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# ############################################################
# Importing - Same For All Render Layer Tests
from render_layer_common import *
import unittest
import os
import sys
sys.path.append(os.path.dirname(__file__))
# Testing
class UnitTesting(RenderLayerTesting):
def test_visibility(self):
"""
See if we can link objects
import bpy
scene = bpy.context.scene
cube = bpy.data.objects.new('guinea pig', bpy.data.meshes.new('mesh'))
layer = scene.render_layers.new('Visibility Test')
layer.collections.unlink(layer.collections[0])
scene.render_layers.active = layer
scene_collection_a = scene.master_collection.collections.new("Visible")
scene_collection_b = scene.master_collection.collections.new("Invisible")
scene_collection_a.objects.link(cube)
scene_collection_b.objects.link(cube)
layer_collection_a = layer.collections.link(scene_collection_a)
layer_collection_b = layer.collections.link(scene_collection_b)
layer_collection_a.hide = False
layer_collection_b.hide = True
self.assertTrue(cube.visible_get(), "Object is not visible")
# Main - Same For All Render Layer Tests
if __name__ == '__main__':
extra_arguments = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 2:] if "--" in sys.argv else [])
UnitTesting._extra_arguments = extra_arguments
unittest.main()