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blender-archive/source/blender/editors/object/object_select.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2008 full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-27 20:29:51 +00:00
/** \file blender/editors/object/object_select.c
* \ingroup edobj
*/
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "DNA_group_types.h"
#include "DNA_material_types.h"
#include "DNA_modifier_types.h"
#include "DNA_property_types.h"
#include "DNA_scene_types.h"
#include "DNA_armature_types.h"
#include "DNA_lamp_types.h"
#include "BLI_math.h"
#include "BLI_listbase.h"
#include "BLI_rand.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
#include "BKE_context.h"
#include "BKE_group.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_library.h"
#include "BKE_deform.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_keyframing.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "object_intern.h"
/************************ Exported **************************/
/* simple API for object selection, rather than just using the flag
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* this takes into account the 'restrict selection in 3d view' flag.
* deselect works always, the restriction just prevents selection */
/* Note: send a NC_SCENE|ND_OB_SELECT notifier yourself! (or
* or a NC_SCENE|ND_OB_VISIBLE in case of visibility toggling */
void ED_base_object_select(Base *base, short mode)
{
if (base) {
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if (mode == BA_SELECT) {
if (!(base->object->restrictflag & OB_RESTRICT_SELECT))
base->flag |= SELECT;
}
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else if (mode == BA_DESELECT) {
base->flag &= ~SELECT;
}
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base->object->flag = base->flag;
}
}
/* also to set active NULL */
void ED_base_object_activate(bContext *C, Base *base)
{
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Scene *scene = CTX_data_scene(C);
/* sets scene->basact */
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BASACT = base;
if (base) {
/* XXX old signals, remember to handle notifiers now! */
// select_actionchannel_by_name(base->object->action, "Object", 1);
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WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
}
else
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WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, NULL);
}
/********************** Selection Operators **********************/
static int objects_selectable_poll(bContext *C)
{
/* we don't check for linked scenes here, selection is
* still allowed then for inspection of scene */
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Object *obact = CTX_data_active_object(C);
if (CTX_data_edit_object(C))
return 0;
if (obact && obact->mode)
return 0;
return 1;
}
/************************ Select by Type *************************/
static int object_select_by_type_exec(bContext *C, wmOperator *op)
{
short obtype, extend;
obtype = RNA_enum_get(op->ptr, "type");
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extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
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if (base->object->type == obtype) {
ED_base_object_select(base, BA_SELECT);
}
}
CTX_DATA_END;
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_by_type(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select By Type";
ot->description = "Select all visible objects that are of a type";
ot->idname = "OBJECT_OT_select_by_type";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_select_by_type_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
ot->prop = RNA_def_enum(ot->srna, "type", object_type_items, 1, "Type", "");
}
/*********************** Selection by Links *********************/
enum {
OBJECT_SELECT_LINKED_IPO = 1,
OBJECT_SELECT_LINKED_OBDATA,
OBJECT_SELECT_LINKED_MATERIAL,
OBJECT_SELECT_LINKED_TEXTURE,
OBJECT_SELECT_LINKED_DUPGROUP,
OBJECT_SELECT_LINKED_PARTICLE,
OBJECT_SELECT_LINKED_LIBRARY,
OBJECT_SELECT_LINKED_LIBRARY_OBDATA
};
static EnumPropertyItem prop_select_linked_types[] = {
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//{OBJECT_SELECT_LINKED_IPO, "IPO", 0, "Object IPO", ""}, // XXX deprecated animation system stuff...
