2008-01-01 15:53:38 +00:00
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/*
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2002-10-12 11:37:38 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2008-04-16 22:40:48 +00:00
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* of the License, or (at your option) any later version.
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2002-10-12 11:37:38 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2002-10-12 11:37:38 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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2019-02-18 08:08:12 +11:00
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/** \file
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* \ingroup blenloader
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2011-02-27 20:35:41 +00:00
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*/
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2016-06-27 11:21:03 +10:00
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/**
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*
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* FILE FORMAT
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* ===========
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*
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2019-10-15 12:02:40 +11:00
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* IFF-style structure (but not IFF compatible!)
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2012-10-04 13:26:15 +00:00
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*
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2019-10-15 12:02:40 +11:00
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* Start file:
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2016-06-27 11:21:03 +10:00
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* <pre>
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2019-10-15 12:02:40 +11:00
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* `BLENDER_V100` `12` bytes (version 1.00 is just an example).
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* `V` = big endian, `v` = little endian.
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* `_` = 4 byte pointer, `-` = 8 byte pointer.
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2016-06-27 11:21:03 +10:00
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* </pre>
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2012-10-04 13:26:15 +00:00
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*
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2019-06-12 09:04:10 +10:00
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* data-blocks: (also see struct #BHead).
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2016-06-27 11:21:03 +10:00
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* <pre>
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2019-10-15 12:02:40 +11:00
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* `bh.code` `char[4]` see `BLO_blend_defs.h` for a list of known types.
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* `bh.len` `int32` length data after #BHead in bytes.
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* `bh.old` `void *` old pointer (the address at the time of writing the file).
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* `bh.SDNAnr` `int32` struct index of structs stored in #DNA1 data.
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* `bh.nr` `int32` in case of array: number of structs.
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* data
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* ...
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* ...
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2016-06-27 11:21:03 +10:00
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* </pre>
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2012-10-04 13:26:15 +00:00
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*
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* Almost all data in Blender are structures. Each struct saved
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* gets a BHead header. With BHead the struct can be linked again
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2019-10-15 12:02:40 +11:00
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* and compared with #StructDNA.
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2012-10-04 13:26:15 +00:00
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* WRITE
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2016-06-27 11:21:03 +10:00
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* =====
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2012-10-04 13:26:15 +00:00
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*
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* Preferred writing order: (not really a must, but why would you do it random?)
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2019-10-15 12:02:40 +11:00
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* Any case: direct data is ALWAYS after the lib block.
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2012-10-04 13:26:15 +00:00
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*
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* (Local file data)
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* - for each LibBlock
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2016-06-27 11:21:03 +10:00
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* - write LibBlock
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* - write associated direct data
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2012-10-04 13:26:15 +00:00
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* (External file data)
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* - per library
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2016-06-27 11:21:03 +10:00
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* - write library block
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* - per LibBlock
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* - write the ID of LibBlock
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* - write #TEST (#RenderInfo struct. 128x128 blend file preview is optional).
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* - write #GLOB (#FileGlobal struct) (some global vars).
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* - write #DNA1 (#SDNA struct)
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2017-02-15 14:10:42 +11:00
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* - write #USER (#UserDef struct) if filename is ``~/.config/blender/X.XX/config/startup.blend``.
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2012-10-04 13:26:15 +00:00
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*/
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2003-04-26 18:01:01 +00:00
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2009-09-06 13:20:05 +00:00
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#include <fcntl.h>
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2013-03-18 16:34:57 +00:00
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#include <limits.h>
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2020-03-19 09:33:03 +01:00
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#include <math.h>
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2009-09-06 13:20:05 +00:00
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#include <stdio.h>
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#include <stdlib.h>
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2020-03-19 09:33:03 +01:00
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#include <string.h>
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2009-09-06 13:20:05 +00:00
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2014-04-02 11:43:54 +02:00
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#ifdef WIN32
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2020-03-19 09:33:03 +01:00
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# include "BLI_winstuff.h"
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2012-04-15 07:54:07 +00:00
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# include "winsock2.h"
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# include <io.h>
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2020-03-19 09:33:03 +01:00
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# include <zlib.h> /* odd include order-issue */
|
2014-04-03 09:20:04 +02:00
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#else
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# include <unistd.h> /* FreeBSD, for write() and close(). */
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2002-10-12 11:37:38 +00:00
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#endif
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2013-02-22 13:35:32 +00:00
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#include "BLI_utildefines.h"
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2012-01-21 11:15:01 +00:00
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/* allow writefile to use deprecated functionality (for forward compatibility code) */
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#define DNA_DEPRECATED_ALLOW
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2020-12-15 10:47:58 +11:00
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#include "DNA_collection_types.h"
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2020-03-19 09:33:03 +01:00
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#include "DNA_fileglobal_types.h"
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2008-10-31 23:50:02 +00:00
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#include "DNA_genfile.h"
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2005-05-02 13:28:13 +00:00
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#include "DNA_sdna_types.h"
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2002-10-12 11:37:38 +00:00
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2012-03-14 06:31:38 +00:00
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#include "BLI_bitmap.h"
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2002-10-12 11:37:38 +00:00
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#include "BLI_blenlib.h"
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2013-08-03 11:35:09 +00:00
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#include "BLI_mempool.h"
|
2020-03-19 09:33:03 +01:00
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#include "MEM_guardedalloc.h" /* MEM_freeN */
|
2002-10-12 11:37:38 +00:00
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2016-04-24 22:42:41 +10:00
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#include "BKE_blender_version.h"
|
2013-08-03 11:35:09 +00:00
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#include "BKE_bpath.h"
|
2002-10-12 11:37:38 +00:00
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#include "BKE_global.h" /* for G */
|
2020-08-21 12:45:33 +02:00
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#include "BKE_idprop.h"
|
2020-03-19 19:37:00 +01:00
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#include "BKE_idtype.h"
|
2018-07-04 13:00:46 +02:00
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#include "BKE_layer.h"
|
2020-06-03 12:07:45 +02:00
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#include "BKE_lib_id.h"
|
2020-02-10 12:58:59 +01:00
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#include "BKE_lib_override.h"
|
2008-12-19 16:36:15 +00:00
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#include "BKE_main.h"
|
Christmas coding work!
********* Node editor work:
- To enable Nodes for Materials, you have to set the "Use Nodes"
button, in the new Material buttons "Nodes" Panel or in header
of the Node editor. Doing this will disable Material-Layers.
- Nodes now execute materials ("shaders"), but still only using the
previewrender code.
- Nodes have (optional) previews for rendered images.
- Node headers allow to hide buttons and/or preview image
- Nodes can be dragged larger/smaller (right-bottom corner)
- Nodes can be hidden (minimized) with hotkey H
- CTRL+click on an Input Socket gives a popup with default values.
- Changing Material/Texture or Mix node will adjust Node title.
- Click-drag outside of a Node changes cursor to "Knife' and allows to
draw a rect where to cut Links.
- Added new node types RGBtoBW, Texture, In/Output, ColorRamp
- Material Nodes have options to ouput diffuse or specular, or to use
a negative normal. The input socket 'Normal' will force the material
to use that normal, otherwise it uses the normal from the Material
that has the node tree.
- When drawing a link between two not-matching sockets, Blender inserts
a converting node (now only for value/rgb combos)
- When drawing a link to an input socket that's already in use, the
old link will either disappear or flip to another unused socket.
- A click on a Material Node will activate it, and show all its settings
in the Material Buttons. Active Material Nodes draw the material icon
in red.
- A click on any node will show its options in the Node Panel in the
Material buttons.
- Multiple Output Nodes can be used, to sample contents of a tree, but
only one Output is the real one, which is indicated in a different
color and red material icon.
- Added ThemeColors for node types
- ALT+C will convert existing Material-Layers to Node... this currently
only adds the material/mix nodes and connects them. Dunno if this is
worth a lot of coding work to make perfect?
- Press C to call another "Solve order", which will show all possible
cyclic conflicts (if there are).
- Technical: nodes now use "Type" structs which define the
structure of nodes and in/output sockets. The Type structs store all
fixed info, callbacks, and allow to reconstruct saved Nodes to match
what is required by Blender.
- Defining (new) nodes now is as simple as filling in a fixed
Type struct, plus code some callbacks. A doc will be made!
- Node preview images are by default float
********* Icon drawing:
- Cleanup of how old icons were implemented in new system, making
them 16x16 too, correctly centered *and* scaled.
- Made drawing Icons use float coordinates
- Moved BIF_calcpreview_image() into interface_icons.c, renamed it
icon_from_image(). Removed a lot of unneeded Imbuf magic here! :)
- Skipped scaling and imbuf copying when icons are OK size
********* Preview render:
- Huge cleanup of code....
- renaming BIF_xxx calls that only were used internally
- BIF_previewrender() now accepts an argument for rendering method,
so it supports icons, buttonwindow previewrender and node editor
- Only a single BIF_preview_changed() call now exists, supporting all
signals as needed for buttos and node editor
********* More stuff:
- glutil.c, glaDrawPixelsSafe() and glaDrawPixelsTex() now accept format
argument for GL_FLOAT rects
- Made the ColorBand become a built-in button for interface.c
Was a load of cleanup work in buttons_shading.c...
- removed a load of unneeded glBlendFunc() calls
- Fixed bug in calculating text length for buttons (ancient!)
2005-12-28 15:42:51 +00:00
|
|
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#include "BKE_node.h"
|
2020-09-10 14:35:09 +02:00
|
|
|
#include "BKE_packedFile.h"
|
2008-12-19 00:50:21 +00:00
|
|
|
#include "BKE_report.h"
|
Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)
Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)
== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.
Opening files without UI and commandline rendering should work fine.
Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.
== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.
== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)
== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)
Reviewed By: campbellbarton, mont29
Tags: #user_interface, #bf_blender_2.8
Maniphest Tasks: T50521
Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:56:58 +02:00
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#include "BKE_workspace.h"
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2002-10-12 11:37:38 +00:00
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2019-01-25 17:31:32 +01:00
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#include "BLO_blend_defs.h"
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#include "BLO_blend_validate.h"
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2020-06-05 11:44:36 +02:00
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#include "BLO_read_write.h"
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2002-10-12 11:37:38 +00:00
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#include "BLO_readfile.h"
|
2004-09-05 13:43:51 +00:00
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#include "BLO_undofile.h"
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2019-01-25 17:31:32 +01:00
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#include "BLO_writefile.h"
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2002-10-12 11:37:38 +00:00
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#include "readfile.h"
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Patch provided by Shaul Kedem: Compressed files are back!
He even made a nice doc in wiki:
http://wiki.blender.org/bin/view.pl/Blenderdev/Blendgz
Usage: set the option "Compress File" in the main "File" pulldown menu.
This setting is a user-def, meaning it is not changed on reading files.
If you want it default, save it with CTRL+U.
The longest debate went over the file naming convention. Shaul started
with .blend.gz files, which gave issues in Blender because of the code
hanging out everywhere that detects blender files, and that appends the
.blend extension if needed.
Daniel Dunbar proposed to just save it as .blend, and not bother users
with such details. This is indeed the most elegant solution, with as
only drawback that old Blender executables cannot read it.
This drawback isn't very relevant at the moment, since we're heading
towards a release that isn't upward compatible anyway... the recode
going on on Meshes, Modfiers, Armatures, Poses, Actions, NLA already
have upward compatibility issues.
We might check - during the next month(s) - on a builtin system to
warn users in the future when we change things that make a file risky
to read in an older release.
