2002-10-12 11:37:38 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BDR_EDITOBJECT_H
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#define BDR_EDITOBJECT_H
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struct Object;
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struct Tex;
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struct Material;
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struct Base;
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2005-08-14 07:02:51 +00:00
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struct HookModifierData;
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2006-09-08 21:12:59 +00:00
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struct Scene;
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2002-10-12 11:37:38 +00:00
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void add_object_draw(int type);
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2004-09-19 19:27:57 +00:00
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void add_objectLamp(short type);
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2006-09-08 18:31:09 +00:00
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void free_and_unlink_base_from_scene(struct Scene *scene, struct Base *base);
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2002-10-12 11:37:38 +00:00
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void free_and_unlink_base(struct Base *base);
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void delete_obj(int ok);
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void make_track(void);
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void apply_obmat(struct Object *ob);
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void clear_parent(void);
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void clear_track(void);
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void clear_object(char mode);
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void reset_slowparents(void);
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void set_slowparent(void);
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void make_vertex_parent(void);
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int test_parent_loop(struct Object *par, struct Object *ob);
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void make_parent(void);
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void exit_editmode(int freedata);
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void check_editmode(int type);
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2005-05-04 12:53:35 +00:00
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void enter_editmode(void);
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Another step in the undo evolution.
- Made unified API for undo calls, to be found in space.c
BIF_undo_push(char *str)
BIF_undo(void)
BIF_redo(void)
These calls will do all undo levels, including editmode and vpaint.
The transition is work in progress, because mesh undo needs recode.
- New global hotkey CTR+Z for undo
Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to recalc
the lighting in shaded mode, which already became much more interactive,
like during/after any transform().
Recalc hotkey now is SHIFT+ALT+Z
CTRL+<any modifier>+Z is redo.
- For OSX users; the Apple-key ("Command") now maps to CTRL as well. This
disables the one-mouse-button hack for rightmouse btw, will be fixed in
next commit. At least we can use Apple-Z :)
- Old Ukey for undo is still there, as a training period... my preference is
to restore Ukey to "reload original data" as in past, and only use new
CTRL+Z for undo.
- Added undo_push() for all of editobject.c and editview.c. Meaning we can
start using/testing global undo in the 3d window. Please dont comment on
missing parts for now, first I want someone to volunteer to tackle all of
that.
- Since the global undo has a full 'file' in memory, it can save extremely
fast on exit to <temp dir>/quit.blend. That's default now when global undo
is enabled. It prints "Saved session recovery to ..." in console then.
- In file menu, a new option is added "Recover Last Session". Note that this
reads the undo-save, which is without UI.
- With such nice new features we then can also kill the disputed
Cancel/Confirm menu on Q-KEY.
- Added fix which initializes seam/normal theme color on saved themes.
They showed black now.... (Note: that's in usiblender.c!)
2004-09-18 12:12:45 +00:00
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void docentre(int centremode);
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2002-10-12 11:37:38 +00:00
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void docentre_new(void);
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void docentre_cursor(void);
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void movetolayer(void);
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void special_editmenu(void);
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void convertmenu(void);
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2004-01-12 13:30:00 +00:00
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void copy_attr_menu(void);
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void copy_attr(short event);
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2002-10-12 11:37:38 +00:00
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void link_to_scene(unsigned short nr);
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2004-01-12 13:30:00 +00:00
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void make_links_menu(void);
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void make_links(short event);
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2002-10-12 11:37:38 +00:00
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void make_duplilist_real(void);
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void apply_object(void);
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2005-05-04 12:53:35 +00:00
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/* old transform */
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2002-10-12 11:37:38 +00:00
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void apply_keyb_grid(float *val, float fac1, float fac2, float fac3, int invert);
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void headerprint(char *str);
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2005-05-04 12:53:35 +00:00
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/* used for old game engine collision optimize */
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2002-10-12 11:37:38 +00:00
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int cylinder_intersect_test(void);
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int sphere_intersect_test(void);
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2005-05-04 12:53:35 +00:00
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2005-04-30 21:19:19 +00:00
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void std_rmouse_transform(void (*xf_func)(int, int));
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2002-10-12 11:37:38 +00:00
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void rightmouse_transform(void);
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void single_object_users(int flag);
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void new_id_matar(struct Material **matar, int totcol);
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void single_obdata_users(int flag);
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void single_mat_users(int flag);
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void do_single_tex_user(struct Tex **from);
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void single_tex_users_expand(void);
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void single_mat_users_expand(void);
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void single_user(void);
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2006-06-01 09:03:43 +00:00
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void make_local_menu(void);
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void make_local(int mode);
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2006-01-02 23:26:54 +00:00
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void adduplicate(int mode, int dupflag); /* when the dupflag is 0 no data is duplicated */
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2004-01-12 13:30:00 +00:00
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void selectlinks_menu(void);
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void selectlinks(int nr);
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2002-10-12 11:37:38 +00:00
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void image_aspect(void);
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void set_ob_ipoflags(void);
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void select_select_keys(void);
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int vergbaseco(const void *a1, const void *a2);
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void auto_timeoffs(void);
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void texspace_edit(void);
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2003-05-07 19:27:29 +00:00
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void flip_subdivison(struct Object *ob, int);
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2003-10-27 23:55:38 +00:00
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void mirrormenu(void);
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2005-05-04 12:53:35 +00:00
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2004-09-14 19:03:11 +00:00
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void add_hook(void);
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2005-08-14 07:02:51 +00:00
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void hook_select(struct HookModifierData *hmd);
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2005-09-24 20:17:48 +00:00
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int hook_getIndexArray(int *tot, int **indexar, char *name, float *cent_r);
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2002-10-12 11:37:38 +00:00
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#endif /* BDR_EDITOBJECT_H */
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