{OBJECT_SELECT_LINKED_OBDATA, "OBDATA", 0, "Object Data", ""},
{OBJECT_SELECT_LINKED_MATERIAL, "MATERIAL", 0, "Material", ""},
{OBJECT_SELECT_LINKED_TEXTURE, "TEXTURE", 0, "Texture", ""},
{OBJECT_SELECT_LINKED_DUPGROUP, "DUPGROUP", 0, "Dupligroup", ""},
{OBJECT_SELECT_LINKED_PARTICLE, "PARTICLE", 0, "Particle System", ""},
{OBJECT_SELECT_LINKED_LIBRARY, "LIBRARY", 0, "Library", ""},
{OBJECT_SELECT_LINKED_LIBRARY_OBDATA, "LIBRARY_OBDATA", 0, "Library (Object Data)", ""},
{0, NULL, 0, NULL, NULL}
};
// XXX old animation system
#if 0
static int object_select_all_by_ipo(bContext *C, Ipo *ipo)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if (base->object->ipo == ipo) {
base->flag |= SELECT;
base->object->flag = base->flag;
changed = true;
}
}
CTX_DATA_END;
return changed;
}
#endif
static bool object_select_all_by_obdata(bContext *C, void *obdata)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
if (base->object->data == obdata) {
base->flag |= SELECT;
base->object->flag = base->flag;
changed = true;
}
}
}
CTX_DATA_END;
return changed;
}
static bool object_select_all_by_material_texture(bContext *C, int use_texture, Material *mat, Tex *tex)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
Object *ob = base->object;
Material *mat1;
int a, b;
for (a = 1; a <= ob->totcol; a++) {
mat1 = give_current_material(ob, a);
if (!use_texture) {
if (mat1 == mat) {
base->flag |= SELECT;
changed = true;
}
}
else if (mat1 && use_texture) {
for (b = 0; b < MAX_MTEX; b++) {
if (mat1->mtex[b]) {
if (tex == mat1->mtex[b]->tex) {
base->flag |= SELECT;
changed = true;
break;
}
}
}
}
}
base->object->flag = base->flag;
}
}
CTX_DATA_END;
return changed;
}
static bool object_select_all_by_dup_group(bContext *C, Object *ob)
{
bool changed = false;
Group *dup_group = (ob->transflag & OB_DUPLIGROUP) ? ob->dup_group : NULL;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
Group *dup_group_other = (base->object->transflag & OB_DUPLIGROUP) ? base->object->dup_group : NULL;
if (dup_group == dup_group_other) {
base->flag |= SELECT;
base->object->flag = base->flag;
changed = true;
}
}
}
CTX_DATA_END;
return changed;
}
static bool object_select_all_by_particle(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
/* loop through other, then actives particles*/
ParticleSystem *psys;
ParticleSystem *psys_act;
for (psys = base->object->particlesystem.first; psys; psys = psys->next) {
for (psys_act = ob->particlesystem.first; psys_act; psys_act = psys_act->next) {
if (psys->part == psys_act->part) {
base->flag |= SELECT;
changed = true;
break;
}
}
if (base->flag & SELECT) {
break;
}
}
base->object->flag = base->flag;
}
}
CTX_DATA_END;
return changed;
}
static bool object_select_all_by_library(bContext *C, Library *lib)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
if (lib == base->object->id.lib) {
base->flag |= SELECT;
base->object->flag = base->flag;
changed = true;
}
}
}
CTX_DATA_END;
return changed;
}
static bool object_select_all_by_library_obdata(bContext *C, Library *lib)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if ((base->flag & SELECT) == 0) {
if (base->object->data && lib == ((ID *)base->object->data)->lib) {
base->flag |= SELECT;
base->object->flag = base->flag;
changed = true;
}
}
}
CTX_DATA_END;
return changed;
}
void ED_object_select_linked_by_id(bContext *C, ID *id)
{
int idtype = GS(id->name);
bool changed = false;
if (OB_DATA_SUPPORT_ID(idtype)) {
changed = object_select_all_by_obdata(C, id);
}
else if (idtype == ID_MA) {
changed = object_select_all_by_material_texture(C, FALSE, (Material *)id, NULL);
}
else if (idtype == ID_LI) {
changed = object_select_all_by_library(C, (Library *) id);
}
if (changed) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
}
}
static int object_select_linked_exec(bContext *C, wmOperator *op)
{
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Scene *scene = CTX_data_scene(C);
Object *ob;
int nr = RNA_enum_get(op->ptr, "type");
bool changed = false, extend;
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extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
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ob = OBACT;
if (ob == NULL) {
BKE_report(op->reports, RPT_ERROR, "No active object");
return OPERATOR_CANCELLED;
}
if (nr == OBJECT_SELECT_LINKED_IPO) {
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// XXX old animation system
