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/*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file makesdna.c
* \brief Struct muncher for making SDNA.
* \ingroup DNA
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*
* \section aboutmakesdnac About makesdna tool
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* Originally by Ton, some mods by Frank, and some cleaning and
* extension by Nzc.
*
* Makesdna creates a .c file with a long string of numbers that
* encode the Blender file format. It is fast, because it is basically
* a binary dump. There are some details to mind when reconstructing
* the file (endianness and byte-alignment).
*
* This little program scans all structs that need to be serialized,
* and determined the names and types of all members. It calculates
* how much memory (on disk or in ram) is needed to store that struct,
* and the offsets for reaching a particular one.
*
* There is a facility to get verbose output from sdna. Search for
* \ref debugSDNA. This int can be set to 0 (no output) to some int. Higher
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* numbers give more output.
*/
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#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "MEM_guardedalloc.h"
#include "../blenlib/BLI_sys_types.h" // for intptr_t support
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#define SDNA_MAX_FILENAME_LENGTH 255
/* Included the path relative from /source/blender/ here, so we can move */
/* headers around with more freedom. */
static const char *includefiles[] = {
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/* if you add files here, please add them at the end
* of makesdna.c (this file) as well */
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"DNA_listBase.h",
"DNA_vec_types.h",
"DNA_ID.h",
"DNA_ipo_types.h",
"DNA_key_types.h",
"DNA_text_types.h",
"DNA_packedFile_types.h",
"DNA_gpu_types.h",
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"DNA_camera_types.h",
"DNA_image_types.h",
"DNA_texture_types.h",
"DNA_lamp_types.h",
"DNA_material_types.h",
"DNA_vfont_types.h",
"DNA_meta_types.h",
"DNA_curve_types.h",
"DNA_mesh_types.h",
"DNA_meshdata_types.h",
"DNA_modifier_types.h",
"DNA_lattice_types.h",
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"DNA_object_types.h",
"DNA_object_force.h",
"DNA_object_fluidsim.h",
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"DNA_world_types.h",
"DNA_scene_types.h",
"DNA_view3d_types.h",
"DNA_view2d_types.h",
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"DNA_space_types.h",
"DNA_userdef_types.h",
"DNA_screen_types.h",
"DNA_sdna_types.h",
"DNA_fileglobal_types.h",
"DNA_sequence_types.h",
"DNA_effect_types.h",
"DNA_outliner_types.h",
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"DNA_property_types.h",
"DNA_sensor_types.h",
"DNA_controller_types.h",
"DNA_actuator_types.h",
"DNA_sound_types.h",
"DNA_group_types.h",
"DNA_armature_types.h",
"DNA_action_types.h",
"DNA_constraint_types.h",
"DNA_nla_types.h",
"DNA_node_types.h",
Orange: - New UI element: the "Curve Button". For mapping ranges (like 0 - 1) to another range, the curve button can be used for proportional falloff, bone influences, painting density, etc. Most evident use is of course to map RGB color with curves. To be able to use it, you have to allocate a CurveMapping struct and pass this on to the button. The CurveMapping API is in the new C file blenkernel/intern/colortools.c It's as simple as calling: curvemap= curvemapping_add(3, 0, 0, 1, 1) Which will create 3 curves, and sets a default 0-1 range. The current code only supports up to 4 curves maximum per mapping struct. The CurveMap button in Blender than handles allmost all editing. Evaluating a single channel: float newvalue= curvemapping_evaluateF(curvemap, 0, oldval); Where the second argument is the channel index, here 0-1-2 are possible. Or mapping a vector: curvemapping_evaluate3F(curvemap, newvec, oldvec); Optimized versions for byte or short mapping is possible too, not done yet. In butspace.c I've added a template wrapper for buttons around the curve, to reveil settings or show tools; check this screenie: http://www.blender.org/bf/curves.jpg - Buttons R, G, B: select channel - icons + and -: zoom in, out - icon 'wrench': menu with tools, like clear curve, set handle type - icon 'clipping': menu with clip values, and to dis/enable clipping - icon 'x': delete selection In the curve button itself, only LMB clicks are handled (like all UI elements in Blender). - click on point: select - shift+click on point: swap select - click on point + drag: select point (if not selected) and move it - click outside point + drag: translate view - CTRL+click: add new point - hold SHIFT while dragging to snap to grid (Yes I know... either one of these can be Blender compliant, not both!) - if you drag a point exactly on top of another, it merges them Other fixes: - Icons now draw using "Safe RasterPos", so they align with pixel boundary. the old code made ints from the raster pos coordinate, which doesn't work well for zoom in/out situations - bug in Node editing: buttons could not get freed, causing in memory error prints at end of a Blender session. That one was a very simple, but nasty error causing me all evening last night to find! (Hint; check diff of editnode.c, where uiDoButtons is called) Last note: this adds 3 new files in our tree, I did scons, but not MSVC!
