2011-07-25 15:27:01 +00:00
|
|
|
|
/*
|
|
|
|
|
* $Id$
|
|
|
|
|
*
|
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
|
*
|
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
*
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
|
*
|
|
|
|
|
* The Original Code is Copyright (C) 2011 by Bastien Montagne.
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
* Contributor(s): None yet.
|
|
|
|
|
*
|
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* XXX I’d like to make modified weights visible in WeightPaint mode,
|
|
|
|
|
* but couldn’t figure a way to do this…
|
|
|
|
|
* Maybe this will need changes in mesh_calc_modifiers (DerivedMesh.c)?
|
|
|
|
|
* Or the WeightPaint mode code itself?
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "BLI_utildefines.h"
|
|
|
|
|
#include "BLI_math.h"
|
|
|
|
|
#include "BLI_string.h"
|
|
|
|
|
|
|
|
|
|
#include "DNA_mesh_types.h"
|
|
|
|
|
#include "DNA_meshdata_types.h"
|
|
|
|
|
#include "DNA_modifier_types.h"
|
|
|
|
|
#include "DNA_object_types.h"
|
|
|
|
|
|
|
|
|
|
#include "BKE_cdderivedmesh.h"
|
|
|
|
|
#include "BKE_deform.h"
|
|
|
|
|
#include "BKE_mesh.h"
|
|
|
|
|
#include "BKE_modifier.h"
|
|
|
|
|
#include "BKE_texture.h" /* Texture masking. */
|
|
|
|
|
|
|
|
|
|
#include "depsgraph_private.h"
|
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
|
#include "MOD_util.h"
|
|
|
|
|
#include "MOD_weightvg_util.h"
|
|
|
|
|
#include "RE_shader_ext.h" /* Texture masking. */
|
|
|
|
|
|
|
|
|
|
/* Applies new_w weights to org_w ones, using either a texture, vgroup or constant value as factor.
|
|
|
|
|
* Return values are in org_w.
|
|
|
|
|
* If indices is not NULL, it must be a table of same length as org_w and new_w, mapping to the real
|
|
|
|
|
* vertex index (in case the weight tables do not cover the whole vertices...).
|
|
|
|
|
* XXX The standard “factor” value is assumed in [0.0, 1.0] range. Else, weird results might appear.
|
|
|
|
|
*/
|
|
|
|
|
void weightvg_do_mask(int num, int *indices, float *org_w, float *new_w, Object *ob,
|
|
|
|
|
DerivedMesh *dm, float fact, const char *defgrp_name, Tex *texture,
|
|
|
|
|
int tex_use_channel, int tex_mapping, Object *tex_map_object,
|
|
|
|
|
const char *tex_uvlayer_name) {
|
|
|
|
|
int ref_didx;
|
|
|
|
|
MDeformVert *dvert = NULL;
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
/* If influence factor is null, nothing to do! */
|
|
|
|
|
if (fact == 0.0) return;
|
|
|
|
|
|
|
|
|
|
/* If we want to mask vgroup weights from a texture. */
|
|
|
|
|
if (texture) {
|
|
|
|
|
/* The texture coordinates. */
|
|
|
|
|
float (*tex_co)[3];
|
|
|
|
|
/* See mapping note below… */
|
|
|
|
|
MappingInfoModifierData t_map;
|
|
|
|
|
float (*v_co)[3];
|
|
|
|
|
|
|
|
|
|
/* Use new generic get_texture_coords, but do not modify our DNA struct for it…
|
|
|
|
|
* XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
|
|
|
|
|
* What e.g. if a modifier wants to use several textures ?
|
|
|
|
|
* Why use only v_co, and not MVert (or both) ?