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//if (ob->ipo == 0) return OPERATOR_CANCELLED;
//object_select_all_by_ipo(C, ob->ipo)
return OPERATOR_CANCELLED;
}
else if (nr == OBJECT_SELECT_LINKED_OBDATA) {
if (ob->data == NULL)
return OPERATOR_CANCELLED;
changed = object_select_all_by_obdata(C, ob->data);
}
else if (nr == OBJECT_SELECT_LINKED_MATERIAL || nr == OBJECT_SELECT_LINKED_TEXTURE) {
Material *mat = NULL;
Tex *tex = NULL;
int use_texture = FALSE;
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mat = give_current_material(ob, ob->actcol);
if (mat == NULL) return OPERATOR_CANCELLED;
if (nr == OBJECT_SELECT_LINKED_TEXTURE) {
use_texture = TRUE;
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if (mat->mtex[(int)mat->texact]) tex = mat->mtex[(int)mat->texact]->tex;
if (tex == NULL) return OPERATOR_CANCELLED;
}
changed = object_select_all_by_material_texture(C, use_texture, mat, tex);
}
else if (nr == OBJECT_SELECT_LINKED_DUPGROUP) {
if (ob->dup_group == NULL)
return OPERATOR_CANCELLED;
changed = object_select_all_by_dup_group(C, ob);
}
else if (nr == OBJECT_SELECT_LINKED_PARTICLE) {
if (ob->particlesystem.first == NULL)
return OPERATOR_CANCELLED;
changed = object_select_all_by_particle(C, ob);
}
else if (nr == OBJECT_SELECT_LINKED_LIBRARY) {
/* do nothing */
changed = object_select_all_by_library(C, ob->id.lib);
}
else if (nr == OBJECT_SELECT_LINKED_LIBRARY_OBDATA) {
if (ob->data == NULL)
return OPERATOR_CANCELLED;
changed = object_select_all_by_library_obdata(C, ((ID *) ob->data)->lib);
}
else
return OPERATOR_CANCELLED;
if (changed) {
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void OBJECT_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Linked";
ot->description = "Select all visible objects that are linked";
ot->idname = "OBJECT_OT_select_linked";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_select_linked_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
ot->prop = RNA_def_enum(ot->srna, "type", prop_select_linked_types, 0, "Type", "");
}
/*********************** Selected Grouped ********************/
static EnumPropertyItem prop_select_grouped_types[] = {
{1, "CHILDREN_RECURSIVE", 0, "Children", ""},
{2, "CHILDREN", 0, "Immediate Children", ""},
{3, "PARENT", 0, "Parent", ""},
{4, "SIBLINGS", 0, "Siblings", "Shared Parent"},
{5, "TYPE", 0, "Type", "Shared object type"},
{6, "LAYER", 0, "Layer", "Shared layers"},
{7, "GROUP", 0, "Group", "Shared group"},
{8, "HOOK", 0, "Hook", ""},
{9, "PASS", 0, "Pass", "Render pass Index"},
{10, "COLOR", 0, "Color", "Object Color"},
{11, "PROPERTIES", 0, "Properties", "Game Properties"},
{12, "KEYINGSET", 0, "Keying Set", "Objects included in active Keying Set"},
{13, "LAMP_TYPE", 0, "Lamp Type", "Matching lamp types"},
{14, "PASS_INDEX", 0, "Pass Index", "Matching object pass index"},
{0, NULL, 0, NULL, NULL}
};
static bool select_grouped_children(bContext *C, Object *ob, const bool recursive)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if (ob == base->object->parent) {
if (!(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
if (recursive)
changed |= select_grouped_children(C, base->object, 1);
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_parent(bContext *C) /* Makes parent active and de-selected OBACT */
{
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Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
bool changed = false;
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Base *baspar, *basact = CTX_data_active_base(C);
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if (!basact || !(basact->object->parent)) return 0; /* we know OBACT is valid */
baspar = BKE_scene_base_find(scene, basact->object->parent);
/* can be NULL if parent in other scene */
if (baspar && BASE_SELECTABLE(v3d, baspar)) {
ED_base_object_select(basact, BA_DESELECT);
ED_base_object_select(baspar, BA_SELECT);
ED_base_object_activate(C, baspar);
changed = true;
}
return changed;
}
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#define GROUP_MENU_MAX 24
static bool select_grouped_group(bContext *C, Object *ob) /* Select objects in the same group as the active */
{
bool changed = false;
Group *group, *ob_groups[GROUP_MENU_MAX];
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int group_count = 0, i;
uiPopupMenu *pup;
uiLayout *layout;
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for (group = CTX_data_main(C)->group.first; group && group_count < GROUP_MENU_MAX; group = group->id.next) {
