Get the latest Blender, older versions, or experimental builds.
Stay up-to-date with the new features in the latest Blender releases.
Access production assets and knowledge from the open movies.
Documentation on the usage and features in Blender.
Latest development updates, by Blender developers.
Guidelines, release notes and development docs.
A platform to collect and share results of the Blender Benchmark.
The yearly event that brings the community together.
Support core development with a monthly contribution.
Perform a single donation with more payment options available.
/** \file gameengine/Expressions/ErrorValue.cpp
* \ingroup expressions
*/
// ErrorValue.cpp: implementation of the CErrorValue class.
/*
* Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Erwin Coumans makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
#include "ErrorValue.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
CErrorValue::CErrorValue()
pre:
effect: constructs a new CErrorValue containing errormessage "Error"
{
m_strErrorText = "Error";
SetError(true);
}
CErrorValue::CErrorValue(const char *errmsg)
effect: constructs a new CErrorValue containing errormessage errmsg
m_strErrorText = "[";
m_strErrorText += errmsg;
m_strErrorText += "]";
CErrorValue::~CErrorValue()
effect: deletes the object
CValue* CErrorValue::Calc(VALUE_OPERATOR op, CValue *val)
ret: a new object containing the result of applying operator op to this
object and val
CValue* errorval;
switch (op)
case VALUE_POS_OPERATOR:
case VALUE_NEG_OPERATOR:
case VALUE_NOT_OPERATOR:
errorval = new CErrorValue (op2str(op) + GetText());
break;
default:
errorval = val->CalcFinal(VALUE_ERROR_TYPE, op, this);
return errorval;
CValue* CErrorValue::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val)
pre: the type of val is dtype
ret: a new object containing the result of applying operator op to val and
this object
return new CErrorValue (val->GetText() + op2str(op) + GetText());
double CErrorValue::GetNumber()
return -1;
const STR_String & CErrorValue::GetText()
return m_strErrorText;
CValue* CErrorValue::GetReplica()
// who would want a copy of an error ?
trace ("Error: ErrorValue::GetReplica() not implemented yet");
assertd(false);
return NULL;