2005-07-27 19:46:06 +00:00
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#include <errno.h>
|
2004-09-05 13:43:51 +00:00
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2019-11-24 22:54:51 +11:00
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/* Make preferences read-only. */
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#define U (*((const UserDef *)&U))
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2008-03-05 15:13:41 +00:00
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/* ********* my write, buffered writing with minimum size chunks ************ */
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2016-07-08 14:32:29 +10:00
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/* Use optimal allocation since blocks of this size are kept in memory for undo. */
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#define MYWRITE_BUFFER_SIZE (MEM_SIZE_OPTIMAL(1 << 17)) /* 128kb */
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#define MYWRITE_MAX_CHUNK (MEM_SIZE_OPTIMAL(1 << 15)) /* ~32kb */
|
2014-09-04 21:48:36 +10:00
|
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|
2018-04-14 13:17:11 +02:00
|
|
|
/** Use if we want to store how many bytes have been written to the file. */
|
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|
// #define USE_WRITE_DATA_LEN
|
2014-09-04 21:48:36 +10:00
|
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|
2018-04-14 13:17:11 +02:00
|
|
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/* -------------------------------------------------------------------- */
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/** \name Internal Write Wrapper's (Abstracts Compression)
|
2014-09-04 21:48:36 +10:00
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* \{ */
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typedef enum {
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WW_WRAP_NONE = 1,
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WW_WRAP_ZLIB,
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} eWriteWrapType;
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typedef struct WriteWrap WriteWrap;
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struct WriteWrap {
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/* callbacks */
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bool (*open)(WriteWrap *ww, const char *filepath);
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bool (*close)(WriteWrap *ww);
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size_t (*write)(WriteWrap *ww, const char *data, size_t data_len);
|
2019-04-17 06:17:24 +02:00
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2019-02-25 13:21:26 +11:00
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/* Buffer output (we only want when output isn't already buffered). */
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bool use_buf;
|
2019-04-17 06:17:24 +02:00
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2014-09-04 21:48:36 +10:00
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/* internal */
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union {
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int file_handle;
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gzFile gz_handle;
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} _user_data;
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};
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/* none */
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#define FILE_HANDLE(ww) (ww)->_user_data.file_handle
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static bool ww_open_none(WriteWrap *ww, const char *filepath)
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{
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int file;
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file = BLI_open(filepath, O_BINARY + O_WRONLY + O_CREAT + O_TRUNC, 0666);
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if (file != -1) {
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FILE_HANDLE(ww) = file;
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|
return true;
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}
|
2020-08-07 12:31:44 +02:00
|
|
|
|
|
|
|
|
return false;
|
2014-09-04 21:48:36 +10:00
|
|
|
}
|
|
|
|
|
static bool ww_close_none(WriteWrap *ww)
|
|
|
|
|
{
|
|
|
|
|
return (close(FILE_HANDLE(ww)) != -1);
|
|
|
|
|
}
|
|
|
|
|
static size_t ww_write_none(WriteWrap *ww, const char *buf, size_t buf_len)
|
|
|
|
|
{
|
|
|
|
|
return write(FILE_HANDLE(ww), buf, buf_len);
|
|
|
|
|
}
|
|
|
|
|
#undef FILE_HANDLE
|
|
|
|
|
|
|
|
|
|
/* zlib */
|
|
|
|
|
#define FILE_HANDLE(ww) (ww)->_user_data.gz_handle
|
|
|
|
|
|
|
|
|
|
static bool ww_open_zlib(WriteWrap *ww, const char *filepath)
|
|
|
|
|
{
|
|
|
|
|
gzFile file;
|
|
|
|
|
|
|
|
|
|
file = BLI_gzopen(filepath, "wb1");
|
|
|
|
|
|
|
|
|
|
if (file != Z_NULL) {
|
|
|
|
|
FILE_HANDLE(ww) = file;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2020-08-07 12:31:44 +02:00
|
|
|
|
|
|
|
|
return false;
|
2014-09-04 21:48:36 +10:00
|
|
|
}
|
|
|
|
|
static bool ww_close_zlib(WriteWrap *ww)
|
|
|
|
|
{
|
|
|
|
|
return (gzclose(FILE_HANDLE(ww)) == Z_OK);
|
|
|
|
|
}
|
|
|
|
|
static size_t ww_write_zlib(WriteWrap *ww, const char *buf, size_t buf_len)
|
|
|
|
|
{
|
|
|
|
|
return gzwrite(FILE_HANDLE(ww), buf, buf_len);
|
|
|
|
|
}
|
|
|
|
|
#undef FILE_HANDLE
|
|
|
|
|
|
|
|
|
|
/* --- end compression types --- */
|
|
|
|
|
|
|
|
|
|
static void ww_handle_init(eWriteWrapType ww_type, WriteWrap *r_ww)
|
|
|
|
|
{
|
|
|
|
|
memset(r_ww, 0, sizeof(*r_ww));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
switch (ww_type) {
|
|
|
|
|
case WW_WRAP_ZLIB: {
|
|
|
|
|
r_ww->open = ww_open_zlib;
|
|
|
|
|
r_ww->close = ww_close_zlib;
|
|
|
|
|
r_ww->write = ww_write_zlib;
|
2019-02-25 13:21:26 +11:00
|
|
|
r_ww->use_buf = false;
|
2014-09-04 21:48:36 +10:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
default: {
|
|
|
|
|
r_ww->open = ww_open_none;
|
|
|
|
|
r_ww->close = ww_close_none;
|
|
|
|
|
r_ww->write = ww_write_none;
|
2019-02-25 13:21:26 +11:00
|
|
|
r_ww->use_buf = true;
|
2014-09-04 21:48:36 +10:00
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** \} */
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Write Data Type & Functions
|
|
|
|
|
* \{ */
|
2014-09-04 21:48:36 +10:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
typedef struct {
|
2016-07-12 12:53:49 +10:00
|
|
|
const struct SDNA *sdna;
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2018-04-14 12:33:19 +02:00
|
|
|
/** Use for file and memory writing (fixed size of #MYWRITE_BUFFER_SIZE). */
|
|
|
|
|
uchar *buf;
|
2018-04-14 13:17:11 +02:00
|
|
|
/** Number of bytes used in #WriteData.buf (flushed when exceeded). */
|
2020-09-20 18:41:50 +02:00
|
|
|
size_t buf_used_len;
|
2018-04-14 13:17:11 +02:00
|
|
|
|
|
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
|
|
|
/** Total number of bytes written. */
|
|
|
|
|
size_t write_len;
|
|
|
|
|
#endif
|
2016-06-28 17:35:35 +10:00
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** Set on unlikely case of an error (ignores further file writing). */
|
2016-06-28 21:00:00 +10:00
|
|
|
bool error;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-04-14 12:33:19 +02:00
|
|
|
/** #MemFile writing (used for undo). */
|
2020-06-03 12:07:45 +02:00
|
|
|
MemFileWriteData mem;
|
2018-04-14 12:33:19 +02:00
|
|
|
/** When true, write to #WriteData.current, could also call 'is_undo'. */
|
|
|
|
|
bool use_memfile;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-04-14 12:33:19 +02:00
|
|
|
/**
|
|
|
|
|
* Wrap writing, so we can use zlib or
|
2014-09-04 21:48:36 +10:00
|
|
|
* other compression types later, see: G_FILE_COMPRESS
|
2018-04-14 12:33:19 +02:00
|
|
|
* Will be NULL for UNDO.
|
|
|
|
|
*/
|
2014-09-04 21:48:36 +10:00
|
|
|
WriteWrap *ww;
|
2002-10-12 11:37:38 +00:00
|
|
|
} WriteData;
|
|
|
|
|
|
2020-06-05 11:44:36 +02:00
|
|
|
typedef struct BlendWriter {
|
|
|
|
|
WriteData *wd;
|
|
|
|
|
} BlendWriter;
|
|
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
static WriteData *writedata_new(WriteWrap *ww)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2016-06-28 17:35:35 +10:00
|
|
|
WriteData *wd = MEM_callocN(sizeof(*wd), "writedata");
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2016-07-12 12:53:49 +10:00
|
|
|
wd->sdna = DNA_sdna_current_get();
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
wd->ww = ww;
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
if ((ww == NULL) || (ww->use_buf)) {
|
|
|
|
|
wd->buf = MEM_mallocN(MYWRITE_BUFFER_SIZE, "wd->buf");
|
|
|
|
|
}
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
return wd;
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
static void writedata_do_write(WriteData *wd, const void *mem, size_t memlen)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2016-06-28 17:35:35 +10:00
|
|
|
if ((wd == NULL) || wd->error || (mem == NULL) || memlen < 1) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
if (memlen > INT_MAX) {
|
|
|
|
|
BLI_assert(!"Cannot write chunks bigger than INT_MAX.");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (UNLIKELY(wd->error)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2004-09-05 13:43:51 +00:00
|
|
|
/* memory based save */
|
2018-04-14 12:33:19 +02:00
|
|
|
if (wd->use_memfile) {
|
2020-06-03 12:07:45 +02:00
|
|
|
BLO_memfile_chunk_add(&wd->mem, mem, memlen);
|
2004-09-05 13:43:51 +00:00
|
|
|
}
|
|
|
|
|
else {
|
2014-09-04 21:48:36 +10:00
|
|
|
if (wd->ww->write(wd->ww, mem, memlen) != memlen) {
|
2016-06-28 21:00:00 +10:00
|
|
|
wd->error = true;
|
2014-09-04 21:48:36 +10:00
|
|
|
}
|
2004-09-05 13:43:51 +00:00
|
|
|
}
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
|
2004-06-23 18:22:51 +00:00
|
|
|
static void writedata_free(WriteData *wd)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2019-02-25 13:21:26 +11:00
|
|
|
if (wd->buf) {
|
|
|
|
|
MEM_freeN(wd->buf);
|
|
|
|
|
}
|
2002-10-12 11:37:38 +00:00
|
|
|
MEM_freeN(wd);
|
|
|
|
|
}
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Local Writing API 'mywrite'
|
|
|
|
|
* \{ */
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2016-07-07 16:02:45 +10:00
|
|
|
/**
|
|
|
|
|
* Flush helps the de-duplicating memory for undo-save by logically segmenting data,
|
|
|
|
|
* so differences in one part of memory won't cause unrelated data to be duplicated.
|
|
|
|
|
*/
|
|
|
|
|
static void mywrite_flush(WriteData *wd)
|
|
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
if (wd->buf_used_len != 0) {
|
2018-04-14 13:17:11 +02:00
|
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
|
|
|
wd->buf_used_len = 0;
|
2016-07-07 16:02:45 +10:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
/**
|
|
|
|
|
* Low level WRITE(2) wrapper that buffers data
|
2018-12-12 12:50:58 +11:00
|
|
|
* \param adr: Pointer to new chunk of data
|
|
|
|
|
* \param len: Length of new chunk of data
|
2002-10-12 11:37:38 +00:00
|
|
|
*/
|
2020-09-20 18:41:50 +02:00
|
|
|
static void mywrite(WriteData *wd, const void *adr, size_t len)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2016-06-28 17:35:35 +10:00
|
|
|
if (UNLIKELY(wd->error)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
if (UNLIKELY(adr == NULL)) {
|
2016-07-07 16:02:45 +10:00
|
|
|
BLI_assert(0);
|
2004-09-05 13:43:51 +00:00
|
|
|
return;
|
|
|
|
|
}
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
#ifdef USE_WRITE_DATA_LEN
|
|
|
|
|
wd->write_len += len;
|
|
|
|
|
#endif
|
2016-06-28 17:35:35 +10:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
if (wd->buf == NULL) {
|
|
|
|
|
writedata_do_write(wd, adr, len);
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
/* if we have a single big chunk, write existing data in
|
|
|
|
|
* buffer and write out big chunk in smaller pieces */
|
|
|
|
|
if (len > MYWRITE_MAX_CHUNK) {
|
2020-09-20 18:41:50 +02:00
|
|
|
if (wd->buf_used_len != 0) {
|
2019-02-25 13:21:26 +11:00
|
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
|
|
|
wd->buf_used_len = 0;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
do {
|
2020-09-20 18:41:50 +02:00
|
|
|
size_t writelen = MIN2(len, MYWRITE_MAX_CHUNK);
|
2019-02-25 13:21:26 +11:00
|
|
|
writedata_do_write(wd, adr, writelen);
|
|
|
|
|
adr = (const char *)adr + writelen;
|
|
|
|
|
len -= writelen;
|
|
|
|
|
} while (len > 0);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
return;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
/* if data would overflow buffer, write out the buffer */
|
|
|
|
|
if (len + wd->buf_used_len > MYWRITE_BUFFER_SIZE - 1) {
|
2018-04-14 13:17:11 +02:00
|
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
|
|
|
wd->buf_used_len = 0;
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-02-25 13:21:26 +11:00
|
|
|
/* append data at end of buffer */
|
|
|
|
|
memcpy(&wd->buf[wd->buf_used_len], adr, len);
|
|
|
|
|
wd->buf_used_len += len;
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* BeGiN initializer for mywrite
|
2015-05-20 12:54:45 +10:00
|
|
|
* \param ww: File write wrapper.
