Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
# ############################################################
# Importing - Same For All Render Layer Tests
import unittest
import os
import sys
from view_layer_common import *
# Testing
class UnitTesting(ViewLayerTesting):
def test_scene_collection_delete(self):
"""
See if a scene collection can be properly deleted even
when linked
import bpy
# delete all initial objects
while bpy.data.objects:
bpy.data.objects.remove(bpy.data.objects[0])
# delete all initial collections
scene = bpy.context.scene
master_collection = scene.master_collection
while master_collection.collections:
master_collection.collections.remove(master_collection.collections[0])
collection_parent = master_collection.collections.new('parent')
collection_nested = collection_parent.collections.new('child linked')
bpy.context.view_layer.collections.link(collection_nested)
master_collection.collections.remove(collection_parent)
# Update depsgraph.
bpy.context.view_layer.update()
# Main - Same For All Render Layer Tests
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()