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								/**
  
						 
					
						
							
								
									
										
										
										
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								 *  $ Id $ 
							 
						 
					
						
							
								
									
										
										
										
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								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  * * * * *  BEGIN  GPL  LICENSE  BLOCK  * * * * * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  This  program  is  free  software ;  you  can  redistribute  it  and / or 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  modify  it  under  the  terms  of  the  GNU  General  Public  License 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  as  published  by  the  Free  Software  Foundation ;  either  version  2 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  of  the  License ,  or  ( at  your  option )  any  later  version . 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  This  program  is  distributed  in  the  hope  that  it  will  be  useful , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  but  WITHOUT  ANY  WARRANTY ;  without  even  the  implied  warranty  of 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  MERCHANTABILITY  or  FITNESS  FOR  A  PARTICULAR  PURPOSE .   See  the 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  GNU  General  Public  License  for  more  details . 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  You  should  have  received  a  copy  of  the  GNU  General  Public  License 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  along  with  this  program ;  if  not ,  write  to  the  Free  Software  Foundation , 
							 
						 
					
						
							
								
									
										
										
										
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								 *  Inc . ,  51  Franklin  Street ,  Fifth  Floor ,  Boston ,  MA  02110 - 1301 ,  USA . 
							 
						 
					
						
							
								
									
										
										
										
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								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  Contributor ( s ) :  Campbell  Barton 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  * * * * *  END  GPL  LICENSE  BLOCK  * * * * * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "bpy_app.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "BLI_path_util.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "BKE_utildefines.h" 
  
						 
					
						
							
								
									
										
										
										
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								# include  "BKE_blender.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "BKE_global.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# include  "structseq.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  "../generic/py_capi_utils.h" 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# ifdef BUILD_DATE 
  
						 
					
						
							
								
									
										
										
										
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								extern  char  build_date [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_time [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_rev [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_platform [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_type [ ] ;  
						 
					
						
							
								
									
										
										
										
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								extern  char  build_cflags [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_cxxflags [ ] ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								extern  char  build_linkflags [ ] ;  
						 
					
						
							
								
									
										
										
										
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								extern  char  build_system [ ] ;  
						 
					
						
							
								
									
										
										
										
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								# endif 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								static  PyTypeObject  BlenderAppType ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								static  PyStructSequence_Field  app_info_fields [ ]  =  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " version " ,  " The Blender version as a tuple of 3 numbers. eg. (2, 50, 11) " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ " version_string " ,  " The Blender version formatted as a string " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " binary_path " ,  " The location of blenders executable, useful for utilities that spawn new instances " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ " background " ,  " Boolean, True when blender is running without a user interface (started with -b) " } , 
							 
						 
					
						
							
								
									
										
										
										
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									/* buildinfo */ 
							 
						 
					
						
							
								
									
										
										
										
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									{ " build_date " ,  " The date this blender instance was built " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " build_time " ,  " The time this blender instance was built " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " build_revision " ,  " The subversion revision this blender instance was built with " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " build_platform " ,  " The platform this blender instance was built for " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ " build_type " ,  " The type of build (Release, Debug) " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ " build_cflags " ,  " " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " build_cxxflags " ,  " " } , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									{ " build_linkflags " ,  " " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ " build_system " ,  " " } , 
							 
						 
					
						
							
								
									
										
										
										
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									{ 0 } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								static  PyStructSequence_Desc  app_info_desc  =  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									" bpy.app " ,      /* name */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									" This module contains application values that remain unchanged during runtime. " ,     /* doc */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									app_info_fields ,     /* fields */ 
							 
						 
					
						
							
								
									
										
										
										
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									( sizeof ( app_info_fields ) / sizeof ( PyStructSequence_Field ) )  -  1 
							 
						 
					
						
							
								
									
										
										
										
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								} ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								static  PyObject  * make_app_info ( void )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									extern  char  bprogname [ ] ;  /* argv[0] from creator.c */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyObject  * app_info ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									int  pos  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									app_info  =  PyStructSequence_New ( & BlenderAppType ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( app_info  = =  NULL )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# define SetIntItem(flag) \ 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyStructSequence_SET_ITEM ( app_info ,  pos + + ,  PyLong_FromLong ( flag ) ) 
							 
						 
					
						
							
								
									
										
										
										
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								# define SetStrItem(str) \ 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyStructSequence_SET_ITEM ( app_info ,  pos + + ,  PyUnicode_FromString ( str ) ) 
							 
