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blender-archive/source/blender/editors/screen/screen_edit.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BIF_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_area.h"
#include "ED_screen.h"
#include "wm_subwindow.h"
#include "screen_intern.h" /* own module include */
/* ******************* screen vert, edge, area managing *********************** */
static ScrVert *screen_addvert(bScreen *sc, short x, short y)
{
ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
sv->vec.x= x;
sv->vec.y= y;
BLI_addtail(&sc->vertbase, sv);
return sv;
}
static void sortscrvert(ScrVert **v1, ScrVert **v2)
{
ScrVert *tmp;
if (*v1 > *v2) {
tmp= *v1;
*v1= *v2;
*v2= tmp;
}
}
static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
{
ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
sortscrvert(&v1, &v2);
se->v1= v1;
se->v2= v2;
BLI_addtail(&sc->edgebase, se);
return se;
}
static ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
{
ScrEdge *se;
sortscrvert(&v1, &v2);
for (se= sc->edgebase.first; se; se= se->next)
if(se->v1==v1 && se->v2==v2)
return se;
return NULL;
}
static ScrArea *screen_test_edge_area(bScreen* scr, ScrArea *sa, ScrEdge *se)
{
/* test if edge is in area, if not,
then find an area that has it */
ScrEdge *se1=0, *se2=0, *se3=0, *se4=0;
if(sa) {
se1= screen_findedge(scr, sa->v1, sa->v2);
se2= screen_findedge(scr, sa->v2, sa->v3);
se3= screen_findedge(scr, sa->v3, sa->v4);
se4= screen_findedge(scr, sa->v4, sa->v1);
}
if(se1!=se && se2!=se && se3!=se && se4!=se) {
sa= scr->areabase.first;
while(sa) {
/* a bit optimise? */
if(se->v1==sa->v1 || se->v1==sa->v2 || se->v1==sa->v3 || se->v1==sa->v4) {
se1= screen_findedge(scr, sa->v1, sa->v2);
se2= screen_findedge(scr, sa->v2, sa->v3);
se3= screen_findedge(scr, sa->v3, sa->v4);
se4= screen_findedge(scr, sa->v4, sa->v1);
if(se1==se || se2==se || se3==se || se4==se) return sa;
}
sa= sa->next;
}
}
return sa; /* is null when not find */
}
static ScrArea *screen_areahascursor(bScreen *scr, int x, int y)
{
ScrArea *sa= NULL;
sa= scr->areabase.first;
while(sa) {
if(BLI_in_rcti(&sa->totrct, x, y)) break;
sa= sa->next;
}
return sa;
}
static void removedouble_scrverts(bScreen *sc)
{
ScrVert *v1, *verg;
ScrEdge *se;
ScrArea *sa;
verg= sc->vertbase.first;
while(verg) {
if(verg->newv==NULL) { /* !!! */
v1= verg->next;
while(v1) {
if(v1->newv==NULL) { /* !?! */
if(v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
/* printf("doublevert\n"); */
v1->newv= verg;
}
}
v1= v1->next;
}
}
verg= verg->next;
}
/* replace pointers in edges and faces */
se= sc->edgebase.first;
while(se) {
if(se->v1->newv) se->v1= se->v1->newv;
if(se->v2->newv) se->v2= se->v2->newv;
/* edges changed: so.... */
sortscrvert(&(se->v1), &(se->v2));
se= se->next;
}
sa= sc->areabase.first;
while(sa) {
if(sa->v1->newv) sa->v1= sa->v1->newv;
if(sa->v2->newv) sa->v2= sa->v2->newv;
if(sa->v3->newv) sa->v3= sa->v3->newv;
if(sa->v4->newv) sa->v4= sa->v4->newv;
sa= sa->next;
}
/* remove */
verg= sc->vertbase.first;
while(verg) {
v1= verg->next;
if(verg->newv) {
BLI_remlink(&sc->vertbase, verg);
MEM_freeN(verg);
}
verg= v1;
}
}
static void removenotused_scrverts(bScreen *sc)
{
ScrVert *sv, *svn;
ScrEdge *se;
/* we assume edges are ok */
se= sc->edgebase.first;
while(se) {
se->v1->flag= 1;
se->v2->flag= 1;
se= se->next;
}
sv= sc->vertbase.first;
while(sv) {
svn= sv->next;