|
2018-12-12 12:50:58 +11:00
|
|
|
* \param compare: Previous memory file (can be NULL).
|
|
|
|
|
* \param current: The current memory file (can be NULL).
|
2012-03-02 16:05:54 +00:00
|
|
|
* \warning Talks to other functions with global parameters
|
2002-10-12 11:37:38 +00:00
|
|
|
*/
|
2018-04-14 13:17:11 +02:00
|
|
|
static WriteData *mywrite_begin(WriteWrap *ww, MemFile *compare, MemFile *current)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2016-06-28 17:35:35 +10:00
|
|
|
WriteData *wd = writedata_new(ww);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2018-04-14 12:33:19 +02:00
|
|
|
if (current != NULL) {
|
2020-06-03 12:07:45 +02:00
|
|
|
BLO_memfile_write_init(&wd->mem, current, compare);
|
2018-04-14 12:33:19 +02:00
|
|
|
wd->use_memfile = true;
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
2006-10-27 18:24:10 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
return wd;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* END the mywrite wrapper
|
2012-03-02 16:05:54 +00:00
|
|
|
* \return 1 if write failed
|
|
|
|
|
* \return unknown global variable otherwise
|
|
|
|
|
* \warning Talks to other functions with global parameters
|
2002-10-12 11:37:38 +00:00
|
|
|
*/
|
2018-04-14 13:17:11 +02:00
|
|
|
static bool mywrite_end(WriteData *wd)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
if (wd->buf_used_len != 0) {
|
2018-04-14 13:17:11 +02:00
|
|
|
writedata_do_write(wd, wd->buf, wd->buf_used_len);
|
|
|
|
|
wd->buf_used_len = 0;
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
2016-06-28 17:35:35 +10:00
|
|
|
|
2020-06-03 12:07:45 +02:00
|
|
|
if (wd->use_memfile) {
|
|
|
|
|
BLO_memfile_write_finalize(&wd->mem);
|
|
|
|
|
}
|
|
|
|
|
|
2016-06-28 21:00:00 +10:00
|
|
|
const bool err = wd->error;
|
2002-10-12 11:37:38 +00:00
|
|
|
writedata_free(wd);
|
2007-02-14 11:00:05 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
return err;
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-03 12:07:45 +02:00
|
|
|
/**
|
|
|
|
|
* Start writing of data related to a single ID.
|
|
|
|
|
*
|
|
|
|
|
* Only does something when storing an undo step.
|
|
|
|
|
*/
|
|
|
|
|
static void mywrite_id_begin(WriteData *wd, ID *id)
|
|
|
|
|
{
|
|
|
|
|
if (wd->use_memfile) {
|
|
|
|
|
wd->mem.current_id_session_uuid = id->session_uuid;
|
|
|
|
|
|
|
|
|
|
/* If current next memchunk does not match the ID we are about to write, try to find the
|
|
|
|
|
* correct memchunk in the mapping using ID's session_uuid. */
|
|
|
|
|
if (wd->mem.id_session_uuid_mapping != NULL &&
|
|
|
|
|
(wd->mem.reference_current_chunk == NULL ||
|
|
|
|
|
wd->mem.reference_current_chunk->id_session_uuid != id->session_uuid)) {
|
|
|
|
|
void *ref = BLI_ghash_lookup(wd->mem.id_session_uuid_mapping,
|
|
|
|
|
POINTER_FROM_UINT(id->session_uuid));
|
|
|
|
|
if (ref != NULL) {
|
|
|
|
|
wd->mem.reference_current_chunk = ref;
|
|
|
|
|
}
|
|
|
|
|
/* Else, no existing memchunk found, i.e. this is supposed to be a new ID. */
|
|
|
|
|
}
|
|
|
|
|
/* Otherwise, we try with the current memchunk in any case, whether it is matching current
|
|
|
|
|
* ID's session_uuid or not. */
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Start writing of data related to a single ID.
|
|
|
|
|
*
|
|
|
|
|
* Only does something when storing an undo step.
|
|
|
|
|
*/
|
2020-06-04 01:18:14 +10:00
|
|
|
static void mywrite_id_end(WriteData *wd, ID *UNUSED(id))
|
2020-06-03 12:07:45 +02:00
|
|
|
{
|
|
|
|
|
if (wd->use_memfile) {
|
|
|
|
|
/* Very important to do it after every ID write now, otherwise we cannot know whether a
|
|
|
|
|
* specific ID changed or not. */
|
|
|
|
|
mywrite_flush(wd);
|
|
|
|
|
wd->mem.current_id_session_uuid = MAIN_ID_SESSION_UUID_UNSET;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Generic DNA File Writing
|
|
|
|
|
* \{ */
|
2002-10-12 11:37:38 +00:00
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
static void writestruct_at_address_nr(
|
|
|
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr, const void *data)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
|
|
|
|
BHead bh;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
BLI_assert(struct_nr > 0 && struct_nr < SDNA_TYPE_MAX);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (adr == NULL || data == NULL || nr == 0) {
|
2002-10-12 11:37:38 +00:00
|
|
|
return;
|
|
|
|
|
}
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2003-04-26 18:01:01 +00:00
|
|
|
/* init BHead */
|
2016-06-28 17:35:35 +10:00
|
|
|
bh.code = filecode;
|
|
|
|
|
bh.old = adr;
|
|
|
|
|
bh.nr = nr;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
bh.SDNAnr = struct_nr;
|
2020-09-29 12:12:09 +02:00
|
|
|
const SDNA_Struct *struct_info = wd->sdna->structs[bh.SDNAnr];
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2020-09-29 12:12:09 +02:00
|
|
|
bh.len = nr * wd->sdna->types_size[struct_info->type];
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (bh.len == 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
2020-09-20 18:41:50 +02:00
|
|
|
mywrite(wd, data, (size_t)bh.len);
|
2013-04-12 15:33:09 +00:00
|
|
|
}
|
|
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
static void writestruct_nr(
|
|
|
|
|
WriteData *wd, int filecode, const int struct_nr, int nr, const void *adr)
|
|
|
|
|
{
|
|
|
|
|
writestruct_at_address_nr(wd, filecode, struct_nr, nr, adr, adr);
|
|
|
|
|
}
|
|
|
|
|
|
2019-07-10 14:41:19 +10:00
|
|
|
/* do not use for structs */
|
2020-09-20 18:41:50 +02:00
|
|
|
static void writedata(WriteData *wd, int filecode, size_t len, const void *adr)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
|
|
|
|
BHead bh;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (adr == NULL || len == 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
if (len > INT_MAX) {
|
|
|
|
|
BLI_assert(!"Cannot write chunks bigger than INT_MAX.");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
2013-05-08 13:00:06 +00:00
|
|
|
/* align to 4 (writes uninitialized bytes in some cases) */
|
2020-09-20 18:41:50 +02:00
|
|
|
len = (len + 3) & ~((size_t)3);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2003-04-26 18:01:01 +00:00
|
|
|
/* init BHead */
|
2012-04-17 19:51:40 +00:00
|
|
|
bh.code = filecode;
|
2016-06-22 08:44:26 +10:00
|
|
|
bh.old = adr;
|
2012-04-17 19:51:40 +00:00
|
|
|
bh.nr = 1;
|
|
|
|
|
bh.SDNAnr = 0;
|
2020-09-20 18:41:50 +02:00
|
|
|
bh.len = (int)len;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
mywrite(wd, &bh, sizeof(BHead));
|
2013-05-08 13:00:06 +00:00
|
|
|
mywrite(wd, adr, len);
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
|
2013-03-07 16:57:53 +00:00
|
|
|
/* use this to force writing of lists in same order as reading (using link_list) */
|
2016-06-28 20:05:42 +10:00
|
|
|
static void writelist_nr(WriteData *wd, int filecode, const int struct_nr, const ListBase *lb)
|
2013-03-07 16:57:53 +00:00
|
|
|
{
|
2016-06-22 08:44:26 +10:00
|
|
|
const Link *link = lb->first;
|
2016-06-28 17:35:35 +10:00
|
|
|
|
2013-03-07 16:57:53 +00:00
|
|
|
while (link) {
|
2016-06-28 20:05:42 +10:00
|
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
2013-03-07 16:57:53 +00:00
|
|
|
link = link->next;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
#if 0
|
|
|
|
|
static void writelist_id(WriteData *wd, int filecode, const char *structname, const ListBase *lb)
|
|
|
|
|
{
|
|
|
|
|
const Link *link = lb->first;
|
|
|
|
|
if (link) {
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
const int struct_nr = DNA_struct_find_nr(wd->sdna, structname);
|
|
|
|
|
if (struct_nr == -1) {
|
|
|
|
|
printf("error: can't find SDNA code <%s>\n", structname);
|
|
|
|
|
return;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 20:05:42 +10:00
|
|
|
while (link) {
|
|
|
|
|
writestruct_nr(wd, filecode, struct_nr, 1, link);
|
|
|
|
|
link = link->next;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#define writestruct_at_address(wd, filecode, struct_id, nr, adr, data) \
|
|
|
|
|
writestruct_at_address_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr, data)
|
|
|
|
|
|
|
|
|
|
#define writestruct(wd, filecode, struct_id, nr, adr) \
|
|
|
|
|
writestruct_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), nr, adr)
|
|
|
|
|
|
|
|
|
|
#define writelist(wd, filecode, struct_id, lb) \
|
|
|
|
|
writelist_nr(wd, filecode, SDNA_TYPE_FROM_STRUCT(struct_id), lb)
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name Typed DNA File Writing
|
|
|
|
|
*
|
|
|
|
|
* These functions are used by blender's .blend system for file saving/loading.
|
|
|
|
|
* \{ */
|
|
|
|
|
|
2015-02-10 05:45:57 +11:00
|
|
|
/**
|
|
|
|
|
* Take care using 'use_active_win', since we wont want the currently active window
|
|
|
|
|
* to change which scene renders (currently only used for undo).
|
|
|
|
|
*/
|
Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)
Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)
== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.
Opening files without UI and commandline rendering should work fine.
Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.
== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.
== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)
== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)
Reviewed By: campbellbarton, mont29
Tags: #user_interface, #bf_blender_2.8
Maniphest Tasks: T50521
Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:56:58 +02:00
|
|
|
static void current_screen_compat(Main *mainvar,
|
|
|
|
|
bool use_active_win,
|
2018-07-24 11:21:32 +02:00
|
|
|
bScreen **r_screen,
|
|
|
|
|
Scene **r_scene,
|
|
|
|
|
ViewLayer **r_view_layer)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2008-12-19 16:36:15 +00:00
|
|
|
wmWindowManager *wm;
|
2015-02-10 05:45:57 +11:00
|
|
|
wmWindow *window = NULL;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2008-12-19 16:36:15 +00:00
|
|
|
/* find a global current screen in the first open window, to have
|
|
|
|
|
* a reasonable default for reading in older versions */
|
2013-03-31 03:28:46 +00:00
|
|
|
wm = mainvar->wm.first;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2015-02-10 05:45:57 +11:00
|
|
|
if (wm) {
|
|
|
|
|
if (use_active_win) {
|
|
|
|
|
/* write the active window into the file, needed for multi-window undo T43424 */
|
|
|
|
|
for (window = wm->windows.first; window; window = window->next) {
|
|
|
|
|
if (window->active) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2015-02-10 05:45:57 +11:00
|
|
|
/* fallback */
|
|
|
|
|
if (window == NULL) {
|
|
|
|
|
window = wm->windows.first;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2015-02-10 05:45:57 +11:00
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
window = wm->windows.first;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2015-02-10 05:45:57 +11:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)
Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)
== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.