						 
					
						
							
								
									
										
										
										
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								# define SetObjItem(obj) \ 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyStructSequence_SET_ITEM ( app_info ,  pos + + ,  obj ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetObjItem ( Py_BuildValue ( " (iii) " ,  BLENDER_VERSION / 100 ,  BLENDER_VERSION % 100 ,  BLENDER_SUBVERSION ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetObjItem ( PyUnicode_FromFormat ( " %d.%02d (sub %d) " ,  BLENDER_VERSION / 100 ,  BLENDER_VERSION % 100 ,  BLENDER_SUBVERSION ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( bprogname ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetObjItem ( PyBool_FromLong ( G . background ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									/* build info */ 
							 
						 
					
						
							
								
									
										
										
										
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								# ifdef BUILD_DATE 
  
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( build_date ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_time ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_rev ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_platform ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_type ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( build_cflags ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_cxxflags ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( build_linkflags ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( build_system ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								# else 
  
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									SetStrItem ( " Unknown " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								# endif 
  
						 
					
						
							
								
									
										
										
										
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								# undef SetIntItem 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# undef SetStrItem 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								# undef SetObjItem 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if  ( PyErr_Occurred ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Py_CLEAR ( app_info ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  app_info ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								/* a few getsets because it makes sense for them to be in bpy.app even though
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								 *  they  are  not  static  */ 
							 
						 
					
						
							
								
									
										
										
										
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								static  PyObject  * bpy_app_debug_get ( PyObject  * UNUSED ( self ) ,  void  * UNUSED ( closure ) )  
						 
					
						
							
								
									
										
										
										
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								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  PyBool_FromLong ( G . f  &  G_DEBUG ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								static  int  bpy_app_debug_set ( PyObject  * UNUSED ( self ) ,  PyObject  * value ,  void  * UNUSED ( closure ) )  
						 
					
						
							
								
									
										
										
										
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								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									int  param =  PyObject_IsTrue ( value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if ( param  <  0 )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										PyErr_SetString ( PyExc_TypeError ,  " bpy.app.debug can only be True/False " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										return  - 1 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									if ( param ) 	G . f  | =   G_DEBUG ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									else 		G . f  & =  ~ G_DEBUG ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									return  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								static  PyObject  * bpy_app_tempdir_get ( PyObject  * UNUSED ( self ) ,  void  * UNUSED ( closure ) )  
						 
					
						
							
								
									
										
										
										
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								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									extern  char  btempdir [ ] ; 
							 
						 
					
						
							
								
									
										
										
										
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									return  PyC_UnicodeFromByte ( btempdir ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								PyGetSetDef  bpy_app_debug_getset =  { " debug " ,  bpy_app_debug_get ,  bpy_app_debug_set ,  " Boolean, set when blender is running in debug mode (started with -d) " ,  NULL } ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								PyGetSetDef  bpy_app_tempdir_getset =  { " tempdir " ,  bpy_app_tempdir_get ,  NULL ,  " String, the temp directory used by blender (read-only) " ,  NULL } ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								static  void  py_struct_seq_getset_init ( void )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									/* tricky dynamic members, not to py-spec! */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyDict_SetItemString ( BlenderAppType . tp_dict ,  bpy_app_debug_getset . name ,  PyDescr_NewGetSet ( & BlenderAppType ,  & bpy_app_debug_getset ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyDict_SetItemString ( BlenderAppType . tp_dict ,  bpy_app_tempdir_getset . name ,  PyDescr_NewGetSet ( & BlenderAppType ,  & bpy_app_tempdir_getset ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								/* end dynamic bpy.app */  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								PyObject  * BPY_app_struct ( void )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									PyObject  * ret ; 
							 
						 
					
						
							
								
									
										
										
										
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									PyStructSequence_InitType ( & BlenderAppType ,  & app_info_desc ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									ret =  make_app_info ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									/* prevent user from creating new instances */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									BlenderAppType . tp_init  =  NULL ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									BlenderAppType . tp_new  =  NULL ; 
							 
						 
					
						
							
								
									
										
										
										
											2010-10-12 23:47:43 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									/* kindof a hack ontop of PyStructSequence */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									py_struct_seq_getset_init ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
											2010-01-31 23:49:04 +00:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
									return  ret ; 
							 
						 
					
						
							
								
									
										
										
										
											2010-01-31 23:41:46 +00:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								}  
						 
					
						
							
								
									
										
										
										
											2010-10-12 23:47:43 +00:00