2006-01-08 11:41:06 +00:00
"DNA_color_types.h",
"DNA_brush_types.h",
Added custom vertex/edge/face data for meshes: All data layers, including MVert/MEdge/MFace, are now managed as custom data layers. The pointers like Mesh.mvert, Mesh.dvert or Mesh.mcol are still used of course, but allocating, copying or freeing these arrays should be done through the CustomData API. Work in progress documentation on this is here: http://mediawiki.blender.org/index.php/BlenderDev/BlenderArchitecture/CustomData Replaced TFace by MTFace: This is the same struct, except that it does not contain color, that now always stays separated in MCol. This was not a good design decision to begin with, and it is needed for adding multiple color layers later. Note that this does mean older Blender versions will not be able to read UV coordinates from the next release, due to an SDNA limitation. Removed DispListMesh: This now fully replaced by DerivedMesh. To provide access to arrays of vertices, edges and faces, like DispListMesh does. The semantics of the DerivedMesh.getVertArray() and similar functions were changed to return a pointer to an array if one exists, or otherwise allocate a temporary one. On releasing the DerivedMesh, this temporary array will be removed automatically. Removed ssDM and meshDM DerivedMesh backends: The ssDM backend was for DispListMesh, so that became obsolete automatically. The meshDM backend was replaced by the custom data backend, that now figures out which layers need to be modified, and only duplicates those. This changes code in many places, and overall removes 2514 lines of code. So, there's a good chance this might break some stuff, although I've been testing it for a few days now. The good news is, adding multiple color and uv layers should now become easy.
2006-11-20 04:28:02 +00:00
"DNA_customdata_types.h",
"DNA_particle_types.h",
"DNA_cloth_types.h",
"DNA_gpencil_types.h",
"DNA_windowmanager_types.h",
"DNA_anim_types.h",
"DNA_boid_types.h",
"DNA_smoke_types.h",
"DNA_speaker_types.h",
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
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"DNA_movieclip_types.h",
"DNA_tracking_types.h",
"DNA_dynamicpaint_types.h",
"DNA_mask_types.h",
"DNA_rigidbody_types.h",
"DNA_freestyle_types.h",
"DNA_linestyle_types.h",
/* see comment above before editing! */
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/* empty string to indicate end of includefiles */
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""
};
static int maxdata = 500000, maxnr = 50000;
static int nr_names = 0;
static int nr_types = 0;
static int nr_structs = 0;
static char **names, *namedata; /* at address names[a] is string a */
static char **types, *typedata; /* at address types[a] is string a */
static short *typelens_native; /* at typelens[a] is the length of type 'a' on this systems bitness (32 or 64) */
static short *typelens_32; /* contains sizes as they are calculated on 32 bit systems */
static short *typelens_64; /* contains sizes as they are calculated on 64 bit systems */
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static short **structs, *structdata; /* at sp = structs[a] is the first address of a struct definition
* sp[0] is type number
* sp[1] is amount of elements
* sp[2] sp[3] is typenr, namenr (etc) */
/**
* Variable to control debug output of makesdna.
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* debugSDNA:
* - 0 = no output, except errors
* - 1 = detail actions
* - 2 = full trace, tell which names and types were found
* - 4 = full trace, plus all gritty details
*/
static int debugSDNA = 0;
static int additional_slen_offset;
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/* ************************************************************************** */
/* Functions */
/* ************************************************************************** */
/**
* Add type \c str to struct indexed by \c len, if it was not yet found.
* \param str char
* \param len int
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*/
static int add_type(const char *str, int len);
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/**
* Add variable \c str to
* \param str
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*/
static int add_name(const char *str);
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/**
* Search whether this structure type was already found, and if not,
* add it.
*/
static short *add_struct(int namecode);
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/**
* Remove comments from this buffer. Assumes that the buffer refers to
* ascii-code text.
*/
static int preprocess_include(char *maindata, int len);
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/**
* Scan this file for serializable types.
*/
static int convert_include(const char *filename);
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/**
* Determine how many bytes are needed for an array.
*/
static int arraysize(const char *str);
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/**
* Determine how many bytes are needed for each struct.
*/
static int calculate_structlens(int);
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/**
* Construct the DNA.c file
*/
static void dna_write(FILE *file, const void *pntr, const int size);
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/**
* Report all structures found so far, and print their lengths.
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*/
void printStructLengths(void);
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/* ************************************************************************** */
/* Implementation */
/* ************************************************************************** */
/* ************************* MAKEN DNA ********************** */
static int add_type(const char *str, int len)
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{
int nr;
char *cp;
/* first do validity check */
if (str[0] == 0) {
return -1;
}
else if (strchr(str, '*')) {
/* note: this is valid C syntax but we can't parse, complain!
* 'struct SomeStruct* somevar;' <-- correct but we cant handle right now. */
return -1;
}
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/* search through type array */
for (nr = 0; nr < nr_types; nr++) {
if (strcmp(str, types[nr]) == 0) {
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if (len) {
typelens_native[nr] = len;
typelens_32[nr] = len;
typelens_64[nr] = len;
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}
return nr;
}
}
/* append new type */
if (nr_types == 0) {
cp = typedata;
}
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else {
cp = types[nr_types - 1] + strlen(types[nr_types - 1]) + 1;
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}
strcpy(cp, str);
types[nr_types] = cp;
typelens_native[nr_types] = len;
typelens_32[nr_types] = len;
typelens_64[nr_types] = len;
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if (nr_types >= maxnr) {
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printf("too many types\n");
return nr_types - 1;
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}
nr_types++;
return nr_types - 1;
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}
/**
*
* Because of the weird way of tokenizing, we have to 'cast' function
* pointers to ... (*f)(), whatever the original signature. In fact,
* we add name and type at the same time... There are two special
* cases, unfortunately. These are explicitly checked.
*
* */
static int add_name(const char *str)
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{
int nr, i, j, k;
char *cp;
char buf[255]; /* stupid limit, change it :) */
const char *name;
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additional_slen_offset = 0;
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if (str[0] == 0 /* || (str[1] == 0) */) return -1;
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if (str[0] == '(' && str[1] == '*') {
/* we handle function pointer and special array cases here, e.g.