if(sv->flag==0) {
BLI_remlink(&sc->vertbase, sv);
MEM_freeN(sv);
}
else sv->flag= 0;
sv= svn;
}
}
static void removedouble_scredges(bScreen *sc)
{
ScrEdge *verg, *se, *sn;
/* compare */
verg= sc->edgebase.first;
while(verg) {
se= verg->next;
while(se) {
sn= se->next;
if(verg->v1==se->v1 && verg->v2==se->v2) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
se= sn;
}
verg= verg->next;
}
}
static void removenotused_scredges(bScreen *sc)
{
ScrEdge *se, *sen;
ScrArea *sa;
int a=0;
/* sets flags when edge is used in area */
sa= sc->areabase.first;
while(sa) {
se= screen_findedge(sc, sa->v1, sa->v2);
if(se==0) printf("error: area %d edge 1 bestaat niet\n", a);
else se->flag= 1;
se= screen_findedge(sc, sa->v2, sa->v3);
if(se==0) printf("error: area %d edge 2 bestaat niet\n", a);
else se->flag= 1;
se= screen_findedge(sc, sa->v3, sa->v4);
if(se==0) printf("error: area %d edge 3 bestaat niet\n", a);
else se->flag= 1;
se= screen_findedge(sc, sa->v4, sa->v1);
if(se==0) printf("error: area %d edge 4 bestaat niet\n", a);
else se->flag= 1;
sa= sa->next;
a++;
}
se= sc->edgebase.first;
while(se) {
sen= se->next;
if(se->flag==0) {
BLI_remlink(&sc->edgebase, se);
MEM_freeN(se);
}
else se->flag= 0;
se= sen;
}
}
static int scredge_is_horizontal(ScrEdge *se)
{
return (se->v1->vec.y == se->v2->vec.y);
}
static ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
{
ScrEdge *se;
for (se= sc->edgebase.first; se; se= se->next) {
if (scredge_is_horizontal(se)) {
short min, max;
min= MIN2(se->v1->vec.x, se->v2->vec.x);
max= MAX2(se->v1->vec.x, se->v2->vec.x);
if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
return se;
}
else {
short min, max;
min= MIN2(se->v1->vec.y, se->v2->vec.y);
max= MAX2(se->v1->vec.y, se->v2->vec.y);
if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
return se;
}
}
return NULL;
}
/* danger: is used while areamove! */
static void select_connected_scredge(bScreen *sc, ScrEdge *edge)
{
ScrEdge *se;
ScrVert *sv;
int oneselected;
char dir;
/* select connected, only in the right direction */
/* 'dir' is the direction of EDGE */
if(edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
else dir= 'h';
sv= sc->vertbase.first;
while(sv) {
sv->flag = 0;
sv= sv->next;
}
edge->v1->flag= 1;
edge->v2->flag= 1;
oneselected= 1;
while(oneselected) {
se= sc->edgebase.first;
oneselected= 0;
while(se) {
if(se->v1->flag + se->v2->flag==1) {
if(dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
se->v1->flag= se->v2->flag= 1;
oneselected= 1;
}
if(dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
se->v1->flag= se->v2->flag= 1;
oneselected= 1;
}
}
se= se->next;
}
}
}
static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
{
ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
sa->v1= v1;
sa->v2= v2;
sa->v3= v3;
sa->v4= v4;
sa->headertype= headertype;
sa->spacetype= spacetype;
BLI_addtail(&sc->areabase, sa);
return sa;
}
static void screen_delarea(bScreen *sc, ScrArea *sa)
{
BKE_screen_area_free(sa);
BLI_remlink(&sc->areabase, sa);
MEM_freeN(sa);
}
bScreen *addscreen(wmWindow *win, char *name)
{
bScreen *sc;
ScrVert *sv1, *sv2, *sv3, *sv4;
sc= alloc_libblock(&G.main->screen, ID_SCR, name);
sc->scene= G.scene;
sv1= screen_addvert(sc, 0, 0);
sv2= screen_addvert(sc, 0, win->sizey-1);
sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
sv4= screen_addvert(sc, win->sizex-1, 0);
screen_addedge(sc, sv1, sv2);
screen_addedge(sc, sv2, sv3);
