Ofs", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
{NULL, "Size", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
{NULL, "All Mapping", ID_LA, COMMONKEY_ADDMAP, 14,
{MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
MAP_R,MAP_G,MAP_B,MAP_DVAR,
MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_LA, -2, 0, {0}}
};
/* Texture KeyingSets ------ */
/* array for texture keyingset defines */
bKeyingSet defks_buts_shading_tex[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "Clouds", ID_TE, 0, 5,
{TE_NSIZE,TE_NDEPTH,TE_NTYPE,
TE_MG_TYP,TE_N_BAS1}},
{NULL, "Marble", ID_TE, 0, 7,
{TE_NSIZE,TE_NDEPTH,TE_NTYPE,
TE_TURB,TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}},
{NULL, "Stucci", ID_TE, 0, 5,
{TE_NSIZE,TE_NTYPE,TE_TURB,
TE_MG_TYP,TE_N_BAS1}},
{NULL, "Wood", ID_TE, 0, 6,
{TE_NSIZE,TE_NTYPE,TE_TURB,
TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}},
{NULL, "Magic", ID_TE, 0, 2, {TE_NDEPTH,TE_TURB}},
{NULL, "Blend", ID_TE, 0, 1, {TE_MG_TYP}},
{NULL, "Musgrave", ID_TE, 0, 6,
{TE_MG_TYP,TE_MGH,TE_MG_LAC,
TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN}},
{NULL, "Voronoi", ID_TE, 0, 9,
{TE_VNW1,TE_VNW2,TE_VNW3,TE_VNW4,
TE_VNMEXP,TE_VN_DISTM,TE_VN_COLT,
TE_ISCA,TE_NSIZE}},
{NULL, "Distorted Noise", ID_TE, 0, 4,
{TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN,TE_DISTA}},
{NULL, "Color Filter", ID_TE, 0, 5,
{TE_COL_R,TE_COL_G,TE_COL_B,TE_BRIGHT,TE_CONTRA}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_TE, -2, 0, {0}}
};
/* Object Buttons KeyingSets ------ */
/* check if include particles entry */
static short incl_buts_ob (bKeyingSet *ks, const char mode[])
{
Object *ob= OBACT;
/* only if object is mesh type */
if(ob==NULL) return 0;
return (ob->type == OB_MESH);
}
/* array for texture keyingset defines */
bKeyingSet defks_buts_object[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{incl_buts_ob, "Surface Damping", ID_OB, 0, 1, {OB_PD_SDAMP}},
{incl_buts_ob, "Random Damping", ID_OB, 0, 1, {OB_PD_RDAMP}},
{incl_buts_ob, "Permeability", ID_OB, 0, 1, {OB_PD_PERM}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Force Strength", ID_OB, 0, 1, {OB_PD_FSTR}},
{NULL, "Force Falloff", ID_OB, 0, 1, {OB_PD_FFALL}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_OB, -2, 0, {0}} // this will include ob-transforms too!