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* void (*function)(...) and float (*array)[..]. the array case
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* name is still converted to (array *)() though because it is that
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* way in old dna too, and works correct with elementsize() */
int isfuncptr = (strchr(str + 1, '(')) != NULL;
if (debugSDNA > 3) printf("\t\t\t\t*** Function pointer or multidim array pointer found\n");
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/* functionpointer: transform the type (sometimes) */
i = 0;
while (str[i] != ')') {
buf[i] = str[i];
i++;
}
/* Another number we need is the extra slen offset. This extra
* offset is the overshoot after a space. If there is no
* space, no overshoot should be calculated. */
j = i; /* j at first closing brace */
if (debugSDNA > 3) printf("first brace after offset %d\n", i);
j++; /* j beyond closing brace ? */
while ((str[j] != 0) && (str[j] != ')')) {
if (debugSDNA > 3) printf("seen %c ( %d)\n", str[j], str[j]);
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j++;
}
if (debugSDNA > 3) printf("seen %c ( %d)\n"
"special after offset%d\n",
str[j], str[j], j);
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if (!isfuncptr) {
/* multidimensional array pointer case */
if (str[j] == 0) {
if (debugSDNA > 3) printf("offsetting for multidim array pointer\n");
}
else
printf("Error during tokening multidim array pointer\n");
}
else if (str[j] == 0) {
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if (debugSDNA > 3) printf("offsetting for space\n");
/* get additional offset */
k = 0;
while (str[j] != ')') {
j++;
k++;
}
if (debugSDNA > 3) printf("extra offset %d\n", k);
additional_slen_offset = k;
}
else if (str[j] == ')') {
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if (debugSDNA > 3) printf("offsetting for brace\n");
; /* don't get extra offset */
}
else {
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printf("Error during tokening function pointer argument list\n");
}
/*
* Put )(void) at the end? Maybe )(). Should check this with
* old sdna. Actually, sometimes )(), sometimes )(void...)
* Alas.. such is the nature of braindamage :(
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*
* Sorted it out: always do )(), except for headdraw and
* windraw, part of ScrArea. This is important, because some
* linkers will treat different fp's differently when called
* !!! This has to do with interference in byte-alignment and
* the way args are pushed on the stack.
*
* */
buf[i] = 0;
if (debugSDNA > 3) printf("Name before chomping: %s\n", buf);
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if ((strncmp(buf, "(*headdraw", 10) == 0) ||
(strncmp(buf, "(*windraw", 9) == 0) )
{
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buf[i] = ')';
buf[i + 1] = '(';
buf[i + 2] = 'v';
buf[i + 3] = 'o';
buf[i + 4] = 'i';
buf[i + 5] = 'd';
buf[i + 6] = ')';
buf[i + 7] = 0;
}
else {
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buf[i] = ')';
buf[i + 1] = '(';
buf[i + 2] = ')';
buf[i + 3] = 0;
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}
/* now precede with buf*/
if (debugSDNA > 3) printf("\t\t\t\t\tProposing fp name %s\n", buf);
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name = buf;
}
else {
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/* normal field: old code */
name = str;
}
/* search name array */
for (nr = 0; nr < nr_names; nr++) {
if (strcmp(name, names[nr]) == 0) {
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return nr;
}
}
/* append new type */
if (nr_names == 0) {
cp = namedata;
}
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else {
cp = names[nr_names - 1] + strlen(names[nr_names - 1]) + 1;
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}
strcpy(cp, name);
names[nr_names] = cp;
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if (nr_names >= maxnr) {
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printf("too many names\n");
return nr_names - 1;
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}
nr_names++;
return nr_names - 1;
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}
static short *add_struct(int namecode)
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{
int len;
short *sp;
if (nr_structs == 0) {
structs[0] = structdata;
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}
else {
sp = structs[nr_structs - 1];
len = sp[1];
structs[nr_structs] = sp + 2 * len + 2;
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}
sp = structs[nr_structs];
sp[0] = namecode;
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if (nr_structs >= maxnr) {
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printf("too many structs\n");
return sp;
}
nr_structs++;
return sp;
}
static int preprocess_include(char *maindata, int len)
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{
int a, newlen, comment = 0;
char *cp, *temp, *md;
/* note: len + 1, last character is a dummy to prevent
* comparisons using uninitialized memory */
temp = MEM_mallocN(len + 1, "preprocess_include");
temp[len] = ' ';
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memcpy(temp, maindata, len);
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/* remove all c++ comments */
/* replace all enters/tabs/etc with spaces */
cp = temp;
a = len;
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comment = 0;
while (a--) {
if (cp[0] == '/' && cp[1] == '/') {
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comment = 1;
}
else if (*cp < 32) {
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comment = 0;
}
if (comment || *cp < 32 || *cp > 128) *cp = 32;
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cp++;
}
/* data from temp copy to maindata, remove comments and double spaces */
cp = temp;
md = maindata;
newlen = 0;
comment = 0;
a = len;
while (a--) {
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if (cp[0] == '/' && cp[1] == '*') {
comment = 1;
cp[0] = cp[1] = 32;
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}
if (cp[0] == '*' && cp[1] == '/') {
comment = 0;
cp[0] = cp[1] = 32;
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}
/* do not copy when: */
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if (comment) {
/* pass */
}
else if (cp[0] == ' ' && cp[1] == ' ') {
/* pass */
}
else if (cp[-1] == '*' && cp[0] == ' ') {
/* pointers with a space */
} /* skip special keywords */
else if (strncmp("DNA_DEPRECATED", cp, 14) == 0) {
/* single values are skipped already, so decrement 1 less */
a -= 13;
cp += 13;
}
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else {
md[0] = cp[0];
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md++;
newlen++;
}
cp++;
}
MEM_freeN(temp);
return newlen;
}
static void *read_file_data(const char *filename, int *r_len)
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{
#ifdef WIN32
FILE *fp = fopen(filename, "rb");
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#else
FILE *fp = fopen(filename, "r");
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#endif
void *data;
if (!fp) {
*r_len = -1;
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return NULL;
}
fseek(fp, 0L, SEEK_END);
*r_len = ftell(fp);
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fseek(fp, 0L, SEEK_SET);
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if (*r_len == -1) {
fclose(fp);
return NULL;
}
data = MEM_mallocN(*r_len, "read_file_data");
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if (!data) {
*r_len = -1;
fclose(fp);
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return NULL;
}
if (fread(data, *r_len, 1, fp) != 1) {
*r_len = -1;
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MEM_freeN(data);
fclose(fp);
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return NULL;
}
fclose(fp);
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return data;
}
static int convert_include(const char *filename)
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{
/* read include file, skip structs with a '#' before it.