screen_addedge(sc, sv3, sv4);
screen_addedge(sc, sv4, sv1);
screen_addarea(sc, sv1, sv2, sv3, sv4, HEADERDOWN, SPACE_INFO);
return sc;
}
static void screen_copy(bScreen *to, bScreen *from)
{
ScrVert *s1, *s2;
ScrEdge *se;
ScrArea *sa, *saf;
/* free contents of 'to', is from blenkernel screen.c */
free_screen(to);
BLI_duplicatelist(&to->vertbase, &from->vertbase);
BLI_duplicatelist(&to->edgebase, &from->edgebase);
BLI_duplicatelist(&to->areabase, &from->areabase);
s2= to->vertbase.first;
for(s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
s1->newv= s2;
}
for(se= to->edgebase.first; se; se= se->next) {
se->v1= se->v1->newv;
se->v2= se->v2->newv;
sortscrvert(&(se->v1), &(se->v2));
}
saf= from->areabase.first;
for(sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
sa->v1= sa->v1->newv;
sa->v2= sa->v2->newv;
sa->v3= sa->v3->newv;
sa->v4= sa->v4->newv;
sa->spacedata.first= sa->spacedata.last= NULL;
sa->uiblocks.first= sa->uiblocks.last= NULL;
sa->panels.first= sa->panels.last= NULL;
sa->regionbase.first= sa->regionbase.last= NULL;
sa->scriptlink.totscript= 0;
area_copy_data(sa, saf, 0);
}
/* put at zero (needed?) */
for(s1= from->vertbase.first; s1; s1= s1->next)
s1->newv= NULL;
}
bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
{
bScreen *newsc;
if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
/* make new screen: */
newsc= addscreen(win, sc->id.name+2);
/* copy all data */
screen_copy(newsc, sc);
return newsc;
}
/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
/* used with split operator */
static ScrEdge *area_findsharededge(bScreen *screen, ScrArea *sa, ScrArea *sb)
{
ScrVert *sav1= sa->v1;
ScrVert *sav2= sa->v2;
ScrVert *sav3= sa->v3;
ScrVert *sav4= sa->v4;
ScrVert *sbv1= sb->v1;
ScrVert *sbv2= sb->v2;
ScrVert *sbv3= sb->v3;
ScrVert *sbv4= sb->v4;
if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
return screen_findedge(screen, sav1, sav2);
}
else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
return screen_findedge(screen, sav2, sav3);
}
else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
return screen_findedge(screen, sav3, sav4);
}
else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
return screen_findedge(screen, sav1, sav4);
}
return NULL;
}
/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
/* -1 = not valid check */
/* used with split operator */
static int area_getorientation(bScreen *screen, ScrArea *sa, ScrArea *sb)
{
ScrVert *sav1= sa->v1;
ScrVert *sav2= sa->v2;
ScrVert *sav3= sa->v3;
ScrVert *sav4= sa->v4;
ScrVert *sbv1= sb->v1;
ScrVert *sbv2= sb->v2;
ScrVert *sbv3= sb->v3;
ScrVert *sbv4= sb->v4;
if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
return 0;
}
else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
return 1;
}
else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
return 2;
}
else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
return 3;
}
return -1;
}
/* return 0: no split possible */
/* else return (integer) screencoordinate split point */
static short testsplitpoint(wmWindow *win, ScrArea *sa, char dir, float fac)
{
short x, y;
// area big enough?
if(sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX) return 0;
if(sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY) return 0;
// to be sure
if(fac<0.0) fac= 0.0;
if(fac>1.0) fac= 1.0;
if(dir=='h') {
y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
//XXX G.curscreen!
