2017-12-20 16:35:48 +01:00
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*/
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup depsgraph
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2017-12-20 16:35:48 +01:00
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*/
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2019-01-31 12:56:40 +01:00
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#include "intern/node/deg_node_id.h"
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2017-12-20 16:35:48 +01:00
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2020-12-04 11:28:09 +01:00
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#include <cstdio>
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2017-12-20 16:35:48 +01:00
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#include <cstring> /* required for STREQ later on. */
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2019-01-31 12:56:40 +01:00
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#include "BLI_string.h"
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2020-03-19 09:33:03 +01:00
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#include "BLI_utildefines.h"
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2017-12-20 16:35:48 +01:00
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#include "DNA_ID.h"
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#include "DNA_anim_types.h"
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2020-02-10 12:58:59 +01:00
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#include "BKE_lib_id.h"
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2017-12-20 16:35:48 +01:00
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#include "DEG_depsgraph.h"
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2017-12-20 16:40:49 +01:00
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#include "intern/eval/deg_eval_copy_on_write.h"
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2019-01-31 12:56:40 +01:00
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#include "intern/node/deg_node_component.h"
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2020-03-19 09:33:03 +01:00
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#include "intern/node/deg_node_factory.h"
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2019-01-31 12:56:40 +01:00
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#include "intern/node/deg_node_time.h"
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2017-12-20 16:35:48 +01:00
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2020-06-29 15:19:56 +02:00
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namespace blender::deg {
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2017-12-20 16:35:48 +01:00
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2019-01-31 12:56:40 +01:00
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const char *linkedStateAsString(eDepsNode_LinkedState_Type linked_state)
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{
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switch (linked_state) {
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case DEG_ID_LINKED_INDIRECTLY:
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return "INDIRECTLY";
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case DEG_ID_LINKED_VIA_SET:
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return "VIA_SET";
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case DEG_ID_LINKED_DIRECTLY:
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return "DIRECTLY";
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}
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BLI_assert(!"Unhandled linked state, should never happen.");
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2019-08-01 13:53:25 +10:00
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return "UNKNOWN";
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2019-01-31 12:56:40 +01:00
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}
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IDNode::ComponentIDKey::ComponentIDKey(NodeType type, const char *name) : type(type), name(name)
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2017-12-20 16:35:48 +01:00
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{
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}
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2019-01-31 12:56:40 +01:00
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bool IDNode::ComponentIDKey::operator==(const ComponentIDKey &other) const
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2017-12-20 16:35:48 +01:00
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{
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2017-12-20 16:40:49 +01:00
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return type == other.type && STREQ(name, other.name);
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2017-12-20 16:35:48 +01:00
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}
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2020-07-20 12:16:20 +02:00
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uint64_t IDNode::ComponentIDKey::hash() const
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2020-06-09 10:10:56 +02:00
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{
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const int type_as_int = static_cast<int>(type);
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return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
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BLI_ghashutil_strhash_p(name));
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}
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2017-12-20 16:35:48 +01:00
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/* Initialize 'id' node - from pointer data given. */
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2019-01-31 12:56:40 +01:00
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void IDNode::init(const ID *id, const char *UNUSED(subdata))
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2017-12-20 16:35:48 +01:00
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{
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2020-01-28 14:50:13 +01:00
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BLI_assert(id != nullptr);
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2017-12-20 16:40:49 +01:00
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/* Store ID-pointer. */
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2020-03-11 17:25:17 +01:00
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id_type = GS(id->name);
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2017-12-20 16:40:49 +01:00
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id_orig = (ID *)id;
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2021-01-12 17:12:27 +01:00
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id_orig_session_uuid = id->session_uuid;
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2017-12-20 16:40:49 +01:00
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eval_flags = 0;
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2018-10-24 19:38:50 +03:00
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previous_eval_flags = 0;
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Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.
Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!
As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).
Reviewers: brecht, campbellbarton, sergey
Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:13:40 +01:00
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customdata_masks = DEGCustomDataMeshMasks();
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previous_customdata_masks = DEGCustomDataMeshMasks();
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2017-12-20 16:40:49 +01:00
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linked_state = DEG_ID_LINKED_INDIRECTLY;
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2018-09-19 15:21:51 +02:00
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is_directly_visible = true;
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2018-11-14 16:50:59 +01:00
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is_collection_fully_expanded = false;
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2019-04-29 14:11:32 +02:00
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has_base = false;
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2019-06-04 11:33:41 +02:00
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is_user_modified = false;
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2018-09-19 15:46:03 +02:00
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visible_components_mask = 0;
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previously_visible_components_mask = 0;
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2017-12-20 16:40:49 +01:00
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}
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2017-12-20 16:35:48 +01:00
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2019-01-31 12:56:40 +01:00
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void IDNode::init_copy_on_write(ID *id_cow_hint)
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2017-12-20 16:40:49 +01:00
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{
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/* Create pointer as early as possible, so we can use it for function
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* bindings. Rest of data we'll be copying to the new datablock when
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2019-01-31 12:56:40 +01:00
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* it is actually needed. */
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2020-01-28 14:50:13 +01:00
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if (id_cow_hint != nullptr) {
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2017-12-20 16:40:49 +01:00
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// BLI_assert(deg_copy_on_write_is_needed(id_orig));
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if (deg_copy_on_write_is_needed(id_orig)) {
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id_cow = id_cow_hint;
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}
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else {
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id_cow = id_orig;
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}
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}
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else if (deg_copy_on_write_is_needed(id_orig)) {
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id_cow = (ID *)BKE_libblock_alloc_notest(GS(id_orig->name));
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DEG_COW_PRINT(
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"Create shallow copy for %s: id_orig=%p id_cow=%p\n", id_orig->name, id_orig, id_cow);
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deg_tag_copy_on_write_id(id_cow, id_orig);
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}
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else {
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id_cow = id_orig;
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}