2012-03-09 18:28:30 +00:00
* store all data in temporal arrays.
*/
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int filelen, count, overslaan, slen, type, name, strct;
short *structpoin, *sp;
char *maindata, *mainend, *md, *md1;
md = maindata = read_file_data(filename, &filelen);
if (filelen == -1) {
fprintf(stderr, "Can't read file %s\n", filename);
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return 1;
}
filelen = preprocess_include(maindata, filelen);
mainend = maindata + filelen - 1;
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/* we look for '{' and then back to 'struct' */
count = 0;
overslaan = 0;
while (count < filelen) {
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/* code for skipping a struct: two hashes on 2 lines. (preprocess added a space) */
if (md[0] == '#' && md[1] == ' ' && md[2] == '#') {
overslaan = 1;
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}
if (md[0] == '{') {
md[0] = 0;
if (overslaan) {
overslaan = 0;
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}
else {
if (md[-1] == ' ') md[-1] = 0;
md1 = md - 2;
while (*md1 != 32) md1--; /* to beginning of word */
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md1++;
/* we've got a struct name when... */
if (strncmp(md1 - 7, "struct", 6) == 0) {
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strct = add_type(md1, 0);
if (strct == -1) {
fprintf(stderr, "File '%s' contains struct we cant parse \"%s\"\n", filename, md1);
return 1;
}
structpoin = add_struct(strct);
sp = structpoin + 2;
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if (debugSDNA > 1) printf("\t|\t|-- detected struct %s\n", types[strct]);
/* first lets make it all nice strings */
md1 = md + 1;
while (*md1 != '}') {
if (md1 > mainend) break;
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if (*md1 == ',' || *md1 == ' ') *md1 = 0;
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md1++;
}
/* read types and names until first character that is not '}' */
md1 = md + 1;
while (*md1 != '}') {
if (md1 > mainend) break;
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/* skip when it says 'struct' or 'unsigned' or 'const' */
if (*md1) {
if (strncmp(md1, "struct", 6) == 0) md1 += 7;
if (strncmp(md1, "unsigned", 8) == 0) md1 += 9;
if (strncmp(md1, "const", 5) == 0) md1 += 6;
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/* we've got a type! */
type = add_type(md1, 0);
if (type == -1) {
fprintf(stderr, "File '%s' contains struct we can't parse \"%s\"\n", filename, md1);
return 1;
}
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if (debugSDNA > 1) printf("\t|\t|\tfound type %s (", md1);
md1 += strlen(md1);
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/* read until ';' */
while (*md1 != ';') {
if (md1 > mainend) break;
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if (*md1) {
/* We've got a name. slen needs
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* correction for function
* pointers! */
slen = (int) strlen(md1);
if (md1[slen - 1] == ';') {
md1[slen - 1] = 0;
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name = add_name(md1);
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slen += additional_slen_offset;
sp[0] = type;
sp[1] = name;
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if ((debugSDNA > 1) && (names[name] != NULL)) printf("%s |", names[name]);
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structpoin[1]++;
sp += 2;
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md1 += slen;
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break;
}
name = add_name(md1);
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slen += additional_slen_offset;
sp[0] = type;
sp[1] = name;
if ((debugSDNA > 1) && (names[name] != NULL)) printf("%s ||", names[name]);
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structpoin[1]++;
sp += 2;
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md1 += slen;
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}
md1++;
}
if (debugSDNA > 1) printf(")\n");
}
md1++;
}
}
}
}
count++;
md++;
}
MEM_freeN(maindata);
return 0;
}
static int arraysize(const char *str)
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{
int a, mul = 1;
const char *cp = NULL;
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for (a = 0; str[a]; a++) {
if (str[a] == '[') {
cp = &(str[a + 1]);
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}
else if (str[a] == ']' && cp) {
/* if 'cp' is a preprocessor definition, it will evaluate to 0,
* the caller needs to check for this case and throw an error */
mul *= atoi(cp);
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}
}
return mul;
}
static bool check_field_alignment(int firststruct, int structtype, int type, int len,
const char *name, const char *detail)
{
bool result = true;
if (type < firststruct && typelens_native[type] > 4 && (len % 8)) {
fprintf(stderr, "Align 8 error (%s) in struct: %s %s (add %d padding bytes)\n",
detail, types[structtype], name, len % 8);
result = false;
}
if (typelens_native[type] > 3 && (len % 4) ) {
fprintf(stderr, "Align 4 error (%s) in struct: %s %s (add %d padding bytes)\n",
detail, types[structtype], name, len % 4);
result = false;
}
if (typelens_native[type] == 2 && (len % 2) ) {
fprintf(stderr, "Align 2 error (%s) in struct: %s %s (add %d padding bytes)\n",
detail, types[structtype], name, len % 2);
result = false;
}
return result;
}
static int calculate_structlens(int firststruct)
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{
int unknown = nr_structs, lastunknown;
bool dna_error = false;
while (unknown) {
lastunknown = unknown;
unknown = 0;
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/* check all structs... */
for (int a = 0; a < nr_structs; a++) {
const short *structpoin = structs[a];
const int structtype = structpoin[0];
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/* when length is not known... */
if (typelens_native[structtype] == 0) {
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const short *sp = structpoin + 2;
int len_native = 0;
int len_32 = 0;
int len_64 = 0;
bool has_pointer = false;
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/* check all elements in struct */
for (int b = 0; b < structpoin[1]; b++, sp += 2) {
int type = sp[0];
const char *cp = names[sp[1]];
int namelen = (int)strlen(cp);
/* is it a pointer or function pointer? */
if (cp[0] == '*' || cp[1] == '*') {
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has_pointer = 1;
/* has the name an extra length? (array) */
int mul = 1;
if (cp[namelen - 1] == ']') mul = arraysize(cp);
if (mul == 0) {
fprintf(stderr, "Zero array size found or could not parse %s: '%.*s'\n",
types[structtype], namelen + 1, cp);
dna_error = 1;
}
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/* 4-8 aligned/ */
if (sizeof(void *) == 4) {
if (len_native % 4) {
fprintf(stderr, "Align pointer error in struct (len_native 4): %s %s\n",
types[structtype], cp);
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dna_error = 1;
}
}
else {
if (len_native % 8) {
fprintf(stderr, "Align pointer error in struct (len_native 8): %s %s\n",
types[structtype], cp);
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dna_error = 1;
}
}
if (len_64 % 8) {
fprintf(stderr, "Align pointer error in struct (len_64 8): %s %s\n",
types[structtype], cp);
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dna_error = 1;
}
len_native += sizeof(void *) * mul;
len_32 += 4 * mul;
len_64 += 8 * mul;
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}
else if (cp[0] == '[') {
/* parsing can cause names "var" and "[3]" to be found for "float var [3]" ... */
fprintf(stderr, "Parse error in struct, invalid member name: %s %s\n",
types[structtype], cp);
dna_error = 1;
}
else if (typelens_native[type]) {
/* has the name an extra length? (array) */
int mul = 1;
if (cp[namelen - 1] == ']') mul = arraysize(cp);
if (mul == 0) {
fprintf(stderr, "Zero array size found or could not parse %s: '%.*s'\n",
types[structtype], namelen + 1, cp);
dna_error = 1;
}
/* struct alignment */
if (type >= firststruct) {
if (sizeof(void *) == 8 && (len_native % 8) ) {
fprintf(stderr, "Align struct error: %s %s\n",
types[structtype], cp);
dna_error = 1;
}
}
/* Check 2-4-8 aligned. */
if (!check_field_alignment(firststruct, structtype, type, len_32, cp, "32 bit")) {
dna_error = 1;
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}
if (!check_field_alignment(firststruct, structtype, type, len_64, cp, "64 bit")) {
dna_error = 1;
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}
len_native += mul * typelens_native[type];
len_32 += mul * typelens_32[type];
len_64 += mul * typelens_64[type];
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}
else {
len_native = 0;
len_32 = 0;
len_64 = 0;
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break;
}
}
if (len_native == 0) {
2002-10-12 11:37:38 +00:00
unknown++;
}
else {
typelens_native[structtype] = len_native;
typelens_32[structtype] = len_32;
typelens_64[structtype] = len_64;
2012-07-07 22:51:57 +00:00
/* two ways to detect if a struct contains a pointer:
* has_pointer is set or len_native doesn't match any of 32/64bit lengths*/
if (has_pointer || len_64 != len_native || len_32 != len_native) {
if (len_64 % 8) {
fprintf(stderr, "Sizeerror 8 in struct: %s (add %d bytes)\n",
types[structtype], len_64 % 8);
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dna_error = 1;
}
}
if (len_native % 4) {
fprintf(stderr, "Sizeerror 4 in struct: %s (add %d bytes)\n",
types[structtype], len_native % 4);
dna_error = 1;
}
2002-10-12 11:37:38 +00:00
}
}
}
if (unknown == lastunknown) break;
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}
if (unknown) {
fprintf(stderr, "ERROR: still %d structs unknown\n", unknown);
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if (debugSDNA) {
fprintf(stderr, "*** Known structs :\n");
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for (int a = 0; a < nr_structs; a++) {
const short *structpoin = structs[a];
const int structtype = structpoin[0];
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/* length unknown */
if (typelens_native[structtype] != 0) {
fprintf(stderr, " %s\n", types[structtype]);
2002-10-12 11:37:38 +00:00
}
}
}
fprintf(stderr, "*** Unknown structs :\n");
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for (int a = 0; a < nr_structs; a++) {
const short *structpoin = structs[a];
const int structtype = structpoin[0];
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/* length unknown yet */
if (typelens_native[structtype] == 0) {
fprintf(stderr, " %s\n", types[structtype]);
2002-10-12 11:37:38 +00:00
}
}
dna_error = 1;
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}
return(dna_error);
}
#define MAX_DNA_LINE_LENGTH 20
static void dna_write(FILE *file, const void *pntr, const int size)
2002-10-12 11:37:38 +00:00
{
static int linelength = 0;
int i;
const char *data;
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data = (const char *)pntr;
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for (i = 0; i < size; i++) {
2012-04-29 15:47:02 +00:00
fprintf(file, "%d, ", data[i]);
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linelength++;
if (linelength >= MAX_DNA_LINE_LENGTH) {
fprintf(file, "\n");
linelength = 0;
}
}
}
void printStructLengths(void)
2002-10-12 11:37:38 +00:00
{
int a, unknown = nr_structs, structtype;
/*int lastunknown;*/ /*UNUSED*/
const short *structpoin;
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printf("\n\n*** All detected structs:\n");
while (unknown) {
2012-05-27 19:40:36 +00:00
/*lastunknown = unknown;*/ /*UNUSED*/
unknown = 0;
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/* check all structs... */
for (a = 0; a < nr_structs; a++) {
structpoin = structs[a];
structtype = structpoin[0];
printf("\t%s\t:%d\n", types[structtype], typelens_native[structtype]);
2002-10-12 11:37:38 +00:00
}
}
printf("*** End of list\n");
}
static int make_structDNA(const char *baseDirectory, FILE *file)
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{
int len, i;
const short *sp;
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/* str contains filenames. Since we now include paths, I stretched */
/* it a bit. Hope this is enough :) -nzc- */
char str[SDNA_MAX_FILENAME_LENGTH], *cp;
int firststruct;
if (debugSDNA > -1) {
fflush(stdout);
printf("Running makesdna at debug level %d\n", debugSDNA);
}
/* the longest known struct is 50k, so we assume 100k is sufficent! */
namedata = MEM_callocN(maxdata, "namedata");
typedata = MEM_callocN(maxdata, "typedata");
structdata = MEM_callocN(maxdata, "structdata");
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/* a maximum of 5000 variables, must be sufficient? */
names = MEM_callocN(sizeof(char *) * maxnr, "names");
types = MEM_callocN(sizeof(char *) * maxnr, "types");
typelens_native = MEM_callocN(sizeof(short) * maxnr, "typelens_native");
2013-12-26 09:46:25 +11:00
typelens_32 = MEM_callocN(sizeof(short) * maxnr, "typelens_32");
typelens_64 = MEM_callocN(sizeof(short) * maxnr, "typelens_64");
structs = MEM_callocN(sizeof(short *) * maxnr, "structs");
2002-10-12 11:37:38 +00:00
/**
* Insertion of all known types.
*
* \warning Order of function calls here must be aligned with #eSDNA_Type.
* \warning uint is not allowed! use in structs an unsigned int.
* \warning sizes must match #DNA_elem_type_size().
*/
add_type("char", 1); /* SDNA_TYPE_CHAR */
add_type("uchar", 1); /* SDNA_TYPE_UCHAR */
add_type("short", 2); /* SDNA_TYPE_SHORT */
add_type("ushort", 2); /* SDNA_TYPE_USHORT */
add_type("int", 4); /* SDNA_TYPE_INT */
/* note, long isn't supported,
* these are place-holders to maintain alignment with eSDNA_Type*/
add_type("long", 4); /* SDNA_TYPE_LONG */
add_type("ulong", 4); /* SDNA_TYPE_ULONG */
add_type("float", 4); /* SDNA_TYPE_FLOAT */
add_type("double", 8); /* SDNA_TYPE_DOUBLE */
add_type("int64_t", 8); /* SDNA_TYPE_INT64 */
add_type("uint64_t", 8); /* SDNA_TYPE_UINT64 */
add_type("void", 0); /* SDNA_TYPE_VOID */
2002-10-12 11:37:38 +00:00
2012-07-07 22:51:57 +00:00
/* the defines above shouldn't be output in the padding file... */
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firststruct = nr_types;
/* add all include files defined in the global array */
/* Since the internal file+path name buffer has limited length, I do a */
/* little test first... */
/* Mind the breaking condition here! */
if (debugSDNA) printf("\tStart of header scan:\n");
for (i = 0; *(includefiles[i]) != '\0'; i++) {
sprintf(str, "%s%s", baseDirectory, includefiles[i]);
if (debugSDNA) printf("\t|-- Converting %s\n", str);
if (convert_include(str)) {
return (1);
2002-10-12 11:37:38 +00:00
}
}
if (debugSDNA) printf("\tFinished scanning %d headers.\n", i);
if (calculate_structlens(firststruct)) {
2012-07-07 22:51:57 +00:00
/* error */
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return(1);
}
/* FOR DEBUG */
if (debugSDNA > 1) {
2012-04-29 15:47:02 +00:00
int a, b;
2012-11-09 09:33:28 +00:00
/* short *elem; */
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short num_types;
printf("nr_names %d nr_types %d nr_structs %d\n", nr_names, nr_types, nr_structs);
for (a = 0; a < nr_names; a++) {
printf(" %s\n", names[a]);
2002-10-12 11:37:38 +00:00
}
printf("\n");
sp = typelens_native;
for (a = 0; a < nr_types; a++, sp++) {
2002-10-12 11:37:38 +00:00
printf(" %s %d\n", types[a], *sp);
}
printf("\n");
for (a = 0; a < nr_structs; a++) {
sp = structs[a];
printf(" struct %s elems: %d size: %d\n", types[sp[0]], sp[1], typelens_native[sp[0]]);
2002-10-12 11:37:38 +00:00
num_types = sp[1];
sp += 2;
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/* ? num_types was elem? */
for (b = 0; b < num_types; b++, sp += 2) {
2002-10-12 11:37:38 +00:00
printf(" %s %s\n", types[sp[0]], names[sp[1]]);
}
}
}
/* file writing */
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if (debugSDNA > -1) printf("Writing file ... ");
2012-10-07 09:48:59 +00:00
if (nr_names == 0 || nr_structs == 0) {
/* pass */
}
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else {
dna_write(file, "SDNA", 4);
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/* write names */
dna_write(file, "NAME", 4);
len = nr_names;
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dna_write(file, &len, 4);
/* calculate size of datablock with strings */
cp = names[nr_names - 1];
cp += strlen(names[nr_names - 1]) + 1; /* +1: null-terminator */
len = (intptr_t) (cp - (char *) names[0]);
len = (len + 3) & ~3;
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dna_write(file, names[0], len);
/* write TYPES */
dna_write(file, "TYPE", 4);
len = nr_types;
2002-10-12 11:37:38 +00:00
dna_write(file, &len, 4);
/* calculate datablock size */
cp = types[nr_types - 1];
cp += strlen(types[nr_types - 1]) + 1; /* +1: null-terminator */
len = (intptr_t) (cp - (char *) types[0]);
len = (len + 3) & ~3;
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dna_write(file, types[0], len);
/* WRITE TYPELENGTHS */
dna_write(file, "TLEN", 4);
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len = 2 * nr_types;
if (nr_types & 1) len += 2;
dna_write(file, typelens_native, len);
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/* WRITE STRUCTS */
dna_write(file, "STRC", 4);
len = nr_structs;
2002-10-12 11:37:38 +00:00
dna_write(file, &len, 4);
/* calc datablock size */
sp = structs[nr_structs - 1];
sp += 2 + 2 * (sp[1]);
len = (intptr_t) ((char *) sp - (char *) structs[0]);
len = (len + 3) & ~3;
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dna_write(file, structs[0], len);
/* a simple dna padding test */
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if (0) {
FILE *fp;
int a;
fp = fopen("padding.c", "w");
2012-10-14 13:08:19 +00:00
if (fp == NULL) {
/* pass */
}
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else {
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/* add all include files defined in the global array */
for (i = 0; *(includefiles[i]) != '\0'; i++) {
fprintf(fp, "#include \"%s%s\"\n", baseDirectory, includefiles[i]);
2002-10-12 11:37:38 +00:00
}
fprintf(fp, "main() {\n");
sp = typelens_native;
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sp += firststruct;
for (a = firststruct; a < nr_types; a++, sp++) {
if (*sp) {
2012-04-21 12:51:47 +00:00
fprintf(fp, "\tif (sizeof(struct %s) - %d) printf(\"ALIGN ERROR:", types[a], *sp);
fprintf(fp, "%%d %s %d ", types[a], *sp);
fprintf(fp, "\\n\", sizeof(struct %s) - %d);\n", types[a], *sp);
}
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}
fprintf(fp, "}\n");
fclose(fp);
}
}
/* end end padding test */
}
MEM_freeN(namedata);
MEM_freeN(typedata);
MEM_freeN(structdata);
MEM_freeN(names);
MEM_freeN(types);
MEM_freeN(typelens_native);
MEM_freeN(typelens_32);
MEM_freeN(typelens_64);
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MEM_freeN(structs);
if (debugSDNA > -1) printf("done.\n");
return(0);
}
/* ************************* END MAKE DNA ********************** */
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static void make_bad_file(const char *file, int line)
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{
FILE *fp = fopen(file, "w");
fprintf(fp, "#error \"Error! can't make correct DNA.c file from %s:%d, STUPID!\"\n", __FILE__, line);
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fclose(fp);
}
#ifndef BASE_HEADER
#define BASE_HEADER "../"
#endif
int main(int argc, char **argv)
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{
FILE *file;
int return_status = 0;
if (argc != 2 && argc != 3) {
printf("Usage: %s outfile.c [base directory]\n", argv[0]);
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return_status = 1;
}
else {
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file = fopen(argv[1], "w");
if (!file) {
printf("Unable to open file: %s\n", argv[1]);
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return_status = 1;
}
else {
const char *baseDirectory;
if (argc == 3) {
baseDirectory = argv[2];
}
else {
baseDirectory = BASE_HEADER;
}
2012-10-22 08:15:51 +00:00
fprintf(file, "const unsigned char DNAstr[] = {\n");
if (make_structDNA(baseDirectory, file)) {
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/* error */
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fclose(file);
make_bad_file(argv[1], __LINE__);
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return_status = 1;
}
else {
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fprintf(file, "};\n");
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fprintf(file, "const int DNAlen = sizeof(DNAstr);\n");
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fclose(file);
}
}
}
return(return_status);
}
/* handy but fails on struct bounds which makesdna doesnt care about
* with quite the same strictness as GCC does */
#if 0
/* include files for automatic dependencies */
/* extra safety check that we are aligned,
* warnings here are easier to fix the makesdna's */
#ifdef __GNUC__
# pragma GCC diagnostic error "-Wpadded"
#endif
#endif /* if 0 */
/* even though DNA supports, 'long' shouldn't be used since it can be either 32 or 64bit,
* use int or int64_t instead.
