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blender-archive/source/blender/img/intern/IMG_Rect.cpp

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2002-10-12 11:37:38 +00:00
/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "IMG_Rect.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
2002-10-12 11:37:38 +00:00
TVisibility IMG_Rect::getVisibility(IMG_Rect& r) const
{
bool lt = isInside(r.m_l, r.m_t);
bool rt = isInside(r.m_r, r.m_t);
bool lb = isInside(r.m_l, r.m_b);
bool rb = isInside(r.m_r, r.m_b);
TVisibility v;
if (lt && rt && lb && rb) {
// All points inside, rectangle is inside this
v = kFullyVisible;
}
else if (!(lt || rt || lb || rb)) {
// None of the points inside
// Check to see whether the rectangle is larger than this one
if ((r.m_l < m_l) && (r.m_t < m_t) && (r.m_r > m_r) && (r.m_b > m_b)) {
v = kPartiallyVisible;
}
else {
v = kNotVisible;
}
}
else {
// Some of the points inside, rectangle is partially inside
v = kPartiallyVisible;
}
return v;
}
TVisibility IMG_Rect::getVisibility(IMG_Line& l) const
{
bool s = isInside(l.m_xs, l.m_ys);
bool e = isInside(l.m_xe, l.m_ye);
TVisibility v;
if (s && e) {
v = kFullyVisible;
}
else if (s || e) {
v = kPartiallyVisible;
}
else {
v = kNotVisible;
}
return v;
}
void IMG_Rect::setCenter(TInt32 cx, TInt32 cy)
{
TInt32 offset = cx - (m_l + (m_r - m_l)/2);
m_l += offset;
m_r += offset;
offset = cy - (m_t + (m_b - m_t)/2);
m_t += offset;
m_b += offset;
}
void IMG_Rect::setCenter(TInt32 cx, TInt32 cy, TInt32 w, TInt32 h)
{
long w_2, h_2;
w_2 = w >> 1;
h_2 = h >> 1;
m_l = cx - w_2;
m_t = cy - h_2;
m_r = m_l + w;
m_b = m_t + h;
}
bool IMG_Rect::clip(IMG_Rect& r) const
{
bool clipped = false;
if (r.m_l < m_l) {
r.m_l = m_l;
clipped = true;
}
if (r.m_t < m_t) {
r.m_t = m_t;
clipped = true;
}
if (r.m_r > m_r) {
r.m_r = m_r;
clipped = true;
}
if (r.m_b > m_b) {
r.m_b = m_b;
clipped = true;
}
return clipped;
}
bool IMG_Rect::clip(IMG_Line& l) const
{
bool clipped = false;
return clipped;
}