if(sa->v2->vec.y==win->sizey-1 && sa->v2->vec.y- y < HEADERY)
y= sa->v2->vec.y- HEADERY;
else if(sa->v1->vec.y==0 && y- sa->v1->vec.y < HEADERY)
y= sa->v1->vec.y+ HEADERY;
else if(y- sa->v1->vec.y < AREAMINY) y= sa->v1->vec.y+ AREAMINY;
else if(sa->v2->vec.y- y < AREAMINY) y= sa->v2->vec.y- AREAMINY;
else y-= (y % AREAGRID);
return y;
}
else {
x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
if(x- sa->v1->vec.x < AREAMINX) x= sa->v1->vec.x+ AREAMINX;
else if(sa->v4->vec.x- x < AREAMINX) x= sa->v4->vec.x- AREAMINX;
else x-= (x % AREAGRID);
return x;
}
}
static ScrArea* splitarea(wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac)
{
ScrArea *newa=NULL;
ScrVert *sv1, *sv2;
short split;
if(sa==0) return NULL;
split= testsplitpoint(win, sa, dir, fac);
if(split==0) return NULL;
//sc= G.curscreen;
//areawinset(sa->win);
if(dir=='h') {
/* new vertices */
sv1= screen_addvert(sc, sa->v1->vec.x, split);
sv2= screen_addvert(sc, sa->v4->vec.x, split);
/* new edges */
screen_addedge(sc, sa->v1, sv1);
screen_addedge(sc, sv1, sa->v2);
screen_addedge(sc, sa->v3, sv2);
screen_addedge(sc, sv2, sa->v4);
screen_addedge(sc, sv1, sv2);
/* new areas: top */
newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
area_copy_data(newa, sa, 0);
/* area below */
sa->v2= sv1;
sa->v3= sv2;
}
else {
/* new vertices */
sv1= screen_addvert(sc, split, sa->v1->vec.y);
sv2= screen_addvert(sc, split, sa->v2->vec.y);
/* new edges */
screen_addedge(sc, sa->v1, sv1);
screen_addedge(sc, sv1, sa->v4);
screen_addedge(sc, sa->v2, sv2);
screen_addedge(sc, sv2, sa->v3);
screen_addedge(sc, sv1, sv2);
/* new areas: left */
newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
area_copy_data(newa, sa, 0);
/* area right */
sa->v1= sv1;
sa->v2= sv2;
}
/* remove double vertices en edges */
removedouble_scrverts(sc);
removedouble_scredges(sc);
removenotused_scredges(sc);
return newa;
}
/* *************************************************************** */
/* test if screen vertices should be scaled */
void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
{
ScrVert *sv=NULL;
ScrArea *sa, *san;
int sizex, sizey;
float facx, facy, tempf, min[2], max[2];
/* calculate size */
min[0]= min[1]= 10000.0f;
max[0]= max[1]= 0.0f;
for(sv= sc->vertbase.first; sv; sv= sv->next) {
min[0]= MIN2(min[0], sv->vec.x);
min[1]= MIN2(min[1], sv->vec.y);
max[0]= MAX2(max[0], sv->vec.x);
max[1]= MAX2(max[1], sv->vec.y);
}
/* always make 0.0 left under */
for(sv= sc->vertbase.first; sv; sv= sv->next) {
sv->vec.x -= min[0];
sv->vec.y -= min[1];
}
sizex= max[0]-min[0];
sizey= max[1]-min[1];
if(sizex!= winsizex || sizey!= winsizey) {
facx= winsizex;
facx/= (float)sizex;
facy= winsizey;
facy/= (float)sizey;
/* make sure it fits! */
for(sv= sc->vertbase.first; sv; sv= sv->next) {
tempf= ((float)sv->vec.x)*facx;
sv->vec.x= (short)(tempf+0.5);
sv->vec.x+= AREAGRID-1;
sv->vec.x-= (sv->vec.x % AREAGRID);
CLAMP(sv->vec.x, 0, winsizex);
tempf= ((float)sv->vec.y )*facy;
sv->vec.y= (short)(tempf+0.5);
sv->vec.y+= AREAGRID-1;
sv->vec.y-= (sv->vec.y % AREAGRID);
CLAMP(sv->vec.y, 0, winsizey);
}
}
/* test for collapsed areas. This could happen in some blender version... */
for(sa= sc->areabase.first; sa; sa= san) {
san= sa->next;
if(sa->v1==sa->v2 || sa->v3==sa->v4 || sa->v2==sa->v3) {
BKE_screen_area_free(sa);
BLI_remlink(&sc->areabase, sa);
MEM_freeN(sa);
}
}
}
#define SCR_BACK 0.55
#define SCR_ROUND 12
static void drawscredge_area(ScrArea *sa)
{
short x1= sa->v1->vec.x;
short y1= sa->v1->vec.y;
short x2= sa->v3->vec.x;