Opening files without UI and commandline rendering should work fine.
Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.
== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.
== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)
== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)
Reviewed By: campbellbarton, mont29
Tags: #user_interface, #bf_blender_2.8
Maniphest Tasks: T50521
Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:56:58 +02:00
|
|
|
*r_screen = (window) ? BKE_workspace_active_screen_get(window->workspace_hook) : NULL;
|
|
|
|
|
*r_scene = (window) ? window->scene : NULL;
|
2018-07-24 11:21:32 +02:00
|
|
|
*r_view_layer = (window && *r_scene) ? BKE_view_layer_find(*r_scene, window->view_layer_name) :
|
|
|
|
|
NULL;
|
2008-12-19 16:36:15 +00:00
|
|
|
}
|
|
|
|
|
|
2012-04-26 04:03:25 +00:00
|
|
|
typedef struct RenderInfo {
|
|
|
|
|
int sfra;
|
|
|
|
|
int efra;
|
|
|
|
|
char scene_name[MAX_ID_NAME - 2];
|
|
|
|
|
} RenderInfo;
|
|
|
|
|
|
2019-08-17 00:54:22 +10:00
|
|
|
/**
|
|
|
|
|
* This was originally added for the historic render-daemon feature,
|
|
|
|
|
* now write because it can be easily extracted without reading the whole blend file.
|
|
|
|
|
*
|
|
|
|
|
* See: `release/scripts/modules/blend_render_info.py`
|
|
|
|
|
*/
|
2012-10-15 02:15:07 +00:00
|
|
|
static void write_renderinfo(WriteData *wd, Main *mainvar)
|
2008-12-19 16:36:15 +00:00
|
|
|
{
|
|
|
|
|
bScreen *curscreen;
|
2020-08-21 13:14:41 +02:00
|
|
|
Scene *curscene = NULL;
|
2018-07-24 11:21:32 +02:00
|
|
|
ViewLayer *view_layer;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2012-10-15 02:15:07 +00:00
|
|
|
/* XXX in future, handle multiple windows with multiple screens? */
|
2018-07-24 11:21:32 +02:00
|
|
|
current_screen_compat(mainvar, false, &curscreen, &curscene, &view_layer);
|
2016-06-28 17:35:35 +10:00
|
|
|
|
2020-08-21 13:14:41 +02:00
|
|
|
LISTBASE_FOREACH (Scene *, sce, &mainvar->scenes) {
|
2013-03-05 11:19:21 +00:00
|
|
|
if (sce->id.lib == NULL && (sce == curscene || (sce->r.scemode & R_BG_RENDER))) {
|
2020-08-21 13:14:41 +02:00
|
|
|
RenderInfo data;
|
2012-04-26 04:03:25 +00:00
|
|
|
data.sfra = sce->r.sfra;
|
|
|
|
|
data.efra = sce->r.efra;
|
|
|
|
|
memset(data.scene_name, 0, sizeof(data.scene_name));
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2012-04-26 04:03:25 +00:00
|
|
|
BLI_strncpy(data.scene_name, sce->id.name + 2, sizeof(data.scene_name));
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2012-04-26 04:03:25 +00:00
|
|
|
writedata(wd, REND, sizeof(data), &data);
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-05 21:19:03 +02:00
|
|
|
static void write_keymapitem(BlendWriter *writer, const wmKeyMapItem *kmi)
|
KEYMAP REFACTORING
Diff Keymaps
User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.
Keymap Editor
The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor.
Addons
Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:
km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D")
km.keymap_items.new('my.operator', 'ESC', 'PRESS')
km = wm.keyconfigs.addon.keymaps["3D View"]
km.keymap_items.remove(km.keymap_items["my.operator"])
Compatibility
The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.
2011-08-05 20:45:26 +00:00
|
|
|
{
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, wmKeyMapItem, kmi);
|
2016-06-28 17:35:35 +10:00
|
|
|
if (kmi->properties) {
|
2020-08-21 12:45:33 +02:00
|
|
|
IDP_BlendWrite(writer, kmi->properties);
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
KEYMAP REFACTORING
Diff Keymaps
User edited keymaps now no longer override the builtin keymaps entirely, but
rather save only the difference and reapply those changes. This means they can
stay better in sync when the builtin keymaps change. The diff/patch algorithm
is not perfect, but better for the common case where only a few items are changed
rather than entire keymaps The main weakness is that if a builtin keymap item
changes, user modification of that item may need to be redone in some cases.
Keymap Editor
The most noticeable change here is that there is no longer an "Edit" button for
keymaps, all are editable immediately, but a "Restore" buttons shows for keymaps
and items that have been edited. Shortcuts for addons can also be edited in the
keymap editor.
Addons
Addons now should only modify the new addon keyconfiguration, the keymap items
there will be added to the builtin ones for handling events, and not get lost
when starting new files. Example code of register/unregister:
km = wm.keyconfigs.addon.keymaps.new("3D View", space_type="VIEW_3D")
km.keymap_items.new('my.operator', 'ESC', 'PRESS')
km = wm.keyconfigs.addon.keymaps["3D View"]
km.keymap_items.remove(km.keymap_items["my.operator"])
Compatibility
The changes made are not forward compatible, i.e. if you save user preferences
with newer versions, older versions will not have key configuration changes that
were made.
2011-08-05 20:45:26 +00:00
|
|
|
}
|
|
|
|
|
|
2020-06-05 21:19:03 +02:00
|
|
|
static void write_userdef(BlendWriter *writer, const UserDef *userdef)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2020-06-05 21:19:03 +02:00
|
|
|
writestruct(writer->wd, USER, UserDef, 1, userdef);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const bTheme *, btheme, &userdef->themes) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bTheme, btheme);
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const wmKeyMap *, keymap, &userdef->user_keymaps) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, wmKeyMap, keymap);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const wmKeyMapDiffItem *, kmdi, &keymap->diff_items) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, wmKeyMapDiffItem, kmdi);
|
2016-06-28 17:35:35 +10:00
|
|
|
if (kmdi->remove_item) {
|
2020-06-05 21:19:03 +02:00
|
|
|
write_keymapitem(writer, kmdi->remove_item);
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
|
|
|
|
if (kmdi->add_item) {
|
2020-06-05 21:19:03 +02:00
|
|
|
write_keymapitem(writer, kmdi->add_item);
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const wmKeyMapItem *, kmi, &keymap->items) {
|
2020-06-05 21:19:03 +02:00
|
|
|
write_keymapitem(writer, kmi);
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
- The basic layer for Themes in place!
- currently only implemented for 3d window
- create as many themes you like, and name them
- default theme is not editable, and always will be defined at startup
(initTheme)
- saves in .B.blend
- themes for spaces can become local too, so you can set individual
3d windows at theme 'Maya' or so. (to be implemented)
- it uses alpha as well...!
API:
This doesnt use the old method with BFCOLORID blahblah. The API is copied
from OpenGL conventions (naming) as much as possible:
- void BIF_ThemeColor(ScrArea *sa, int colorid)
sets a color... id's are in BIF_resources.h (TH_GRID, TH_WIRE, etc)
- void BIF_ThemeColorShade(ScrArea *sa, int colorid, int offset)
sets a color with offset, no more weird COLORSHADE_LGREY stuff
- void BIF_GetThemeColor3fv(ScrArea *sa, int colorid, float *col)
like opengl, this gives you in *col the three rgb values
- void BIF_GetThemeColor4ubv(ScrArea *sa, int colorid, char *col)
or the one to get 4 bytes
ThemeColor calls for globals (UI etc) can also call NULL for *sa... this
is to be implemented still.
Next step: cleaning up interface.c for all weird colorcalls.
2003-10-17 14:02:08 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const wmKeyConfigPref *, kpt, &userdef->user_keyconfig_prefs) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, wmKeyConfigPref, kpt);
|
2018-11-16 11:24:49 +11:00
|
|
|
if (kpt->prop) {
|
2020-08-21 12:45:33 +02:00
|
|
|
IDP_BlendWrite(writer, kpt->prop);
|
2018-11-16 11:24:49 +11:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const bUserMenu *, um, &userdef->user_menus) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bUserMenu, um);
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const bUserMenuItem *, umi, &um->items) {
|
2018-06-24 16:07:34 +02:00
|
|
|
if (umi->type == USER_MENU_TYPE_OPERATOR) {
|
|
|
|
|
const bUserMenuItem_Op *umi_op = (const bUserMenuItem_Op *)umi;
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bUserMenuItem_Op, umi_op);
|
2018-06-24 16:07:34 +02:00
|
|
|
if (umi_op->prop) {
|
2020-08-21 12:45:33 +02:00
|
|
|
IDP_BlendWrite(writer, umi_op->prop);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2018-06-24 16:07:34 +02:00
|
|
|
}
|
2018-06-30 20:59:10 +02:00
|
|
|
else if (umi->type == USER_MENU_TYPE_MENU) {
|
|
|
|
|
const bUserMenuItem_Menu *umi_mt = (const bUserMenuItem_Menu *)umi;
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bUserMenuItem_Menu, umi_mt);
|
2018-06-30 20:59:10 +02:00
|
|
|
}
|
|
|
|
|
else if (umi->type == USER_MENU_TYPE_PROP) {
|
|
|
|
|
const bUserMenuItem_Prop *umi_pr = (const bUserMenuItem_Prop *)umi;
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bUserMenuItem_Prop, umi_pr);
|
2018-06-30 20:59:10 +02:00
|
|
|
}
|
2018-06-24 16:07:34 +02:00
|
|
|
else {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bUserMenuItem, umi);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2018-06-24 16:07:34 +02:00
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const bAddon *, bext, &userdef->addons) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bAddon, bext);
|
2012-12-29 10:24:42 +00:00
|
|
|
if (bext->prop) {
|
2020-08-21 12:45:33 +02:00
|
|
|
IDP_BlendWrite(writer, bext->prop);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2012-12-29 10:24:42 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const bPathCompare *, path_cmp, &userdef->autoexec_paths) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, bPathCompare, path_cmp);
|
2013-06-18 18:11:52 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-12-14 13:39:41 +01:00
|
|
|
LISTBASE_FOREACH (const bUserAssetLibrary *, asset_library, &userdef->asset_libraries) {
|
|
|
|
|
BLO_write_struct(writer, bUserAssetLibrary, asset_library);
|
|
|
|
|
}
|
|
|
|
|
|
2020-04-03 19:15:01 +02:00
|
|
|
LISTBASE_FOREACH (const uiStyle *, style, &userdef->uistyles) {
|
2020-06-05 21:19:03 +02:00
|
|
|
BLO_write_struct(writer, uiStyle, style);
|
2011-06-24 14:00:15 +00:00
|
|
|
}
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
|
2016-06-14 14:53:39 +02:00
|
|
|
/* Keep it last of write_foodata functions. */
|
|
|
|
|
static void write_libraries(WriteData *wd, Main *main)
|
|
|
|
|
{
|
2021-03-04 18:39:07 +01:00
|
|
|
ListBase *lbarray[INDEX_ID_MAX];
|
2016-06-14 14:53:39 +02:00
|
|
|
ID *id;
|
|
|
|
|
int a, tot;
|
|
|
|
|
bool found_one;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
for (; main; main = main->next) {
|
|
|
|
|
a = tot = set_listbasepointers(main, lbarray);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-14 14:53:39 +02:00
|
|
|
/* test: is lib being used */
|
2016-06-28 17:35:35 +10:00
|
|
|
if (main->curlib && main->curlib->packedfile) {
|
2016-06-14 14:53:39 +02:00
|
|
|
found_one = true;
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
2020-05-25 17:39:16 +02:00
|
|
|
else if (wd->use_memfile) {
|
|
|
|
