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blender-archive/source/blender/blenkernel/intern/curve_deform.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*
* Deform coordinates by a curve object (used by modifier).
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_curve_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_anim_path.h"
#include "BKE_curve.h"
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
/* -------------------------------------------------------------------- */
/** \name Curve Deform Internal Utilities
* \{ */
/**
* Calculations is in local space of deformed object
* so we store matrices to transform points to/from local-space.
*/
typedef struct {
float dmin[3], dmax[3];
float curvespace[4][4], objectspace[4][4], objectspace3[3][3];
int no_rot_axis;
} CurveDeform;
static void init_curve_deform(const Object *ob_curve, const Object *ob_target, CurveDeform *cd)
{
float imat[4][4];
invert_m4_m4(imat, ob_target->obmat);
mul_m4_m4m4(cd->objectspace, imat, ob_curve->obmat);
invert_m4_m4(cd->curvespace, cd->objectspace);
copy_m3_m4(cd->objectspace3, cd->objectspace);
cd->no_rot_axis = 0;
}
/**
* This makes sure we can extend for non-cyclic.
*
* \return Success.
*/
static bool where_on_path_deform(const Object *ob_curve,
float ctime,
float r_vec[4],
float r_dir[3],
float r_quat[4],
float *r_radius)
{
BevList *bl;
float ctime1;
int cycl = 0;
/* test for cyclic */
bl = ob_curve->runtime.curve_cache->bev.first;
if (!bl->nr) {
return false;
}
if (bl->poly > -1) {
cycl = 1;
}
if (cycl == 0) {
ctime1 = CLAMPIS(ctime, 0.0f, 1.0f);
}
else {
ctime1 = ctime;
}
/* vec needs 4 items */
if (where_on_path(ob_curve, ctime1, r_vec, r_dir, r_quat, r_radius, NULL)) {
if (cycl == 0) {
Path *path = ob_curve->runtime.curve_cache->path;
float dvec[3];
if (ctime < 0.0f) {
sub_v3_v3v3(dvec, path->data[1].vec, path->data[0].vec);
mul_v3_fl(dvec, ctime * (float)path->len);
add_v3_v3(r_vec, dvec);
if (r_quat) {
copy_qt_qt(r_quat, path->data[0].quat);
}
if (r_radius) {
*r_radius = path->data[0].radius;
}
}
else if (ctime > 1.0f) {
sub_v3_v3v3(dvec, path->data[path->len - 1].vec, path->data[path->len - 2].vec);
mul_v3_fl(dvec, (ctime - 1.0f) * (float)path->len);
add_v3_v3(r_vec, dvec);
if (r_quat) {
copy_qt_qt(r_quat, path->data[path->len - 1].quat);
}
if (r_radius) {
*r_radius = path->data[path->len - 1].radius;
}
/* weight - not used but could be added */
}
}
return true;
}
return false;
}
/**
* For each point, rotate & translate to curve use path, since it has constant distances.
*
* \param co: local coord, result local too.
* \param r_quat: returns quaternion for rotation,
* using #CurveDeform.no_rot_axis axis is using another define.
*/
static bool calc_curve_deform(
const Object *ob_curve, float co[3], const short axis, const CurveDeform *cd, float r_quat[4])
{
Curve *cu = ob_curve->data;
float fac, loc[4], dir[3], new_quat[4], radius;
short index;
const bool is_neg_axis = (axis > 2);
if (ob_curve->runtime.curve_cache == NULL) {
/* Happens with a cyclic dependencies. */
return false;
}
if (ob_curve->runtime.curve_cache->path == NULL) {
return false; /* happens on append, cyclic dependencies and empty curves */
}
/* options */
if (is_neg_axis) {
index = axis - 3;
if (cu->flag & CU_STRETCH) {
const float divisor = cd->dmax[index] - cd->dmin[index];
if (LIKELY(divisor > FLT_EPSILON)) {
fac = -(co[index] - cd->dmax[index]) / divisor;
}
else {
fac = 0.0f;
}
}
else {
if (LIKELY(ob_curve->runtime.curve_cache->path->totdist > FLT_EPSILON)) {
fac = -(co[index] - cd->dmax[index]) / (ob_curve->runtime.curve_cache->path->totdist);
}
else {
fac = 0.0f;
}
}
}
else {
index = axis;
if (cu->flag & CU_STRETCH) {
const float divisor = cd->dmax[index] - cd->dmin[index];
if (LIKELY(divisor > FLT_EPSILON)) {
fac = (co[index] - cd->dmin[index]) / divisor;
}
else {
fac = 0.0f;
}
}
else {
if (LIKELY(ob_curve->runtime.curve_cache->path->totdist > FLT_EPSILON)) {
fac = +(co[index] - cd->dmin[index]) / (ob_curve->runtime.curve_cache->path->totdist);
}
else {
fac = 0.0f;
}
}
}
if (where_on_path_deform(ob_curve, fac, loc, dir, new_quat, &radius)) { /* returns OK */
float quat[4], cent[3];
if (cd->no_rot_axis) { /* set by caller */
/* This is not exactly the same as 2.4x, since the axis is having rotation removed rather
* than changing the axis before calculating the tilt but serves much the same purpose. */
float dir_flat[3] = {0, 0, 0}, q[4];
copy_v3_v3(dir_flat, dir);
dir_flat[cd->no_rot_axis - 1] = 0.0f;
normalize_v3(dir);
normalize_v3(dir_flat);
rotation_between_vecs_to_quat(q, dir, dir_flat); /* Could this be done faster? */
mul_qt_qtqt(new_quat, q, new_quat);
}
/* Logic for 'cent' orientation *
*
* The way 'co' is copied to 'cent' may seem to have no meaning, but it does.