};
/* Camera Buttons KeyingSets ------ */
/* check if include internal-renderer entry */
static short incl_buts_cam1 (bKeyingSet *ks, const char mode[])
{
/* only if renderer is internal renderer */
return (G.scene->r.renderer==R_INTERN);
}
/* check if include external-renderer entry */
static short incl_buts_cam2 (bKeyingSet *ks, const char mode[])
{
/* only if renderer is internal renderer */
return (G.scene->r.renderer!=R_INTERN);
}
/* array for camera keyingset defines */
bKeyingSet defks_buts_cam[] =
{
/* include_cb, name, blocktype, flag, chan_num, adrcodes */
{NULL, "Lens", ID_CA, 0, 1, {CAM_LENS}},
{NULL, "Clipping", ID_CA, 0, 2, {CAM_STA,CAM_END}},
{NULL, "Focal Distance", ID_CA, 0, 1, {CAM_YF_FDIST}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{incl_buts_cam2, "Aperture", ID_CA, 0, 1, {CAM_YF_APERT}},
{incl_buts_cam1, "Viewplane Shift", ID_CA, 0, 2, {CAM_SHIFT_X,CAM_SHIFT_Y}},
{NULL, "%l", 0, -1, 0, {0}}, // separator
{NULL, "Available", ID_CA, -2, 0, {0}}
};
/* --- */
/* Keying Context Defines - Must keep in sync with enumeration (eKS_Contexts) */
bKeyingContext ks_contexts[] =
{
KSC_TEMPLATE(v3d_object),
KSC_TEMPLATE(v3d_pchan),
KSC_TEMPLATE(buts_shading_mat),
KSC_TEMPLATE(buts_shading_wo),
KSC_TEMPLATE(buts_shading_la),
KSC_TEMPLATE(buts_shading_tex),
KSC_TEMPLATE(buts_object),
KSC_TEMPLATE(buts_cam)
};
/* Keying Context Enumeration - Must keep in sync with definitions*/
typedef enum eKS_Contexts {
KSC_V3D_OBJECT = 0,
KSC_V3D_PCHAN,
KSC_BUTS_MAT,
KSC_BUTS_WO,
KSC_BUTS_LA,
KSC_BUTS_TEX,
KSC_BUTS_OB,
KSC_BUTS_CAM,
/* make sure this last one remains untouched! */
KSC_TOT_TYPES
} eKS_Contexts;
/* ---------------- KeyingSet Tools ------------------- */
/* helper for commonkey_context_get() - get keyingsets for 3d-view */
static void commonkey_context_getv3d (ListBase *sources, bKeyingContext **ksc)
{
Object *ob;
IpoCurve *icu;
if ((OBACT) && (OBACT->flag & OB_POSEMODE)) {
bPoseChannel *pchan;
/* pose-level */
ob= OBACT;
*ksc= &ks_contexts[KSC_V3D_PCHAN];
set_pose_keys(ob); /* sets pchan->flag to POSE_KEY if bone selected, and clears if not */
/* loop through posechannels */
for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
if (pchan->flag & POSE_KEY) {
bCommonKeySrc *cks;
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set id-block to key to, and action */
cks->id= (ID *)ob;
cks->act= ob->action;
/* set pchan */
cks->pchan= pchan;
cks->actname= pchan->name;
}
}
}
else {
Base *base;
/* object-level */
*ksc= &ks_contexts[KSC_V3D_OBJECT];
/* loop through bases */
for (base= FIRSTBASE; base; base= base->next) {
if (TESTBASELIB(base)) {
bCommonKeySrc *cks;
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set id-block to key to */
ob= base->object;
cks->id= (ID *)ob;
/* when ob's keyframes are in an action, default to using 'Object' as achan name */
if (ob->ipoflag & OB_ACTION_OB)
cks->actname= "Object";
/* set ipo-flags */
// TODO: add checks for lib-linked data
if ((ob->ipo) || (ob->action)) {
if (ob->ipo) {
cks->ipo= ob->ipo;
}
else {
bActionChannel *achan;
cks->act= ob->action;
achan= get_action_channel(ob->action, cks->actname);
if (achan && achan->ipo)
cks->ipo= achan->ipo;
}
/* cks->ipo can be NULL while editing */
if(cks->ipo) {
/* deselect all ipo-curves */
for (icu= cks->ipo->curve.first; icu; icu= icu->next) {
icu->flag &= ~IPO_SELECT;
}
}
}
}
}
}
}
/* helper for commonkey_context_get() - get keyingsets for buttons window */
static void commonkey_context_getsbuts (ListBase *sources, bKeyingContext **ksc)
{
bCommonKeySrc *cks;
#if 0 // XXX dunno what's the future of this stuff...