|
|
|
|
|
*/
|
|
|
|
|
t_map.texture = texture;
|
|
|
|
|
t_map.map_object = tex_map_object;
|
|
|
|
|
BLI_strncpy(t_map.uvlayer_name, tex_uvlayer_name, sizeof(t_map.uvlayer_name));
|
|
|
|
|
t_map.texmapping = tex_mapping;
|
|
|
|
|
v_co = MEM_mallocN(sizeof(*v_co) * num, "WeightVG Modifier, TEX mode, v_co");
|
|
|
|
|
dm->getVertCos(dm, v_co);
|
|
|
|
|
tex_co = MEM_callocN(sizeof(*tex_co) * num, "WeightVG Modifier, TEX mode, tex_co");
|
|
|
|
|
get_texture_coords(&t_map, ob, dm, v_co, tex_co, num);
|
|
|
|
|
MEM_freeN(v_co);
|
|
|
|
|
|
|
|
|
|
/* For each weight (vertex), make the mix between org and new weights. */
|
|
|
|
|
for(i = 0; i < num; ++i) {
|
|
|
|
|
int idx = indices ? indices[i] : i;
|
|
|
|
|
TexResult texres;
|
|
|
|
|
float h, s, v; /* For HSV color space. */
|
|
|
|
|
|
|
|
|
|
texres.nor = NULL;
|
|
|
|
|
get_texture_value(texture, tex_co[idx], &texres);
|
|
|
|
|
/* Get the good channel value… */
|
|
|
|
|
switch(tex_use_channel) {
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_INT:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0 - (texres.tin*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_RED:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.tr * fact) + (org_w[i] * (1.0 - (texres.tr*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_GREEN:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.tg * fact) + (org_w[i] * (1.0 - (texres.tg*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_BLUE:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.tb * fact) + (org_w[i] * (1.0 - (texres.tb*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_HUE:
|
|
|
|
|
rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
|
|
|
|
|
org_w[i] = (new_w[i] * h * fact) + (org_w[i] * (1.0 - (h*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_SAT:
|
|
|
|
|
rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
|
|
|
|
|
org_w[i] = (new_w[i] * s * fact) + (org_w[i] * (1.0 - (s*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_VAL:
|
|
|
|
|
rgb_to_hsv(texres.tr, texres.tg, texres.tb, &h, &s, &v);
|
|
|
|
|
org_w[i] = (new_w[i] * v * fact) + (org_w[i] * (1.0 - (v*fact)));
|
|
|
|
|
break;
|
|
|
|
|
case MOD_WVG_MASK_TEX_USE_ALPHA:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.ta * fact) + (org_w[i] * (1.0 - (texres.ta*fact)));
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
org_w[i] = (new_w[i] * texres.tin * fact) + (org_w[i] * (1.0 - (texres.tin*fact)));
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MEM_freeN(tex_co);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Check whether we want to set vgroup weights from a constant weight factor or a vertex
|
|
|
|
|
* group.
|
|
|
|
|
*/
|
|
|
|
|
/* Get vgroup idx from its name. */
|
|
|
|
|
ref_didx = defgroup_name_index(ob, defgrp_name);
|
|
|
|
|
/* Proceed only if vgroup is valid, else use constant factor. */
|
|
|
|
|
if (ref_didx >= 0) {
|
|
|
|
|
/* Get actual dverts (ie vertex group data). */
|
|
|
|
|
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
|
|
|
|
|
/* Proceed only if vgroup is valid, else assume factor = O. */
|
|
|
|
|
if (dvert == NULL) return;
|
|
|
|
|
|
|
|
|
|
/* For each weight (vertex), make the mix between org and new weights. */
|
|
|
|
|
for (i = 0; i < num; i++) {
|
|
|
|
|
int idx = indices ? indices[i] : i;
|
|
|
|
|
int j;
|
|
|
|
|
for (j = 0; j < dvert[idx].totweight; j++) {
|
|
|
|
|
if(dvert[idx].dw[j].def_nr == ref_didx) {
|
|
|
|
|
float f = dvert[idx].dw[j].weight * fact;
|
|
|
|
|
org_w[i] = (new_w[i] * f) + (org_w[i] * (1.0-f));
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/* If that vertex is not in ref vgroup, assume null factor, and hence do nothing! */
|
|
|
|
|
}
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Default "influence" behavior. */
|
|
|
|
|
/* For each weight (vertex), make the mix between org and new weights. */
|
|
|
|
|
for (i = 0; i < num; i++) {
|
|
|
|
|
org_w[i] = (new_w[i] * fact) + (org_w[i] * (1.0-fact));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Applies weights to given vgroup (defgroup), and optionnaly add/remove vertices from the group.