|
/* When writing undo step we always write all existing libraries, makes reading undo step
|
|
|
|
|
* much easier when dealing with purely indirectly used libraries. */
|
|
|
|
|
found_one = true;
|
|
|
|
|
}
|
2016-06-14 14:53:39 +02:00
|
|
|
else {
|
|
|
|
|
found_one = false;
|
2017-02-06 20:42:00 +01:00
|
|
|
while (!found_one && tot--) {
|
2016-06-28 17:35:35 +10:00
|
|
|
for (id = lbarray[tot]->first; id; id = id->next) {
|
2019-09-16 14:52:06 +02:00
|
|
|
if (id->us > 0 &&
|
|
|
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
|
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
2016-06-14 14:53:39 +02:00
|
|
|
found_one = true;
|
|
|
|
|
break;
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2016-06-14 14:53:39 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-04-22 01:10:29 +10:00
|
|
|
/* To be able to restore 'quit.blend' and temp saves,
|
|
|
|
|
* the packed blend has to be in undo buffers... */
|
|
|
|
|
/* XXX needs rethink, just like save UI in undo files now -
|
|
|
|
|
* would be nice to append things only for the 'quit.blend' and temp saves. */
|
2016-06-14 14:53:39 +02:00
|
|
|
if (found_one) {
|
2017-11-29 15:05:03 +01:00
|
|
|
/* Not overridable. */
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-05 14:45:32 +02:00
|
|
|
BlendWriter writer = {wd};
|
2016-06-28 20:05:42 +10:00
|
|
|
writestruct(wd, ID_LI, Library, 1, main->curlib);
|
2020-08-28 15:45:11 +02:00
|
|
|
BKE_id_blend_write(&writer, &main->curlib->id);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-14 14:53:39 +02:00
|
|
|
if (main->curlib->packedfile) {
|
2020-09-10 14:35:09 +02:00
|
|
|
BKE_packedfile_blend_write(&writer, main->curlib->packedfile);
|
2018-04-14 12:33:19 +02:00
|
|
|
if (wd->use_memfile == false) {
|
2020-06-23 09:54:14 +10:00
|
|
|
printf("write packed .blend: %s\n", main->curlib->filepath);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
2016-06-28 17:35:35 +10:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2019-02-27 19:25:21 +01:00
|
|
|
/* Write link placeholders for all direct linked IDs. */
|
2016-06-14 14:53:39 +02:00
|
|
|
while (a--) {
|
2016-06-28 17:35:35 +10:00
|
|
|
for (id = lbarray[a]->first; id; id = id->next) {
|
2019-09-16 14:52:06 +02:00
|
|
|
if (id->us > 0 &&
|
|
|
|
|
((id->tag & LIB_TAG_EXTERN) ||
|
|
|
|
|
((id->tag & LIB_TAG_INDIRECT) && (id->flag & LIB_INDIRECT_WEAK_LINK)))) {
|
2020-03-19 19:37:00 +01:00
|
|
|
if (!BKE_idtype_idcode_is_linkable(GS(id->name))) {
|
2016-09-19 16:46:20 +02:00
|
|
|
printf(
|
|
|
|
|
"ERROR: write file: data-block '%s' from lib '%s' is not linkable "
|
2016-06-14 14:53:39 +02:00
|
|
|
"but is flagged as directly linked",
|
|
|
|
|
id->name,
|
2020-06-23 09:54:07 +10:00
|
|
|
main->curlib->filepath_abs);
|
2016-06-14 14:53:39 +02:00
|
|
|
BLI_assert(0);
|
|
|
|
|
}
|
2019-02-27 19:25:21 +01:00
|
|
|
writestruct(wd, ID_LINK_PLACEHOLDER, ID, 1, id);
|
2016-06-14 14:53:39 +02:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-07 16:02:45 +10:00
|
|
|
mywrite_flush(wd);
|
2016-06-14 14:53:39 +02:00
|
|
|
}
|
|
|
|
|
|
2007-12-24 18:53:37 +00:00
|
|
|
/* context is usually defined by WM, two cases where no WM is available:
|
Merge of trunk into blender 2.5:
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416
Issues:
* GHOST/X11 had conflicting changes. Some code was added in 2.5, which was
later added in trunk also, but reverted partially, specifically revision
16683. I have left out this reversion in the 2.5 branch since I think it is
needed there.
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683
* Scons had various conflicting changes, I decided to go with trunk version
for everything except priorities and some library renaming.
* In creator.c, there were various fixes and fixes for fixes related to the -w
-W and -p options. In 2.5 -w and -W is not coded yet, and -p is done
differently. Since this is changed so much, and I don't think those fixes
would be needed in 2.5, I've left them out.
* Also in creator.c: there was code for a python bugfix where the screen was not
initialized when running with -P. The code that initializes the screen there
I had to disable, that can't work in 2.5 anymore but left it commented as a
reminder.
Further I had to disable some new function calls. using src/ and python/, as
was done already in this branch, disabled function calls:
* bpath.c: error reporting
* BME_conversions.c: editmesh conversion functions.
* SHD_dynamic: disabled almost completely, there is no python/.
* KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled.
* text.c: clipboard copy call.
* object.c: OB_SUPPORT_MATERIAL.
* DerivedMesh.c and subsurf_ccg, stipple_quarttone.
Still to be done:
* Go over files and functions that were moved to a different location but could
still use changes that were done in trunk.
2008-11-12 21:16:53 +00:00
|
|
|
* - for forward compatibility, curscreen has to be saved
|
|
|
|
|
* - for undofile, curscene needs to be saved */
|
2009-10-20 13:58:53 +00:00
|
|
|
static void write_global(WriteData *wd, int fileflags, Main *mainvar)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2018-04-14 12:33:19 +02:00
|
|
|
const bool is_undo = wd->use_memfile;
|
2002-10-12 11:37:38 +00:00
|
|
|
FileGlobal fg;
|
2008-12-19 16:36:15 +00:00
|
|
|
bScreen *screen;
|
Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)
Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)
== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.
Opening files without UI and commandline rendering should work fine.
Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.
== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.
== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)
== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)
Reviewed By: campbellbarton, mont29
Tags: #user_interface, #bf_blender_2.8
Maniphest Tasks: T50521
Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:56:58 +02:00
|
|
|
Scene *scene;
|
2018-07-24 11:21:32 +02:00
|
|
|
ViewLayer *view_layer;
|
2007-01-08 12:31:53 +00:00
|
|
|
char subvstr[8];
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-01-16 21:12:38 +00:00
|
|
|
/* prevent mem checkers from complaining */
|
2019-02-27 15:07:50 +11:00
|
|
|
memset(fg._pad, 0, sizeof(fg._pad));
|
2011-01-16 21:12:38 +00:00
|
|
|
memset(fg.filename, 0, sizeof(fg.filename));
|
2014-01-22 16:23:55 +06:00
|
|
|
memset(fg.build_hash, 0, sizeof(fg.build_hash));
|
2019-02-27 15:07:50 +11:00
|
|
|
fg._pad1 = NULL;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-07-24 11:21:32 +02:00
|
|
|
current_screen_compat(mainvar, is_undo, &screen, &scene, &view_layer);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2008-12-19 16:36:15 +00:00
|
|
|
/* XXX still remap G */
|
2016-06-28 17:35:35 +10:00
|
|
|
fg.curscreen = screen;
|
Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)
Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)
== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.
Opening files without UI and commandline rendering should work fine.
Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.
== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.
== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)
== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)
Reviewed By: campbellbarton, mont29
Tags: #user_interface, #bf_blender_2.8
Maniphest Tasks: T50521
Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:56:58 +02:00
|
|
|
fg.curscene = scene;
|
2018-07-24 11:21:32 +02:00
|
|
|
fg.cur_view_layer = view_layer;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-12-27 13:17:58 +00:00
|
|
|
/* prevent to save this, is not good convention, and feature with concerns... */
|
2019-02-02 14:01:48 +11:00
|
|
|
fg.fileflags = (fileflags & ~G_FILE_FLAG_ALL_RUNTIME);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
fg.globalf = G.f;
|
2021-03-15 13:30:43 +11:00
|
|
|
/* Write information needed for recovery. */
|
|
|
|
|
if (fileflags & G_FILE_RECOVER_WRITE) {
|
|
|
|
|
BLI_strncpy(fg.filename, mainvar->name, sizeof(fg.filename));
|
|
|
|
|
}
|
Blender: change bugfix release versioning from a/b/c to .1/.2/.3
The file subversion is no longer used in the Python API or user interface,
and is now internal to Blender.
User interface, Python API and file I/O metadata now use more consistent
formatting for version numbers. Official releases use "2.83.0", "2.83.1",
and releases under development use "2.90.0 Alpha", "2.90.0 Beta".
Some Python add-ons may need to lower the Blender version in bl_info to
(2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility
This change is in preparation of LTS releases, and also brings us more
in line with semantic versioning.
Fixes T76058.
Differential Revision: https://developer.blender.org/D7748
2020-05-25 10:49:04 +02:00
|
|
|
sprintf(subvstr, "%4d", BLENDER_FILE_SUBVERSION);
|
2007-01-08 12:31:53 +00:00
|
|
|
memcpy(fg.subvstr, subvstr, 4);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Blender: change bugfix release versioning from a/b/c to .1/.2/.3
The file subversion is no longer used in the Python API or user interface,
and is now internal to Blender.
User interface, Python API and file I/O metadata now use more consistent
formatting for version numbers. Official releases use "2.83.0", "2.83.1",
and releases under development use "2.90.0 Alpha", "2.90.0 Beta".
Some Python add-ons may need to lower the Blender version in bl_info to
(2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility
This change is in preparation of LTS releases, and also brings us more
in line with semantic versioning.
Fixes T76058.
Differential Revision: https://developer.blender.org/D7748
2020-05-25 10:49:04 +02:00
|
|
|
fg.subversion = BLENDER_FILE_SUBVERSION;
|
|
|
|
|
fg.minversion = BLENDER_FILE_MIN_VERSION;
|
|
|
|
|
fg.minsubversion = BLENDER_FILE_MIN_SUBVERSION;
|
2011-08-22 16:54:26 +00:00
|
|
|
#ifdef WITH_BUILDINFO
|
2011-01-02 13:33:32 +00:00
|
|
|
{
|
2013-11-15 17:11:59 +06:00
|
|
|
extern unsigned long build_commit_timestamp;
|
|
|
|
|
extern char build_hash[];
|
2013-11-04 13:21:39 +00:00
|
|
|
/* TODO(sergey): Add branch name to file as well? */
|
2013-11-15 17:11:59 +06:00
|
|
|
fg.build_commit_timestamp = build_commit_timestamp;
|
2013-11-04 13:21:39 +00:00
|
|
|
BLI_strncpy(fg.build_hash, build_hash, sizeof(fg.build_hash));
|
2011-01-02 13:33:32 +00:00
|
|
|
}
|
|
|
|
|
#else
|
2013-11-15 17:11:59 +06:00
|
|
|
fg.build_commit_timestamp = 0;
|
2013-11-04 13:21:39 +00:00
|
|
|
BLI_strncpy(fg.build_hash, "unknown", sizeof(fg.build_hash));
|
2011-01-02 13:33:32 +00:00
|
|
|
#endif
|
2016-06-28 20:05:42 +10:00
|
|
|
writestruct(wd, GLOB, FileGlobal, 1, &fg);
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
|
2010-05-24 21:52:18 +00:00
|
|
|
/* preview image, first 2 values are width and height
|
2018-11-30 14:51:16 +11:00
|
|
|
* second are an RGBA image (uchar)
|
2010-05-24 21:52:18 +00:00
|
|
|
* note, this uses 'TEST' since new types will segfault on file load for older blender versions.
|
|
|
|
|
*/
|
Make .blend file thumbnail reading simpler and more coherent, read/store them when reading in background mode.