/* check on tab-type */
switch (G.buts->mainb) {
case CONTEXT_SHADING: /* ------------- Shading buttons ---------------- */
/* subtabs include "Material", "Texture", "Lamp", "World"*/
switch (G.buts->tab[CONTEXT_SHADING]) {
case TAB_SHADING_MAT: /* >------------- Material Tab -------------< */
{
Material *ma= editnode_get_active_material(G.buts->lockpoin);
if (ma) {
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set data */
cks->id= (ID *)ma;
cks->ipo= ma->ipo;
cks->map= texchannel_to_adrcode(ma->texact);
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_MAT];
return;
}
}
break;
case TAB_SHADING_WORLD: /* >------------- World Tab -------------< */
{
World *wo= G.buts->lockpoin;
if (wo) {
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set data */
cks->id= (ID *)wo;
cks->ipo= wo->ipo;
cks->map= texchannel_to_adrcode(wo->texact);
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_WO];
return;
}
}
break;
case TAB_SHADING_LAMP: /* >------------- Lamp Tab -------------< */
{
Lamp *la= G.buts->lockpoin;
if (la) {
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set data */
cks->id= (ID *)la;
cks->ipo= la->ipo;
cks->map= texchannel_to_adrcode(la->texact);
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_LA];
return;
}
}
break;
case TAB_SHADING_TEX: /* >------------- Texture Tab -------------< */
{
Tex *tex= G.buts->lockpoin;
if (tex) {
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set data */
cks->id= (ID *)tex;
cks->ipo= tex->ipo;
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_TEX];
return;
}
}
break;
}
break;
case CONTEXT_OBJECT: /* ------------- Object buttons ---------------- */
{
Object *ob= OBACT;
if (ob) {
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set id-block to key to */
cks->id= (ID *)ob;
cks->ipo= ob->ipo;
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_OB];
return;
}
}
break;
case CONTEXT_EDITING: /* ------------- Editing buttons ---------------- */
{
Object *ob= OBACT;
if ((ob) && (ob->type==OB_CAMERA) && (G.buts->lockpoin)) { /* >---------------- camera buttons ---------------< */
Camera *ca= G.buts->lockpoin;
/* add new keyframing destination */
cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
BLI_addtail(sources, cks);
/* set id-block to key to */
cks->id= (ID *)ca;
cks->ipo= ca->ipo;
/* set keyingsets */
*ksc= &ks_contexts[KSC_BUTS_CAM];
return;
}
}
break;
}
#endif // XXX end of buttons stuff to port...
/* if nothing happened... */
*ksc= NULL;
}
/* get keyingsets for appropriate context */
static void commonkey_context_get (ScrArea *sa, short mode, ListBase *sources, bKeyingContext **ksc)
{
/* check view type */
switch (sa->spacetype) {
/* 3d view - first one tested as most often used */
case SPACE_VIEW3D:
{
commonkey_context_getv3d(sources, ksc);
}
break;
/* buttons view */
case SPACE_BUTS:
{
commonkey_context_getsbuts(sources, ksc);
}
break;
/* spaces with their own methods */
case SPACE_IPO:
//if (mode == COMMONKEY_MODE_INSERT)
// insertkey_editipo(); // XXX old calls...
return;
case SPACE_ACTION:
//if (mode == COMMONKEY_MODE_INSERT)
// insertkey_action(); // XXX old calls...
return;
/* timeline view - keyframe buttons */
case SPACE_TIME:
{
ScrArea *sab;
int bigarea= 0;
/* try to find largest 3d-view available
* (mostly of the time, this is what when user will want this,
* as it's a standard feature in all other apps)
*/
//sab= find_biggest_area_of_type(SPACE_VIEW3D);
sab= NULL; // XXX for now...
if (sab) {
commonkey_context_getv3d(sources, ksc);
return;
}
/* if not found, sab is now NULL, so perform own biggest area test */
for (sa= G.curscreen->areabase.first; sa; sa= sa->next) { // XXX this has changed!
int area= sa->winx * sa->winy;
if (sa->spacetype != SPACE_TIME) {
if ( (!sab) || (area > bigarea) ) {
sab= sa;
bigarea= area;
}
}
}
/* use whichever largest area was found (it shouldn't be a time window) */
if (sab)
commonkey_context_get(sab, mode, sources, ksc);
}
break;
}
}
/* flush updates after all operations */
static void commonkey_context_finish (ListBase *sources)
{
/* check view type */
switch (curarea->spacetype) {
/* 3d view - first one tested as most often used */
case SPACE_VIEW3D:
{
/* either pose or object level */
if (OBACT && (OBACT->pose)) {
Object *ob= OBACT;
/* recalculate ipo handles, etc. */
if (ob->action)
remake_action_ipos(ob->action);
/* recalculate bone-paths on adding new keyframe? */
// TODO: currently, there is no setting to turn this on/off globally
if (ob->pose->flag & POSE_RECALCPATHS)
pose_recalculate_paths(ob);
}
else {
bCommonKeySrc *cks;
/* loop over bases (as seen in sources) */
for (cks= sources->first; cks; cks= cks->next) {
Object *ob= (Object *)cks->id;
/* simply set recalc flag */
ob->recalc |= OB_RECALC_OB;
}
}
}
break;
}
}
/* flush refreshes after undo */
static void commonkey_context_refresh (void)
{
/* check view type */
switch (curarea->spacetype) {
/* 3d view - first one tested as most often used */
case SPACE_VIEW3D:
{
/* do refreshes */
DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
//allspace(REMAKEIPO, 0);
//allqueue(REDRAWVIEW3D, 0);
//allqueue(REDRAWMARKER, 0);
}
break;
/* buttons window */
case SPACE_BUTS:
{
//allspace(REMAKEIPO, 0);
//allqueue(REDRAWVIEW3D, 0);
//allqueue(REDRAWMARKER, 0);
}
break;
}
}
/* --- */
/* Build menu-string of available keying-sets (allocates memory for string)
* NOTE: mode must not be longer than 64 chars
*/
static char *build_keyingsets_menu (bKeyingContext *ksc, const char mode[48])
{
DynStr *pupds= BLI_dynstr_new();
bKeyingSet *ks;
char buf[64];
char *str;
int i, n;
/* add title first */
BLI_snprintf(buf, 64, "%s Key %%t|", mode);
BLI_dynstr_append(pupds, buf);
/* loop through keyingsets, adding them */
for (ks=ksc->keyingsets, i=0, n=1; i < ksc->tot; ks++, i++, n++) {
/* check if keyingset can be used */
if (ks->flag == -1) {
/* optional separator? */
if (ks->include_cb) {
if (ks->include_cb(ks, mode)) {
BLI_snprintf( buf, 64, "%s%s", ks->name, ((n < ksc->tot)?"|":"") );
BLI_dynstr_append(pupds, buf);
}
}
else {
BLI_snprintf( buf, 64, "%%l%s", ((n < ksc->tot)?"|":"") );
BLI_dynstr_append(pupds, buf);
}
}
else if ( (ks->include_cb==NULL) || (ks->include_cb(ks, mode)) ) {
/* entry can be included */
BLI_dynstr_append(pupds, ks->name);
/* check if special "shapekey" entry */
if (ks->flag == -3)
BLI_snprintf( buf, 64, "%%x0%s", ((n < ksc->tot)?"|":"") );
else
BLI_snprintf( buf, 64, "%%x%d%s", n, ((n < ksc->tot)?"|":"") );
BLI_dynstr_append(pupds, buf);
}
}
/* convert to normal MEM_malloc'd string */
str= BLI_dynstr_get_cstring(pupds);
BLI_dynstr_free(pupds);
return str;
}
/* Get the keying set that was chosen by the user from the menu */
static bKeyingSet *get_keyingset_fromcontext (bKeyingContext *ksc, short index)
{
/* check if index is valid */
if (ELEM(NULL, ksc, ksc->keyingsets))
return NULL;
if ((index < 1) || (index > ksc->tot))
return NULL;
/* index starts from 1, and should directly correspond to keyingset in array */
return (bKeyingSet *)(ksc->keyingsets + (index - 1));
}
/* ---------------- Keyframe Management API -------------------- */
/* Display a menu for handling the insertion of keyframes based on the active view */
// TODO: add back an option for repeating last keytype
void common_modifykey (short mode)
{
ListBase dsources = {NULL, NULL};
bKeyingContext *ksc= NULL;
bCommonKeySrc *cks;
bKeyingSet *ks = NULL;
char *menustr, buf[64];
short menu_nr;
/* check if mode is valid */
if (ELEM(mode, COMMONKEY_MODE_INSERT, COMMONKEY_MODE_DELETE)==0)
return;
/* delegate to other functions or get keyingsets to use
* - if the current area doesn't have its own handling, there will be data returned...