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2017-12-20 16:35:48 +01:00
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}
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/* Free 'id' node. */
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2019-01-31 12:56:40 +01:00
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IDNode::~IDNode()
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2017-12-20 16:35:48 +01:00
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{
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2017-12-20 16:40:49 +01:00
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destroy();
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}
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2019-01-31 12:56:40 +01:00
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void IDNode::destroy()
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2017-12-20 16:40:49 +01:00
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{
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2020-01-28 14:50:13 +01:00
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if (id_orig == nullptr) {
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2017-12-20 16:40:49 +01:00
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return;
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}
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2020-04-28 12:49:52 +02:00
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for (ComponentNode *comp_node : components.values()) {
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2020-07-03 12:22:16 +02:00
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delete comp_node;
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2020-04-28 12:49:52 +02:00
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}
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2017-12-20 16:40:49 +01:00
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/* Free memory used by this CoW ID. */
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2020-11-06 12:30:59 +11:00
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if (!ELEM(id_cow, id_orig, nullptr)) {
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2017-12-20 16:40:49 +01:00
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deg_free_copy_on_write_datablock(id_cow);
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MEM_freeN(id_cow);
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2020-01-28 14:50:13 +01:00
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id_cow = nullptr;
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2017-12-20 16:40:49 +01:00
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DEG_COW_PRINT("Destroy CoW for %s: id_orig=%p id_cow=%p\n", id_orig->name, id_orig, id_cow);
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}
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/* Tag that the node is freed. */
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2020-01-28 14:50:13 +01:00
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id_orig = nullptr;
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2017-12-20 16:35:48 +01:00
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}
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2019-01-31 12:56:40 +01:00
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string IDNode::identifier() const
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2018-04-30 17:31:04 +02:00
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{
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char orig_ptr[24], cow_ptr[24];
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BLI_snprintf(orig_ptr, sizeof(orig_ptr), "%p", id_orig);
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BLI_snprintf(cow_ptr, sizeof(cow_ptr), "%p", id_cow);
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return string(nodeTypeAsString(type)) + " : " + name + " (orig: " + orig_ptr +
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2018-08-23 16:17:06 +02:00
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", eval: " + cow_ptr + ", is_directly_visible " +
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2018-09-19 15:21:51 +02:00
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(is_directly_visible ? "true" : "false") + ")";
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2018-04-30 17:31:04 +02:00
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}
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2019-02-15 16:00:54 +01:00
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ComponentNode *IDNode::find_component(NodeType type, const char *name) const
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2017-12-20 16:35:48 +01:00
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{
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ComponentIDKey key(type, name);
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2020-04-28 12:49:52 +02:00
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return components.lookup_default(key, nullptr);
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2017-12-20 16:35:48 +01:00
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}
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2019-02-15 16:00:54 +01:00
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ComponentNode *IDNode::add_component(NodeType type, const char *name)
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2017-12-20 16:35:48 +01:00
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{
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2019-01-31 12:56:40 +01:00
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ComponentNode *comp_node = find_component(type, name);
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2017-12-20 16:35:48 +01:00
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if (!comp_node) {
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2019-01-31 12:56:40 +01:00
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DepsNodeFactory *factory = type_get_factory(type);
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comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
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2017-12-20 16:35:48 +01:00
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/* Register. */
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2020-04-28 12:49:52 +02:00
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ComponentIDKey key(type, name);
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components.add_new(key, comp_node);
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2017-12-20 16:35:48 +01:00
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comp_node->owner = this;
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}
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return comp_node;
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}
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2019-01-31 12:56:40 +01:00
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void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
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2017-12-20 16:35:48 +01:00
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{
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2020-04-28 12:49:52 +02:00
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for (ComponentNode *comp_node : components.values()) {
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2019-06-11 11:56:30 +02:00
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/* Relations update does explicit animation update when needed. Here we ignore animation
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* component to avoid loss of possible unkeyed changes. */
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if (comp_node->type == NodeType::ANIMATION && source == DEG_UPDATE_SOURCE_RELATIONS) {
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continue;
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}
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2018-11-14 11:24:54 +01:00
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comp_node->tag_update(graph, source);
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2017-12-20 16:35:48 +01:00
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}
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}
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2019-01-31 12:56:40 +01:00
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void IDNode::finalize_build(Depsgraph *graph)
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2017-12-20 16:35:48 +01:00
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{
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2017-12-20 16:40:49 +01:00
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/* Finalize build of all components. */
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2020-04-28 12:49:52 +02:00
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for (ComponentNode *comp_node : components.values()) {
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2017-12-20 16:40:49 +01:00
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comp_node->finalize_build(graph);
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2017-12-20 16:35:48 +01:00
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}
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2018-09-19 15:46:03 +02:00
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visible_components_mask = get_visible_components_mask();
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}
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2019-04-17 06:17:24 +02:00
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2019-01-31 12:56:40 +01:00
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IDComponentsMask IDNode::get_visible_components_mask() const
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{
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2018-09-19 15:46:03 +02:00
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IDComponentsMask result = 0;
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2020-04-28 12:49:52 +02:00
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for (ComponentNode *comp_node : components.values()) {
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2018-09-19 15:46:03 +02:00
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if (comp_node->affects_directly_visible) {
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2019-01-31 12:56:40 +01:00
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const int component_type_as_int = static_cast<int>(comp_node->type);
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BLI_assert(component_type_as_int < 64);
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result |= (1ULL << component_type_as_int);
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2018-09-19 15:46:03 +02:00
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}
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}
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return result;
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2017-12-20 16:35:48 +01:00
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}
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2020-06-29 15:19:56 +02:00
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} // namespace blender::deg
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