66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/* * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version. The Blender
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								 * Foundation also sells licenses for use in proprietary software under
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								 * the Blender License.  See http://www.blender.org/BL/ for information
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								 * about this.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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								 *
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								 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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								 * All rights reserved.
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								 *
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								 * The Original Code is: all of this file.
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								 *
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								 * Contributor(s): Joseph Gilbert
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								 *
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								 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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								 *
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								 */
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								#ifndef EXPP_euler_h
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								#define EXPP_euler_h
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								#include "Python.h"
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								#include "gen_utils.h"
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								#include "Types.h"
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								#include <BLI_arithb.h>
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								#include "quat.h"
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								#include "matrix.h"
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								#include "BKE_utildefines.h"
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								#ifdef HAVE_CONFIG_H
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								#include <config.h>
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								#endif
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								/*****************************/
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								//    Euler Python Object   
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								/*****************************/
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								#define EulerObject_Check(v) ((v)->ob_type == &euler_Type)
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								typedef struct {
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									PyObject_VAR_HEAD
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									float * eul;
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								} EulerObject;
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								//prototypes
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								PyObject *newEulerObject(float *eul);
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								PyObject *Euler_Zero(EulerObject *self);
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								PyObject *Euler_Unique(EulerObject *self);
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								PyObject *Euler_ToMatrix(EulerObject *self);
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								PyObject *Euler_ToQuat(EulerObject *self);
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								#endif /* EXPP_euler_h */
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