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blender-archive/source/blender/editors/interface/interface_anim.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s):
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/editors/interface/interface_anim.c
* \ingroup edinterface
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_nla.h"
#include "ED_keyframing.h"
#include "UI_interface.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
static FCurve *ui_but_get_fcurve(uiBut *but, AnimData **adt, bAction **action, bool *r_driven, bool *r_special)
{
/* for entire array buttons we check the first component, it's not perfect
* but works well enough in typical cases */
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int rnaindex = (but->rnaindex == -1) ? 0 : but->rnaindex;
return rna_get_fcurve_context_ui(but->block->evil_C, &but->rnapoin, but->rnaprop, rnaindex, adt, action, r_driven, r_special);
}
void ui_but_anim_flag(uiBut *but, float cfra)
{
AnimData *adt;
bAction *act;
FCurve *fcu;
bool driven;
bool special;
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but->flag &= ~(UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN);
/* NOTE: "special" is reserved for special F-Curves stored on the animation data
* itself (which are used to animate properties of the animation data).
* We count those as "animated" too for now
*/
fcu = ui_but_get_fcurve(but, &adt, &act, &driven, &special);
if (fcu) {
if (!driven) {
but->flag |= UI_BUT_ANIMATED;
/* T41525 - When the active action is a NLA strip being edited,
* we need to correct the frame number to "look inside" the
* remapped action
*/
if (adt)
cfra = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
if (fcurve_frame_has_keyframe(fcu, cfra, 0))
but->flag |= UI_BUT_ANIMATED_KEY;
}
else {
but->flag |= UI_BUT_DRIVEN;
}
}
}
bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen)
{
FCurve *fcu;
ChannelDriver *driver;
bool driven, special;
fcu = ui_but_get_fcurve(but, NULL, NULL, &driven, &special);
if (fcu && driven) {
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driver = fcu->driver;
if (driver && driver->type == DRIVER_TYPE_PYTHON) {
BLI_strncpy(str, driver->expression, maxlen);
return true;
}
}
return false;
}
bool ui_but_anim_expression_set(uiBut *but, const char *str)
{
FCurve *fcu;
ChannelDriver *driver;
bool driven, special;
fcu = ui_but_get_fcurve(but, NULL, NULL, &driven, &special);
if (fcu && driven) {
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driver = fcu->driver;
if (driver && (driver->type == DRIVER_TYPE_PYTHON)) {
BLI_strncpy_utf8(driver->expression, str, sizeof(driver->expression));
/* tag driver as needing to be recompiled */
driver->flag |= DRIVER_FLAG_RECOMPILE;
/* clear invalid flags which may prevent this from working */
driver->flag &= ~DRIVER_FLAG_INVALID;
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fcu->flag &= ~FCURVE_DISABLED;
/* this notifier should update the Graph Editor and trigger depsgraph refresh? */
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WM_event_add_notifier(but->block->evil_C, NC_ANIMATION | ND_KEYFRAME, NULL);
return true;
}
}
return false;
}
/* create new expression for button (i.e. a "scripted driver"), if it can be created... */
bool ui_but_anim_expression_create(uiBut *but, const char *str)
{
bContext *C = but->block->evil_C;
ID *id;
FCurve *fcu;
char *path;
bool ok = false;
/* button must have RNA-pointer to a numeric-capable property */
if (ELEM(NULL, but->rnapoin.data, but->rnaprop)) {
if (G.debug & G_DEBUG)
printf("ERROR: create expression failed - button has no RNA info attached\n");
return false;
}
if (RNA_property_array_check(but->rnaprop) != 0) {
if (but->rnaindex == -1) {
if (G.debug & G_DEBUG)
printf("ERROR: create expression failed - can't create expression for entire array\n");
return false;
}
}
/* make sure we have animdata for this */
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/* FIXME: until materials can be handled by depsgraph, don't allow drivers to be created for them */
id = (ID *)but->rnapoin.id.data;
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if ((id == NULL) || (GS(id->name) == ID_MA) || (GS(id->name) == ID_TE)) {
if (G.debug & G_DEBUG)
printf("ERROR: create expression failed - invalid id-datablock for adding drivers (%p)\n", id);
return false;
}
/* get path */
path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
if (path == NULL) {
return false;
}
/* create driver */
fcu = verify_driver_fcurve(id, path, but->rnaindex, 1);
if (fcu) {
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ChannelDriver *driver = fcu->driver;
if (driver) {
/* set type of driver */
driver->type = DRIVER_TYPE_PYTHON;
