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blender-archive/source/blender/editors/sculpt_paint/paint_utils.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/editors/sculpt_paint/paint_utils.c
* \ingroup edsculpt
*/
#include <math.h>
#include <stdlib.h>
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_brush_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_rect.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_paint.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "BIF_gl.h"
/* TODO: remove once projectf goes away */
#include "BIF_glutil.h"
#include "RE_shader_ext.h"
#include "ED_view3d.h"
#include "ED_screen.h"
#include "BLO_sys_types.h"
#include "ED_mesh.h" /* for face mask functions */
#include "WM_api.h"
#include "WM_types.h"
#include "paint_intern.h"
/* Convert the object-space axis-aligned bounding box (expressed as
* its minimum and maximum corners) into a screen-space rectangle,
* returns zero if the result is empty */
int paint_convert_bb_to_rect(rcti *rect,
const float bb_min[3],
const float bb_max[3],
const ARegion *ar,
RegionView3D *rv3d,
Object *ob)
{
float projection_mat[4][4];
int i, j, k;
BLI_rcti_init_minmax(rect);
/* return zero if the bounding box has non-positive volume */
if (bb_min[0] > bb_max[0] || bb_min[1] > bb_max[1] || bb_min[2] > bb_max[2])
return 0;
ED_view3d_ob_project_mat_get(rv3d, ob, projection_mat);
for (i = 0; i < 2; ++i) {
for (j = 0; j < 2; ++j) {
for (k = 0; k < 2; ++k) {
float vec[3], proj[2];
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int proj_i[2];
vec[0] = i ? bb_min[0] : bb_max[0];
vec[1] = j ? bb_min[1] : bb_max[1];
vec[2] = k ? bb_min[2] : bb_max[2];
/* convert corner to screen space */
ED_view3d_project_float_v2(ar, vec, proj, projection_mat);
/* expand 2D rectangle */
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/* we could project directly to int? */
proj_i[0] = proj[0];
proj_i[1] = proj[1];
BLI_rcti_do_minmax_v(rect, proj_i);
}
}
}
/* return false if the rectangle has non-positive area */
return rect->xmin < rect->xmax && rect->ymin < rect->ymax;
}
/* Get four planes in object-space that describe the projection of
* screen_rect from screen into object-space (essentially converting a
* 2D screens-space bounding box into four 3D planes) */
void paint_calc_redraw_planes(float planes[4][4],
const ARegion *ar,
RegionView3D *rv3d,
Object *ob,
const rcti *screen_rect)
{
BoundBox bb;
bglMats mats;
rcti rect;
memset(&bb, 0, sizeof(BoundBox));
view3d_get_transformation(ar, rv3d, ob, &mats);
/* use some extra space just in case */
rect = *screen_rect;
rect.xmin -= 2;
rect.xmax += 2;
rect.ymin -= 2;
rect.ymax += 2;
ED_view3d_calc_clipping(&bb, planes, &mats, &rect);
mul_m4_fl(planes, -1.0f);
}
/* convert a point in model coordinates to 2D screen coordinates */
/* TODO: can be deleted once all calls are replaced with
* view3d_project_float() */
void projectf(bglMats *mats, const float v[3], float p[2])
{
double ux, uy, uz;
gluProject(v[0], v[1], v[2], mats->modelview, mats->projection,
(GLint *)mats->viewport, &ux, &uy, &uz);
p[0] = ux;
p[1] = uy;
}
float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
float pixel_radius)
{
Object *ob = vc->obact;
float delta[3], scale, loc[3];
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const float mval_f[2] = {pixel_radius, 0.0f};
mul_v3_m4v3(loc, ob->obmat, center);
initgrabz(vc->rv3d, loc[0], loc[1], loc[2]);
ED_view3d_win_to_delta(vc->ar, mval_f, delta);
scale = fabsf(mat4_to_scale(ob->obmat));
scale = (scale == 0.0f) ? 1.0f : scale;
return len_v3(delta) / scale;
}
float paint_get_tex_pixel(Brush *br, float u, float v)
{
TexResult texres = {0};
float co[3] = {u, v, 0.0f};
int hasrgb;
hasrgb = multitex_ext(br->mtex.tex, co, NULL, NULL, 0, &texres);
if (hasrgb & TEX_RGB)
texres.tin = rgb_to_grayscale(&texres.tr) * texres.ta;
return texres.tin;
}
/* 3D Paint */
static void imapaint_project(Object *ob, float model[][4], float proj[][4], const float co[3], float pco[4])
{
copy_v3_v3(pco, co);
pco[3] = 1.0f;
mul_m4_v3(ob->obmat, pco);
mul_m4_v3(model, pco);
mul_m4_v4(proj, pco);
}
static void imapaint_tri_weights(Object *ob,
const float v1[3], const float v2[3], const float v3[3],
const float co[3], float w[3])
{
float pv1[4], pv2[4], pv3[4], h[3], divw;
float model[4][4], proj[4][4], wmat[3][3], invwmat[3][3];
GLint view[4];