short y2= sa->v3->vec.y;
cpack(0x0);
/* right border area */
sdrawline(x2, y1, x2, y2);
/* left border area */
if(x1>0) { // otherwise it draws the emboss of window over
sdrawline(x1, y1, x1, y2);
}
/* top border area */
sdrawline(x1, y2, x2, y2);
/* bottom border area */
sdrawline(x1, y1, x2, y1);
}
void ED_screen_do_listen(bScreen *screen, wmNotifier *note)
{
/* generic notes */
switch(note->type) {
case WM_NOTE_WINDOW_REDRAW:
screen->do_draw= 1;
break;
case WM_NOTE_SCREEN_CHANGED:
screen->do_draw= screen->do_refresh= 1;
break;
}
}
void ED_screen_draw(wmWindow *win)
{
ScrArea *sa;
wm_subwindow_set(win, win->screen->mainwin);
for(sa= win->screen->areabase.first; sa; sa= sa->next)
drawscredge_area(sa);
printf("draw screen\n");
win->screen->do_draw= 0;
}
/* make this screen usable */
/* for file read and first use, for scaling window, area moves */
void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
{
ScrArea *sa;
rcti winrct= {0, win->sizex, 0, win->sizey};
screen_test_scale(win->screen, win->sizex, win->sizey);
if(win->screen->mainwin==0)
win->screen->mainwin= wm_subwindow_open(win, &winrct);
else
wm_subwindow_position(win, win->screen->mainwin, &winrct);
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
/* set spacetype and region callbacks */
/* sets subwindow */
ED_area_initialize(wm, win, sa);
}
printf("set screen\n");
win->screen->do_refresh= 0;
}
/* file read, set all screens, ... */
void ED_screens_initialize(wmWindowManager *wm)
{
wmWindow *win;
for(win= wm->windows.first; win; win= win->next) {
if(win->screen==NULL)
win->screen= G.main->screen.first;
ED_screen_refresh(wm, win);
}
}
void placeholder()
{
removenotused_scrverts(NULL);
removenotused_scredges(NULL);
}
/* called in wm_event_system.c. sets state var in screen */
void ED_screen_set_subwinactive(wmWindow *win)
{
if(win->screen) {
wmEvent *event= win->eventstate;
ScrArea *sa;
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
if(event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
break;
}
if(sa) {
ARegion *ar;
for(ar= sa->regionbase.first; ar; ar= ar->next) {
if(BLI_in_rcti(&ar->winrct, event->x, event->y))
win->screen->subwinactive= ar->swinid;
}
}
else
win->screen->subwinactive= win->screen->mainwin;
}
}
/* ****************** cursor near edge operator ********************************* */
/* operator cb */
int screen_cursor_test(bContext *C, wmOperator *op, wmEvent *event)
{
if (C->screen->subwinactive==C->screen->mainwin) {
ScrEdge *actedge= screen_find_active_scredge(C->screen, event->x, event->y);
if (actedge && scredge_is_horizontal(actedge)) {
WM_set_cursor(C, CURSOR_Y_MOVE);
} else {
WM_set_cursor(C, CURSOR_X_MOVE);
}
} else {
WM_set_cursor(C, CURSOR_STD);
}
return 1;
}
/* ************** move area edge operator ********************************************** */
/* operator state vars used:
op->veci mouse coord near edge
op->delta movement of edge
callbacks:
init() find edge based on op->veci, test if the edge can be moved, select edges,
clear delta, calculate min and max movement
exec() apply op->delta on selection
invoke() handler gets called on a mouse click near edge
call init()
add handler
modal() accept modal events while doing it
call exec() with delta motion
call exit() and remove handler
exit() cleanup, send notifier
*/
/* validate selection inside screen, set variables OK */
/* return 0: init failed */
static int move_areas_init (bContext *C, wmOperator *op)
{
ScrEdge *actedge= screen_find_active_scredge(C->screen, op->veci.x, op->veci.y);
ScrArea *sa;
