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"""
Built-in shaders
++++++++++++++++
All built-in shaders have the ``mat4 ModelViewProjectionMatrix`` uniform.
The value of it can only be modified using the :class:`gpu.matrix` module.
2D_UNIFORM_COLOR:
attributes: vec3 pos
uniforms: vec4 color
2D_FLAT_COLOR:
attributes: vec3 pos, vec4 color
uniforms: -
2D_SMOOTH_COLOR:
2D_IMAGE:
attributes: vec3 pos, vec2 texCoord
uniforms: sampler2D image
3D_UNIFORM_COLOR:
3D_FLAT_COLOR:
3D_SMOOTH_COLOR: