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										 |  |  | /**
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							|  |  |  |  * $Id$ | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
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							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is: all of this file. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): none yet. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef __BL_SKINMESHOBJECT
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							|  |  |  | #define __BL_SKINMESHOBJECT
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							|  |  |  | 
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							|  |  |  | #ifdef WIN32
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							|  |  |  | #pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
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							|  |  |  | #endif //WIN32
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							|  |  |  | 
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							|  |  |  | #include "RAS_MeshObject.h"
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							|  |  |  | #include "RAS_Deformer.h"
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							|  |  |  | #include "RAS_IPolygonMaterial.h"
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							|  |  |  | 
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							|  |  |  | #include "BL_MeshDeformer.h"
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							|  |  |  | 
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							|  |  |  | #include "DNA_mesh_types.h"
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										 |  |  | #include "DNA_meshdata_types.h"
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							|  |  |  | typedef vector<struct MVert*> BL_MVertArray; | 
					
						
							|  |  |  | typedef vector<struct MDeformVert*> BL_DeformVertArray; | 
					
						
							|  |  |  | typedef vector<class BL_TexVert> BL_VertexArray; | 
					
						
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							|  |  |  | typedef vector<vector<struct MDeformVert*>*> vecMDVertArray; | 
					
						
							|  |  |  | typedef vector<vector<class BL_TexVert>*> vecBVertexArray; | 
					
						
							|  |  |  | 
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							|  |  |  | class BL_SkinArrayOptimizer : public KX_ArrayOptimizer   | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	BL_SkinArrayOptimizer(int index) | 
					
						
							|  |  |  | 		:KX_ArrayOptimizer (index) {}; | 
					
						
							|  |  |  | 	virtual ~BL_SkinArrayOptimizer(){ | 
					
						
							|  |  |  | 
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							|  |  |  | 		for (vector<KX_IndexArray*>::iterator itv = m_MvertArrayCache1.begin(); | 
					
						
							|  |  |  | 		!(itv == m_MvertArrayCache1.end());itv++) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			delete (*itv); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		for (vector<BL_DeformVertArray*>::iterator itd = m_DvertArrayCache1.begin(); | 
					
						
							|  |  |  | 		!(itd == m_DvertArrayCache1.end());itd++) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			delete (*itd); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		for (vector<KX_IndexArray*>::iterator iti = m_DIndexArrayCache1.begin(); | 
					
						
							|  |  |  | 		!(iti == m_DIndexArrayCache1.end());iti++) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			delete (*iti); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		m_MvertArrayCache1.clear(); | 
					
						
							|  |  |  | 		m_DvertArrayCache1.clear(); | 
					
						
							|  |  |  | 		m_DIndexArrayCache1.clear(); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	vector<KX_IndexArray*>		m_MvertArrayCache1; | 
					
						
							|  |  |  | 	vector<BL_DeformVertArray*>	m_DvertArrayCache1; | 
					
						
							|  |  |  | 	vector<KX_IndexArray*>		m_DIndexArrayCache1; | 
					
						
							|  |  |  | 
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							|  |  |  | }; | 
					
						
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							|  |  |  | class BL_SkinMeshObject : public RAS_MeshObject | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | //	enum	{	BUCKET_MAX_INDICES = 16384};//2048};//8192};
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							|  |  |  | //	enum	{	BUCKET_MAX_TRIANGLES = 4096};
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							|  |  |  | 	KX_ArrayOptimizer*		GetArrayOptimizer(RAS_IPolyMaterial* polymat) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		KX_ArrayOptimizer** aop = (m_matVertexArrayS[*polymat]); | 
					
						
							|  |  |  | 		if (aop) | 
					
						
							|  |  |  | 			return *aop; | 
					
						
							|  |  |  | 		int numelements = m_matVertexArrayS.size(); | 
					
						
							|  |  |  | 		m_sortedMaterials.push_back(polymat); | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		BL_SkinArrayOptimizer* ao = new BL_SkinArrayOptimizer(numelements); | 
					
						
							|  |  |  | 		m_matVertexArrayS.insert(*polymat,ao); | 
					
						
							|  |  |  | 		return ao; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	void Bucketize(double* oglmatrix,void* clientobj,bool useObjectColor,const MT_Vector4& rgbavec); | 
					