if (BKE_group_object_exists(group, ob)) {
ob_groups[group_count] = group;
group_count++;
}
}
if (!group_count)
return 0;
else if (group_count == 1) {
group = ob_groups[0];
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if (!(base->flag & SELECT) && BKE_group_object_exists(group, base->object)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
/* build the menu. */
pup = uiPupMenuBegin(C, IFACE_("Select Group"), ICON_NONE);
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layout = uiPupMenuLayout(pup);
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for (i = 0; i < group_count; i++) {
group = ob_groups[i];
uiItemStringO(layout, group->id.name + 2, 0, "OBJECT_OT_select_same_group", "group", group->id.name + 2);
}
uiPupMenuEnd(C, pup);
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return changed; /* The operator already handle this! */
}
static bool select_grouped_object_hooks(bContext *C, Object *ob)
{
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Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
bool changed = false;
Base *base;
ModifierData *md;
HookModifierData *hmd;
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for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Hook) {
hmd = (HookModifierData *) md;
if (hmd->object && !(hmd->object->flag & SELECT)) {
base = BKE_scene_base_find(scene, hmd->object);
if (base && (BASE_SELECTABLE(v3d, base))) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
}
}
return changed;
}
/* Select objects with the same parent as the active (siblings),
* parent can be NULL also */
static bool select_grouped_siblings(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if ((base->object->parent == ob->parent) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_similar_lamps(bContext *C, Object *ob)
{
Lamp *la = ob->data;
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if (base->object->type == OB_LAMP) {
Lamp *la_test = base->object->data;
if ((la->type == la_test->type) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
}
CTX_DATA_END;
return changed;
}
static bool select_similar_pass_index(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if ((base->object->index == ob->index) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_type(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if ((base->object->type == ob->type) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_layer(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if ((base->lay & ob->lay) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_index_object(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if ((base->object->index == ob->index) && !(base->flag & SELECT)) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_color(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if (!(base->flag & SELECT) && (compare_v3v3(base->object->col, ob->col, 0.005f))) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool objects_share_gameprop(Object *a, Object *b)
{
bProperty *prop;
/*make a copy of all its properties*/
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for (prop = a->prop.first; prop; prop = prop->next) {
if (BKE_bproperty_object_get(b, prop->name) )
return 1;
}
return 0;
}
static bool select_grouped_gameprops(bContext *C, Object *ob)
{
bool changed = false;
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
if (!(base->flag & SELECT) && (objects_share_gameprop(base->object, ob))) {
ED_base_object_select(base, BA_SELECT);
changed = true;
}
}
CTX_DATA_END;
return changed;
}
static bool select_grouped_keyingset(bContext *C, Object *UNUSED(ob))
{
KeyingSet *ks = ANIM_scene_get_active_keyingset(CTX_data_scene(C));
bool changed = false;
/* firstly, validate KeyingSet */
if ((ks == NULL) || (ANIM_validate_keyingset(C, NULL, ks) != 0))
return 0;
/* select each object that Keying Set refers to */
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/* TODO: perhaps to be more in line with the rest of these, we should only take objects
* if the passed in object is included in this too */
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
{
/* only check for this object if it isn't selected already, to limit time wasted */
if ((base->flag & SELECT) == 0) {
KS_Path *ksp;
/* this is the slow way... we could end up with > 500 items here,
* with none matching, but end up doing this on 1000 objects...