|
|
|
|
|
* If indices is not NULL, it must be a table of same length as weights, mapping to the real
|
|
|
|
|
* vertex index (in case the weight table does not cover the whole vertices...).
|
|
|
|
|
*/
|
|
|
|
|
void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, int num, int *indices,
|
|
|
|
|
float *weights, int do_add, float add_thresh, int do_rem,
|
|
|
|
|
float rem_thresh){
|
|
|
|
|
int i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < num; i++) {
|
|
|
|
|
int j;
|
2011-07-29 13:25:58 +00:00
|
|
|
|
char add2vg = do_add;
|
2011-07-25 15:27:01 +00:00
|
|
|
|
float w = weights[i];
|
|
|
|
|
MDeformVert *dv = &dvert[indices ? indices[i] : i];
|
|
|
|
|
MDeformWeight *newdw;
|
|
|
|
|
|
2011-08-08 21:12:51 +00:00
|
|
|
|
/* Never allow weights out of [0.0, 1.0] range. */
|
|
|
|
|
CLAMP(w, 0.0, 1.0);
|
|
|
|
|
|
2011-07-25 15:27:01 +00:00
|
|
|
|
/* Let’s first check to see if this vert is already in the weight group – if so
|
|
|
|
|
* let’s update it, or remove it if needed.
|
|
|
|
|
*/
|
|
|
|
|
for (j = 0; j < dv->totweight; j++) {
|
|
|
|
|
/* If this weight corresponds to the deform group, update the value or,
|
|
|
|
|
* if lower than rem_threshold, remove the vertex from the vgroup.
|
|
|
|
|
*/
|
|
|
|
|
if (dv->dw[j].def_nr == defgrp_idx) {
|
|
|
|
|
/* Remove the vertex from this vgroup if needed. */
|
|
|
|
|
if (do_rem && w < rem_thresh) {
|
|
|
|
|
dv->totweight--;
|
|
|
|
|
/* If there are still other deform weights attached to this vert then remove
|
|
|
|
|
* this deform weight, and reshuffle the others.
|
|
|
|
|
*/
|
|
|
|
|
if(dv->totweight) {
|
|
|
|
|
newdw = MEM_mallocN(sizeof(MDeformWeight)*(dv->totweight), "deformWeight");
|
|
|
|
|
if(dv->dw){
|
|
|
|
|
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*j);
|
|
|
|
|
memcpy(newdw+j, dv->dw+j+1, sizeof(MDeformWeight)*(dv->totweight-j));
|
|
|
|
|
MEM_freeN(dv->dw);
|
|
|
|
|
}
|
|
|
|
|
dv->dw = newdw;
|
|
|
|
|
}
|
|
|
|
|
/* If there are no other deform weights left then just remove this one. */
|
|
|
|
|
else {
|
|
|
|
|
MEM_freeN(dv->dw);
|
|
|
|
|
dv->dw = NULL;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
/* Else, just set the new computed weight. */
|
2011-07-29 13:25:58 +00:00
|
|
|
|
else {
|
2011-07-25 15:27:01 +00:00
|
|
|
|
dv->dw[j].weight = w;
|
2011-07-29 13:25:58 +00:00
|
|
|
|
}
|
|
|
|
|
add2vg = 0;
|
2011-07-25 15:27:01 +00:00
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* If the vert wasn’t in the deform group, add it if needed!
|
|
|
|
|
*/
|
2011-07-29 13:25:58 +00:00
|
|
|
|
if (add2vg && w > add_thresh) {
|
2011-07-25 15:27:01 +00:00
|
|
|
|
newdw = MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1), "WeightVGEdit Modifier, deformWeight");
|
|
|
|
|
if(dv->dw) {
|
|
|
|
|
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
|
|
|
|
|
MEM_freeN(dv->dw);
|
|
|
|
|
}
|
|
|
|
|
dv->dw = newdw;
|
|
|
|
|
dv->dw[dv->totweight].weight = w;
|
|
|
|
|
dv->dw[dv->totweight].def_nr = defgrp_idx;
|
|
|
|
|
dv->totweight++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|