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blender-archive/source/blender/editors/sound/SConscript

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#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
incs += ' ../../makesrna ../../blenloader'
incs += ' #/intern/audaspace/intern'
defs = []
env.BlenderLib ( 'bf_editors_sound', sources, Split(incs), defs, libtype=['core'], priority=[35] )