int bigger, smaller, dir, origval;
if(actedge==NULL) return 0;
printf("move_areas_init\n");
dir= scredge_is_horizontal(actedge)?'h':'v';
if(dir=='h') origval= actedge->v1->vec.y;
else origval= actedge->v1->vec.x;
select_connected_scredge(C->screen, actedge);
/* now all verices with 'flag==1' are the ones that can be moved. */
/* we check all areas and test for free space with MINSIZE */
bigger= smaller= 10000;
for(sa= C->screen->areabase.first; sa; sa= sa->next) {
if(dir=='h') { /* if top or down edge selected, test height */
if(sa->v1->flag && sa->v4->flag) {
int y1= sa->v2->vec.y - sa->v1->vec.y-AREAMINY;
bigger= MIN2(bigger, y1);
}
else if(sa->v2->flag && sa->v3->flag) {
int y1= sa->v2->vec.y - sa->v1->vec.y-AREAMINY;
smaller= MIN2(smaller, y1);
}
}
else { /* if left or right edge selected, test width */
if(sa->v1->flag && sa->v2->flag) {
int x1= sa->v4->vec.x - sa->v1->vec.x-AREAMINX;
bigger= MIN2(bigger, x1);
}
else if(sa->v3->flag && sa->v4->flag) {
int x1= sa->v4->vec.x - sa->v1->vec.x-AREAMINX;
smaller= MIN2(smaller, x1);
}
}
}
OP_set_int(op, "bigger", bigger);
OP_set_int(op, "smaller", smaller);
OP_set_int(op, "dir", dir);
OP_set_int(op, "origval", origval);
return 1;
}
/* moves selected screen edge amount of delta */
/* needs init call to work */
static int move_areas_exec(bContext *C, wmOperator *op)
{
ScrVert *v1;
int bigger, smaller, dir, origval;
OP_get_int(op, "bigger", &bigger);
OP_get_int(op, "smaller", &smaller);
OP_get_int(op, "dir", &dir);
OP_get_int(op, "origval", &origval);
printf("move_areas_exec\n");
op->delta= CLAMPIS(op->delta, -smaller, bigger);
for (v1= C->screen->vertbase.first; v1; v1= v1->next) {
if (v1->flag) {
/* that way a nice AREAGRID */
if((dir=='v') && v1->vec.x>0 && v1->vec.x<C->window->sizex-1) {
v1->vec.x= origval + op->delta;
if(op->delta != bigger && op->delta != -smaller) v1->vec.x-= (v1->vec.x % AREAGRID);
}
if((dir=='h') && v1->vec.y>0 && v1->vec.y<C->window->sizey-1) {
v1->vec.y= origval + op->delta;
v1->vec.y+= AREAGRID-1;
v1->vec.y-= (v1->vec.y % AREAGRID);
/* prevent too small top header */
if(v1->vec.y > C->window->sizey-HEADERY)
v1->vec.y= C->window->sizey-HEADERY;
}
}
}
return 1;
}
static int move_areas_exit(bContext *C, wmOperator *op)
{
printf("move_areas_exit\n");
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0);
/* this makes sure aligned edges will result in aligned grabbing */
removedouble_scrverts(C->screen);
removedouble_scredges(C->screen);
return 1;
}
/* interaction callback */
/* return 0 = stop evaluating for next handlers */
static int move_areas_invoke (bContext *C, wmOperator *op, wmEvent *event)
{
/* operator arguments and storage */
op->delta= 0;
op->veci.x= event->x;
op->veci.y= event->y;
if(0==move_areas_init(C, op))
return 1;
printf("move_areas_invoke\n");
/* add temp handler */
WM_event_add_modal_handler(&C->window->handlers, op);
return 0;
}
/* modal callback for while moving edges */
/* return 0 = stop evaluating for next handlers */
static int move_areas_modal (bContext *C, wmOperator *op, wmEvent *event)
{
int dir;
OP_get_int(op, "dir", &dir);
printf("move_areas_modal\n");
/* execute the events */
switch(event->type) {
case MOUSEMOVE:
if(dir=='v')
op->delta= event->x - op->veci.x;
else
op->delta= event->y - op->veci.y;
move_areas_exec(C, op);
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0);
break;
case LEFTMOUSE:
if(event->val==0) {
WM_event_remove_modal_handler(&C->window->handlers, op);
move_areas_exit(C, op);
}
break;
case ESCKEY:
op->delta= 0;
move_areas_exec(C, op);
WM_event_remove_modal_handler(&C->window->handlers, op);
move_areas_exit(C, op);
break;
}
return 1;
}
void ED_SCR_OT_move_areas(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Move area edges";
ot->idname= "ED_SCR_OT_move_areas";
ot->init= move_areas_init;
ot->invoke= move_areas_invoke;
ot->modal= move_areas_modal;
ot->exec= move_areas_exec;
ot->exit= move_areas_exit;
ot->poll= ED_operator_screen_mainwinactive;
}
/****************** split area ********************/
/* we do split on init, then we work like move_areas
if operation gets cancelled -> join
if operation gets confirmed -> yay
*/
typedef struct sAreaSplitData
{
int dir; /* direction of new edge */
int origval; /* for move areas */
int min,max; /* constraints for moving new edge */
int pos; /* with sa as center, ne is located at: 0=W, 1=N, 2=E, 3=S */
ScrEdge *nedge; /* new edge */
ScrEdge *aedge;
ScrArea *sarea; /* start area */
ScrArea *narea; /* new area */
} sAreaSplitData;
/* the moving of the new egde */
static int split_area_exec(bContext *C, wmOperator *op)
{
ScrVert *v1;
sAreaSplitData *sd= (sAreaSplitData *)op->customdata;
int newval= sd->origval + op->delta;
printf("split_area_exec %d %c, %d %d, %d", op->delta, sd->dir, -sd->min, sd->max, sd->origval);
op->delta= CLAMPIS(op->delta, -sd->min, sd->max);
printf(".");
/* that way a nice AREAGRID */
if((sd->dir=='v') && (newval > sd->min && newval < sd->max-1)) {
sd->nedge->v1->vec.x= newval;
sd->nedge->v2->vec.x= newval;
//if(op->delta != sd->max && op->delta != -sd->min) v1->vec.x-= (v1->vec.x % AREAGRID);
}
if((sd->dir=='h') && (newval > sd->min+HEADERY && newval < sd->max-HEADERY)) {
sd->nedge->v1->vec.y= sd->origval + op->delta;
sd->nedge->v1->vec.y+= AREAGRID-1;
sd->nedge->v1->vec.y-= (sd->nedge->v1->vec.y % AREAGRID);
if(sd->nedge->v1->vec.y > C->window->sizey-HEADERY)
sd->nedge->v1->vec.y= C->window->sizey-HEADERY;
sd->nedge->v2->vec.y= sd->origval + op->delta;
sd->nedge->v2->vec.y+= AREAGRID-1;
sd->nedge->v2->vec.y-= (sd->nedge->v2->vec.y % AREAGRID);
if(sd->nedge->v2->vec.y > C->window->sizey-HEADERY)
sd->nedge->v2->vec.y= C->window->sizey-HEADERY;
}
printf("\n");
return 1;
}
static int split_area_exit(bContext *C, wmOperator *op)
{
printf("split_area_exit\n");
if (op->customdata) {
MEM_freeN(op->customdata);
op->customdata = NULL;
}
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0);
/* this makes sure aligned edges will result in aligned grabbing */
removedouble_scrverts(C->screen);
removedouble_scredges(C->screen);
return 1;
}
static void split_initintern(bContext *C, wmOperator *op, sAreaSplitData *sd)
{
float fac= 0.0;
if(sd->dir=='h') {
sd->origval= op->veci.y;
fac= 1.0 - ((float)(sd->sarea->v3->vec.y - op->veci.y)) / (float)sd->sarea->winy;
sd->min= sd->aedge->v1->vec.y;
sd->max= sd->aedge->v2->vec.y;
}
else {
sd->origval= op->veci.x;
fac= 1.0 - ((float)(sd->sarea->v4->vec.x - op->veci.x)) / (float)sd->sarea->winx;
sd->min= sd->aedge->v1->vec.x;
sd->max= sd->aedge->v2->vec.x;
}
sd->narea= splitarea(C->window, C->screen, sd->sarea, sd->dir, fac);
sd->nedge= area_findsharededge(C->screen, sd->sarea, sd->narea);
printf("split_area_init\n");
/* get newly created edge and select it */
select_connected_scredge(C->screen, sd->nedge);
}
static int split_area_init (bContext *C, wmOperator *op)
{
float fac= 0.0;
sAreaSplitData *sd= NULL;
ScrEdge *actedge= screen_find_active_scredge(C->screen, op->veci.x, op->veci.y);
if(actedge==NULL) return 0;
sd= (sAreaSplitData*)MEM_callocN(sizeof (sAreaSplitData), "op_split_area");
op->customdata= sd;
/* for split dir is in which new edge comes */
sd->dir= scredge_is_horizontal(actedge) ? 'v':'h';
sd->sarea= screen_test_edge_area(C->screen, C->curarea, actedge);
sd->aedge= actedge;
split_initintern(C, op, sd);
if(sd->narea == NULL) return 0;
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0);
return 1;
}
static int split_area_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
/* operator arguments and storage */
op->delta= 0;
op->veci.x= event->x;
op->veci.y= event->y;
if(0==split_area_init(C, op))
return 1;
printf("split_area_invoke %d %d %d\n", op->delta, op->veci.x, op->veci.y);
/* add temp handler */
WM_event_add_modal_handler(&C->window->handlers, op);
return 0;
}
static void split_joincurrent(bContext *C, sAreaSplitData *sd)
{
int orientation= area_getorientation(C->window->screen, sd->sarea, sd->narea);
if(orientation>-1) {
if(orientation==0) {
sd->sarea->v1= sd->narea->v1;
sd->sarea->v2= sd->narea->v2;
screen_addedge(C->screen, sd->sarea->v2, sd->sarea->v3);
screen_addedge(C->screen, sd->sarea->v1, sd->sarea->v4);
}
else if(orientation==1) {
sd->sarea->v2= sd->narea->v2;
sd->sarea->v3= sd->narea->v3;
screen_addedge(C->screen, sd->sarea->v1, sd->sarea->v2);
screen_addedge(C->screen, sd->sarea->v3, sd->sarea->v4);
}
else if(orientation==2) {
sd->sarea->v3= sd->narea->v3;
sd->sarea->v4= sd->narea->v4;
screen_addedge(C->screen, sd->sarea->v2,sd-> sarea->v3);
screen_addedge(C->screen, sd->sarea->v1, sd->sarea->v4);
}
else if(orientation==3) {
sd->sarea->v1= sd->narea->v1;
sd->sarea->v4= sd->narea->v4;
screen_addedge(C->screen, sd->sarea->v1, sd->sarea->v2);
screen_addedge(C->screen, sd->sarea->v3, sd->sarea->v4);
}
if (C->curarea == sd->narea) {
C->curarea = NULL;
}
screen_delarea(C->screen, sd->narea);
sd->narea = NULL;
removedouble_scrverts(C->screen);
removedouble_scredges(C->screen);
}
}
static int split_area_modal(bContext *C, wmOperator *op, wmEvent *event)
{
ScrArea *sa= NULL, *sold=NULL;
int orientation= -1;
sAreaSplitData *sd= (sAreaSplitData *)op->customdata;
printf("split_area_modal\n");
/* execute the events */
switch(event->type) {
case MOUSEMOVE:
sa= screen_areahascursor(C->screen, event->x, event->y);
if(sa && sd->sarea!=sa) {
sold= sd->sarea;
printf("In other area now\n");
split_joincurrent(C, sd);
//sd->aedge= area_findsharededge(C->screen, sold, sa);
/* now find aedge with same orientation as sd->dir (inverted) */
if(sd->dir=='v') sd->aedge= screen_findedge(C->screen, sa->v1, sa->v4);
else sd->aedge= screen_findedge(C->screen, sa->v1, sa->v2);
sd->sarea= sa;
op->delta= 0;
op->veci.x= event->x;
op->veci.y= event->y;
split_initintern(C, op, sd);
}
else {
if(sd->dir=='v')
op->delta= event->x - op->veci.x;
else
op->delta= event->y - op->veci.y;
split_area_exec(C, op);
}
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0);
break;
case RIGHTMOUSE:
if(event->val==0) { /* mouse up */
WM_event_remove_modal_handler(&C->window->handlers, op);
split_area_exit(C, op);
}
break;
case LEFTMOUSE:
case ESCKEY:
op->delta= 0;
split_joincurrent(C, sd);
WM_event_remove_modal_handler(&C->window->handlers, op);
split_area_exit(C, op);
break;
}
return 1;
}
void ED_SCR_OT_split_area(wmOperatorType *ot)
{
ot->name = "Split area";
ot->idname = "ED_SCR_OT_split_area";
ot->init= split_area_init;
ot->invoke= split_area_invoke;
ot->modal= split_area_modal;
ot->exec= NULL;//split_area_exec;
ot->exit= split_area_exit;
ot->poll= ED_operator_screenactive;
//ot->poll= ED_operator_screen_mainwinactive;
}