2020-12-02 13:25:25 +01:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "NOD_geometry_exec.hh"
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#include "NOD_type_callbacks.hh"
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namespace blender::nodes {
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2020-12-14 11:43:46 -06:00
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const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name) const
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2020-12-09 16:20:48 +01:00
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{
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LISTBASE_FOREACH (const bNodeSocket *, socket, &node_.inputs) {
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if ((socket->flag & SOCK_UNAVAIL) != 0) {
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continue;
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}
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if (name == socket->name) {
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2020-12-14 11:43:46 -06:00
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return socket;
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2020-12-09 16:20:48 +01:00
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}
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}
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2020-12-14 11:43:46 -06:00
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return nullptr;
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}
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ReadAttributePtr GeoNodeExecParams::get_input_attribute(const StringRef name,
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const GeometryComponent &component,
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const AttributeDomain domain,
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const CustomDataType type,
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const void *default_value) const
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{
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const bNodeSocket *found_socket = this->find_available_socket(name);
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BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
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if (found_socket == nullptr) {
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return component.attribute_get_constant_for_read(domain, type, default_value);
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}
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2020-12-09 16:20:48 +01:00
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if (found_socket->type == SOCK_STRING) {
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const std::string name = this->get_input<std::string>(found_socket->identifier);
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return component.attribute_get_for_read(name, domain, type, default_value);
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}
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if (found_socket->type == SOCK_FLOAT) {
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const float value = this->get_input<float>(found_socket->identifier);
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return component.attribute_get_constant_for_read_converted(
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domain, CD_PROP_FLOAT, type, &value);
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}
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if (found_socket->type == SOCK_VECTOR) {
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const float3 value = this->get_input<float3>(found_socket->identifier);
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return component.attribute_get_constant_for_read_converted(
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domain, CD_PROP_FLOAT3, type, &value);
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}
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if (found_socket->type == SOCK_RGBA) {
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const Color4f value = this->get_input<Color4f>(found_socket->identifier);
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return component.attribute_get_constant_for_read_converted(
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domain, CD_PROP_COLOR, type, &value);
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}
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BLI_assert(false);
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return component.attribute_get_constant_for_read(domain, type, default_value);
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}
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2020-12-14 11:43:46 -06:00
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CustomDataType GeoNodeExecParams::get_input_attribute_data_type(
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const StringRef name,
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const GeometryComponent &component,
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const CustomDataType default_type) const
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{
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const bNodeSocket *found_socket = this->find_available_socket(name);
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BLI_assert(found_socket != nullptr); /* There should always be available socket for the name. */
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if (found_socket == nullptr) {
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return default_type;
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}
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if (found_socket->type == SOCK_STRING) {
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const std::string name = this->get_input<std::string>(found_socket->identifier);
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ReadAttributePtr attribute = component.attribute_try_get_for_read(name);
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if (!attribute) {
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return default_type;
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}
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return attribute->custom_data_type();
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}
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if (found_socket->type == SOCK_FLOAT) {
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return CD_PROP_FLOAT;
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}
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if (found_socket->type == SOCK_VECTOR) {
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return CD_PROP_FLOAT3;
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}
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if (found_socket->type == SOCK_RGBA) {
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return CD_PROP_COLOR;
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}
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BLI_assert(false);
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return default_type;
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}
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2020-12-02 13:25:25 +01:00
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void GeoNodeExecParams::check_extract_input(StringRef identifier,
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const CPPType *requested_type) const
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{
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bNodeSocket *found_socket = nullptr;
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LISTBASE_FOREACH (bNodeSocket *, socket, &node_.inputs) {
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if (identifier == socket->identifier) {
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found_socket = socket;
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break;
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}
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}
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if (found_socket == nullptr) {
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std::cout << "Did not find an input socket with the identifier '" << identifier << "'.\n";
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std::cout << "Possible identifiers are: ";
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LISTBASE_FOREACH (bNodeSocket *, socket, &node_.inputs) {
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if ((socket->flag & SOCK_UNAVAIL) == 0) {
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std::cout << "'" << socket->identifier << "', ";
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}
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}
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std::cout << "\n";
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BLI_assert(false);
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}
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else if (found_socket->flag & SOCK_UNAVAIL) {
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std::cout << "The socket corresponding to the identifier '" << identifier
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<< "' is disabled.\n";
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BLI_assert(false);
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}
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else if (!input_values_.contains(identifier)) {
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std::cout << "The identifier '" << identifier
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<< "' is valid, but there is no value for it anymore.\n";
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std::cout << "Most likely it has been extracted before.\n";
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BLI_assert(false);
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}
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else if (requested_type != nullptr) {
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const CPPType &expected_type = *socket_cpp_type_get(*found_socket->typeinfo);
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if (*requested_type != expected_type) {
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std::cout << "The requested type '" << requested_type->name() << "' is incorrect. Expected '"
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<< expected_type.name() << "'.\n";
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BLI_assert(false);
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}
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}
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}
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void GeoNodeExecParams::check_set_output(StringRef identifier, const CPPType &value_type) const
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{
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bNodeSocket *found_socket = nullptr;
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LISTBASE_FOREACH (bNodeSocket *, socket, &node_.outputs) {
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if (identifier == socket->identifier) {
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found_socket = socket;
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break;
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}
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}
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if (found_socket == nullptr) {
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std::cout << "Did not find an output socket with the identifier '" << identifier << "'.\n";
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std::cout << "Possible identifiers are: ";
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LISTBASE_FOREACH (bNodeSocket *, socket, &node_.outputs) {
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if ((socket->flag & SOCK_UNAVAIL) == 0) {
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std::cout << "'" << socket->identifier << "', ";
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}
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}
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std::cout << "\n";
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BLI_assert(false);
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}
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else if (found_socket->flag & SOCK_UNAVAIL) {
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std::cout << "The socket corresponding to the identifier '" << identifier
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<< "' is disabled.\n";
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BLI_assert(false);
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}
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else if (output_values_.contains(identifier)) {
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std::cout << "The identifier '" << identifier << "' has been set already.\n";
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BLI_assert(false);
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}
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else {
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const CPPType &expected_type = *socket_cpp_type_get(*found_socket->typeinfo);
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if (value_type != expected_type) {
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std::cout << "The value type '" << value_type.name() << "' is incorrect. Expected '"
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<< expected_type.name() << "'.\n";
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BLI_assert(false);
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}
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}
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}
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} // namespace blender::nodes
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