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blender-archive/source/blender/bmesh/SConscript

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#!/usr/bin/python
Import ('env')
cflags=''
sources = env.Glob('intern/*.c')
sources += env.Glob('operators/*.c')
incs = [
'#/intern/guardedalloc',
'../blenlib',
'../blenloader',
'../makesdna',
'../blenkernel',
'./',
'../editors/include',
]
defs = []
env.BlenderLib ( libname = 'bf_bmesh', sources = sources, includes = Split(incs), libtype = ['core','player'], defines=defs, priority=[100, 100], compileflags=cflags )