*/
commonkey_context_get(curarea, mode, &dsources, &ksc);
/* check that there is data to operate on */
if (ELEM(NULL, dsources.first, ksc)) {
BLI_freelistN(&dsources);
return;
}
/* get menu and process it */
if (mode == COMMONKEY_MODE_DELETE)
menustr= build_keyingsets_menu(ksc, "Delete");
else
menustr= build_keyingsets_menu(ksc, "Insert");
menu_nr= pupmenu(menustr);
if (menustr) MEM_freeN(menustr);
/* no item selected or shapekey entry? */
if (menu_nr < 1) {
/* free temp sources */
BLI_freelistN(&dsources);
/* check if insert new shapekey */
if ((menu_nr == 0) && (mode == COMMONKEY_MODE_INSERT))
insert_shapekey(OBACT);
else
ksc->lastused= NULL;
return;
}
else {
/* try to get keyingset */
ks= get_keyingset_fromcontext(ksc, menu_nr);
if (ks == NULL) {
BLI_freelistN(&dsources);
return;
}
}
/* loop over each destination, applying the keying set */
for (cks= dsources.first; cks; cks= cks->next) {
short success= 0;
/* special hacks for 'available' option */
if (ks->flag == -2) {
IpoCurve *icu= NULL, *icn= NULL;
/* get first IPO-curve */
if (cks->act && cks->actname) {
bActionChannel *achan= get_action_channel(cks->act, cks->actname);
// FIXME: what about constraint channels?
if (achan && achan->ipo)
icu= achan->ipo->curve.first;
}
else if(cks->ipo)
icu= cks->ipo->curve.first;
/* we get adrcodes directly from IPO curves (see method below...) */
for (; icu; icu= icn) {
short flag;
/* get next ipo-curve in case current is deleted */
icn= icu->next;
/* insert mode or delete mode */
if (mode == COMMONKEY_MODE_DELETE) {
/* local flags only add on to global flags */
flag = 0;
/* delete keyframe */
success += deletekey(cks->id, ks->blocktype, cks->actname, cks->constname, icu->adrcode, flag);
}
else {
/* local flags only add on to global flags */
flag = ks->flag;
if (IS_AUTOKEY_FLAG(AUTOMATKEY)) flag |= INSERTKEY_MATRIX;
if (IS_AUTOKEY_FLAG(INSERTNEEDED)) flag |= INSERTKEY_NEEDED;
// if (IS_AUTOKEY_MODE(EDITKEYS)) flag |= INSERTKEY_REPLACE;
/* insert keyframe */
success += insertkey(cks->id, ks->blocktype, cks->actname, cks->constname, icu->adrcode, flag);
}
}
}
else {
bKS_AdrcodeGetter kag;
short (*get_next_adrcode)(bKS_AdrcodeGetter *);
int adrcode;
/* initialise keyingset channel iterator */
ks_adrcodegetter_init(&kag, ks, cks);
/* get iterator - only one can be in use at a time... the flags should be mutually exclusive in this regard */
if (ks->flag & COMMONKEY_PCHANROT)
get_next_adrcode= ks_getnextadrcode_pchanrot;
else if (ks->flag & COMMONKEY_ADDMAP)
get_next_adrcode= ks_getnextadrcode_addmap;
else
get_next_adrcode= ks_getnextadrcode_default;
/* loop over channels available in keyingset */
for (adrcode= get_next_adrcode(&kag); adrcode > 0; adrcode= get_next_adrcode(&kag)) {
short flag;
/* insert mode or delete mode */
if (mode == COMMONKEY_MODE_DELETE) {
/* local flags only add on to global flags */
flag = 0;
//flag &= ~COMMONKEY_MODES;
/* delete keyframe */
success += deletekey(cks->id, ks->blocktype, cks->actname, cks->constname, adrcode, flag);
