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								/* 
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								 * $Id$
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								 *
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								 * ***** BEGIN GPL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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								 *
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								 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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								 * All rights reserved.
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								 *
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								 * This is a new part of Blender.
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								 *
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								 * Contributor(s): Michel Selten
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								 *
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								 * ***** END GPL LICENSE BLOCK *****
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								*/
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								#ifndef EXPP_SEQUENCE_H
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								#define EXPP_SEQUENCE_H
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								#include <Python.h>
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								#include "DNA_sequence_types.h"
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								/* The Sequence PyTypeObject defined in Sequence.c */
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								extern PyTypeObject Sequence_Type;
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								extern PyTypeObject SceneSeq_Type;
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								#define BPy_Sequence_Check(v)       ((v)->ob_type == &Sequence_Type)
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								#define BPy_SceneSeq_Check(v)       ((v)->ob_type == &SceneSeq_Type)
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								/*****************************************************************************/
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								/* Python BPy_Sequence structure definition.                                  */
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								/*****************************************************************************/
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								typedef struct {
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									PyObject_HEAD /* required python macro   */
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									/*one of the folowing must be NULL*/
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									struct Sequence *seq;/* if not NULL, this sequence is a Metaseq */
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									/* used for looping over the scene or the strips strips */
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									struct Sequence *iter;/* if not NULL, this sequence is a Metaseq */
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									struct Scene *scene;
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								} BPy_Sequence;
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								/*****************************************************************************/
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								/* Python BPy_Sequence structure definition.                                  */
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								/*****************************************************************************/
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								typedef struct {
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									PyObject_HEAD /* required python macro   */
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									/*one of the folowing must be NULL*/
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									struct Scene *scene; /* if not NULL, this sequence is the root sequence for the scene*/
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									/* used for looping over the scene or the strips strips */
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									struct Sequence *iter;/* if not NULL, this sequence is a Metaseq */
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								} BPy_SceneSeq;
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								PyObject *Sequence_Init( void );
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								PyObject *Sequence_CreatePyObject( struct Sequence * seq, struct Sequence * iter, struct Scene * scn);
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								PyObject *SceneSeq_CreatePyObject( struct Scene * scn, struct Sequence * iter);
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								struct Sequence *Sequence_FromPyObject( PyObject * py_obj );
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								#endif				/* EXPP_SEQUENCE_H */
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