*/
for (ksp = ks->paths.first; ksp; ksp = ksp->next) {
/* if id matches, select then stop looping (match found) */
if (ksp->id == (ID *)base->object) {
ED_base_object_select(base, BA_SELECT);
changed = true;
break;
}
}
}
}
CTX_DATA_END;
return changed;
}
static int object_select_grouped_exec(bContext *C, wmOperator *op)
{
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Scene *scene = CTX_data_scene(C);
Object *ob;
int nr = RNA_enum_get(op->ptr, "type");
bool changed = false, extend;
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extend = RNA_boolean_get(op->ptr, "extend");
if (extend == 0) {
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
ED_base_object_select(base, BA_DESELECT);
changed = true;
}
CTX_DATA_END;
}
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ob = OBACT;
if (ob == NULL) {
BKE_report(op->reports, RPT_ERROR, "No active object");
return OPERATOR_CANCELLED;
}
if (nr == 13 && ob->type != OB_LAMP) {
BKE_report(op->reports, RPT_ERROR, "Active object must be a lamp");
return OPERATOR_CANCELLED;
}
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if (nr == 1) changed |= select_grouped_children(C, ob, 1);
else if (nr == 2) changed |= select_grouped_children(C, ob, 0);
else if (nr == 3) changed |= select_grouped_parent(C);
else if (nr == 4) changed |= select_grouped_siblings(C, ob);
else if (nr == 5) changed |= select_grouped_type(C, ob);
else if (nr == 6) changed |= select_grouped_layer(C, ob);
else if (nr == 7) changed |= select_grouped_group(C, ob);
else if (nr == 8) changed |= select_grouped_object_hooks(C, ob);
else if (nr == 9) changed |= select_grouped_index_object(C, ob);
else if (nr == 10) changed |= select_grouped_color(C, ob);
else if (nr == 11) changed |= select_grouped_gameprops(C, ob);
else if (nr == 12) changed |= select_grouped_keyingset(C, ob);
else if (nr == 13) changed |= select_similar_lamps(C, ob);
else if (nr == 14) changed |= select_similar_pass_index(C, ob);
if (changed) {
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void OBJECT_OT_select_grouped(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Grouped";
ot->description = "Select all visible objects grouped by various properties";
ot->idname = "OBJECT_OT_select_grouped";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = object_select_grouped_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
ot->prop = RNA_def_enum(ot->srna, "type", prop_select_grouped_types, 0, "Type", "");
}
/************************* Select by Layer **********************/
static int object_select_by_layer_exec(bContext *C, wmOperator *op)
{
unsigned int layernum;
bool extend, match;
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extend = RNA_boolean_get(op->ptr, "extend");
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layernum = RNA_int_get(op->ptr, "layers");
match = RNA_enum_get(op->ptr, "match");
if (extend == false) {
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
bool ok = false;
if (match == true) /* exact */
ok = (base->lay == (1 << (layernum - 1)));
else /* shared layers */
ok = (base->lay & (1 << (layernum - 1))) != 0;
if (ok)
ED_base_object_select(base, BA_SELECT);
}
CTX_DATA_END;
/* undo? */
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_by_layer(wmOperatorType *ot)
{
static EnumPropertyItem match_items[] = {
{1, "EXACT", 0, "Exact Match", ""},
{2, "SHARED", 0, "Shared Layers", ""},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name = "Select by Layer";
ot->description = "Select all visible objects on a layer";
ot->idname = "OBJECT_OT_select_by_layer";
/* api callbacks */
/*ot->invoke = XXX - need a int grid popup*/
ot->exec = object_select_by_layer_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "match", match_items, 0, "Match", "");
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend", "Extend selection instead of deselecting everything first");
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RNA_def_int(ot->srna, "layers", 1, 1, 20, "Layer", "", 1, 20);
}
/**************************** (De)select All ****************************/
static int object_select_all_exec(bContext *C, wmOperator *op)
{
int action = RNA_enum_get(op->ptr, "action");
/* passthrough if no objects are visible */
if (CTX_DATA_COUNT(C, visible_bases) == 0) return OPERATOR_PASS_THROUGH;
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if (base->flag & SELECT) {