}
else {
/* local flags only add on to global flags */
flag = ks->flag;
if (IS_AUTOKEY_FLAG(AUTOMATKEY)) flag |= INSERTKEY_MATRIX;
if (IS_AUTOKEY_FLAG(INSERTNEEDED)) flag |= INSERTKEY_NEEDED;
// if (IS_AUTOKEY_MODE(EDITKEYS)) flag |= INSERTKEY_REPLACE;
flag &= ~COMMONKEY_MODES;
/* insert keyframe */
success += insertkey(cks->id, ks->blocktype, cks->actname, cks->constname, adrcode, flag);
}
}
}
/* special handling for some key-sources */
if (success) {
/* set pose recalc-paths flag */
if (cks->pchan) {
Object *ob= (Object *)cks->id;
bPoseChannel *pchan= cks->pchan;
/* set flag to trigger path recalc */
if (pchan->path)
ob->pose->flag |= POSE_RECALCPATHS;
/* clear unkeyed flag (it doesn't matter if it's set or not) */
if (pchan->bone)
pchan->bone->flag &= ~BONE_UNKEYED;
}
}
}
/* apply post-keying flushes for this data sources */
commonkey_context_finish(&dsources);
ksc->lastused= ks;
/* free temp data */
BLI_freelistN(&dsources);
/* undo pushes */
if (mode == COMMONKEY_MODE_DELETE)
BLI_snprintf(buf, 64, "Delete %s Key", ks->name);
else
BLI_snprintf(buf, 64, "Insert %s Key", ks->name);
BIF_undo_push(buf);
/* queue updates for contexts */
commonkey_context_refresh();
}
/* ---- */
/* used to insert keyframes from any view */
void common_insertkey (void)
{
common_modifykey(COMMONKEY_MODE_INSERT);
}
/* used to insert keyframes from any view */
void common_deletekey (void)
{
common_modifykey(COMMONKEY_MODE_DELETE);
}
/* ************************************************** */
/* KEYFRAME DETECTION */
/* --------------- API/Per-Datablock Handling ------------------- */
/* Checks whether an IPO-block has a keyframe for a given frame
* Since we're only concerned whether a keyframe exists, we can simply loop until a match is found...
*/
short ipo_frame_has_keyframe (Ipo *ipo, float frame, short filter)
{
IpoCurve *icu;
/* can only find if there is data */
if (ipo == NULL)
return 0;
/* if only check non-muted, check if muted */
if ((filter & ANIMFILTER_KEYS_MUTED) || (ipo->muteipo))
return 0;
/* loop over IPO-curves, using binary-search to try to find matches
* - this assumes that keyframes are only beztriples
*/
for (icu= ipo->curve.first; icu; icu= icu->next) {
/* only check if there are keyframes (currently only of type BezTriple) */
if (icu->bezt) {
/* we either include all regardless of muting, or only non-muted */
if ((filter & ANIMFILTER_KEYS_MUTED) || (icu->flag & IPO_MUTE)==0) {
short replace = -1;
int i = binarysearch_bezt_index(icu->bezt, frame, icu->totvert, &replace);
/* binarysearch_bezt_index will set replace to be 0 or 1
* - obviously, 1 represents a match
*/
if (replace) {
/* sanity check: 'i' may in rare cases exceed arraylen */
if ((i >= 0) && (i < icu->totvert))
return 1;
}
}
}
}
/* nothing found */
return 0;
}
/* Checks whether an action-block has a keyframe for a given frame
* Since we're only concerned whether a keyframe exists, we can simply loop until a match is found...
