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blender-archive/source/blender/bmesh/operators/createops.c

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#include "MEM_guardedalloc.h"
#include "BKE_utildefines.h"
#include "BLI_memarena.h"
#include "BLI_mempool.h"
#include "BLI_heap.h"
#include "BLI_ghash.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_array.h"
#include "bmesh.h"
#include "bmesh_operators_private.h"
#define ELE_NEW 1
#define ELE_OUT 2
typedef struct EPathNode {
struct EPathNode *next, *prev;
BMVert *v;
BMEdge *e;
} EPathNode;
typedef struct EPath {
ListBase nodes;
float weight;
} EPath;
typedef struct PathBase {
BLI_mempool *nodepool, *pathpool;
} PathBase;
typedef struct EdgeData {
int tag;
int ftag;
} EdgeData;
#define EDGE_MARK 1
#define EDGE_VIS 2
#define FACE_NEW 1
PathBase *edge_pathbase_new(void)
{
PathBase *pb = MEM_callocN(sizeof(PathBase), "PathBase");
pb->nodepool = BLI_mempool_create(sizeof(EPathNode), 1, 512, 1, 0);
pb->pathpool = BLI_mempool_create(sizeof(EPath), 1, 512, 1, 0);
return pb;
}
void edge_pathbase_free(PathBase *pathbase)
{
BLI_mempool_destroy(pathbase->nodepool);
BLI_mempool_destroy(pathbase->pathpool);
MEM_freeN(pathbase);
}
EPath *edge_copy_add_path(PathBase *pb, EPath *path, BMVert *appendv, BMEdge *e)
{
EPath *path2;
EPathNode *node, *node2;
path2 = BLI_mempool_calloc(pb->pathpool);
for (node=path->nodes.first; node; node=node->next) {
node2 = BLI_mempool_calloc(pb->nodepool);
*node2 = *node;
BLI_addtail(&path2->nodes, node2);
}
node2 = BLI_mempool_calloc(pb->nodepool);
node2->v = appendv;
node2->e = e;
BLI_addtail(&path2->nodes, node2);
return path2;
}
EPath *edge_path_new(PathBase *pb, BMVert *start)
{
EPath *path;
EPathNode *node;
path = BLI_mempool_calloc(pb->pathpool);
node = BLI_mempool_calloc(pb->nodepool);
node->v = start;
node->e = NULL;
BLI_addtail(&path->nodes, node);
path->weight = 0.0f;
return path;
}
float edge_weight_path(EPath *path, EdgeData *edata)
{
EPathNode *node;
float w;
for (node=path->nodes.first; node; node=node->next) {
if (node->e) {
w += edata[BMINDEX_GET(node->e)].ftag;
}
w += 1.0f;
}
return w;
}
void edge_free_path(PathBase *pathbase, EPath *path)
{
EPathNode *node, *next;
for (node=path->nodes.first; node; node=next) {
next = node->next;
BLI_mempool_free(pathbase->nodepool, node);
}
BLI_mempool_free(pathbase->pathpool, path);
}
EPath *edge_find_shortest_path(BMesh *bm, BMEdge *edge, EdgeData *edata, PathBase *pathbase)
{
BMIter iter;
BMEdge *e;
GHash *gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
BMVert *v1, *v2;
BMVert **verts = NULL;
BLI_array_declare(verts);
Heap *heap = BLI_heap_new();
EPath *path = NULL, *path2;
EPathNode *node;
int i;
path = edge_path_new(pathbase, edge->v1);
BLI_heap_insert(heap, path->weight, path);
path = NULL;
while (BLI_heap_size(heap)) {
if (path)
edge_free_path(pathbase, path);
path = BLI_heap_popmin(heap);
v1 = ((EPathNode*)path->nodes.last)->v;
if (v1 == edge->v2) {
/*make sure this path loop doesn't already exist*/
i = 0;
BLI_array_empty(verts);
for (i=0, node = path->nodes.first; node; node=node->next, i++) {
BLI_array_growone(verts);
verts[i] = node->v;
}
if (!BM_Face_Exists(bm, verts, i, NULL))
break;
else
continue;
}
BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v1) {
if (e == edge || !BMO_TestFlag(bm, e, EDGE_MARK))
continue;
v2 = BM_OtherEdgeVert(e, v1);
if (BLI_ghash_haskey(gh, v2))
continue;
BLI_ghash_insert(gh, v2, NULL);
path2 = edge_copy_add_path(pathbase, path, v2, e);
path2->weight = edge_weight_path(path2, edata);
BLI_heap_insert(heap, path2->weight, path2);
}
if (BLI_heap_size(heap) == 0)
path = NULL;
}
BLI_array_free(verts);
BLI_heap_free(heap, NULL);
BLI_ghash_free(gh, NULL, NULL);
return path;
}
void bmesh_edgenet_fill_exec(BMesh *bm, BMOperator *op)
{
BMIter iter;
BMOIter siter;
BMEdge *e, *edge;
BMFace *f;
EPath *path;
EPathNode *node;
EdgeData *edata;
BMEdge **edges = NULL;
PathBase *pathbase = edge_pathbase_new();
BLI_array_declare(edges);
int i;
if (!bm->totvert || !bm->totedge)
return;
edata = MEM_callocN(sizeof(EdgeData)*bm->totedge, "EdgeData");
BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
i = 0;
BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
BMINDEX_SET(e, i);
if (!BMO_TestFlag(bm, e, EDGE_MARK)) {
edata[i].tag = 2;
}
i += 1;
}
while (1) {
edge = NULL;
BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
if (edata[BMINDEX_GET(e)].tag < 2) {
edge = e;
break;
}
}
if (!edge)
break;
edata[BMINDEX_GET(edge)].tag += 1;
path = edge_find_shortest_path(bm, edge, edata, pathbase);
if (!path)
continue;
BLI_array_empty(edges);
i = 0;
for (node=path->nodes.first; node; node=node->next) {
if (!node->next)
continue;
e = BM_Edge_Exist(node->v, node->next->v);
/*this should never happen*/
if (!e)
break;
edata[BMINDEX_GET(e)].ftag++;
BLI_array_growone(edges);
edges[i++] = e;
}
BLI_array_growone(edges);
edges[i++] = edge;
f = BM_Make_Ngon(bm, edge->v1, edge->v2, edges, i, 1);
if (f)
BMO_SetFlag(bm, f, FACE_NEW);
edge_free_path(pathbase, path);
}
BMO_Flag_To_Slot(bm, op, "faceout", FACE_NEW, BM_FACE);
BLI_array_free(edges);
edge_pathbase_free(pathbase);
MEM_freeN(edata);
}
/* evaluate if entire quad is a proper convex quad */
static int convex(float *v1, float *v2, float *v3, float *v4)
{
float nor[3], nor1[3], nor2[3], vec[4][2];
/* define projection, do both trias apart, quad is undefined! */
normal_tri_v3( nor1,v1, v2, v3);
normal_tri_v3( nor2,v1, v3, v4);
nor[0]= ABS(nor1[0]) + ABS(nor2[0]);
nor[1]= ABS(nor1[1]) + ABS(nor2[1]);
nor[2]= ABS(nor1[2]) + ABS(nor2[2]);
if(nor[2] >= nor[0] && nor[2] >= nor[1]) {
vec[0][0]= v1[0]; vec[0][1]= v1[1];
vec[1][0]= v2[0]; vec[1][1]= v2[1];
vec[2][0]= v3[0]; vec[2][1]= v3[1];
vec[3][0]= v4[0]; vec[3][1]= v4[1];
}
else if(nor[1] >= nor[0] && nor[1]>= nor[2]) {
vec[0][0]= v1[0]; vec[0][1]= v1[2];
vec[1][0]= v2[0]; vec[1][1]= v2[2];
vec[2][0]= v3[0]; vec[2][1]= v3[2];
vec[3][0]= v4[0]; vec[3][1]= v4[2];
}
else {
vec[0][0]= v1[1]; vec[0][1]= v1[2];
vec[1][0]= v2[1]; vec[1][1]= v2[2];
vec[2][0]= v3[1]; vec[2][1]= v3[2];
vec[3][0]= v4[1]; vec[3][1]= v4[2];
}
/* linetests, the 2 diagonals have to instersect to be convex */
if( isect_line_line_v2(vec[0], vec[2], vec[1], vec[3]) > 0 ) return 1;
return 0;
}
BMEdge *edge_next(BMesh *bm, BMEdge *e)
{
BMIter iter;
BMEdge *e2;
int i;
for (i=0; i<2; i++) {
BM_ITER(e2, &iter, bm, BM_EDGES_OF_VERT, i?e->v2:e->v1) {
if (BMO_TestFlag(bm, e2, EDGE_MARK)
&& !BMO_TestFlag(bm, e2, EDGE_VIS) && e2 != e)
{
return e2;
}
}
}
return NULL;
}
void bmesh_edgenet_prepare(BMesh *bm, BMOperator *op)
{
BMOIter siter;
BMIter iter;
BMEdge *e, *e2;
BMEdge **edges1 = NULL, **edges2 = NULL, **edges;
BLI_array_declare(edges1);
BLI_array_declare(edges2);
BLI_array_declare(edges);
int ok = 1;
int i, count;
BMO_Flag_Buffer(bm, op, "edges", EDGE_MARK, BM_EDGE);
/*validate that each edge has at most one other tagged edge in the
disk cycle around each of it's vertices*/
BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
for (i=0; i<2; i++) {
count = BMO_Vert_CountEdgeFlags(bm, i?e->v2:e->v1, EDGE_MARK);
if (count > 2) {
ok = 0;
break;
}
}
if (!ok) break;
}
/*we don't have valid edge layouts, return*/
if (!ok)
return;
/*find connected loops within the input edges*/
count = 0;
while (1) {
BMO_ITER(e, &siter, bm, op, "edges", BM_EDGE) {
if (!BMO_TestFlag(bm, e, EDGE_VIS)) {
if (BMO_Vert_CountEdgeFlags(bm, e->v1, EDGE_MARK)==1)
break;
if (BMO_Vert_CountEdgeFlags(bm, e->v2, EDGE_MARK)==1)
break;
}
}
if (!e) break;
if (!count)
edges = edges1;
else if (count==1)
edges = edges2;
else break;
i = 0;
while (e) {
BMO_SetFlag(bm, e, EDGE_VIS);
BLI_array_growone(edges);
edges[i] = e;
e = edge_next(bm, e);
i++;
}
if (!count) {
edges1 = edges;
BLI_array_set_length(edges1, BLI_array_count(edges));
} else {
edges2 = edges;
BLI_array_set_length(edges2, BLI_array_count(edges));
}
BLI_array_empty(edges);
count++;
}
#define EDGECON(e1, e2) (e1->v1 == e2->v1 || e1->v2 == e2->v2 || e1->v1 == e2->v2)
if (edges1 && BLI_array_count(edges1) > 2 && EDGECON(edges1[0], edges1[BLI_array_count(edges1)-1])) {
if (edges2 && BLI_array_count(edges2) > 2 && EDGECON(edges2[0], edges2[BLI_array_count(edges2)-1])) {
BLI_array_free(edges1);
BLI_array_free(edges2);
return;
} else {
edges1 = edges2;
edges2 = NULL;
}
}
if (edges2 && BLI_array_count(edges2) > 2 && EDGECON(edges2[0], edges2[BLI_array_count(edges2)-1])) {
edges2 = NULL;
}
/*two unconnected loops, connect them*/
if (edges1 && edges2) {
BMVert *v1, *v2, *v3, *v4;
if (BLI_array_count(edges1)==1) {
v1 = edges1[0]->v1;
v2 = edges1[0]->v2;
} else {
if (BM_Vert_In_Edge(edges1[1], edges1[0]->v1))
v1 = edges1[0]->v2;
else v1 = edges1[0]->v1;
i = BLI_array_count(edges1)-1;
if (BM_Vert_In_Edge(edges1[i-1], edges1[i]->v1))
v2 = edges1[i]->v2;
else v2 = edges1[i]->v1;
}
if (BLI_array_count(edges2)==1) {
v3 = edges2[0]->v1;
v4 = edges2[0]->v2;
} else {
if (BM_Vert_In_Edge(edges2[1], edges2[0]->v1))
v3 = edges2[0]->v2;
else v3 = edges2[0]->v1;
i = BLI_array_count(edges2)-1;
if (BM_Vert_In_Edge(edges2[i-1], edges2[i]->v1))
v4 = edges2[i]->v2;
else v4 = edges2[i]->v1;
}
if (len_v3v3(v1->co, v3->co) > len_v3v3(v1->co, v4->co)) {
BMVert *v;
v = v3;
v3 = v4;
v4 = v;
}
e = BM_Make_Edge(bm, v1, v3, NULL, 1);
BMO_SetFlag(bm, e, ELE_NEW);
e = BM_Make_Edge(bm, v2, v4, NULL, 1);
BMO_SetFlag(bm, e, ELE_NEW);
} else if (edges1) {
BMVert *v1, *v2;
if (BLI_array_count(edges1) > 1) {
if (BM_Vert_In_Edge(edges1[1], edges1[0]->v1))
v1 = edges1[0]->v2;
else v1 = edges1[0]->v1;
i = BLI_array_count(edges1)-1;
if (BM_Vert_In_Edge(edges1[i-1], edges1[i]->v1))
v2 = edges1[i]->v2;
else v2 = edges1[i]->v1;
e = BM_Make_Edge(bm, v1, v2, NULL, 1);
BMO_SetFlag(bm, e, ELE_NEW);
}
}
BMO_Flag_To_Slot(bm, op, "edgeout", ELE_NEW, BM_EDGE);
BLI_array_free(edges1);
BLI_array_free(edges2);
#undef EDGECON
}
/*this is essentially new fkey*/
void bmesh_contextual_create_exec(BMesh *bm, BMOperator *op)
{
BMOperator op2;
BMOIter oiter;
BMIter iter;
BMHeader *h;
BMVert *v, *verts[4];
BMEdge *e;
BMFace *f;
int totv=0, tote=0, totf=0, amount;
/*count number of each element type we were passed*/
BMO_ITER(h, &oiter, bm, op, "geom", BM_VERT|BM_EDGE|BM_FACE) {
switch (h->type) {
case BM_VERT: totv++; break;
case BM_EDGE: tote++; break;
case BM_FACE: totf++; break;
}
BMO_SetFlag(bm, h, ELE_NEW);
}
/*call edgenet create*/
/* call edgenet prepare op so additional face creation cases work*/
BMO_InitOpf(bm, &op2, "edgenet_prepare edges=%fe", ELE_NEW);
BMO_Exec_Op(bm, &op2);
BMO_Flag_Buffer(bm, &op2, "edgeout", ELE_NEW, BM_EDGE);
BMO_Finish_Op(bm, &op2);
BMO_InitOpf(bm, &op2, "edgenet_fill edges=%fe", ELE_NEW);
BMO_Exec_Op(bm, &op2);
/*return if edge net create did something*/
if (BMO_CountSlotBuf(bm, &op2, "faceout")) {
BMO_CopySlot(&op2, op, "faceout", "faceout");
BMO_Finish_Op(bm, &op2);
return;
}
BMO_Finish_Op(bm, &op2);
/*now call dissolve faces*/
BMO_InitOpf(bm, &op2, "dissolvefaces faces=%ff", ELE_NEW);
BMO_Exec_Op(bm, &op2);
/*if we dissolved anything, then return.*/
if (BMO_CountSlotBuf(bm, &op2, "regionout")) {
BMO_CopySlot(&op2, op, "regionout", "faceout");
BMO_Finish_Op(bm, &op2);
return;
}
BMO_Finish_Op(bm, &op2);
/*now, count how many verts we have*/
amount = 0;
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if (BMO_TestFlag(bm, v, ELE_NEW)) {
verts[amount] = v;
amount++;
if (amount > 4) break;
}
}
if (amount == 2) {
/*create edge*/
e = BM_Make_Edge(bm, verts[0], verts[1], NULL, 1);
BMO_SetFlag(bm, e, ELE_OUT);
} else if (amount == 3) {
/*create triangle*/
BM_Make_QuadTri(bm, verts[0], verts[1], verts[2], NULL, NULL, 1);
} else if (amount == 4) {
f = NULL;
/* the order of vertices can be anything, 6 cases to check */
if( convex(verts[0]->co, verts[1]->co, verts[2]->co, verts[3]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[1], verts[2], verts[3], NULL, 1);
}
else if( convex(verts[0]->co, verts[2]->co, verts[3]->co, verts[1]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[2], verts[3], verts[1], NULL, 1);
}
else if( convex(verts[0]->co, verts[2]->co, verts[1]->co, verts[3]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[2], verts[1], verts[3], NULL, 1);
}
else if( convex(verts[0]->co, verts[1]->co, verts[3]->co, verts[2]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[1], verts[3], verts[2], NULL, 1);
}
else if( convex(verts[0]->co, verts[3]->co, verts[2]->co, verts[1]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[3], verts[2], verts[1], NULL, 1);
}
else if( convex(verts[0]->co, verts[3]->co, verts[1]->co, verts[2]->co) ) {
f= BM_Make_QuadTri(bm, verts[0], verts[3], verts[1], verts[2], NULL, 1);
}
else {
printf("cannot find nice quad from concave set of vertices\n");
}
if (f) BMO_SetFlag(bm, f, ELE_OUT);
}
}