60 lines
2.2 KiB
C
60 lines
2.2 KiB
C
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file \ingroup blenloader
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*
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* Apply edits to DNA at load time
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* to behave as if old files were written new names.
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*/
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#include "BLI_compiler_attrs.h"
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#include "BLI_utildefines.h"
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#include "DNA_genfile.h"
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#include "DNA_listBase.h"
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#include "BLO_readfile.h"
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#include "readfile.h"
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/**
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* Manipulates SDNA before calling #DNA_struct_get_compareflags,
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* allowing us to rename structs and struct members.
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*
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* \attention Changes here will cause breakages in forward compatbility,
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* Use this only in the _rare_ cases when migrating to new naming is needed.
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*/
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void blo_do_versions_dna(SDNA *sdna, const int versionfile, const int subversionfile)
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{
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#define DNA_VERSION_ATLEAST(ver, subver) \
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(versionfile > (ver) || (versionfile == (ver) && (subversionfile >= (subver))))
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if (!DNA_VERSION_ATLEAST(280, 2)) {
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/* Version files created in the 'blender2.8' branch
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* between October 2016, and November 2017 (>=280.0 and < 280.2). */
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if (versionfile >= 280) {
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DNA_sdna_patch_struct(sdna, "SceneLayer", "ViewLayer");
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DNA_sdna_patch_struct(sdna, "SceneLayerEngineData", "ViewLayerEngineData");
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DNA_sdna_patch_struct_member(sdna, "FileGlobal", "cur_render_layer", "cur_view_layer");
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DNA_sdna_patch_struct_member(sdna, "ParticleEditSettings", "scene_layer", "view_layer");
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DNA_sdna_patch_struct_member(sdna, "Scene", "active_layer", "active_view_layer");
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DNA_sdna_patch_struct_member(sdna, "Scene", "render_layers", "view_layers");
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DNA_sdna_patch_struct_member(sdna, "WorkSpace", "render_layer", "view_layer");
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}
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}
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#undef DNA_VERSION_ATLEAST
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}
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