300 lines
7.2 KiB
C
300 lines
7.2 KiB
C
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/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation, Joshua Leung
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_action_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_utildefines.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_anim_api.h"
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#include "ED_markers.h"
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#include "ED_screen.h"
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/* ********************** frame change operator ***************************/
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/* Set any flags that are necessary to indicate modal time-changing operation */
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static int change_frame_init(bContext *C, wmOperator *op)
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{
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ScrArea *curarea= CTX_wm_area(C);
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if (curarea == NULL)
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return 0;
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if (curarea->spacetype == SPACE_TIME) {
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SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
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/* timeline displays frame number only when dragging indicator */
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// XXX make this more in line with other anim editors?
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stime->flag |= TIME_CFRA_NUM;
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}
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return 1;
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}
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/* Set the new frame number */
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static void change_frame_apply(bContext *C, wmOperator *op)
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{
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Scene *scene= CTX_data_scene(C);
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int cfra;
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/* get frame, and clamp to MINFRAME */
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cfra= RNA_int_get(op->ptr, "frame");
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if (cfra < MINFRAME)
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cfra= MINFRAME;
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#if 0
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if( cfra!=CFRA || first )
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{
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first= 0;
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CFRA= cfra;
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update_for_newframe_nodraw(0); // 1= nosound
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timeline_force_draw(stime->redraws);
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}
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#endif
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/* XXX why don't we directly set this? */
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if (cfra != scene->r.cfra)
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scene->r.cfra= cfra;
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WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
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/* XXX: add WM_NOTE_TIME_CHANGED? */
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}
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/* Clear any temp flags */
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static void change_frame_exit(bContext *C, wmOperator *op)
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{
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ScrArea *curarea= CTX_wm_area(C);
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if (curarea == NULL)
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return;
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if (curarea->spacetype == SPACE_TIME) {
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SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
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/* timeline displays frame number only when dragging indicator */
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// XXX make this more in line with other anim editors?
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stime->flag &= ~TIME_CFRA_NUM;
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}
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}
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/* ---- */
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/* Non-modal callback for running operator without user input */
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static int change_frame_exec(bContext *C, wmOperator *op)
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{
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if (!change_frame_init(C, op))
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return OPERATOR_CANCELLED;
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change_frame_apply(C, op);
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change_frame_exit(C, op);
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return OPERATOR_FINISHED;
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}
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/* ---- */
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/* Get frame from mouse coordinates */
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static int frame_from_event(bContext *C, wmEvent *event)
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{
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ARegion *region= CTX_wm_region(C);
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float viewx;
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int x, y;
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/* convert screen coordinates to region coordinates */
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x= event->x - region->winrct.xmin;
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y= event->y - region->winrct.ymin;
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/* convert from region coordinates to View2D 'tot' space */
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UI_view2d_region_to_view(®ion->v2d, x, y, &viewx, NULL);
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/* round result to nearest int (frames are ints!) */
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return (int)floor(viewx+0.5f);
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}
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/* Modal Operator init */
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static int change_frame_invoke(bContext *C, wmOperator *op, wmEvent *event)
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{
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/* Change to frame that mouse is over before adding modal handler,
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* as user could click on a single frame (jump to frame) as well as
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* click-dragging over a range (modal scrubbing).
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*/
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RNA_int_set(op->ptr, "frame", frame_from_event(C, event));
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change_frame_init(C, op);
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change_frame_apply(C, op);
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/* add temp handler */
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WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
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return OPERATOR_RUNNING_MODAL;
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}
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/* In case modal operator is cancelled */
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static int change_frame_cancel(bContext *C, wmOperator *op)
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{
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change_frame_exit(C, op);
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return OPERATOR_CANCELLED;
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}
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/* Modal event handling of frame changing */
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static int change_frame_modal(bContext *C, wmOperator *op, wmEvent *event)
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{
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/* execute the events */
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switch (event->type) {
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case MOUSEMOVE:
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RNA_int_set(op->ptr, "frame", frame_from_event(C, event));
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change_frame_apply(C, op);
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break;
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case LEFTMOUSE:
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if (event->val==0) {
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change_frame_exit(C, op);
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return OPERATOR_FINISHED;
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}
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break;
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}
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return OPERATOR_RUNNING_MODAL;
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}
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void ED_ANIM_OT_change_frame(wmOperatorType *ot)
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{
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PropertyRNA *prop;
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/* identifiers */
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ot->name= "Change frame";
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ot->idname= "ED_ANIM_OT_change_frame";
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/* api callbacks */
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ot->exec= change_frame_exec;
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ot->invoke= change_frame_invoke;
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ot->cancel= change_frame_cancel;
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ot->modal= change_frame_modal;
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/* rna */
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prop= RNA_def_property(ot->srna, "frame", PROP_INT, PROP_NONE);
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}
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/* ****************** time display toggle operator ****************************/
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static int toggle_time_exec(bContext *C, wmOperator *op)
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{
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ScrArea *curarea= CTX_wm_area(C);
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if (curarea == NULL)
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return OPERATOR_CANCELLED;
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/* simply toggle draw frames flag in applicable spaces */
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// XXX or should relevant spaces define their own version of this?
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switch (curarea->spacetype) {
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case SPACE_TIME: /* TimeLine */
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{
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SpaceTime *stime= (SpaceTime *)CTX_wm_space_data(C);
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stime->flag ^= TIME_DRAWFRAMES;
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}
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break;
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case SPACE_ACTION: /* Action Editor */
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{
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SpaceAction *saction= (SpaceAction *)CTX_wm_space_data(C);
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saction->flag ^= SACTION_DRAWTIME;
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}
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break;
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case SPACE_IPO: /* IPO Editor */
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{
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SpaceIpo *sipo= (SpaceIpo *)CTX_wm_space_data(C);
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sipo->flag ^= SIPO_DRAWTIME;
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}
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break;
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case SPACE_NLA: /* NLA Editor */
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{
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SpaceNla *snla= (SpaceNla *)CTX_wm_space_data(C);
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snla->flag ^= SNLA_DRAWTIME;
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}
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break;
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case SPACE_SEQ: /* Sequencer */
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{
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SpaceSeq *sseq= (SpaceSeq *)CTX_wm_space_data(C);
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sseq->flag ^= SEQ_DRAWFRAMES;
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}
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break;
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default: /* editor doesn't show frames */
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return OPERATOR_CANCELLED; // XXX or should we pass through instead?
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}
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ED_area_tag_redraw(curarea);
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return OPERATOR_FINISHED;
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}
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void ED_ANIM_OT_toggle_time(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Toggle Frames/Seconds";
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ot->idname= "ED_ANIM_OT_toggle_time";
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/* api callbacks */
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ot->exec= toggle_time_exec;
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}
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/* ************************** registration **********************************/
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void ED_operatortypes_anim(void)
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{
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WM_operatortype_append(ED_ANIM_OT_change_frame);
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WM_operatortype_append(ED_ANIM_OT_toggle_time);
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}
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void ED_keymap_anim(wmWindowManager *wm)
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{
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ListBase *keymap= WM_keymap_listbase(wm, "Animation", 0, 0);
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WM_keymap_verify_item(keymap, "ED_ANIM_OT_change_frame", LEFTMOUSE, KM_PRESS, 0, 0);
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WM_keymap_verify_item(keymap, "ED_ANIM_OT_toggle_time", TKEY, KM_PRESS, 0, 0);
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}
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