*/
short action_frame_has_keyframe (bAction *act, float frame, short filter)
{
bActionChannel *achan;
/* error checking */
if (act == NULL)
return 0;
/* check thorugh action-channels for match */
for (achan= act->chanbase.first; achan; achan= achan->next) {
/* we either include all regardless of muting, or only non-muted
* - here we include 'hidden' channels in the muted definition
*/
if ((filter & ANIMFILTER_KEYS_MUTED) || (achan->flag & ACHAN_HIDDEN)==0) {
if (ipo_frame_has_keyframe(achan->ipo, frame, filter))
return 1;
}
}
/* nothing found */
return 0;
}
/* Checks whether an Object has a keyframe for a given frame */
short object_frame_has_keyframe (Object *ob, float frame, short filter)
{
/* error checking */
if (ob == NULL)
return 0;
/* check for an action - actions take priority over normal IPO's */
if (ob->action) {
float aframe;
/* apply nla-action scaling if needed */
if ((ob->nlaflag & OB_NLA_OVERRIDE) && (ob->nlastrips.first))
aframe= get_action_frame(ob, frame);
else
aframe= frame;
/* priority check here goes to pose-channel checks (for armatures) */
if ((ob->pose) && (ob->flag & OB_POSEMODE)) {
/* only relevant check here is to only show active... */
if (filter & ANIMFILTER_KEYS_ACTIVE) {
bPoseChannel *pchan= get_active_posechannel(ob);
bActionChannel *achan= (pchan) ? get_action_channel(ob->action, pchan->name) : NULL;
/* since we're only interested in whether the selected one has any keyframes... */
return (achan && ipo_frame_has_keyframe(achan->ipo, aframe, filter));
}
}
/* for everything else, just use the standard test (only return if success) */
if (action_frame_has_keyframe(ob->action, aframe, filter))
return 1;
}
else if (ob->ipo) {
/* only return if success */
if (ipo_frame_has_keyframe(ob->ipo, frame, filter))
return 1;
}
/* try shapekey keyframes (if available, and allowed by filter) */
if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOSKEY) ) {
Key *key= ob_get_key(ob);
/* shapekeys can have keyframes ('Relative Shape Keys')
* or depend on time (old 'Absolute Shape Keys')
*/
/* 1. test for relative (with keyframes) */
if (id_frame_has_keyframe((ID *)key, frame, filter))
return 1;
/* 2. test for time */
// TODO... yet to be implemented (this feature may evolve before then anyway)
}
/* try materials */
if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOMAT) ) {
/* if only active, then we can skip a lot of looping */
if (filter & ANIMFILTER_KEYS_ACTIVE) {
Material *ma= give_current_material(ob, (ob->actcol + 1));
/* we only retrieve the active material... */
if (id_frame_has_keyframe((ID *)ma, frame, filter))
return 1;
}
else {
int a;
/* loop over materials */
for (a=0; a<ob->totcol; a++) {
Material *ma= give_current_material(ob, a+1);
if (id_frame_has_keyframe((ID *)ma, frame, filter))
return 1;
}
}
}
/* nothing found */
return 0;
}
/* --------------- API ------------------- */
/* Checks whether a keyframe exists for the given ID-block one the given frame */
short id_frame_has_keyframe (ID *id, float frame, short filter)
{
/* error checking */
if (id == NULL)
return 0;
/* check for a valid id-type */
switch (GS(id->name)) {
/* animation data-types */
case ID_IP: /* ipo */
return ipo_frame_has_keyframe((Ipo *)id, frame, filter);
case ID_AC: /* action */
return action_frame_has_keyframe((bAction *)id, frame, filter);
case ID_OB: /* object */
return object_frame_has_keyframe((Object *)id, frame, filter);
case ID_MA: /* material */
{
Material *ma= (Material *)id;
/* currently, material's only have an ipo-block */
return ipo_frame_has_keyframe(ma->ipo, frame, filter);
}
break;
case ID_KE: /* shapekey */
{
Key *key= (Key *)id;
/* currently, shapekey's only have an ipo-block */
return ipo_frame_has_keyframe(key->ipo, frame, filter);
}
break;
}
/* no keyframe found */
return 0;
}
/* ************************************************** */
#endif // XXX reenable this file again later...