action = SEL_DESELECT;
break;
}
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
switch (action) {
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case SEL_SELECT:
ED_base_object_select(base, BA_SELECT);
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break;
case SEL_DESELECT:
ED_base_object_select(base, BA_DESELECT);
break;
case SEL_INVERT:
if (base->flag & SELECT) {
ED_base_object_select(base, BA_DESELECT);
}
else {
ED_base_object_select(base, BA_SELECT);
}
break;
}
}
CTX_DATA_END;
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "(De)select All";
ot->description = "Change selection of all visible objects in scene";
ot->idname = "OBJECT_OT_select_all";
/* api callbacks */
ot->exec = object_select_all_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
/**************************** Select In The Same Group ****************************/
static int object_select_same_group_exec(bContext *C, wmOperator *op)
{
Group *group;
char group_name[MAX_ID_NAME];
/* passthrough if no objects are visible */
if (CTX_DATA_COUNT(C, visible_bases) == 0) return OPERATOR_PASS_THROUGH;
RNA_string_get(op->ptr, "group", group_name);
group = (Group *)BKE_libblock_find_name(ID_GR, group_name);
if (!group) {
return OPERATOR_PASS_THROUGH;
}
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if (!(base->flag & SELECT) && BKE_group_object_exists(group, base->object))
ED_base_object_select(base, BA_SELECT);
}
CTX_DATA_END;
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_same_group(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Same Group";
ot->description = "Select object in the same group";
ot->idname = "OBJECT_OT_select_same_group";
/* api callbacks */
ot->exec = object_select_same_group_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_string(ot->srna, "group", "", MAX_ID_NAME, "Group", "Name of the group to select");
}
/**************************** Select Mirror ****************************/
static int object_select_mirror_exec(bContext *C, wmOperator *op)
{
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Scene *scene = CTX_data_scene(C);
bool extend;
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extend = RNA_boolean_get(op->ptr, "extend");
CTX_DATA_BEGIN (C, Base *, primbase, selected_bases)
{
char name_flip[MAXBONENAME];
BKE_deform_flip_side_name(name_flip, primbase->object->id.name + 2, true);
if (!STREQ(name_flip, primbase->object->id.name + 2)) {
Object *ob = (Object *)BKE_libblock_find_name(ID_OB, name_flip);
if (ob) {
Base *secbase = BKE_scene_base_find(scene, ob);
if (secbase) {
ED_base_object_select(secbase, BA_SELECT);
}
}
}
if (extend == false) ED_base_object_select(primbase, BA_DESELECT);
}
CTX_DATA_END;
/* undo? */
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Mirror";
ot->description = "Select the Mirror objects of the selected object eg. L.sword -> R.sword";
ot->idname = "OBJECT_OT_select_mirror";
/* api callbacks */
ot->exec = object_select_mirror_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
}
/**************************** Select Random ****************************/
static int object_select_random_exec(bContext *C, wmOperator *op)
{
float percent;
bool extend;
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extend = RNA_boolean_get(op->ptr, "extend");
if (extend == false) {
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
ED_base_object_select(base, BA_DESELECT);
}
CTX_DATA_END;
}
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percent = RNA_float_get(op->ptr, "percent") / 100.0f;
CTX_DATA_BEGIN (C, Base *, base, visible_bases)
{
if (BLI_frand() < percent) {
ED_base_object_select(base, BA_SELECT);
}
}
CTX_DATA_END;
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WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
return OPERATOR_FINISHED;
}
void OBJECT_OT_select_random(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Random";
ot->description = "Set select on random visible objects";
ot->idname = "OBJECT_OT_select_random";
/* api callbacks */
/*ot->invoke = object_select_random_invoke XXX - need a number popup ;*/
ot->exec = object_select_random_exec;
ot->poll = objects_selectable_poll;
/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of objects to select randomly", 0.f, 100.0f);
RNA_def_boolean(ot->srna, "extend", FALSE, "Extend Selection", "Extend selection instead of deselecting everything first");
}