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blender-archive/source/blender/editors/screen/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../blenloader ../../windowmanager ../../python'
incs += ' #/intern/guardedalloc'
env.BlenderLib ( 'bf_screen', sources, Split(incs), [], libtype=['core','intern'], priority=[5, 25] )