* Only valid use would be as a runtime variable if an API expected a long,
* but so far we dont have this happening. */
#ifdef __GNUC__
# pragma GCC poison long
#endif
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#include "DNA_listBase.h"
#include "DNA_vec_types.h"
#include "DNA_ID.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
#include "DNA_text_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_camera_types.h"
#include "DNA_image_types.h"
#include "DNA_texture_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_vfont_types.h"
#include "DNA_meta_types.h"
#include "DNA_curve_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
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#include "DNA_lattice_types.h"
#include "DNA_object_types.h"
#include "DNA_object_force.h"
#include "DNA_object_fluidsim.h"
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#include "DNA_world_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "DNA_view2d_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_screen_types.h"
#include "DNA_sdna_types.h"
#include "DNA_fileglobal_types.h"
#include "DNA_sequence_types.h"
#include "DNA_effect_types.h"
#include "DNA_outliner_types.h"
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#include "DNA_property_types.h"
#include "DNA_sensor_types.h"
#include "DNA_controller_types.h"
#include "DNA_actuator_types.h"
#include "DNA_sound_types.h"
#include "DNA_group_types.h"
#include "DNA_armature_types.h"
#include "DNA_action_types.h"
#include "DNA_constraint_types.h"
#include "DNA_nla_types.h"
#include "DNA_node_types.h"
Orange: - New UI element: the "Curve Button". For mapping ranges (like 0 - 1) to another range, the curve button can be used for proportional falloff, bone influences, painting density, etc. Most evident use is of course to map RGB color with curves. To be able to use it, you have to allocate a CurveMapping struct and pass this on to the button. The CurveMapping API is in the new C file blenkernel/intern/colortools.c It's as simple as calling: curvemap= curvemapping_add(3, 0, 0, 1, 1) Which will create 3 curves, and sets a default 0-1 range. The current code only supports up to 4 curves maximum per mapping struct. The CurveMap button in Blender than handles allmost all editing. Evaluating a single channel: float newvalue= curvemapping_evaluateF(curvemap, 0, oldval); Where the second argument is the channel index, here 0-1-2 are possible. Or mapping a vector: curvemapping_evaluate3F(curvemap, newvec, oldvec); Optimized versions for byte or short mapping is possible too, not done yet. In butspace.c I've added a template wrapper for buttons around the curve, to reveil settings or show tools; check this screenie: http://www.blender.org/bf/curves.jpg - Buttons R, G, B: select channel - icons + and -: zoom in, out - icon 'wrench': menu with tools, like clear curve, set handle type - icon 'clipping': menu with clip values, and to dis/enable clipping - icon 'x': delete selection In the curve button itself, only LMB clicks are handled (like all UI elements in Blender). - click on point: select - shift+click on point: swap select - click on point + drag: select point (if not selected) and move it - click outside point + drag: translate view - CTRL+click: add new point - hold SHIFT while dragging to snap to grid (Yes I know... either one of these can be Blender compliant, not both!) - if you drag a point exactly on top of another, it merges them Other fixes: - Icons now draw using "Safe RasterPos", so they align with pixel boundary. the old code made ints from the raster pos coordinate, which doesn't work well for zoom in/out situations - bug in Node editing: buttons could not get freed, causing in memory error prints at end of a Blender session. That one was a very simple, but nasty error causing me all evening last night to find! (Hint; check diff of editnode.c, where uiDoButtons is called) Last note: this adds 3 new files in our tree, I did scons, but not MSVC!
2006-01-08 11:41:06 +00:00
#include "DNA_color_types.h"
#include "DNA_brush_types.h"
Added custom vertex/edge/face data for meshes: All data layers, including MVert/MEdge/MFace, are now managed as custom data layers. The pointers like Mesh.mvert, Mesh.dvert or Mesh.mcol are still used of course, but allocating, copying or freeing these arrays should be done through the CustomData API. Work in progress documentation on this is here: http://mediawiki.blender.org/index.php/BlenderDev/BlenderArchitecture/CustomData Replaced TFace by MTFace: This is the same struct, except that it does not contain color, that now always stays separated in MCol. This was not a good design decision to begin with, and it is needed for adding multiple color layers later. Note that this does mean older Blender versions will not be able to read UV coordinates from the next release, due to an SDNA limitation. Removed DispListMesh: This now fully replaced by DerivedMesh. To provide access to arrays of vertices, edges and faces, like DispListMesh does. The semantics of the DerivedMesh.getVertArray() and similar functions were changed to return a pointer to an array if one exists, or otherwise allocate a temporary one. On releasing the DerivedMesh, this temporary array will be removed automatically. Removed ssDM and meshDM DerivedMesh backends: The ssDM backend was for DispListMesh, so that became obsolete automatically. The meshDM backend was replaced by the custom data backend, that now figures out which layers need to be modified, and only duplicates those. This changes code in many places, and overall removes 2514 lines of code. So, there's a good chance this might break some stuff, although I've been testing it for a few days now. The good news is, adding multiple color and uv layers should now become easy.
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#include "DNA_customdata_types.h"
#include "DNA_particle_types.h"
#include "DNA_cloth_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_anim_types.h"
#include "DNA_boid_types.h"
#include "DNA_smoke_types.h"
#include "DNA_speaker_types.h"
Camera tracking integration =========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
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#include "DNA_movieclip_types.h"
#include "DNA_tracking_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_mask_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_freestyle_types.h"
#include "DNA_linestyle_types.h"
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/* end of list */