/* compute barycentric coordinates */
/* get the needed opengl matrices */
glGetIntegerv(GL_VIEWPORT, view);
glGetFloatv(GL_MODELVIEW_MATRIX, (float *)model);
glGetFloatv(GL_PROJECTION_MATRIX, (float *)proj);
view[0] = view[1] = 0;
/* project the verts */
imapaint_project(ob, model, proj, v1, pv1);
imapaint_project(ob, model, proj, v2, pv2);
imapaint_project(ob, model, proj, v3, pv3);
/* do inverse view mapping, see gluProject man page */
h[0] = (co[0] - view[0]) * 2.0f / view[2] - 1;
h[1] = (co[1] - view[1]) * 2.0f / view[3] - 1;
h[2] = 1.0f;
/* solve for (w1,w2,w3)/perspdiv in:
* h * perspdiv = Project * Model * (w1 * v1 + w2 * v2 + w3 * v3) */
wmat[0][0] = pv1[0]; wmat[1][0] = pv2[0]; wmat[2][0] = pv3[0];
wmat[0][1] = pv1[1]; wmat[1][1] = pv2[1]; wmat[2][1] = pv3[1];
wmat[0][2] = pv1[3]; wmat[1][2] = pv2[3]; wmat[2][2] = pv3[3];
invert_m3_m3(invwmat, wmat);
mul_m3_v3(invwmat, h);
copy_v3_v3(w, h);
/* w is still divided by perspdiv, make it sum to one */
divw = w[0] + w[1] + w[2];
if (divw != 0.0f) {
mul_v3_fl(w, 1.0f / divw);
}
}
/* compute uv coordinates of mouse in face */
void imapaint_pick_uv(Scene *scene, Object *ob, unsigned int faceindex, const int xy[2], float uv[2])
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
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const int *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
MTFace *tface = dm->getTessFaceDataArray(dm, CD_MTFACE), *tf;
int numfaces = dm->getNumTessFaces(dm), a, findex;
float p[2], w[3], absw, minabsw;
MFace mf;
MVert mv[4];
minabsw = 1e10;
uv[0] = uv[1] = 0.0;
/* test all faces in the derivedmesh with the original index of the picked face */
for (a = 0; a < numfaces; a++) {
findex = index ? index[a] : a;
if (findex == faceindex) {
dm->getTessFace(dm, a, &mf);
dm->getVert(dm, mf.v1, &mv[0]);
dm->getVert(dm, mf.v2, &mv[1]);
dm->getVert(dm, mf.v3, &mv[2]);
if (mf.v4)
dm->getVert(dm, mf.v4, &mv[3]);
tf = &tface[a];
p[0] = xy[0];
p[1] = xy[1];
if (mf.v4) {
/* the triangle with the largest absolute values is the one
* with the most negative weights */
imapaint_tri_weights(ob, mv[0].co, mv[1].co, mv[3].co, p, w);
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absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[3][0] * w[2];
uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[3][1] * w[2];
minabsw = absw;
}
imapaint_tri_weights(ob, mv[1].co, mv[2].co, mv[3].co, p, w);
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absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[1][0] * w[0] + tf->uv[2][0] * w[1] + tf->uv[3][0] * w[2];
uv[1] = tf->uv[1][1] * w[0] + tf->uv[2][1] * w[1] + tf->uv[3][1] * w[2];
minabsw = absw;
}
}
else {
imapaint_tri_weights(ob, mv[0].co, mv[1].co, mv[2].co, p, w);
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absw = fabsf(w[0]) + fabsf(w[1]) + fabsf(w[2]);
if (absw < minabsw) {
uv[0] = tf->uv[0][0] * w[0] + tf->uv[1][0] * w[1] + tf->uv[2][0] * w[2];
uv[1] = tf->uv[0][1] * w[0] + tf->uv[1][1] * w[1] + tf->uv[2][1] * w[2];
minabsw = absw;
}
}
}
}
dm->release(dm);
}
/* returns 0 if not found, otherwise 1 */
int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *index, unsigned int totface)
{
if (totface == 0)
return 0;
/* sample only on the exact position */
*index = view3d_sample_backbuf(vc, mval[0], mval[1]);
if ((*index) <= 0 || (*index) > (unsigned int)totface) {
return 0;
}
(*index)--;
return 1;
}
/* used for both 3d view and image window */
void paint_sample_color(const bContext *C, ARegion *ar, int x, int y) /* frontbuf */
{
Brush *br = paint_brush(paint_get_active_from_context(C));
unsigned int col;
char *cp;
CLAMP(x, 0, ar->winx);
CLAMP(y, 0, ar->winy);
glReadBuffer(GL_FRONT);
glReadPixels(x + ar->winrct.xmin, y + ar->winrct.ymin, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col);
glReadBuffer(GL_BACK);
cp = (char *)&col;
if (br) {
br->rgb[0] = cp[0] / 255.0f;
br->rgb[1] = cp[1] / 255.0f;
br->rgb[2] = cp[2] / 255.0f;
}
}
static int brush_curve_preset_exec(bContext *C, wmOperator *op)
{
Brush *br = paint_brush(paint_get_active_from_context(C));
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BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
return OPERATOR_FINISHED;
}
static int brush_curve_preset_poll(bContext *C)
{
Brush *br = paint_brush(paint_get_active_from_context(C));
return br && br->curve;
}
void BRUSH_OT_curve_preset(wmOperatorType *ot)