Primary goal of this commit is to fix an annoying issue - when processing and saving .blend
files in background mode you lose their thumbnails, since it can only be generated with
an OpenGL context.
Solution to that is to read .blend thumbnail while reading .blend file (only done in background
mode currently), and store it in Main struct.
Also, this lead to removing .blend file reading code from thumb_blend (no need to have doublons).
We now have a small interface in regular reading code area, which keeps it reasonbaly light
by only reading/parsing header info, and first few BHead blocks.
This makes code reading .blend thumbnail about 3 to 4 times slower than previous highly specialized
one in blend_thumb.c, but overall thumbnail generation of a big .blend files folder only grows
of about 1%, think we can bare with it.
Finally, since thumbnail is now optionally stored in Main struct, it makes it easy to allow user
to define their own custom one (instead of auto-generated one). RNA API for this was not added though,
accessing that kind of .blend meta-data has to be rethought a bit on a bigger level first.
Reviewers: sergey, campbellbarton
Subscribers: Severin, psy-fi
Differential Revision: https://developer.blender.org/D1469
2015-08-27 15:53:23 +02:00
|
|
|
static void write_thumb(WriteData *wd, const BlendThumbnail *thumb)
|
2010-05-24 21:52:18 +00:00
|
|
|
{
|
Make .blend file thumbnail reading simpler and more coherent, read/store them when reading in background mode.
Primary goal of this commit is to fix an annoying issue - when processing and saving .blend
files in background mode you lose their thumbnails, since it can only be generated with
an OpenGL context.
Solution to that is to read .blend thumbnail while reading .blend file (only done in background
mode currently), and store it in Main struct.
Also, this lead to removing .blend file reading code from thumb_blend (no need to have doublons).
We now have a small interface in regular reading code area, which keeps it reasonbaly light
by only reading/parsing header info, and first few BHead blocks.
This makes code reading .blend thumbnail about 3 to 4 times slower than previous highly specialized
one in blend_thumb.c, but overall thumbnail generation of a big .blend files folder only grows
of about 1%, think we can bare with it.
Finally, since thumbnail is now optionally stored in Main struct, it makes it easy to allow user
to define their own custom one (instead of auto-generated one). RNA API for this was not added though,
accessing that kind of .blend meta-data has to be rethought a bit on a bigger level first.
Reviewers: sergey, campbellbarton
Subscribers: Severin, psy-fi
Differential Revision: https://developer.blender.org/D1469
2015-08-27 15:53:23 +02:00
|
|
|
if (thumb) {
|
2015-09-01 01:52:27 +10:00
|
|
|
writedata(wd, TEST, BLEN_THUMB_MEMSIZE_FILE(thumb->width, thumb->height), thumb);
|
Make .blend file thumbnail reading simpler and more coherent, read/store them when reading in background mode.
Primary goal of this commit is to fix an annoying issue - when processing and saving .blend
files in background mode you lose their thumbnails, since it can only be generated with
an OpenGL context.
Solution to that is to read .blend thumbnail while reading .blend file (only done in background
mode currently), and store it in Main struct.
Also, this lead to removing .blend file reading code from thumb_blend (no need to have doublons).
We now have a small interface in regular reading code area, which keeps it reasonbaly light
by only reading/parsing header info, and first few BHead blocks.
This makes code reading .blend thumbnail about 3 to 4 times slower than previous highly specialized
one in blend_thumb.c, but overall thumbnail generation of a big .blend files folder only grows
of about 1%, think we can bare with it.
Finally, since thumbnail is now optionally stored in Main struct, it makes it easy to allow user
to define their own custom one (instead of auto-generated one). RNA API for this was not added though,
accessing that kind of .blend meta-data has to be rethought a bit on a bigger level first.
Reviewers: sergey, campbellbarton
Subscribers: Severin, psy-fi
Differential Revision: https://developer.blender.org/D1469
2015-08-27 15:53:23 +02:00
|
|
|
}
|
2010-05-24 21:52:18 +00:00
|
|
|
}
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name File Writing (Private)
|
|
|
|
|
* \{ */
|
|
|
|
|
|
2006-11-25 13:07:28 +00:00
|
|
|
/* if MemFile * there's filesave to memory */
|
2016-06-28 21:00:00 +10:00
|
|
|
static bool write_file_handle(Main *mainvar,
|
2014-09-04 21:48:36 +10:00
|
|
|
WriteWrap *ww,
|
|
|
|
|
MemFile *compare,
|
|
|
|
|
MemFile *current,
|
2016-06-28 21:00:00 +10:00
|
|
|
int write_flags,
|
2020-06-19 15:41:07 +10:00
|
|
|
bool use_userdef,
|
2016-06-28 21:00:00 +10:00
|
|
|
const BlendThumbnail *thumb)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2004-09-05 13:43:51 +00:00
|
|
|
BHead bhead;
|
2002-10-12 11:37:38 +00:00
|
|
|
ListBase mainlist;
|
2006-12-01 19:52:04 +00:00
|
|
|
char buf[16];
|
2002-10-12 11:37:38 +00:00
|
|
|
WriteData *wd;
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2008-12-19 16:36:15 +00:00
|
|
|
blo_split_main(&mainlist, mainvar);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
wd = mywrite_begin(ww, compare, current);
|
2020-06-05 21:19:03 +02:00
|
|
|
BlendWriter writer = {wd};
|
2011-12-27 13:17:58 +00:00
|
|
|
|
2013-03-31 03:28:46 +00:00
|
|
|
sprintf(buf,
|
|
|
|
|
"BLENDER%c%c%.3d",
|
|
|
|
|
(sizeof(void *) == 8) ? '-' : '_',
|
|
|
|
|
(ENDIAN_ORDER == B_ENDIAN) ? 'V' : 'v',
|
Blender: change bugfix release versioning from a/b/c to .1/.2/.3
The file subversion is no longer used in the Python API or user interface,
and is now internal to Blender.
User interface, Python API and file I/O metadata now use more consistent
formatting for version numbers. Official releases use "2.83.0", "2.83.1",
and releases under development use "2.90.0 Alpha", "2.90.0 Beta".
Some Python add-ons may need to lower the Blender version in bl_info to
(2, 83, 0) or (2, 90, 0) if they used a subversion number higher than 0.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Python_API#Compatibility
This change is in preparation of LTS releases, and also brings us more
in line with semantic versioning.
Fixes T76058.
Differential Revision: https://developer.blender.org/D7748
2020-05-25 10:49:04 +02:00
|
|
|
BLENDER_FILE_VERSION);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
mywrite(wd, buf, 12);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2008-12-19 16:36:15 +00:00
|
|
|
write_renderinfo(wd, mainvar);
|
2010-05-24 21:52:18 +00:00
|
|
|
write_thumb(wd, thumb);
|
2009-10-20 13:58:53 +00:00
|
|
|
write_global(wd, write_flags, mainvar);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-11-12 11:35:31 +11:00
|
|
|
/* The window-manager and screen often change,
|
2016-07-06 22:23:50 +10:00
|
|
|
* avoid thumbnail detecting changes because of this. */
|
2016-07-07 16:02:45 +10:00
|
|
|
mywrite_flush(wd);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-08-05 11:56:14 +10:00
|
|
|
OverrideLibraryStorage *override_storage = wd->use_memfile ?
|
|
|
|
|
NULL :
|
|
|
|
|
BKE_lib_override_library_operations_store_init();
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-01 09:40:11 +02:00
|
|
|
#define ID_BUFFER_STATIC_SIZE 8192
|
2019-06-12 09:04:10 +10:00
|
|
|
/* This outer loop allows to save first data-blocks from real mainvar,
|
2019-04-22 01:10:29 +10:00
|
|
|
* then the temp ones from override process,
|
2017-11-29 15:05:03 +01:00
|
|
|
* if needed, without duplicating whole code. */
|
|
|
|
|
Main *bmain = mainvar;
|
|
|
|
|
do {
|
2021-03-04 18:39:07 +01:00
|
|
|
ListBase *lbarray[INDEX_ID_MAX];
|
2017-11-29 15:05:03 +01:00
|
|
|
int a = set_listbasepointers(bmain, lbarray);
|
|
|
|
|
while (a--) {
|
|
|
|
|
ID *id = lbarray[a]->first;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-01 09:40:11 +02:00
|
|
|
if (id == NULL || GS(id->name) == ID_LI) {
|
2017-11-29 15:05:03 +01:00
|
|
|
continue; /* Libraries are handled separately below. */
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-01 09:40:11 +02:00
|
|
|
char id_buffer_static[ID_BUFFER_STATIC_SIZE];
|
|
|
|
|
void *id_buffer = id_buffer_static;
|
|
|
|
|
const size_t idtype_struct_size = BKE_idtype_get_info_from_id(id)->struct_size;
|
|
|
|
|
if (idtype_struct_size > ID_BUFFER_STATIC_SIZE) {
|
|
|
|
|
BLI_assert(0);
|
|
|
|
|
id_buffer = MEM_mallocN(idtype_struct_size, __func__);
|
|
|
|
|
}
|
|
|
|
|
|
2017-11-29 15:05:03 +01:00
|
|
|
for (; id; id = id->next) {
|
2019-04-22 01:10:29 +10:00
|
|
|
/* We should never attempt to write non-regular IDs
|
|
|
|
|
* (i.e. all kind of temp/runtime ones). */
|
2017-11-29 15:05:03 +01:00
|
|
|
BLI_assert(
|
|
|
|
|
(id->tag & (LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT | LIB_TAG_NOT_ALLOCATED)) == 0);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-30 10:52:02 +02:00
|
|
|
const bool do_override = !ELEM(override_storage, NULL, bmain) &&
|
2020-06-30 11:33:36 +02:00
|
|
|
ID_IS_OVERRIDE_LIBRARY_REAL(id);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-29 15:05:03 +01:00
|
|
|
if (do_override) {
|
2020-02-10 18:05:19 +01:00
|
|
|
BKE_lib_override_library_operations_store_start(bmain, override_storage, id);
|
2017-11-29 15:05:03 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-04-13 17:38:34 +02:00
|
|
|
if (wd->use_memfile) {
|
|
|
|
|
/* Record the changes that happened up to this undo push in
|
|
|
|
|
* recalc_up_to_undo_push, and clear recalc_after_undo_push again
|
|
|
|
|
* to start accumulating for the next undo push. */
|
|
|
|
|
id->recalc_up_to_undo_push = id->recalc_after_undo_push;
|
|
|
|
|
id->recalc_after_undo_push = 0;
|
|
|
|
|
|
|
|
|
|
bNodeTree *nodetree = ntreeFromID(id);
|
|
|
|
|
if (nodetree != NULL) {
|
|
|
|
|
nodetree->id.recalc_up_to_undo_push = nodetree->id.recalc_after_undo_push;
|
|
|
|
|
nodetree->id.recalc_after_undo_push = 0;
|
|
|
|
|
}
|
|
|
|
|
if (GS(id->name) == ID_SCE) {
|
|
|
|
|
Scene *scene = (Scene *)id;
|
|
|
|
|
if (scene->master_collection != NULL) {
|
|
|
|
|
scene->master_collection->id.recalc_up_to_undo_push =
|
|
|
|
|
scene->master_collection->id.recalc_after_undo_push;
|
|
|
|
|
scene->master_collection->id.recalc_after_undo_push = 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-03 12:07:45 +02:00
|
|
|
mywrite_id_begin(wd, id);
|
|
|
|
|
|
2020-04-01 09:40:11 +02:00
|
|
|
memcpy(id_buffer, id, idtype_struct_size);
|
|
|
|
|
|
|
|
|
|
((ID *)id_buffer)->tag = 0;
|
2020-08-21 13:14:41 +02:00
|
|
|
/* Those listbase data change every time we add/remove an ID, and also often when
|
|
|
|
|
* renaming one (due to re-sorting). This avoids generating a lot of false 'is changed'
|
|
|
|
|
* detections between undo steps. */
|
2020-05-29 14:30:02 +02:00
|
|
|
((ID *)id_buffer)->prev = NULL;
|
|
|
|
|
((ID *)id_buffer)->next = NULL;
|
2020-04-01 09:40:11 +02:00
|
|
|
|
2020-08-28 13:05:48 +02:00
|
|
|
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id);
|
|
|
|
|
if (id_type->blend_write != NULL) {
|
|
|
|
|
id_type->blend_write(&writer, (ID *)id_buffer, id);
|
|
|
|
|
}
|
|
|
|
|
|
2017-11-29 15:05:03 +01:00
|
|
|
if (do_override) {
|
2020-02-10 18:05:19 +01:00
|
|
|
BKE_lib_override_library_operations_store_end(override_storage, id);
|
Refactor writefile handling of data-blocks.
