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blender-archive/source/blender/editors/include/ED_transform.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file ED_transform.h
* \ingroup editors
*/
#ifndef __ED_TRANSFORM_H__
#define __ED_TRANSFORM_H__
/* ******************* Registration Function ********************** */
struct wmWindowManager;
struct wmOperatorType;
struct ListBase;
struct wmEvent;
struct bContext;
struct Object;
struct uiLayout;
struct EnumPropertyItem;
struct wmOperatorType;
struct wmKeyMap;
struct wmKeyConfig;
void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid);
void transform_operatortypes(void);
/* ******************** Macros & Prototypes *********************** */
/* MODE AND NUMINPUT FLAGS */
enum {
TFM_INIT = -1,
TFM_DUMMY,
TFM_TRANSLATION,
TFM_ROTATION,
TFM_RESIZE,
TFM_TOSPHERE,
TFM_SHEAR,
TFM_WARP,
TFM_SHRINKFATTEN,
TFM_TILT,
TFM_TRACKBALL,
TFM_PUSHPULL,
TFM_CREASE,
TFM_MIRROR,
TFM_BONESIZE,
TFM_BONE_ENVELOPE,
TFM_CURVE_SHRINKFATTEN,
TFM_BONE_ROLL,
TFM_TIME_TRANSLATE,
TFM_TIME_SLIDE,
TFM_TIME_SCALE,
TFM_TIME_EXTEND,
TFM_TIME_DUPLICATE,
TFM_BAKE_TIME,
TFM_BEVEL,
TFM_BWEIGHT,
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TFM_ALIGN,
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TFM_EDGE_SLIDE,
TFM_SEQ_SLIDE
} TfmMode;
/* TRANSFORM CONTEXTS */
#define CTX_NONE 0
#define CTX_TEXTURE 1
#define CTX_EDGE 2
#define CTX_NO_PET 4
#define CTX_TWEAK 8
#define CTX_NO_MIRROR 16
#define CTX_AUTOCONFIRM 32
#define CTX_BMESH 64
#define CTX_NDOF 128
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
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#define CTX_MOVIECLIP 256
/* Standalone call to get the transformation center corresponding to the current situation
* returns 1 if successful, 0 otherwise (usually means there's no selection)
* (if 0 is returns, *vec is unmodified)
* */
int calculateTransformCenter(struct bContext *C, int centerMode, float *vec);
struct TransInfo;
struct ScrArea;
struct Base;
struct Scene;
struct Object;
int BIF_snappingSupported(struct Object *obedit);
struct TransformOrientation;
struct bContext;
struct ReportList;
void BIF_clearTransformOrientation(struct bContext *C);
void BIF_removeTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_removeTransformOrientationIndex(struct bContext *C, int index);
void BIF_createTransformOrientation(struct bContext *C, struct ReportList *reports, char *name, int use, int overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_selectTransformOrientationValue(struct bContext *C, int orientation);
void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[][3], int activeOnly);
struct EnumPropertyItem *BIF_enumTransformOrientation(struct bContext *C);
const char * BIF_menustringTransformOrientation(const struct bContext *C, const char *title); /* the returned value was allocated and needs to be freed after use */
int BIF_countTransformOrientation(const struct bContext *C);
void BIF_TransformSetUndo(const char *str);
void BIF_selectOrientation(void);
/* to be able to add operator properties to other operators */
#define P_MIRROR (1 << 0)
#define P_PROPORTIONAL (1 << 1)
#define P_AXIS (1 << 2)
#define P_SNAP (1 << 3)
#define P_GEO_SNAP (P_SNAP|(1 << 4))
#define P_ALIGN_SNAP (P_GEO_SNAP|(1 << 5))
#define P_CONSTRAINT (1 << 6)
#define P_OPTIONS (1 << 7)
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#define P_CORRECT_UV (1 << 8)
void Transform_Properties(struct wmOperatorType *ot, int flags);
/* view3d manipulators */
int BIF_do_manipulator(struct bContext *C, struct wmEvent *event, struct wmOperator *op);
void BIF_draw_manipulator(const struct bContext *C);
/* Snapping */
typedef struct DepthPeel
{
struct DepthPeel *next, *prev;
float depth;
float p[3];
float no[3];
struct Object *ob;
int flag;
} DepthPeel;
struct ListBase;
typedef enum SnapMode
{
SNAP_ALL = 0,
SNAP_NOT_SELECTED = 1,
SNAP_NOT_OBEDIT = 2
} SnapMode;
#define SNAP_MIN_DISTANCE 30
int peelObjectsTransForm(struct TransInfo *t, struct ListBase *depth_peels, const float mval[2], SnapMode mode);
int peelObjectsContext(struct bContext *C, struct ListBase *depth_peels, const float mval[2], SnapMode mode);
int snapObjectsTransform(struct TransInfo *t, const float mval[2], int *r_dist, float r_loc[3], float r_no[3], SnapMode mode);
int snapObjectsContext(struct bContext *C, const float mval[2], int *r_dist, float r_loc[3], float r_no[3], SnapMode mode);
#endif