						
							|  |  |  | //	void Bucketize(double* oglmatrix,void* clientobj,bool useObjectColor,const MT_Vector4& rgbavec,class RAS_BucketManager* bucketmgr);
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							|  |  |  | 	int FindVertexArray(int numverts,RAS_IPolyMaterial* polymat); | 
					
						
							|  |  |  | 	BL_SkinMeshObject(int lightlayer) : RAS_MeshObject (lightlayer) | 
					
						
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										 |  |  | 	{ m_class = 1;}; | 
					
						
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							|  |  |  | 	virtual ~BL_SkinMeshObject(){ | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	const vecIndexArrays& GetDIndexCache (RAS_IPolyMaterial* mat) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		BL_SkinArrayOptimizer* ao = (BL_SkinArrayOptimizer*)GetArrayOptimizer(mat);//*(m_matVertexArrays[*mat]);
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							|  |  |  | 		return ao->m_DIndexArrayCache1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	const vecMDVertArray&	GetDVertCache (RAS_IPolyMaterial* mat) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		BL_SkinArrayOptimizer* ao = (BL_SkinArrayOptimizer*)GetArrayOptimizer(mat);//*(m_matVertexArrays[*mat]);
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							|  |  |  | 		return ao->m_DvertArrayCache1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	const vecIndexArrays&	GetMVertCache (RAS_IPolyMaterial* mat) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		BL_SkinArrayOptimizer* ao = (BL_SkinArrayOptimizer*)GetArrayOptimizer(mat);//*(m_matVertexArrays[*mat]);
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							|  |  |  | 		return ao->m_MvertArrayCache1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	void AddPolygon(RAS_Polygon* poly); | 
					
						
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										 |  |  | 	int FindOrAddDeform(unsigned int vtxarray, unsigned int mv, struct MDeformVert *dv, RAS_IPolyMaterial* mat); | 
					
						
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										 |  |  | 	int FindOrAddVertex(int vtxarray,const MT_Point3& xyz, | 
					
						
							|  |  |  | 		const MT_Point2& uv, | 
					
						
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										 |  |  | 		const MT_Point2& uv2, | 
					
						
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										 |  |  | 		const MT_Vector4& tangent, | 
					
						
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										 |  |  | 		const unsigned int rgbacolor, | 
					
						
							|  |  |  | 		const MT_Vector3& normal, int defnr, bool flat, RAS_IPolyMaterial* mat) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		RAS_TexVert tempvert(xyz,uv,uv2, tangent,rgbacolor,normal,flat ? TV_CALCFACENORMAL : 0); | 
					
						
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										 |  |  | 		 | 
					
						
							|  |  |  | 		//		KX_ArrayOptimizer* ao = GetArrayOptimizer(mat);//*(m_matVertexArrays[*mat]);
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							|  |  |  | 		BL_SkinArrayOptimizer* ao = (BL_SkinArrayOptimizer*)GetArrayOptimizer(mat);//*(m_matVertexArrays[*mat]);
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							|  |  |  | 		int numverts = ao->m_VertexArrayCache1[vtxarray]->size();//m_VertexArrayCount[vtxarray];
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							|  |  |  | 		 | 
					
						
							|  |  |  | 		int index=-1; | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		for (int i=0;i<numverts;i++) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			const RAS_TexVert&  vtx = (*ao->m_VertexArrayCache1[vtxarray])[i]; | 
					
						
							|  |  |  | 			if (tempvert.closeTo(&vtx)) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				index = i; | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (index >= 0) | 
					
						
							|  |  |  | 			return index; | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		// no vertex found, add one
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							|  |  |  | 		ao->m_VertexArrayCache1[vtxarray]->push_back(tempvert); | 
					
						
							|  |  |  | 		ao->m_DIndexArrayCache1[vtxarray]->push_back(defnr); | 
					
						
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							|  |  |  | 		return numverts; | 
					
						
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							|  |  |  | 	} | 
					
						
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							|  |  |  | }; | 
					
						
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							|  |  |  | #endif
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