/* set the expression */
/* TODO: need some way of identifying variables used */
BLI_strncpy_utf8(driver->expression, str, sizeof(driver->expression));
/* updates */
driver->flag |= DRIVER_FLAG_RECOMPILE;
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WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME, NULL);
ok = true;
}
}
MEM_freeN(path);
return ok;
}
void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
{
ID *id;
bAction *action;
FCurve *fcu;
bool driven;
bool special;
fcu = ui_but_get_fcurve(but, NULL, &action, &driven, &special);
if (fcu == NULL)
return;
if (special) {
/* NLA Strip property */
if (IS_AUTOKEY_ON(scene)) {
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
PointerRNA ptr = {{NULL}};
PropertyRNA *prop = NULL;
int index;
UI_context_active_but_prop_get(C, &ptr, &prop, &index);
insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, 0);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}
Driver Keyframing: Some tweaks to make inserting keyframes on Driver F-Curves easier Now, when trying to insert a keyframe on a driven property (using IKEY, or with autokeying enabled), the keyframes will get created on the Driver's F-Curve (instead of creating a new FCurve that goes into the active action, but will never do anything). Furthermore, the x-value of the new keyframe will be the current result of the driver expression. Why/Motivations: This way, it becomes easier to create corrective drivers, as you can position all the targets the driver depends on, then adjust the driver value until it does what you need, and then you keyframe that value to bake it into the Driver F-Curve (in effect, "training" the computer how to behave in that case). Usage Notes: * In practice, that particular workflow is still quite clunky to achieve, due to some quirks of how the driver system and the UI widgets interact. Specifically, you'll need to disable/mute the driver before trying to edit the setting (to prevent the driver from immediately resetting the value - before even autokey fires!). However, if you're using the Graph Editor to preview/monitor/manage the keying process, you'll then want to re-enable the driver before changing the targets, so that you can see how much of a change you'll want to be applying! * The warning about editing driver values may need to be disabled or selectively knocked out. I had it disabled while testing this functionality, but it's actually harmless in its current state (if just a bit annoying).
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else if (driven) {
/* Driver - Try to insert keyframe using the driver's input as the frame,
* making it easier to set up corrective drivers
*/
if (IS_AUTOKEY_ON(scene)) {
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
PointerRNA ptr = {{NULL}};
PropertyRNA *prop = NULL;
int index;
UI_context_active_but_prop_get(C, &ptr, &prop, &index);
insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, INSERTKEY_DRIVER);
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}
else {
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id = but->rnapoin.id.data;
Driver Keyframing: Some tweaks to make inserting keyframes on Driver F-Curves easier Now, when trying to insert a keyframe on a driven property (using IKEY, or with autokeying enabled), the keyframes will get created on the Driver's F-Curve (instead of creating a new FCurve that goes into the active action, but will never do anything). Furthermore, the x-value of the new keyframe will be the current result of the driver expression. Why/Motivations: This way, it becomes easier to create corrective drivers, as you can position all the targets the driver depends on, then adjust the driver value until it does what you need, and then you keyframe that value to bake it into the Driver F-Curve (in effect, "training" the computer how to behave in that case). Usage Notes: * In practice, that particular workflow is still quite clunky to achieve, due to some quirks of how the driver system and the UI widgets interact. Specifically, you'll need to disable/mute the driver before trying to edit the setting (to prevent the driver from immediately resetting the value - before even autokey fires!). However, if you're using the Graph Editor to preview/monitor/manage the keying process, you'll then want to re-enable the driver before changing the targets, so that you can see how much of a change you'll want to be applying! * The warning about editing driver values may need to be disabled or selectively knocked out. I had it disabled while testing this functionality, but it's actually harmless in its current state (if just a bit annoying).
