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blender-archive/source/blender/editors/space_info/textview.c

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/**
2010-11-11 06:03:41 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <math.h>
#include <string.h>
#include <sys/stat.h>
#include <limits.h>
#include <assert.h>
#include "BLF_api.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "ED_datafiles.h"
#include "textview.h"
static void console_font_begin(TextViewContext *sc)
{
BLF_aspect(blf_mono_font, 1.0);
BLF_size(blf_mono_font, sc->lheight-2, 72);
}
typedef struct ConsoleDrawContext {
int cwidth;
int lheight;
int console_width; /* number of characters that fit into the width of the console (fixed width) */
int winx;
int ymin, ymax;
int *xy; // [2]
int *sel; // [2]
int *pos_pick; // bottom of view == 0, top of file == combine chars, end of line is lower then start.
int *mval; // [2]
int draw;
} ConsoleDrawContext;
static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth, int lheight)
{
if(sel[0] <= str_len_draw && sel[1] >= 0) {
int sta = MAX2(sel[0], 0);
int end = MIN2(sel[1], str_len_draw);
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_halftone);
glEnable( GL_BLEND );
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4ub(255, 255, 255, 96);
glRecti(xy[0]+(cwidth*sta), xy[1]-2 + lheight, xy[0]+(cwidth*end), xy[1]-2);
glDisable(GL_POLYGON_STIPPLE);
glDisable( GL_BLEND );
}
}
/* return 0 if the last line is off the screen
* should be able to use this for any string type */
static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg)
{
#define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value)
int rct_ofs= cdc->lheight/4;
int tot_lines = (str_len/cdc->console_width)+1; /* total number of lines for wrapping */
int y_next = (str_len > cdc->console_width) ? cdc->xy[1]+cdc->lheight*tot_lines : cdc->xy[1]+cdc->lheight;
const int mono= blf_mono_font;
/* just advance the height */
if(cdc->draw==0) {
if(cdc->pos_pick && (cdc->mval[1] != INT_MAX)) {
if(cdc->xy[1] <= cdc->mval[1]) {
if((y_next >= cdc->mval[1])) {
int ofs = (int)floor(((float)cdc->mval[0] / (float)cdc->cwidth));
/* wrap */
if(str_len > cdc->console_width)
ofs += (cdc->console_width * ((int)((((float)(y_next - cdc->mval[1]) / (float)(y_next-cdc->xy[1])) * tot_lines))));
CLAMP(ofs, 0, str_len);
*cdc->pos_pick += str_len - ofs;
} else
*cdc->pos_pick += str_len + 1;
}
}
cdc->xy[1]= y_next;
return 1;
}
else if (y_next-cdc->lheight < cdc->ymin) {
/* have not reached the drawable area so don't break */
cdc->xy[1]= y_next;
/* adjust selection even if not drawing */
if(cdc->sel[0] != cdc->sel[1]) {
STEP_SEL(-(str_len + 1));
}
return 1;
}
if(str_len > cdc->console_width) { /* wrap? */
const int initial_offset= ((tot_lines-1) * cdc->console_width);
const char *line_stride= str + initial_offset; /* advance to the last line and draw it first */
int sel_orig[2];
VECCOPY2D(sel_orig, cdc->sel);
/* invert and swap for wrapping */
cdc->sel[0] = str_len - sel_orig[1];
cdc->sel[1] = str_len - sel_orig[0];
if(bg) {
glColor3ubv(bg);
glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, (cdc->xy[1]+(cdc->lheight*tot_lines))+rct_ofs);
}
glColor3ubv(fg);
/* last part needs no clipping */
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, line_stride, str_len - initial_offset);
if(cdc->sel[0] != cdc->sel[1]) {
STEP_SEL(-initial_offset);
// glColor4ub(255, 0, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight);
STEP_SEL(cdc->console_width);
glColor3ubv(fg);
}
cdc->xy[1] += cdc->lheight;
line_stride -= cdc->console_width;
for(; line_stride >= str; line_stride -= cdc->console_width) {
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, line_stride, cdc->console_width);
if(cdc->sel[0] != cdc->sel[1]) {
// glColor4ub(0, 255, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight);
STEP_SEL(cdc->console_width);
glColor3ubv(fg);
}
cdc->xy[1] += cdc->lheight;
/* check if were out of view bounds */
if(cdc->xy[1] > cdc->ymax)
return 0;
}
VECCOPY2D(cdc->sel, sel_orig);
STEP_SEL(-(str_len + 1));
}
else { /* simple, no wrap */
if(bg) {
glColor3ubv(bg);
glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, cdc->xy[1]+cdc->lheight-rct_ofs);
}
glColor3ubv(fg);
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, str, str_len);
if(cdc->sel[0] != cdc->sel[1]) {
int isel[2];
isel[0]= str_len - cdc->sel[1];
isel[1]= str_len - cdc->sel[0];
// glColor4ub(255, 255, 0, 96); // debug
console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight);
STEP_SEL(-(str_len + 1));
}
cdc->xy[1] += cdc->lheight;
if(cdc->xy[1] > cdc->ymax)
return 0;
}
return 1;
#undef STEP_SEL
}
#define CONSOLE_DRAW_MARGIN 4
#define CONSOLE_DRAW_SCROLL 16
int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick)
{
ConsoleDrawContext cdc= {0};
int x_orig=CONSOLE_DRAW_MARGIN, y_orig=CONSOLE_DRAW_MARGIN;
int xy[2], y_prev;
int sel[2]= {-1, -1}; /* defaults disabled */
unsigned char fg[3], bg[3];
const int mono= blf_mono_font;
console_font_begin(tvc);
xy[0]= x_orig; xy[1]= y_orig;
if(mval[1] != INT_MAX)
mval[1] += (tvc->ymin + CONSOLE_DRAW_MARGIN);
if(pos_pick)
*pos_pick = 0;
/* constants for the sequencer context */
cdc.cwidth= (int)BLF_fixed_width(mono);
assert(cdc.cwidth > 0);
cdc.lheight= tvc->lheight;
cdc.console_width= (tvc->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN*2) ) / cdc.cwidth;
cdc.winx= tvc->winx-(CONSOLE_DRAW_MARGIN+CONSOLE_DRAW_SCROLL);
cdc.ymin= tvc->ymin;
cdc.ymax= tvc->ymax;
cdc.xy= xy;
cdc.sel= sel;
cdc.pos_pick= pos_pick;
cdc.mval= mval;
cdc.draw= draw;
/* shouldnt be needed */
tvc->cwidth= cdc.cwidth;
tvc->iter_index= 0;
if(tvc->sel_start != tvc->sel_end) {
sel[0]= tvc->sel_start;
sel[1]= tvc->sel_end;
}
if(tvc->begin(tvc)) {
do {
const char *ext_line;
int ext_len;
int color_flag= 0;
y_prev= xy[1];
if(draw)
color_flag= tvc->line_color(tvc, fg, bg);
tvc->line_get(tvc, &ext_line, &ext_len);
if(!console_draw_string(&cdc, ext_line, ext_len, (color_flag & TVC_LINE_FG) ? fg : NULL, (color_flag & TVC_LINE_BG) ? bg : NULL)) {
/* when drawing, if we pass v2d->cur.ymax, then quit */
if(draw) {
break; /* past the y limits */
}
}
if((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) {
*mouse_pick= (void *)tvc->iter;
break;
}
tvc->iter_index++;
} while(tvc->step(tvc));
}
tvc->end(tvc);
xy[1] += tvc->lheight * 2;
return xy[1] - y_orig;
}