2009-01-24 13:45:24 +00:00
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/*
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* $Id: ED_editparticle.h $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2007 by Janne Karhu.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2009-02-20 20:39:27 +00:00
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#ifndef ED_PARTICLE_H
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#define ED_PARTICLE_H
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2009-01-24 13:45:24 +00:00
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struct Object;
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struct ParticleSystem;
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struct ParticleEditSettings;
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struct RadialControl;
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struct ViewContext;
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struct rcti;
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2009-02-20 20:39:27 +00:00
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struct wmWindowManager;
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2009-01-24 13:45:24 +00:00
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/* particle edit mode */
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void PE_set_particle_edit(struct Scene *scene);
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2009-02-20 20:39:27 +00:00
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void PE_create_particle_edit(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
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2009-01-24 13:45:24 +00:00
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void PE_free_particle_edit(struct ParticleSystem *psys);
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void PE_change_act(void *ob_v, void *act_v);
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2009-02-20 20:39:27 +00:00
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void PE_change_act_psys(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
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2009-01-24 13:45:24 +00:00
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int PE_can_edit(struct ParticleSystem *psys);
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/* access */
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2009-02-20 20:39:27 +00:00
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struct ParticleSystem *PE_get_current(struct Scene *scene, struct Object *ob);
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short PE_get_current_num(struct Object *ob);
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int PE_minmax(struct Scene *scene, float *min, float *max);
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void PE_get_colors(char sel[4], char nosel[4]);
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struct ParticleEditSettings *PE_settings(Scene *scene);
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struct RadialControl **PE_radialcontrol(void);
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/* update calls */
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void PE_hide_keys_time(struct Scene *scene, struct ParticleSystem *psys, float cfra);
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void PE_update_object(struct Scene *scene, struct Object *ob, int useflag);
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void PE_update_selection(struct Scene *scene, struct Object *ob, int useflag);
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void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys);
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/* selection tools */
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void PE_select_root(void);
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void PE_select_tip(void);
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void PE_deselectall(void);
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void PE_select_linked(void);
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void PE_select_less(void);
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void PE_select_more(void);
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void PE_mouse_particles(void);
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void PE_border_select(struct ViewContext *vc, struct rcti *rect, int select);
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void PE_circle_select(struct ViewContext *vc, int selecting, short *mval, float rad);
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void PE_lasso_select(struct ViewContext *vc, short mcords[][2], short moves, short select);
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/* tools */
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void PE_hide(int mode);
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void PE_rekey(void);
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void PE_subdivide(Object *ob);
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int PE_brush_particles(void);
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void PE_remove_doubles(void);
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void PE_selectbrush_menu(Scene *scene);
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void PE_remove_doubles(void);
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void PE_radialcontrol_start(const int mode);
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/* undo */
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void PE_undo_push(Scene *scene, char *str);
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void PE_undo_step(Scene *scene, int step);
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void PE_undo(Scene *scene);
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void PE_redo(Scene *scene);
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void PE_undo_menu(Scene *scene, Object *ob);
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2009-01-24 13:45:24 +00:00
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2009-02-20 20:39:27 +00:00
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/* operators */
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void ED_operatortypes_particle(void);
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void ED_keymap_particle(struct wmWindowManager *wm);
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#endif /* ED_PARTICLE_H */
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2009-01-24 13:45:24 +00:00
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