Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
										
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								/*
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 */
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								/** \file
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								 * \ingroup bpygpu
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								 *
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								 * - Use ``bpygpu_`` for local API.
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								 * - Use ``BPyGPU`` for public API.
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								 */
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								#include <Python.h>
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								#include "GPU_init_exit.h"
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								#include "GPU_primitive.h"
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												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
										
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								#include "GPU_texture.h"
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								#include "../generic/py_capi_utils.h"
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								#include "gpu_py.h" /* own include */
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								/* -------------------------------------------------------------------- */
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								/** \name GPU Enums
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												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
										
											2021-02-17 10:48:08 -03:00
										 
									 
								 
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								 * \{ */
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								struct PyC_StringEnumItems bpygpu_primtype_items[] = {
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								    {GPU_PRIM_POINTS, "POINTS"},
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								    {GPU_PRIM_LINES, "LINES"},
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								    {GPU_PRIM_TRIS, "TRIS"},
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								    {GPU_PRIM_LINE_STRIP, "LINE_STRIP"},
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								    {GPU_PRIM_LINE_LOOP, "LINE_LOOP"},
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								    {GPU_PRIM_TRI_STRIP, "TRI_STRIP"},
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								    {GPU_PRIM_TRI_FAN, "TRI_FAN"},
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								    {GPU_PRIM_LINES_ADJ, "LINES_ADJ"},
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								    {GPU_PRIM_TRIS_ADJ, "TRIS_ADJ"},
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								    {GPU_PRIM_LINE_STRIP_ADJ, "LINE_STRIP_ADJ"},
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								    {0, NULL},
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								};
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							 | 
						
					
						
							
								
									
										
										
											
												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
										
											2021-02-17 10:48:08 -03:00
										 
									 
								 
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								struct PyC_StringEnumItems bpygpu_dataformat_items[] = {
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								    {GPU_DATA_FLOAT, "FLOAT"},
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								    {GPU_DATA_INT, "INT"},
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								    {GPU_DATA_UINT, "UINT"},
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								    {GPU_DATA_UBYTE, "UBYTE"},
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								    {GPU_DATA_UINT_24_8, "UINT_24_8"},
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												Python: gpu module: add new submodules and types
This commit extends the gpu python API with:
```
gpu.types.Buffer         #"__init__", "to_list"
gpu.types.GPUTexture     #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__",  "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf  #"__init__", "update"
gpu.state                #"blend_set",  "blend_get",  "depth_test_set",  "depth_test_get",  "depth_mask_set",  "depth_mask_get",  "viewport_set",  "viewport_get",  "line_width_set",  "line_width_get",  "point_size_set",  "color_mask_set",  "face_culling_set", "front_facing_set",  "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader  #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
											
										 
										
											2021-02-17 10:48:08 -03:00
										 
									 
								 
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								    {GPU_DATA_10_11_11_REV, "10_11_11_REV"},
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								    {0, NULL},
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								};
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								/** \} */
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								/* -------------------------------------------------------------------- */
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								/** \name Utilities
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								 * \{ */
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								bool bpygpu_is_init_or_error(void)
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								{
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								  if (!GPU_is_init()) {
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								    PyErr_SetString(PyExc_SystemError,
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								                    "GPU functions for drawing are not available in background mode");
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								    return false;
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								  }
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								  return true;
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								}
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								/** \} */
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