*
* Use a curve modifier to stretch a cube out, color each side RGB,
* positive side light, negative dark.
* view with X up (default), from the angle that you can see 3 faces RGB colors (light),
* anti-clockwise
* Notice X,Y,Z Up all have light colors and each ordered CCW.
*
* Now for Neg Up XYZ, the colors are all dark, and ordered clockwise - Campbell
*
* note: moved functions into quat_apply_track/vec_apply_track
* */
copy_qt_qt(quat, new_quat);
copy_v3_v3(cent, co);
/* zero the axis which is not used,
* the big block of text above now applies to these 3 lines */
quat_apply_track(quat,
axis,
(ELEM(axis, 0, 2)) ? 1 :
0); /* up flag is a dummy, set so no rotation is done */
vec_apply_track(cent, axis);
cent[index] = 0.0f;
/* scale if enabled */
if (cu->flag & CU_PATH_RADIUS) {
mul_v3_fl(cent, radius);
}
/* local rotation */
normalize_qt(quat);
mul_qt_v3(quat, cent);
/* translation */
add_v3_v3v3(co, cent, loc);
if (r_quat) {
copy_qt_qt(r_quat, quat);
}
return true;
}
return false;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Curve Deform #BKE_curve_deform_coords API
*
* #BKE_curve_deform and related functions.
* \{ */
static void curve_deform_coords_impl(const Object *ob_curve,
const Object *ob_target,
float (*vert_coords)[3],
const int vert_coords_len,
const MDeformVert *dvert,
const int defgrp_index,
const short flag,
const short defaxis,
BMEditMesh *em_target)
{
Curve *cu;
int a;
CurveDeform cd;
const bool is_neg_axis = (defaxis > 2);
const bool invert_vgroup = (flag & MOD_CURVE_INVERT_VGROUP) != 0;
bool use_dverts = false;
int cd_dvert_offset;
if (ob_curve->type != OB_CURVE) {
return;
}
cu = ob_curve->data;
init_curve_deform(ob_curve, ob_target, &cd);
if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
/* Dummy bounds. */
if (is_neg_axis == false) {
cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = 0.0f;
cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 1.0f;
}
else {
/* Negative, these bounds give a good rest position. */
cd.dmin[0] = cd.dmin[1] = cd.dmin[2] = -1.0f;
cd.dmax[0] = cd.dmax[1] = cd.dmax[2] = 0.0f;
}
}
else {
/* Set mesh min/max bounds. */
INIT_MINMAX(cd.dmin, cd.dmax);
}
if (em_target != NULL) {
cd_dvert_offset = CustomData_get_offset(&em_target->bm->vdata, CD_MDEFORMVERT);
if (cd_dvert_offset != -1) {
use_dverts = true;
}
}
else {
if (dvert != NULL) {
use_dverts = true;
}
}
if (use_dverts) {
if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
#define DEFORM_OP(dvert) \
{ \
const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
BKE_defvert_find_weight(dvert, defgrp_index); \
if (weight > 0.0f) { \
float vec[3]; \
mul_m4_v3(cd.curvespace, vert_coords[a]); \
copy_v3_v3(vec, vert_coords[a]); \
calc_curve_deform(ob_curve, vec, defaxis, &cd, NULL); \
interp_v3_v3v3(vert_coords[a], vert_coords[a], vec, weight); \
mul_m4_v3(cd.objectspace, vert_coords[a]); \
} \
} \
((void)0)
if (em_target != NULL) {
BMIter iter;
BMVert *v;
BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
DEFORM_OP(dvert);
}
}
else {
for (a = 0; a < vert_coords_len; a++) {
DEFORM_OP(&dvert[a]);
}
}
#undef DEFORM_OP
}
else {
#define DEFORM_OP_MINMAX(dvert) \
{ \
const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
BKE_defvert_find_weight(dvert, defgrp_index); \
