2010-12-22 22:15:20 +00:00
										 
									 
								 
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								# -*- mode: cmake; indent-tabs-mode: t; -*-
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								# $Id$
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								# ***** BEGIN GPL LICENSE BLOCK *****
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								#
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								# This program is free software; you can redistribute it and/or
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								# modify it under the terms of the GNU General Public License
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								# as published by the Free Software Foundation; either version 2
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								# of the License, or (at your option) any later version.
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								#
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								# This program is distributed in the hope that it will be useful,
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								# but WITHOUT ANY WARRANTY; without even the implied warranty of
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								# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								# GNU General Public License for more details.
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								#
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								# You should have received a copy of the GNU General Public License
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								# along with this program; if not, write to the Free Software Foundation,
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											2010-02-12 13:34:04 +00:00
										 
									 
								 
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								# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								#
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								# The Original Code is Copyright (C) 2006, Blender Foundation
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								# All rights reserved.
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								#
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								# The Original Code is: all of this file.
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								#
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								# Contributor(s): Jacques Beaurain.
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								#
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								# ***** END GPL LICENSE BLOCK *****
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											2010-11-29 07:56:45 +00:00
										 
									 
								 
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								# there are too many inter-includes so best define here
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								if(WITH_PYTHON)
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											2011-01-25 14:43:13 +00:00
										 
									 
								 
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									blender_include_dirs("${PYTHON_INCLUDE_DIRS}")
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									add_definitions(-DWITH_PYTHON)
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								endif()
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											2010-12-08 08:43:06 +00:00
										 
									 
								 
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								add_subdirectory(BlenderRoutines)
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								add_subdirectory(Converter)
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								add_subdirectory(Expressions)
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								add_subdirectory(GameLogic)
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								add_subdirectory(Ketsji)
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								add_subdirectory(Ketsji/KXNetwork)
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								add_subdirectory(Network)
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								add_subdirectory(Network/LoopBackNetwork)
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								add_subdirectory(Physics/common)
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								add_subdirectory(Physics/Dummy)
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								add_subdirectory(Rasterizer)
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								add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
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								add_subdirectory(SceneGraph)
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											2010-10-10 07:01:56 +00:00
										 
									 
								 
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											2010-12-08 08:43:06 +00:00
										 
									 
								 
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								if(WITH_BULLET)
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									add_subdirectory(Physics/Bullet)
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								endif()
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											2009-09-29 21:42:40 +00:00
										 
									 
								 
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								if(WITH_PYTHON)
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									add_subdirectory(VideoTexture)
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								endif()
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											2010-12-08 08:43:06 +00:00
										 
									 
								 
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								if(WITH_PLAYER)
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									add_subdirectory(GamePlayer)
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								endif()
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