2018-04-02 15:02:08 +02:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2018-06-01 18:19:39 +02:00
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* of the License, or (at your option) any later version.
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2018-04-02 15:02:08 +02:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup editors
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2018-04-02 15:02:08 +02:00
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*/
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#ifndef __ED_UNDO_H__
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#define __ED_UNDO_H__
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UI: New Global Top-Bar (WIP)
== Main Features/Changes for Users
* Add horizontal bar at top of all non-temp windows, consisting out of two horizontal sub-bars.
* Upper sub-bar contains global menus (File, Render, etc.), tabs for workspaces and scene selector.
* Lower sub-bar contains object mode selector, screen-layout and render-layer selector. Later operator and/or tool settings will be placed here.
* Individual sections of the topbar are individually scrollable.
* Workspace tabs can be double- or ctrl-clicked for renaming and contain 'x' icon for deleting.
* Top-bar should scale nicely with DPI.
* The lower half of the top-bar can be hided by dragging the lower top-bar edge up. Better hiding options are planned (e.g. hide in fullscreen modes).
* Info editors at the top of the window and using the full window width with be replaced by the top-bar.
* In fullscreen modes, no more info editor is added on top, the top-bar replaces it.
== Technical Features/Changes
* Adds initial support for global areas
A global area is part of the window, not part of the regular screen-layout.
I've added a macro iterator to iterate over both, global and screen-layout level areas. When iterating over areas, from now on developers should always consider if they have to include global areas.
* Adds a TOPBAR editor type
The editor type is hidden in the UI editor type menu.
* Adds a variation of the ID template to display IDs as tab buttons (template_ID_tabs in BPY)
* Does various changes to RNA button creation code to improve their appearance in the horizontal top-bar.
* Adds support for dynamically sized regions. That is, regions that scale automatically to the layout bounds.
The code for this is currently a big hack (it's based on drawing the UI multiple times). This should definitely be improved.
* Adds a template for displaying operator properties optimized for the top-bar. This will probably change a lot still and is in fact disabled in code.
Since the final top-bar design depends a lot on other 2.8 designs (mainly tool-system and workspaces), we decided to not show the operator or tool settings in the top-bar for now. That means most of the lower sub-bar is empty for the time being.
NOTE: Top-bar or global area data is not written to files or SDNA. They are simply added to the window when opening Blender or reading a file. This allows us doing changes to the top-bar without having to care for compatibility.
== ToDo's
It's a bit hard to predict all the ToDo's here are the known main ones:
* Add options for the new active-tool system and for operator redo to the topbar.
* Automatically hide the top-bar in fullscreen modes.
* General visual polish.
* Top-bar drag & drop support (WIP in temp-tab_drag_drop).
* Improve dynamic regions (should also fix some layout glitches).
* Make internal terminology consistent.
* Enable topbar file writing once design is more advanced.
* Address TODO's and XXX's in code :)
Thanks @brecht for the review! And @sergey for the complaining ;)
Differential Revision: D2758
2018-04-20 17:14:03 +02:00
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#include "BLI_compiler_attrs.h"
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2018-04-16 16:27:55 +02:00
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struct CLG_LogRef;
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2019-02-07 20:27:11 +11:00
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struct Object;
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2019-01-28 21:08:24 +11:00
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struct UndoStack;
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2019-02-07 20:27:11 +11:00
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struct ViewLayer;
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2019-01-28 21:08:24 +11:00
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struct bContext;
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2018-04-02 15:02:08 +02:00
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struct wmOperator;
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struct wmOperatorType;
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/* undo.c */
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2019-04-17 06:17:24 +02:00
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void ED_undo_push(struct bContext *C, const char *str);
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void ED_undo_push_op(struct bContext *C, struct wmOperator *op);
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void ED_undo_grouped_push(struct bContext *C, const char *str);
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void ED_undo_grouped_push_op(struct bContext *C, struct wmOperator *op);
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void ED_undo_pop_op(struct bContext *C, struct wmOperator *op);
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void ED_undo_pop(struct bContext *C);
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void ED_undo_redo(struct bContext *C);
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void ED_OT_undo(struct wmOperatorType *ot);
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void ED_OT_undo_push(struct wmOperatorType *ot);
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void ED_OT_redo(struct wmOperatorType *ot);
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void ED_OT_undo_redo(struct wmOperatorType *ot);
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void ED_OT_undo_history(struct wmOperatorType *ot);
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2018-04-02 15:02:08 +02:00
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2019-04-17 06:17:24 +02:00
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int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
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2018-04-02 15:02:08 +02:00
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/* convenience since UI callbacks use this mostly*/
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2019-04-17 06:17:24 +02:00
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void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
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void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
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2018-04-02 15:02:08 +02:00
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2019-04-17 06:17:24 +02:00
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bool ED_undo_is_valid(const struct bContext *C, const char *undoname);
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2018-04-02 15:02:08 +02:00
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2019-04-17 06:17:24 +02:00
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bool ED_undo_is_memfile_compatible(const struct bContext *C);
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2019-01-19 00:48:00 +11:00
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2019-04-17 06:17:24 +02:00
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void ED_undo_object_editmode_restore_helper(struct bContext *C,
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struct Object **object_array,
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uint object_array_len,
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uint object_array_stride);
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2019-02-07 20:27:11 +11:00
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2018-04-03 08:35:42 +02:00
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struct UndoStack *ED_undo_stack_get(void);
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2018-04-16 16:27:55 +02:00
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/* helpers */
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2019-04-17 06:17:24 +02:00
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void ED_undo_object_set_active_or_warn(struct ViewLayer *view_layer,
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struct Object *ob,
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const char *info,
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struct CLG_LogRef *log);
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2018-04-16 16:27:55 +02:00
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2018-04-02 15:02:08 +02:00
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/* undo_system_types.c */
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void ED_undosys_type_init(void);
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void ED_undosys_type_free(void);
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/* memfile_undo.c */
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struct MemFile *ED_undosys_stack_memfile_get_active(struct UndoStack *ustack);
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#endif /* __ED_UNDO_H__ */
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