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blender-archive/source/blender/modifiers/intern/MOD_subsurf.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_scene.h"
#include "BKE_subdiv.h"
#include "BKE_subdiv_ccg.h"
#include "BKE_subdiv_mesh.h"
#include "BKE_subsurf.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "intern/CCGSubSurf.h"
typedef struct SubsurfRuntimeData {
/* Cached subdivision surface descriptor, with topology and settings. */
struct Subdiv *subdiv;
} SubsurfRuntimeData;
static void initData(ModifierData *md)
{
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SubsurfModifierData *smd = (SubsurfModifierData *) md;
smd->levels = 1;
smd->renderLevels = 2;
smd->uv_smooth = SUBSURF_UV_SMOOTH_PRESERVE_CORNERS;
smd->quality = 3;
smd->flags |= eSubsurfModifierFlag_UseCrease;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
#if 0
const SubsurfModifierData *smd = (const SubsurfModifierData *) md;
#endif
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SubsurfModifierData *tsmd = (SubsurfModifierData *) target;
modifier_copyData_generic(md, target, flag);
tsmd->emCache = tsmd->mCache = NULL;
}
static void freeRuntimeData(void *runtime_data_v)
{
if (runtime_data_v == NULL) {
return;
}
SubsurfRuntimeData *runtime_data = (SubsurfRuntimeData *)runtime_data_v;
if (runtime_data->subdiv != NULL) {
BKE_subdiv_free(runtime_data->subdiv);
}
MEM_freeN(runtime_data);
}
static void freeData(ModifierData *md)
{
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SubsurfModifierData *smd = (SubsurfModifierData *) md;
if (smd->mCache) {
ccgSubSurf_free(smd->mCache);
smd->mCache = NULL;
}
if (smd->emCache) {
ccgSubSurf_free(smd->emCache);
smd->emCache = NULL;
}
freeRuntimeData(smd->modifier.runtime);
}
static bool isDisabled(const Scene *scene, ModifierData *md, bool useRenderParams)
{
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SubsurfModifierData *smd = (SubsurfModifierData *) md;
int levels = (useRenderParams) ? smd->renderLevels : smd->levels;
return get_render_subsurf_level(&scene->r, levels, useRenderParams != 0) == 0;
}
static int subdiv_levels_for_modifier_get(const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
const int requested_levels = (use_render_params) ? smd->renderLevels
: smd->levels;
return get_render_subsurf_level(&scene->r,
requested_levels,
use_render_params);
}
static void subdiv_settings_init(SubdivSettings *settings,
const SubsurfModifierData *smd)
{
settings->is_simple = (smd->subdivType == SUBSURF_TYPE_SIMPLE);
settings->is_adaptive = true;
settings->level = settings->is_simple ? 1 : smd->quality;
settings->use_creases = (smd->flags & eSubsurfModifierFlag_UseCrease);
settings->vtx_boundary_interpolation = SUBDIV_VTX_BOUNDARY_EDGE_ONLY;
settings->fvar_linear_interpolation =
BKE_subdiv_fvar_interpolation_from_uv_smooth(smd->uv_smooth);
}
/* Main goal of this function is to give usable subdivision surface descriptor
* which matches settings and topology. */
static Subdiv *subdiv_descriptor_ensure(SubsurfModifierData *smd,
const SubdivSettings *subdiv_settings,
const Mesh *mesh)
{
SubsurfRuntimeData *runtime_data =
(SubsurfRuntimeData *)smd->modifier.runtime;
Subdiv *subdiv = BKE_subdiv_update_from_mesh(
runtime_data->subdiv, subdiv_settings, mesh);
runtime_data->subdiv = subdiv;
return subdiv;
}
/* Subdivide into fully qualified mesh. */
static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings,
const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
const int level = subdiv_levels_for_modifier_get(smd, ctx);
settings->resolution = (1 << level) + 1;
settings->use_optimal_display =
(smd->flags & eSubsurfModifierFlag_ControlEdges);
}
static Mesh *subdiv_as_mesh(SubsurfModifierData *smd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToMeshSettings mesh_settings;
subdiv_mesh_settings_init(&mesh_settings, smd, ctx);
if (mesh_settings.resolution < 3) {
return result;
}
result = BKE_subdiv_to_mesh(subdiv, &mesh_settings, mesh);
return result;
}
/* Subdivide into CCG. */
static void subdiv_ccg_settings_init(SubdivToCCGSettings *settings,
const SubsurfModifierData *smd,
const ModifierEvalContext *ctx)
{
const int level = subdiv_levels_for_modifier_get(smd, ctx);
settings->resolution = (1 << level) + 1;
settings->need_normal = true;
settings->need_mask = false;
}
static Mesh *subdiv_as_ccg(SubsurfModifierData *smd,
const ModifierEvalContext *ctx,
Mesh *mesh,
Subdiv *subdiv)
{
Mesh *result = mesh;
SubdivToCCGSettings ccg_settings;
subdiv_ccg_settings_init(&ccg_settings, smd, ctx);
if (ccg_settings.resolution < 3) {
return result;
}
result = BKE_subdiv_to_ccg_mesh(subdiv, &ccg_settings, mesh);
return result;
}
static SubsurfRuntimeData *subsurf_ensure_runtime(SubsurfModifierData *smd)
{
SubsurfRuntimeData *runtime_data =
(SubsurfRuntimeData *)smd->modifier.runtime;
if (runtime_data == NULL) {
runtime_data = MEM_callocN(sizeof(*runtime_data), "subsurf runtime");
smd->modifier.runtime = runtime_data;
}
return runtime_data;
}
/* Modifier itself. */
static Mesh *applyModifier(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result = mesh;
SubsurfModifierData *smd = (SubsurfModifierData *) md;
SubdivSettings subdiv_settings;
subdiv_settings_init(&subdiv_settings, smd);
if (subdiv_settings.level == 0) {
return result;
}
BKE_subdiv_settings_validate_for_mesh(&subdiv_settings, mesh);
SubsurfRuntimeData *runtime_data = subsurf_ensure_runtime(smd);
Subdiv *subdiv = subdiv_descriptor_ensure(smd, &subdiv_settings, mesh);
if (subdiv == NULL) {
/* Happens on bad topology, but also on empty input mesh. */
return result;
}
/* TODO(sergey): Decide whether we ever want to use CCG for subsurf,
* maybe when it is a last modifier in the stack? */
if (true) {
result = subdiv_as_mesh(smd, ctx, mesh, subdiv);
}
else {
result = subdiv_as_ccg(smd, ctx, mesh, subdiv);
}
// BKE_subdiv_stats_print(&subdiv->stats);
if (subdiv != runtime_data->subdiv) {
BKE_subdiv_free(subdiv);
}
return result;
}
ModifierTypeInfo modifierType_Subsurf = {
/* name */ "Subdivision",
/* structName */ "SubsurfModifierData",
/* structSize */ sizeof(SubsurfModifierData),
/* type */ eModifierTypeType_Constructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_AcceptsCVs,
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ NULL,
/* freeData */ freeData,
/* isDisabled */ isDisabled,
Depsgraph: New dependency graph integration commit This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
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/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ freeRuntimeData,
};