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										 |  |  | /*
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										 |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | /** \file collada_utils.h
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							|  |  |  |  *  \ingroup collada | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #ifndef __COLLADA_UTILS_H__
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							|  |  |  | #define __COLLADA_UTILS_H__
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							|  |  |  | #include "COLLADAFWMeshPrimitive.h"
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							|  |  |  | #include "COLLADAFWGeometry.h"
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							|  |  |  | #include "COLLADAFWFloatOrDoubleArray.h"
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							|  |  |  | #include "COLLADAFWTypes.h"
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							|  |  |  | #include <vector>
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							|  |  |  | #include <map>
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							|  |  |  | #include "DNA_object_types.h"
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										 |  |  | #include "DNA_mesh_types.h"
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										 |  |  | #include "DNA_customdata_types.h"
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							|  |  |  | #include "DNA_texture_types.h"
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							|  |  |  | #include "BKE_context.h"
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										 |  |  | #include "BKE_object.h"
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										 |  |  | #include "DNA_scene_types.h"
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										 |  |  | extern "C" { | 
					
						
							|  |  |  | #include "BKE_DerivedMesh.h"
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							|  |  |  | #include "BLI_linklist.h"
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							|  |  |  | } | 
					
						
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							|  |  |  | #include "ExportSettings.h"
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										 |  |  | typedef std::map<COLLADAFW::TextureMapId, std::vector<MTex *> > TexIndexTextureArrayMap; | 
					
						
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							|  |  |  | extern float bc_get_float_value(const COLLADAFW::FloatOrDoubleArray& array, unsigned int index); | 
					
						
							|  |  |  | extern int bc_test_parent_loop(Object *par, Object *ob); | 
					
						
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										 |  |  | extern int bc_set_parent(Object *ob, Object *par, bContext *C, bool is_parent_space = true); | 
					
						
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										 |  |  | extern Object *bc_add_object(Scene *scene, int type, const char *name); | 
					
						
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										 |  |  | extern Mesh *bc_to_mesh_apply_modifiers(Scene *scene, Object *ob, BC_export_mesh_type export_mesh_type); | 
					
						
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										 |  |  | extern Object *bc_get_assigned_armature(Object *ob); | 
					
						
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										 |  |  | extern Object *bc_get_highest_selected_ancestor_or_self(LinkNode *export_set, Object *ob); | 
					
						
							|  |  |  | extern bool bc_is_base_node(LinkNode *export_set, Object *ob); | 
					
						
							|  |  |  | extern bool bc_is_in_Export_set(LinkNode *export_set, Object *ob); | 
					
						
							|  |  |  | extern bool bc_has_object_type(LinkNode *export_set, short obtype); | 
					
						
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							|  |  |  | extern int bc_is_marked(Object *ob); | 
					
						
							|  |  |  | extern void bc_remove_mark(Object *ob); | 
					
						
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										 |  |  | extern void bc_set_mark(Object *ob); | 
					
						
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							|  |  |  | extern char *bc_CustomData_get_layer_name(const CustomData *data, int type, int n); | 
					
						
							|  |  |  | extern char *bc_CustomData_get_active_layer_name(const CustomData *data, int type); | 
					
						
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										 |  |  | extern void bc_bubble_sort_by_Object_name(LinkNode *export_set); | 
					
						
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										 |  |  | extern bool bc_is_root_bone(Bone *aBone, bool deform_bones_only); | 
					
						
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										 |  |  | extern int  bc_get_active_UVLayer(Object *ob); | 
					
						
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										 |  |  | #endif
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