2008-12-14 14:43:08 +00:00
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/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_object_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
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2008-12-14 14:43:08 +00:00
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#include "BLI_rand.h"
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#include "BKE_colortools.h"
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2008-12-18 02:56:48 +00:00
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#include "BKE_context.h"
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2008-12-14 14:43:08 +00:00
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "BIF_gl.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "ED_markers.h"
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2.5
More cleanup!
- removed old UI font completely, including from uiBeginBlock
- emboss hints for uiBlock only have three types now;
Regular, Pulldown, or "Nothing" (only icon/text)
- removed old font path from Userdef
- removed all old button theme hinting
- removed old "auto block" to merge buttons in groups
(was only in use for radiosity buttons)
And went over all warnings. One hooray for make giving clean output :)
Well, we need uniform definitions for warnings, so people at least fix
them... here's the real bad bugs I found:
- in mesh code, a call to editmesh mixed *em and *me
- in armature, ED_util.h was not included, so no warnings for wrong call
to ED_undo_push()
- The extern Py api .h was not included in the bpy_interface.c, showing
a several calls using different args.
Further just added the missing includes, and removed unused vars.
2009-04-14 15:59:52 +00:00
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#include "BPY_extern.h"
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2008-12-14 14:43:08 +00:00
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#include "script_intern.h" // own include
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2009-02-28 13:27:45 +00:00
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//static script_run_python(char *funcname, )
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2008-12-14 14:43:08 +00:00
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/* ******************** default callbacks for script space ***************** */
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2008-12-22 10:09:56 +00:00
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static SpaceLink *script_new(const bContext *C)
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2008-12-14 14:43:08 +00:00
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{
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ARegion *ar;
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SpaceScript *sscript;
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sscript= MEM_callocN(sizeof(SpaceScript), "initscript");
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sscript->spacetype= SPACE_SCRIPT;
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/* header */
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ar= MEM_callocN(sizeof(ARegion), "header for script");
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BLI_addtail(&sscript->regionbase, ar);
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ar->regiontype= RGN_TYPE_HEADER;
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ar->alignment= RGN_ALIGN_BOTTOM;
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/* main area */
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ar= MEM_callocN(sizeof(ARegion), "main area for script");
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BLI_addtail(&sscript->regionbase, ar);
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ar->regiontype= RGN_TYPE_WINDOW;
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/* channel list region XXX */
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return (SpaceLink *)sscript;
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}
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/* not spacelink itself */
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static void script_free(SpaceLink *sl)
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{
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SpaceScript *sscript= (SpaceScript*) sl;
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#ifndef DISABLE_PYTHON
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/*free buttons references*/
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if (sscript->but_refs) {
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// XXX BPy_Set_DrawButtonsList(sscript->but_refs);
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// BPy_Free_DrawButtonsList();
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sscript->but_refs = NULL;
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}
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#endif
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sscript->script = NULL;
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}
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/* spacetype; init callback */
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static void script_init(struct wmWindowManager *wm, ScrArea *sa)
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{
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}
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static SpaceLink *script_duplicate(SpaceLink *sl)
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{
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SpaceScript *sscriptn= MEM_dupallocN(sl);
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/* clear or remove stuff from old */
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return (SpaceLink *)sscriptn;
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void script_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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2009-09-17 21:36:02 +00:00
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wmKeyMap *keymap;
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2008-12-14 14:43:08 +00:00
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2008-12-17 10:25:02 +00:00
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_STANDARD, ar->winx, ar->winy);
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2008-12-14 14:43:08 +00:00
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/* own keymap */
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Key Configuration
Keymaps are now saveable and configurable from the user preferences, note
that editing one item in a keymap means the whole keymap is now defined by
the user and will not be updated by Blender, an option for syncing might be
added later. The outliner interface is still there, but I will probably
remove it.
There's actually 3 levels now:
* Default builtin key configuration.
* Key configuration loaded from .py file, for configs like Blender 2.4x
or other 3D applications.
* Keymaps edited by the user and saved in .B.blend. These can be saved
to .py files as well to make creating distributable configurations
easier.
Also, user preferences sections were reorganized a bit, now there is:
Interface, Editing, Input, Files and System.
Implementation notes:
* wmKeyConfig was added which represents a key configuration containing
keymaps.
* wmKeymapItem was renamed to wmKeyMapItem for consistency with wmKeyMap.
* Modal maps are not wrapped yet.
* User preferences DNA file reading did not support newdataadr() yet,
added this now for reading keymaps.
* Key configuration related settings are now RNA wrapped.
* is_property_set and is_property_hidden python methods were added.
2009-10-08 18:40:03 +00:00
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keymap= WM_keymap_find(wm->defaultconf, "Script", SPACE_SCRIPT, 0);
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2008-12-14 14:43:08 +00:00
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void script_main_area_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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2009-02-28 13:27:45 +00:00
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SpaceScript *sscript= (SpaceScript*)CTX_wm_space_data(C);
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2008-12-14 14:43:08 +00:00
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View2D *v2d= &ar->v2d;
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float col[3];
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/* clear and setup matrix */
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UI_GetThemeColor3fv(TH_BACK, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(C, v2d);
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/* data... */
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2009-03-04 13:26:33 +00:00
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// BPY_run_python_script(C, "/root/blender-svn/blender25/test.py", NULL);
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2008-12-14 14:43:08 +00:00
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2009-03-06 14:58:37 +00:00
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#ifndef DISABLE_PYTHON
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2009-02-28 13:27:45 +00:00
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if (sscript->script) {
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2009-03-04 13:26:33 +00:00
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//BPY_run_python_script_space(scpt->script.filename, NULL);
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2009-02-28 13:27:45 +00:00
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BPY_run_script_space_draw(C, sscript);
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}
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2009-03-06 14:58:37 +00:00
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#endif
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2008-12-14 14:43:08 +00:00
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers? */
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void script_header_area_init(wmWindowManager *wm, ARegion *ar)
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{
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2009-06-18 19:48:55 +00:00
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ED_region_header_init(ar);
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2008-12-14 14:43:08 +00:00
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}
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static void script_header_area_draw(const bContext *C, ARegion *ar)
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{
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2009-06-18 19:48:55 +00:00
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ED_region_header(C, ar);
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2008-12-14 14:43:08 +00:00
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}
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static void script_main_area_listener(ARegion *ar, wmNotifier *wmn)
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{
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/* context changes */
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2009-02-28 13:27:45 +00:00
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// XXX - Todo, need the ScriptSpace accessible to get the python script to run.
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// BPY_run_script_space_listener()
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2008-12-14 14:43:08 +00:00
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}
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/* only called once, from space/spacetypes.c */
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void ED_spacetype_script(void)
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{
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SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype script");
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ARegionType *art;
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st->spaceid= SPACE_SCRIPT;
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st->new= script_new;
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st->free= script_free;
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st->init= script_init;
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st->duplicate= script_duplicate;
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st->operatortypes= script_operatortypes;
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st->keymap= script_keymap;
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/* regions: main window */
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art= MEM_callocN(sizeof(ARegionType), "spacetype script region");
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art->regionid = RGN_TYPE_WINDOW;
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art->init= script_main_area_init;
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art->draw= script_main_area_draw;
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art->listener= script_main_area_listener;
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2009-02-28 13:27:45 +00:00
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art->keymapflag= ED_KEYMAP_VIEW2D| ED_KEYMAP_UI|ED_KEYMAP_FRAMES; // XXX need to further test this ED_KEYMAP_UI is needed for button interaction
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2008-12-14 14:43:08 +00:00
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BLI_addhead(&st->regiontypes, art);
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/* regions: header */
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art= MEM_callocN(sizeof(ARegionType), "spacetype script region");
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art->regionid = RGN_TYPE_HEADER;
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art->minsizey= HEADERY;
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2009-11-27 06:24:09 +00:00
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_HEADER;
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2008-12-14 14:43:08 +00:00
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art->init= script_header_area_init;
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art->draw= script_header_area_draw;
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BLI_addhead(&st->regiontypes, art);
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BKE_spacetype_register(st);
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}
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