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/* TODO: this should probably respect the keyingset only option for anim */
if (autokeyframe_cfra_can_key(scene, id)) {
ReportList *reports = CTX_wm_reports(C);
ToolSettings *ts = scene->toolsettings;
short flag = ANIM_get_keyframing_flags(scene, 1);
Driver Keyframing: Some tweaks to make inserting keyframes on Driver F-Curves easier Now, when trying to insert a keyframe on a driven property (using IKEY, or with autokeying enabled), the keyframes will get created on the Driver's F-Curve (instead of creating a new FCurve that goes into the active action, but will never do anything). Furthermore, the x-value of the new keyframe will be the current result of the driver expression. Why/Motivations: This way, it becomes easier to create corrective drivers, as you can position all the targets the driver depends on, then adjust the driver value until it does what you need, and then you keyframe that value to bake it into the Driver F-Curve (in effect, "training" the computer how to behave in that case). Usage Notes: * In practice, that particular workflow is still quite clunky to achieve, due to some quirks of how the driver system and the UI widgets interact. Specifically, you'll need to disable/mute the driver before trying to edit the setting (to prevent the driver from immediately resetting the value - before even autokey fires!). However, if you're using the Graph Editor to preview/monitor/manage the keying process, you'll then want to re-enable the driver before changing the targets, so that you can see how much of a change you'll want to be applying! * The warning about editing driver values may need to be disabled or selectively knocked out. I had it disabled while testing this functionality, but it's actually harmless in its current state (if just a bit annoying).
2016-03-24 19:33:13 +13:00
fcu->flag &= ~FCURVE_SELECTED;
Driver Keyframing: Some tweaks to make inserting keyframes on Driver F-Curves easier Now, when trying to insert a keyframe on a driven property (using IKEY, or with autokeying enabled), the keyframes will get created on the Driver's F-Curve (instead of creating a new FCurve that goes into the active action, but will never do anything). Furthermore, the x-value of the new keyframe will be the current result of the driver expression. Why/Motivations: This way, it becomes easier to create corrective drivers, as you can position all the targets the driver depends on, then adjust the driver value until it does what you need, and then you keyframe that value to bake it into the Driver F-Curve (in effect, "training" the computer how to behave in that case). Usage Notes: * In practice, that particular workflow is still quite clunky to achieve, due to some quirks of how the driver system and the UI widgets interact. Specifically, you'll need to disable/mute the driver before trying to edit the setting (to prevent the driver from immediately resetting the value - before even autokey fires!). However, if you're using the Graph Editor to preview/monitor/manage the keying process, you'll then want to re-enable the driver before changing the targets, so that you can see how much of a change you'll want to be applying! * The warning about editing driver values may need to be disabled or selectively knocked out. I had it disabled while testing this functionality, but it's actually harmless in its current state (if just a bit annoying).
2016-03-24 19:33:13 +13:00
/* Note: We use but->rnaindex instead of fcu->array_index,
* because a button may control all items of an array at once.
* E.g., color wheels (see T42567). */
BLI_assert((fcu->array_index == but->rnaindex) || (but->rnaindex == -1));
insert_keyframe(reports, id, action, ((fcu->grp) ? (fcu->grp->name) : (NULL)),
fcu->rna_path, but->rnaindex, cfra, ts->keyframe_type, flag);
Driver Keyframing: Some tweaks to make inserting keyframes on Driver F-Curves easier Now, when trying to insert a keyframe on a driven property (using IKEY, or with autokeying enabled), the keyframes will get created on the Driver's F-Curve (instead of creating a new FCurve that goes into the active action, but will never do anything). Furthermore, the x-value of the new keyframe will be the current result of the driver expression. Why/Motivations: This way, it becomes easier to create corrective drivers, as you can position all the targets the driver depends on, then adjust the driver value until it does what you need, and then you keyframe that value to bake it into the Driver F-Curve (in effect, "training" the computer how to behave in that case). Usage Notes: * In practice, that particular workflow is still quite clunky to achieve, due to some quirks of how the driver system and the UI widgets interact. Specifically, you'll need to disable/mute the driver before trying to edit the setting (to prevent the driver from immediately resetting the value - before even autokey fires!). However, if you're using the Graph Editor to preview/monitor/manage the keying process, you'll then want to re-enable the driver before changing the targets, so that you can see how much of a change you'll want to be applying! * The warning about editing driver values may need to be disabled or selectively knocked out. I had it disabled while testing this functionality, but it's actually harmless in its current state (if just a bit annoying).