Instead of calling a function looping over whole list of a given ID
type, make whole loop over Main in parent function, and call functions
writing a single datablock at a time.
This design is more in line with all other places in Blender where we
handle whole content of Main (including readfile.c), and much more easy
to extend and add e.g. some generic processing of IDs before/after
writing, etc.
From user point, there should be no change at all, only difference is
that data-block types won't be saved in same order as before (.blend
file specs enforces no order here, so this is not an issue, but it could
bug some third party users using other, simplified .blend file reader maybe).
Reviewers: sergey, campbellbarton
Differential Revision: https://developer.blender.org/D2510
2017-03-17 10:02:08 +01:00
|
|
|
}
|
2020-03-17 12:29:36 +01:00
|
|
|
|
2020-06-03 12:07:45 +02:00
|
|
|
mywrite_id_end(wd, id);
|
2019-04-17 06:17:24 +02:00
|
|
|
}
|
|
|
|
|
|
2020-04-01 09:40:11 +02:00
|
|
|
if (id_buffer != id_buffer_static) {
|
|
|
|
|
MEM_SAFE_FREE(id_buffer);
|
|
|
|
|
}
|
|
|
|
|
|
2017-11-29 15:05:03 +01:00
|
|
|
mywrite_flush(wd);
|
Refactor writefile handling of data-blocks.
Instead of calling a function looping over whole list of a given ID
type, make whole loop over Main in parent function, and call functions
writing a single datablock at a time.
This design is more in line with all other places in Blender where we
handle whole content of Main (including readfile.c), and much more easy
to extend and add e.g. some generic processing of IDs before/after
writing, etc.
From user point, there should be no change at all, only difference is
that data-block types won't be saved in same order as before (.blend
file specs enforces no order here, so this is not an issue, but it could
bug some third party users using other, simplified .blend file reader maybe).
Reviewers: sergey, campbellbarton
Differential Revision: https://developer.blender.org/D2510
2017-03-17 10:02:08 +01:00
|
|
|
}
|
2017-11-29 15:05:03 +01:00
|
|
|
} while ((bmain != override_storage) && (bmain = override_storage));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2017-11-29 15:05:03 +01:00
|
|
|
if (override_storage) {
|
2020-02-10 18:05:19 +01:00
|
|
|
BKE_lib_override_library_operations_store_finalize(override_storage);
|
2017-11-29 15:05:03 +01:00
|
|
|
override_storage = NULL;
|
Refactor writefile handling of data-blocks.
Instead of calling a function looping over whole list of a given ID
type, make whole loop over Main in parent function, and call functions
writing a single datablock at a time.
This design is more in line with all other places in Blender where we
handle whole content of Main (including readfile.c), and much more easy
to extend and add e.g. some generic processing of IDs before/after
writing, etc.
From user point, there should be no change at all, only difference is
that data-block types won't be saved in same order as before (.blend
file specs enforces no order here, so this is not an issue, but it could
bug some third party users using other, simplified .blend file reader maybe).
Reviewers: sergey, campbellbarton
Differential Revision: https://developer.blender.org/D2510
2017-03-17 10:02:08 +01:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
Refactor writefile handling of data-blocks.
Instead of calling a function looping over whole list of a given ID
type, make whole loop over Main in parent function, and call functions
writing a single datablock at a time.
This design is more in line with all other places in Blender where we
handle whole content of Main (including readfile.c), and much more easy
to extend and add e.g. some generic processing of IDs before/after
writing, etc.
From user point, there should be no change at all, only difference is
that data-block types won't be saved in same order as before (.blend
file specs enforces no order here, so this is not an issue, but it could
bug some third party users using other, simplified .blend file reader maybe).
Reviewers: sergey, campbellbarton
Differential Revision: https://developer.blender.org/D2510
2017-03-17 10:02:08 +01:00
|
|
|
/* Special handling, operating over split Mains... */
|
2009-10-20 16:43:25 +00:00
|
|
|
write_libraries(wd, mainvar->next);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-06 22:23:50 +10:00
|
|
|
/* So changes above don't cause a 'DNA1' to be detected as changed on undo. */
|
2016-07-07 16:02:45 +10:00
|
|
|
mywrite_flush(wd);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-19 15:41:07 +10:00
|
|
|
if (use_userdef) {
|
2020-06-05 21:19:03 +02:00
|
|
|
write_userdef(&writer, &U);
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-07-06 22:23:50 +10:00
|
|
|
/* Write DNA last, because (to be implemented) test for which structs are written.
|
|
|
|
|
*
|
|
|
|
|
* Note that we *borrow* the pointer to 'DNAstr',
|
|
|
|
|
* so writing each time uses the same address and doesn't cause unnecessary undo overhead. */
|
2020-09-20 18:41:50 +02:00
|
|
|
writedata(wd, DNA1, (size_t)wd->sdna->data_len, wd->sdna->data);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2004-09-05 13:43:51 +00:00
|
|
|
/* end of file */
|
|
|
|
|
memset(&bhead, 0, sizeof(BHead));
|
2016-06-28 17:35:35 +10:00
|
|
|
bhead.code = ENDB;
|
2004-09-05 13:43:51 +00:00
|
|
|
mywrite(wd, &bhead, sizeof(BHead));
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
blo_join_main(&mainlist);
|
2004-06-23 18:22:51 +00:00
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
return mywrite_end(wd);
|
2002-10-12 11:37:38 +00:00
|
|
|
}
|
|
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
/* do reverse file history: .blend1 -> .blend2, .blend -> .blend1 */
|
|
|
|
|
/* return: success(0), failure(1) */
|
2014-02-03 18:55:59 +11:00
|
|
|
static bool do_history(const char *name, ReportList *reports)
|
2011-06-02 12:44:59 +00:00
|
|
|
{
|
2011-11-26 13:11:55 +00:00
|
|
|
char tempname1[FILE_MAX], tempname2[FILE_MAX];
|
2016-06-28 17:35:35 +10:00
|
|
|
int hisnr = U.versions;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (U.versions == 0) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-06-28 17:35:35 +10:00
|
|
|
if (strlen(name) < 2) {
|
2011-06-02 12:44:59 +00:00
|
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup: filename too short");
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-03-24 07:52:14 +00:00
|
|
|
while (hisnr > 1) {
|
2016-06-28 17:35:35 +10:00
|
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr - 1);
|
2016-02-03 17:06:42 +11:00
|
|
|
if (BLI_exists(tempname1)) {
|
|
|
|
|
BLI_snprintf(tempname2, sizeof(tempname2), "%s%d", name, hisnr);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-02-03 17:06:42 +11:00
|
|
|
if (BLI_rename(tempname1, tempname2)) {
|
|
|
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2012-10-21 05:46:41 +00:00
|
|
|
}
|
2011-06-02 12:44:59 +00:00
|
|
|
hisnr--;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
/* is needed when hisnr==1 */
|
2016-02-03 17:06:42 +11:00
|
|
|
if (BLI_exists(name)) {
|
|
|
|
|
BLI_snprintf(tempname1, sizeof(tempname1), "%s%d", name, hisnr);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2016-02-03 17:06:42 +11:00
|
|
|
if (BLI_rename(name, tempname1)) {
|
|
|
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
|
|
|
return true;
|
|
|
|
|
}
|
2011-06-02 12:44:59 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
2018-04-14 13:17:11 +02:00
|
|
|
/** \} */
|
|
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
|
/** \name File Writing (Public)
|
|
|
|
|
* \{ */
|
|
|
|
|
|
2016-03-03 13:35:21 +11:00
|
|
|
/**
|
|
|
|
|
* \return Success.
|
|
|
|
|
*/
|
2020-06-19 15:41:07 +10:00
|
|
|
bool BLO_write_file(Main *mainvar,
|
|
|
|
|
const char *filepath,
|
|
|
|
|
const int write_flags,
|
|
|
|
|
const struct BlendFileWriteParams *params,
|
|
|
|
|
ReportList *reports)
|
2002-10-12 11:37:38 +00:00
|
|
|
{
|
2016-06-28 17:35:35 +10:00
|
|
|
char tempname[FILE_MAX + 1];
|
2014-09-04 21:48:36 +10:00
|
|
|
eWriteWrapType ww_type;
|
|
|
|
|
WriteWrap ww;
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-19 15:41:07 +10:00
|
|
|
eBLO_WritePathRemap remap_mode = params->remap_mode;
|
|
|
|
|
const bool use_save_versions = params->use_save_versions;
|
|
|
|
|
const bool use_save_as_copy = params->use_save_as_copy;
|
|
|
|
|
const bool use_userdef = params->use_userdef;
|
|
|
|
|
const BlendThumbnail *thumb = params->thumb;
|
|
|
|
|
|
2012-11-07 04:13:03 +00:00
|
|
|
/* path backup/restore */
|
|
|
|
|
void *path_list_backup = NULL;
|
2012-12-15 15:31:50 +00:00
|
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-04-18 18:22:18 +02:00
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
2018-12-23 21:58:59 +01:00
|
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *BEFORE* save to disk");
|
2018-04-18 18:22:18 +02:00
|
|
|
BLO_main_validate_libraries(mainvar, reports);
|
2019-01-25 17:42:43 +01:00
|
|
|
BLO_main_validate_shapekeys(mainvar, reports);
|
2018-04-18 18:22:18 +02:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2010-01-29 11:26:17 +00:00
|
|
|
/* open temporary file, so we preserve the original in case we crash */
|
2011-05-18 06:27:32 +00:00
|
|
|
BLI_snprintf(tempname, sizeof(tempname), "%s@", filepath);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
if (write_flags & G_FILE_COMPRESS) {
|
|
|
|
|
ww_type = WW_WRAP_ZLIB;
|
|
|
|
|
}
|
|
|
|
|
else {
|
|
|
|
|
ww_type = WW_WRAP_NONE;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
ww_handle_init(ww_type, &ww);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
if (ww.open(&ww, tempname) == false) {
|
2012-10-19 16:43:10 +00:00
|
|
|
BKE_reportf(
|
|
|
|
|
reports, RPT_ERROR, "Cannot open file %s for writing: %s", tempname, strerror(errno));
|
2002-10-12 11:37:38 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-02-18 22:03:07 +11:00
|
|
|
/* Remapping of relative paths to new file location. */
|
2020-06-18 15:25:22 +10:00
|
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
|
|
|
|
|
|
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
2020-08-21 13:14:41 +02:00
|
|
|
/* Make all relative as none of the existing paths can be relative in an unsaved document.
|
|
|
|
|
*/
|
2020-06-18 15:25:22 +10:00
|
|
|
if (G.relbase_valid == false) {
|
|
|
|
|
remap_mode = BLO_WRITE_PATH_REMAP_RELATIVE_ALL;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2020-02-18 22:03:07 +11:00
|
|
|
char dir_src[FILE_MAX];
|
|
|
|
|
char dir_dst[FILE_MAX];
|
|
|
|
|
BLI_split_dir_part(mainvar->name, dir_src, sizeof(dir_src));
|
|
|
|
|
BLI_split_dir_part(filepath, dir_dst, sizeof(dir_dst));
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-03-07 00:35:55 +11:00
|
|
|
/* Just in case there is some subtle difference. */
|
2020-04-07 12:02:21 +10:00
|
|
|
BLI_path_normalize(mainvar->name, dir_dst);
|
|
|
|
|
BLI_path_normalize(mainvar->name, dir_src);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2020-06-18 15:25:22 +10:00
|
|
|
/* Only for relative, not relative-all, as this means making existing paths relative. */
|
|
|
|
|
if (remap_mode == BLO_WRITE_PATH_REMAP_RELATIVE) {
|
|
|
|
|
if (G.relbase_valid && (BLI_path_cmp(dir_dst, dir_src) == 0)) {
|
|
|
|
|
/* Saved to same path. Nothing to do. */
|
|
|
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
|
|
|
}
|
2011-05-18 06:48:52 +00:00
|
|
|
}
|
2020-06-18 15:25:22 +10:00
|
|
|
else if (remap_mode == BLO_WRITE_PATH_REMAP_ABSOLUTE) {
|
|
|
|
|
if (G.relbase_valid == false) {
|
|
|
|
|
/* Unsaved, all paths are absolute.Even if the user manages to set a relative path,
|
|
|
|
|
* there is no base-path that can be used to make it absolute. */
|
|
|
|
|
remap_mode = BLO_WRITE_PATH_REMAP_NONE;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
2020-02-18 22:03:07 +11:00
|
|
|
/* Check if we need to backup and restore paths. */
|
2020-06-19 15:41:07 +10:00
|
|
|
if (UNLIKELY(use_save_as_copy)) {
|
2020-02-18 22:03:07 +11:00
|
|
|
path_list_backup = BKE_bpath_list_backup(mainvar, path_list_flag);
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-18 15:25:22 +10:00
|
|
|
switch (remap_mode) {
|
|
|
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE:
|
|
|
|
|
/* Saved, make relative paths relative to new location (if possible). */
|
|
|
|
|
BKE_bpath_relative_rebase(mainvar, dir_src, dir_dst, NULL);
|
|
|
|
|
break;
|
|
|
|
|
case BLO_WRITE_PATH_REMAP_RELATIVE_ALL:
|
|
|
|
|
/* Make all relative (when requested or unsaved). */
|
|
|
|
|
BKE_bpath_relative_convert(mainvar, dir_dst, NULL);
|
|
|
|
|
break;
|
|
|
|
|
case BLO_WRITE_PATH_REMAP_ABSOLUTE:
|
|
|
|
|
/* Make all absolute (when requested or unsaved). */
|
|
|
|
|
BKE_bpath_absolute_convert(mainvar, dir_src, NULL);
|
|
|
|
|
break;
|
|
|
|
|
case BLO_WRITE_PATH_REMAP_NONE:
|
|
|
|
|
BLI_assert(0); /* Unreachable. */
|
|
|
|
|
break;
|
2011-05-18 06:48:52 +00:00
|
|
|
}
|
|
|
|
|
}
|
2010-01-08 17:50:55 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2010-01-29 11:26:17 +00:00
|
|
|
/* actual file writing */
|
2020-06-19 15:41:07 +10:00
|
|
|
const bool err = write_file_handle(mainvar, &ww, NULL, NULL, write_flags, use_userdef, thumb);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
ww.close(&ww);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2012-11-07 04:13:03 +00:00
|
|
|
if (UNLIKELY(path_list_backup)) {
|
2012-12-15 15:31:50 +00:00
|
|
|
BKE_bpath_list_restore(mainvar, path_list_flag, path_list_backup);
|
|
|
|
|
BKE_bpath_list_free(path_list_backup);
|
2012-11-07 04:13:03 +00:00
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
if (err) {
|
|
|
|
|
BKE_report(reports, RPT_ERROR, strerror(errno));
|
|
|
|
|
remove(tempname);
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2011-06-02 12:44:59 +00:00
|
|
|
/* file save to temporary file was successful */
|
|
|
|
|
/* now do reverse file history (move .blend1 -> .blend2, .blend -> .blend1) */
|
2020-06-19 15:41:07 +10:00
|
|
|
if (use_save_versions) {
|
2014-02-03 18:55:59 +11:00
|
|
|
const bool err_hist = do_history(filepath, reports);
|
2011-06-02 12:44:59 +00:00
|
|
|
if (err_hist) {
|
2012-10-13 15:44:50 +00:00
|
|
|
BKE_report(reports, RPT_ERROR, "Version backup failed (file saved with @)");
|
2011-06-02 12:44:59 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2014-09-04 21:48:36 +10:00
|
|
|
if (BLI_rename(tempname, filepath) != 0) {
|
2012-10-19 16:43:10 +00:00
|
|
|
BKE_report(reports, RPT_ERROR, "Cannot change old file (file saved with @)");
|
2002-10-12 11:37:38 +00:00
|
|
|
return 0;
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2018-04-18 18:22:18 +02:00
|
|
|
if (G.debug & G_DEBUG_IO && mainvar->lock != NULL) {
|
2018-12-24 15:02:20 +01:00
|
|
|
BKE_report(reports, RPT_INFO, "Checking sanity of current .blend file *AFTER* save to disk");
|
2018-04-18 18:22:18 +02:00
|
|
|
BLO_main_validate_libraries(mainvar, reports);
|
|
|
|
|
}
|
2019-04-17 06:17:24 +02:00
|
|
|
|
2002-10-12 11:37:38 +00:00
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
2016-03-03 13:35:21 +11:00
|
|
|
/**
|
|
|
|
|
* \return Success.
|
|
|
|
|
*/
|
|
|
|
|
bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags)
|
2004-09-05 13:43:51 +00:00
|
|
|
{
|
2020-06-19 15:41:07 +10:00
|
|
|
bool use_userdef = false;
|
2004-09-05 13:43:51 +00:00
|
|
|
|
2020-06-19 15:41:07 +10:00
|
|
|
const bool err = write_file_handle(
|
|
|
|
|
mainvar, NULL, compare, current, write_flags, use_userdef, NULL);
|
Holiday coding log :)
Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
2012-12-12 18:58:11 +00:00
|
|
|
|
2016-03-03 13:35:21 +11:00
|
|
|
return (err == 0);
|
|
|
|
|
}
|
2018-04-14 13:17:11 +02:00
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_raw(BlendWriter *writer, size_t size_in_bytes, const void *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
|
|
|
|
writedata(writer->wd, DATA, size_in_bytes, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BLO_write_struct_by_name(BlendWriter *writer, const char *struct_name, const void *data_ptr)
|
|
|
|
|
{
|
2020-06-10 16:31:41 +02:00
|
|
|
BLO_write_struct_array_by_name(writer, struct_name, 1, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BLO_write_struct_array_by_name(BlendWriter *writer,
|
|
|
|
|
const char *struct_name,
|
|
|
|
|
int array_size,
|
|
|
|
|
const void *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
2020-06-10 16:31:41 +02:00
|
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
|
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
2020-06-05 11:44:36 +02:00
|
|
|
BLO_write_struct_array_by_id(writer, struct_id, array_size, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BLO_write_struct_by_id(BlendWriter *writer, int struct_id, const void *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
writestruct_nr(writer->wd, DATA, struct_id, 1, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-05 21:44:14 +02:00
|
|
|
void BLO_write_struct_at_address_by_id(BlendWriter *writer,
|
|
|
|
|
int struct_id,
|
|
|
|
|
const void *address,
|
|
|
|
|
const void *data_ptr)
|
|
|
|
|
{
|
2020-10-30 15:59:34 +01:00
|
|
|
BLO_write_struct_at_address_by_id_with_filecode(writer, DATA, struct_id, address, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BLO_write_struct_at_address_by_id_with_filecode(
|
|
|
|
|
BlendWriter *writer, int filecode, int struct_id, const void *address, const void *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
writestruct_at_address_nr(writer->wd, filecode, struct_id, 1, address, data_ptr);
|
2020-06-05 21:44:14 +02:00
|
|
|
}
|
|
|
|
|
|
2020-06-05 11:44:36 +02:00
|
|
|
void BLO_write_struct_array_by_id(BlendWriter *writer,
|
|
|
|
|
int struct_id,
|
|
|
|
|
int array_size,
|
|
|
|
|
const void *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
writestruct_nr(writer->wd, DATA, struct_id, array_size, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-05 21:44:14 +02:00
|
|
|
void BLO_write_struct_array_at_address_by_id(
|
|
|
|
|
BlendWriter *writer, int struct_id, int array_size, const void *address, const void *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
writestruct_at_address_nr(writer->wd, DATA, struct_id, array_size, address, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
2020-06-05 11:44:36 +02:00
|
|
|
void BLO_write_struct_list_by_id(BlendWriter *writer, int struct_id, ListBase *list)
|
|
|
|
|
{
|
|
|
|
|
writelist_nr(writer->wd, DATA, struct_id, list);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void BLO_write_struct_list_by_name(BlendWriter *writer, const char *struct_name, ListBase *list)
|
|
|
|
|
{
|
2020-06-10 16:31:41 +02:00
|
|
|
int struct_id = BLO_get_struct_id_by_name(writer, struct_name);
|
|
|
|
|
if (UNLIKELY(struct_id == -1)) {
|
|
|
|
|
printf("error: can't find SDNA code <%s>\n", struct_name);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
BLO_write_struct_list_by_id(writer, struct_id, list);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void blo_write_id_struct(BlendWriter *writer, int struct_id, const void *id_address, const ID *id)
|
|
|
|
|
{
|
|
|
|
|
writestruct_at_address_nr(writer->wd, GS(id->name), struct_id, 1, id_address, id);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int BLO_get_struct_id_by_name(BlendWriter *writer, const char *struct_name)
|
|
|
|
|
{
|
|
|
|
|
int struct_id = DNA_struct_find_nr(writer->wd->sdna, struct_name);
|
|
|
|
|
return struct_id;
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_int32_array(BlendWriter *writer, uint num, const int32_t *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
BLO_write_raw(writer, sizeof(int32_t) * (size_t)num, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_uint32_array(BlendWriter *writer, uint num, const uint32_t *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
BLO_write_raw(writer, sizeof(uint32_t) * (size_t)num, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_float_array(BlendWriter *writer, uint num, const float *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
BLO_write_raw(writer, sizeof(float) * (size_t)num, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
2020-12-15 12:43:21 -06:00
|
|
|
void BLO_write_double_array(BlendWriter *writer, uint num, const double *data_ptr)
|
|
|
|
|
{
|
|
|
|
|
BLO_write_raw(writer, sizeof(double) * (size_t)num, data_ptr);
|
|
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_pointer_array(BlendWriter *writer, uint num, const void *data_ptr)
|
2020-06-05 13:29:46 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
BLO_write_raw(writer, sizeof(void *) * (size_t)num, data_ptr);
|
2020-06-05 13:29:46 +02:00
|
|
|
}
|
|
|
|
|
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_float3_array(BlendWriter *writer, uint num, const float *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
BLO_write_raw(writer, sizeof(float[3]) * (size_t)num, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Write a null terminated string.
|
|
|
|
|
*/
|
2020-09-20 18:41:50 +02:00
|
|
|
void BLO_write_string(BlendWriter *writer, const char *data_ptr)
|
2020-06-05 11:44:36 +02:00
|
|
|
{
|
2020-09-20 18:41:50 +02:00
|
|
|
if (data_ptr != NULL) {
|
|
|
|
|
BLO_write_raw(writer, strlen(data_ptr) + 1, data_ptr);
|
2020-06-05 11:44:36 +02:00
|
|
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}
|
|
|
|
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}
|
|
|
|
|
|
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|
|
/**
|
|
|
|
|
* Sometimes different data is written depending on whether the file is saved to disk or used for
|
|
|
|
|
* undo. This function returns true when the current file-writing is done for undo.
|
|
|
|
|
*/
|
|
|
|
|
bool BLO_write_is_undo(BlendWriter *writer)
|
|
|
|
|
{
|
|
|
|
|
return writer->wd->use_memfile;
|
|
|
|
|
}
|
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|
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|
|
2018-04-14 13:17:11 +02:00
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|
/** \} */
|