if (weight > 0.0f) { \
mul_m4_v3(cd.curvespace, vert_coords[a]); \
minmax_v3v3_v3(cd.dmin, cd.dmax, vert_coords[a]); \
} \
} \
((void)0)
/* already in 'cd.curvespace', prev for loop */
#define DEFORM_OP_CLAMPED(dvert) \
{ \
const float weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert, defgrp_index) : \
BKE_defvert_find_weight(dvert, defgrp_index); \
if (weight > 0.0f) { \
float vec[3]; \
copy_v3_v3(vec, vert_coords[a]); \
calc_curve_deform(ob_curve, vec, defaxis, &cd, NULL); \
interp_v3_v3v3(vert_coords[a], vert_coords[a], vec, weight); \
mul_m4_v3(cd.objectspace, vert_coords[a]); \
} \
} \
((void)0)
if (em_target != NULL) {
BMIter iter;
BMVert *v;
BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
DEFORM_OP_MINMAX(dvert);
}
BM_ITER_MESH_INDEX (v, &iter, em_target->bm, BM_VERTS_OF_MESH, a) {
dvert = BM_ELEM_CD_GET_VOID_P(v, cd_dvert_offset);
DEFORM_OP_CLAMPED(dvert);
}
}
else {
for (a = 0; a < vert_coords_len; a++) {
DEFORM_OP_MINMAX(&dvert[a]);
}
for (a = 0; a < vert_coords_len; a++) {
DEFORM_OP_CLAMPED(&dvert[a]);
}
}
}
#undef DEFORM_OP_MINMAX
#undef DEFORM_OP_CLAMPED
}
else {
if (cu->flag & CU_DEFORM_BOUNDS_OFF) {
for (a = 0; a < vert_coords_len; a++) {
mul_m4_v3(cd.curvespace, vert_coords[a]);
calc_curve_deform(ob_curve, vert_coords[a], defaxis, &cd, NULL);
mul_m4_v3(cd.objectspace, vert_coords[a]);
}
}
else {
for (a = 0; a < vert_coords_len; a++) {
mul_m4_v3(cd.curvespace, vert_coords[a]);
minmax_v3v3_v3(cd.dmin, cd.dmax, vert_coords[a]);
}
for (a = 0; a < vert_coords_len; a++) {
/* already in 'cd.curvespace', prev for loop */
calc_curve_deform(ob_curve, vert_coords[a], defaxis, &cd, NULL);
mul_m4_v3(cd.objectspace, vert_coords[a]);
}
}
}
}
void BKE_curve_deform_coords(const Object *ob_curve,
const Object *ob_target,
float (*vert_coords)[3],
const int vert_coords_len,
const MDeformVert *dvert,
const int defgrp_index,
const short flag,
const short defaxis)
{
curve_deform_coords_impl(
ob_curve, ob_target, vert_coords, vert_coords_len, dvert, defgrp_index, flag, defaxis, NULL);
}
void BKE_curve_deform_coords_with_editmesh(const Object *ob_curve,
const Object *ob_target,
float (*vert_coords)[3],
const int vert_coords_len,
const int defgrp_index,
const short flag,
const short defaxis,
BMEditMesh *em_target)
{
curve_deform_coords_impl(ob_curve,
ob_target,
vert_coords,
vert_coords_len,
NULL,
defgrp_index,
flag,
defaxis,
em_target);
}
/**
* \param orco: Input vec and orco = local coord in curve space
* orco is original not-animated or deformed reference point.
*
* The result written in vec and r_mat.
*/
void BKE_curve_deform_co(const Object *ob_curve,
const Object *ob_target,
const float orco[3],
float vec[3],
const int no_rot_axis,
float r_mat[3][3])
{
CurveDeform cd;
float quat[4];
if (ob_curve->type != OB_CURVE) {
unit_m3(r_mat);
return;
}
init_curve_deform(ob_curve, ob_target, &cd);
cd.no_rot_axis = no_rot_axis; /* option to only rotate for XY, for example */
copy_v3_v3(cd.dmin, orco);
copy_v3_v3(cd.dmax, orco);
mul_m4_v3(cd.curvespace, vec);
if (calc_curve_deform(ob_curve, vec, ob_target->trackflag, &cd, quat)) {
float qmat[3][3];
quat_to_mat3(qmat, quat);
mul_m3_m3m3(r_mat, qmat, cd.objectspace3);
}
else {
unit_m3(r_mat);
}
mul_m4_v3(cd.objectspace, vec);
}
/** \} */