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WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
}
}
void ui_but_anim_insert_keyframe(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_keyframe_insert_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_delete_keyframe(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_keyframe_delete_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_clear_keyframe(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
WM_operator_name_call(C, "ANIM_OT_keyframe_clear_button", WM_OP_INVOKE_DEFAULT, NULL);
}
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void ui_but_anim_add_driver(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_driver_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_driver(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_driver_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_copy_driver(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
WM_operator_name_call(C, "ANIM_OT_copy_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_paste_driver(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
WM_operator_name_call(C, "ANIM_OT_paste_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_add_keyingset(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_keyingset_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_keyingset(bContext *C)
{
/* this operator calls UI_context_active_but_prop_get */
operator renaming for more consistent word ordering (_add/_remmove shold be last, ACT_OT_* --> ACTION_OT_*) ACT_OT_clean --> ACTION_OT_clean ACT_OT_clickselect --> ACTION_OT_clickselect ACT_OT_copy --> ACTION_OT_copy ACT_OT_delete --> ACTION_OT_delete ACT_OT_duplicate --> ACTION_OT_duplicate ACT_OT_extrapolation_type --> ACTION_OT_extrapolation_type ACT_OT_frame_jump --> ACTION_OT_frame_jump ACT_OT_handle_type --> ACTION_OT_handle_type ACT_OT_insert_keyframe --> ACTION_OT_insert_keyframe ACT_OT_insert_keyframe --> ACT_OT_keyframe_insert ACT_OT_interpolation_type --> ACTION_OT_interpolation_type ACT_OT_keyframe_type --> ACTION_OT_keyframe_type ACT_OT_mirror --> ACTION_OT_mirror ACT_OT_new --> ACTION_OT_new ACT_OT_paste --> ACTION_OT_paste ACT_OT_previewrange_set --> ACTION_OT_previewrange_set ACT_OT_properties --> ACTION_OT_properties ACT_OT_sample --> ACTION_OT_sample ACT_OT_select_all_toggle --> ACTION_OT_select_all_toggle ACT_OT_select_border --> ACTION_OT_select_border ACT_OT_select_column --> ACTION_OT_select_column ACT_OT_snap --> ACTION_OT_snap ACT_OT_test --> ACTION_OT_test ACT_OT_unlink --> ACTION_OT_unlink ACT_OT_view_all --> ACTION_OT_view_all ANIM_OT_add_driver_button --> ANIM_OT_driver_button_add ANIM_OT_add_keyingset_button --> ANIM_OT_keyingset_button_add ANIM_OT_delete_keyframe --> ANIM_OT_keyframe_delete ANIM_OT_delete_keyframe_button --> ANIM_OT_keyframe_delete_button ANIM_OT_delete_keyframe_v3d --> ANIM_OT_keyframe_delete_v3d ANIM_OT_insert_keyframe --> ANIM_OT_keyframe_insert ANIM_OT_insert_keyframe_button --> ANIM_OT_keyframe_insert_button ANIM_OT_insert_keyframe_menu --> ANIM_OT_keyframe_insert_menu ANIM_OT_remove_driver_button --> ANIM_OT_driver_button_remove ANIM_OT_remove_keyingset_button --> ANIM_OT_keyingset_button_remove FILE_OT_add_bookmark --> FILE_OT_bookmark_add GRAPH_OT_insert_keyframe --> GRAPH_OT_keyframe_insert NLA_OT_add_actionclip --> NLA_OT_actionclip_add NLA_OT_add_meta --> NLA_OT_meta_add NLA_OT_add_tracks --> NLA_OT_tracks_add NLA_OT_add_transition --> NLA_OT_transition_add NLA_OT_remove_meta --> NLA_OT_meta_remove PARTICLE_OT_remove_target --> PARTICLE_OT_target_remove PTCACHE_OT_add_new --> PTCACHE_OT_add
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WM_operator_name_call(C, "ANIM_OT_keyingset_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}