2002-10-12 11:37:38 +00:00
										 
									 
								 
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											2003-04-26 13:07:59 +00:00
										 
									 
								 
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								/*  world.c
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								 * 
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								 * 
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								 * $Id$
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								 *
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								 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version. The Blender
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								 * Foundation also sells licenses for use in proprietary software under
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								 * the Blender License.  See http://www.blender.org/BL/ for information
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								 * about this.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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								 *
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								 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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								 * All rights reserved.
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								 *
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								 * The Original Code is: all of this file.
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								 *
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								 * Contributor(s): none yet.
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								 *
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								 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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								 */
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								#include <string.h>
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								#include <math.h>
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								#include "MEM_guardedalloc.h"
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								#include "DNA_world_types.h"
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								#include "DNA_texture_types.h"
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								#include "DNA_scriptlink_types.h"
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								#include "DNA_scene_types.h"
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								#include "DNA_object_types.h"
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								#include "DNA_camera_types.h"
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								#include "BLI_blenlib.h"
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								#include "BLI_arithb.h"
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								#include "BKE_bad_level_calls.h"
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								#include "BKE_utildefines.h"
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								#include "BKE_library.h"
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								#include "BKE_world.h"
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								#include "BKE_global.h"
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								#include "BPY_extern.h"
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								#include "BKE_main.h"
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											2002-11-25 12:02:15 +00:00
										 
									 
								 
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								#ifdef HAVE_CONFIG_H
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								#include <config.h>
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								#endif
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											2002-10-12 11:37:38 +00:00
										 
									 
								 
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								void free_world(World *wrld)
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								{
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									MTex *mtex;
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									int a;
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									BPY_free_scriptlink(&wrld->scriptlink);
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									for(a=0; a<8; a++) {
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										mtex= wrld->mtex[a];
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										if(mtex && mtex->tex) mtex->tex->id.us--;
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										if(mtex) MEM_freeN(mtex);
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									}
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									wrld->ipo= 0;
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								}
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								World *add_world(char *name)
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								{
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									World *wrld;
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									wrld= alloc_libblock(&G.main->world, ID_WO, name);
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									wrld->horb= 0.6f;
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									wrld->skytype= WO_SKYBLEND;
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									wrld->exposure= 1.0f;
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									wrld->stardist= 15.0f;
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									wrld->starsize= 2.0f;
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									wrld->gravity= 9.8f;
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									return wrld;
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								}
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								World *copy_world(World *wrld)
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								{
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									World *wrldn;
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									int a;
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									wrldn= copy_libblock(wrld);
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									for(a=0; a<8; a++) {
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										if(wrld->mtex[a]) {
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											wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copymaterial");
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											memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex));
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											id_us_plus((ID *)wrldn->mtex[a]->tex);
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										}
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									}
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									BPY_copy_scriptlink(&wrld->scriptlink);
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									id_us_plus((ID *)wrldn->ipo);
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									return wrldn;
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								}
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								void make_local_world(World *wrld)
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								{
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									Scene *sce;
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									World *wrldn;
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									int local=0, lib=0;
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											2003-04-26 13:07:59 +00:00
										 
									 
								 
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									/* - only lib users: do nothing
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									    * - only local users: set flag
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									    * - mixed: make copy
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									    */
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											2002-10-12 11:37:38 +00:00
										 
									 
								 
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									if(wrld->id.lib==0) return;
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									if(wrld->id.us==1) {
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										wrld->id.lib= 0;
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										wrld->id.flag= LIB_LOCAL;
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										new_id(0, (ID *)wrld, 0);
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										return;
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									}
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									sce= G.main->scene.first;
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									while(sce) {
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										if(sce->world==wrld) {
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											if(sce->id.lib) lib= 1;
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											else local= 1;
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										}
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										sce= sce->id.next;
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									}
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									if(local && lib==0) {
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										wrld->id.lib= 0;
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										wrld->id.flag= LIB_LOCAL;
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										new_id(0, (ID *)wrld, 0);
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									}
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									else if(local && lib) {
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										wrldn= copy_world(wrld);
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										wrldn->id.us= 0;
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										sce= G.main->scene.first;
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										while(sce) {
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											if(sce->world==wrld) {
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							 | 
							
								
							 | 
							
								
							 | 
							
							
												if(sce->id.lib==0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													sce->world= wrldn;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													wrldn->id.us++;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													wrld->id.us--;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
												}
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											sce= sce->id.next;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void init_render_world()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int a;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									char *cp;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if(G.scene->world) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										R.wrld= *(G.scene->world);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cp= (char *)&R.wrld.fastcol;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cp[0]= 255.0*R.wrld.horr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cp[1]= 255.0*R.wrld.horg;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cp[2]= 255.0*R.wrld.horb;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										cp[3]= 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VECCOPY(R.grvec, R.viewmat[2]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Normalise(R.grvec);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Mat3CpyMat4(R.imat, R.viewinv);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for(a=0; a<6; a++) if(R.wrld.mtex[a] && R.wrld.mtex[a]->tex) R.wrld.skytype |= WO_SKYTEX;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if(G.scene->camera && G.scene->camera->type==OB_CAMERA) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Camera *cam= G.scene->camera->data;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if(cam->type==CAM_ORTHO) {
							 | 
						
					
						
							
								
									
										
										
										
											2003-04-26 13:07:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												/* this is an estimation */
							 | 
						
					
						
							
								
									
										
										
										
											2002-10-12 11:37:38 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
												R.wrld.miststa+= (float)fabs(R.viewmat[3][2]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										memset(&R.wrld, 0, sizeof(World));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										R.wrld.exposure= 1.0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |