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blender-archive/source/blender/blenkernel/intern/mesh_remesh_voxel.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 by Blender Foundation
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <float.h>
#include <ctype.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_library.h"
#include "BKE_customdata.h"
#include "BKE_bvhutils.h"
#include "BKE_mesh_remesh_voxel.h" /* own include */
#ifdef WITH_OPENVDB
# include "openvdb_capi.h"
#endif
#ifdef WITH_OPENVDB
struct OpenVDBLevelSet *BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create(
Mesh *mesh, struct OpenVDBTransform *transform)
{
BKE_mesh_runtime_looptri_recalc(mesh);
const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh);
MVertTri *verttri = MEM_callocN(sizeof(*verttri) * BKE_mesh_runtime_looptri_len(mesh),
"remesh_looptri");
BKE_mesh_runtime_verttri_from_looptri(
verttri, mesh->mloop, looptri, BKE_mesh_runtime_looptri_len(mesh));
unsigned int totfaces = BKE_mesh_runtime_looptri_len(mesh);
unsigned int totverts = mesh->totvert;
float *verts = (float *)MEM_malloc_arrayN(totverts * 3, sizeof(float), "remesh_input_verts");
unsigned int *faces = (unsigned int *)MEM_malloc_arrayN(
totfaces * 3, sizeof(unsigned int), "remesh_intput_faces");
for (unsigned int i = 0; i < totverts; i++) {
MVert *mvert = &mesh->mvert[i];
verts[i * 3] = mvert->co[0];
verts[i * 3 + 1] = mvert->co[1];
verts[i * 3 + 2] = mvert->co[2];
}
for (unsigned int i = 0; i < totfaces; i++) {
MVertTri *vt = &verttri[i];
faces[i * 3] = vt->tri[0];
faces[i * 3 + 1] = vt->tri[1];
faces[i * 3 + 2] = vt->tri[2];
}
struct OpenVDBLevelSet *level_set = OpenVDBLevelSet_create(false, NULL);
OpenVDBLevelSet_mesh_to_level_set(level_set, verts, faces, totverts, totfaces, transform);
MEM_freeN(verts);
MEM_freeN(faces);
MEM_freeN(verttri);
return level_set;
}
Mesh *BKE_mesh_remesh_voxel_ovdb_volume_to_mesh_nomain(struct OpenVDBLevelSet *level_set,
double isovalue,
double adaptivity,
bool relax_disoriented_triangles)
{
# ifdef WITH_OPENVDB
struct OpenVDBVolumeToMeshData output_mesh;
OpenVDBLevelSet_volume_to_mesh(
level_set, &output_mesh, isovalue, adaptivity, relax_disoriented_triangles);
# endif
Mesh *mesh = BKE_mesh_new_nomain(
output_mesh.totvertices, 0, output_mesh.totquads + output_mesh.tottriangles, 0, 0);
int q = output_mesh.totquads;
for (int i = 0; i < output_mesh.totvertices; i++) {
float vco[3] = {output_mesh.vertices[i * 3],
output_mesh.vertices[i * 3 + 1],
output_mesh.vertices[i * 3 + 2]};
copy_v3_v3(mesh->mvert[i].co, vco);
}
for (int i = 0; i < output_mesh.totquads; i++) {
mesh->mface[i].v4 = output_mesh.quads[i * 4];
mesh->mface[i].v3 = output_mesh.quads[i * 4 + 1];
mesh->mface[i].v2 = output_mesh.quads[i * 4 + 2];
mesh->mface[i].v1 = output_mesh.quads[i * 4 + 3];
}
for (int i = 0; i < output_mesh.tottriangles; i++) {
mesh->mface[i + q].v4 = 0;
mesh->mface[i + q].v3 = output_mesh.triangles[i * 3];
mesh->mface[i + q].v2 = output_mesh.triangles[i * 3 + 1];
mesh->mface[i + q].v1 = output_mesh.triangles[i * 3 + 2];
}
BKE_mesh_calc_edges_tessface(mesh);
BKE_mesh_convert_mfaces_to_mpolys(mesh);
BKE_mesh_tessface_clear(mesh);
BKE_mesh_calc_normals(mesh);
MEM_freeN(output_mesh.quads);
MEM_freeN(output_mesh.vertices);
if (output_mesh.tottriangles > 0) {
MEM_freeN(output_mesh.triangles);
}
return mesh;
}
#endif
Mesh *BKE_mesh_remesh_voxel_to_mesh_nomain(Mesh *mesh, float voxel_size)
{
Mesh *new_mesh = NULL;
#ifdef WITH_OPENVDB
struct OpenVDBLevelSet *level_set;
struct OpenVDBTransform *xform = OpenVDBTransform_create();
OpenVDBTransform_create_linear_transform(xform, (double)voxel_size);
level_set = BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create(mesh, xform);
new_mesh = BKE_mesh_remesh_voxel_ovdb_volume_to_mesh_nomain(level_set, 0.0, 0.0, false);
OpenVDBLevelSet_free(level_set);
OpenVDBTransform_free(xform);
#else
UNUSED_VARS(mesh, voxel_size);
#endif
return new_mesh;
}
void BKE_remesh_reproject_paint_mask(Mesh *target, Mesh *source)
{
BVHTreeFromMesh bvhtree = {
.nearest_callback = NULL,
};
BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_VERTS, 2);
MVert *target_verts = CustomData_get_layer(&target->vdata, CD_MVERT);
float *target_mask;
if (CustomData_has_layer(&target->vdata, CD_PAINT_MASK)) {
target_mask = CustomData_get_layer(&target->vdata, CD_PAINT_MASK);
}
else {
target_mask = CustomData_add_layer(
&target->vdata, CD_PAINT_MASK, CD_CALLOC, NULL, target->totvert);
}
float *source_mask;
if (CustomData_has_layer(&source->vdata, CD_PAINT_MASK)) {
source_mask = CustomData_get_layer(&source->vdata, CD_PAINT_MASK);
}
else {
source_mask = CustomData_add_layer(
&source->vdata, CD_PAINT_MASK, CD_CALLOC, NULL, source->totvert);
}
for (int i = 0; i < target->totvert; i++) {
float from_co[3];
BVHTreeNearest nearest;
nearest.index = -1;
nearest.dist_sq = FLT_MAX;
copy_v3_v3(from_co, target_verts[i].co);
BLI_bvhtree_find_nearest(bvhtree.tree, from_co, &nearest, bvhtree.nearest_callback, &bvhtree);
if (nearest.index != -1) {
target_mask[i] = source_mask[nearest.index];
}
}
free_bvhtree_from_mesh(&bvhtree);
}