{
static EnumPropertyItem prop_shape_items[] = {
{CURVE_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
{CURVE_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
{CURVE_PRESET_MAX, "MAX", 0, "Max", ""},
{CURVE_PRESET_LINE, "LINE", 0, "Line", ""},
{CURVE_PRESET_ROUND, "ROUND", 0, "Round", ""},
{CURVE_PRESET_ROOT, "ROOT", 0, "Root", ""},
{0, NULL, 0, NULL, NULL}};
ot->name = "Preset";
ot->description = "Set brush shape";
ot->idname = "BRUSH_OT_curve_preset";
ot->exec = brush_curve_preset_exec;
ot->poll = brush_curve_preset_poll;
RNA_def_enum(ot->srna, "shape", prop_shape_items, CURVE_PRESET_SMOOTH, "Mode", "");
}
/* face-select ops */
static int paint_select_linked_exec(bContext *C, wmOperator *UNUSED(op))
{
paintface_select_linked(C, CTX_data_active_object(C), NULL, 2);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked(wmOperatorType *ot)
{
ot->name = "Select Linked";
ot->description = "Select linked faces";
ot->idname = "PAINT_OT_face_select_linked";
ot->exec = paint_select_linked_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int paint_select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
int mode = RNA_boolean_get(op->ptr, "extend") ? 1 : 0;
paintface_select_linked(C, CTX_data_active_object(C), event->mval, mode);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_linked_pick(wmOperatorType *ot)
{
ot->name = "Select Linked Pick";
ot->description = "Select linked faces";
ot->idname = "PAINT_OT_face_select_linked_pick";
ot->invoke = paint_select_linked_pick_invoke;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
static int face_select_all_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
paintface_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), TRUE);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_all(wmOperatorType *ot)
{
ot->name = "Face Selection";
ot->description = "Change selection for all faces";
ot->idname = "PAINT_OT_face_select_all";
ot->exec = face_select_all_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
static int vert_select_all_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_active_object(C);
paintvert_deselect_all_visible(ob, RNA_enum_get(op->ptr, "action"), TRUE);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_vert_select_all(wmOperatorType *ot)
{
ot->name = "Vertex Selection";
ot->description = "Change selection for all vertices";
ot->idname = "PAINT_OT_vert_select_all";
ot->exec = vert_select_all_exec;
ot->poll = vert_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
static int vert_select_inverse_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
paintvert_deselect_all_visible(ob, SEL_INVERT, TRUE);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_vert_select_inverse(wmOperatorType *ot)
{
ot->name = "Vertex Select Invert";
ot->description = "Invert selection of vertices";
ot->idname = "PAINT_OT_vert_select_inverse";
ot->exec = vert_select_inverse_exec;
ot->poll = vert_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int face_select_inverse_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
paintface_deselect_all_visible(ob, SEL_INVERT, TRUE);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_inverse(wmOperatorType *ot)
{
ot->name = "Face Select Invert";
ot->description = "Invert selection of faces";
ot->idname = "PAINT_OT_face_select_inverse";
ot->exec = face_select_inverse_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int face_select_hide_exec(bContext *C, wmOperator *op)
{
const int unselected = RNA_boolean_get(op->ptr, "unselected");
Object *ob = CTX_data_active_object(C);
paintface_hide(ob, unselected);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_hide(wmOperatorType *ot)
{
ot->name = "Face Select Hide";
ot->description = "Hide selected faces";
ot->idname = "PAINT_OT_face_select_hide";
ot->exec = face_select_hide_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
}
static int face_select_reveal_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
paintface_reveal(ob);
ED_region_tag_redraw(CTX_wm_region(C));
return OPERATOR_FINISHED;
}
void PAINT_OT_face_select_reveal(wmOperatorType *ot)
{
ot->name = "Face Select Reveal";
ot->description = "Reveal hidden faces";
ot->idname = "PAINT_OT_face_select_reveal";
ot->exec = face_select_reveal_exec;
ot->poll = facemask_paint_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
}