2011-02-23 10:52:22 +00:00
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/*
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2009-08-25 04:05:37 +00:00
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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2012-03-18 09:27:36 +00:00
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* of the License, or (at your option) any later version.
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2009-08-25 04:05:37 +00:00
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-08-25 04:05:37 +00:00
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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2012-03-18 09:27:36 +00:00
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*
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2009-09-22 16:35:07 +00:00
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* Contributor(s): Joshua Leung, Arystanbek Dyussenov
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2009-08-25 04:05:37 +00:00
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-02-27 20:20:01 +00:00
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/** \file blender/makesrna/intern/rna_scene_api.c
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* \ingroup RNA
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*/
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2009-08-25 04:05:37 +00:00
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#include <stdlib.h>
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#include <stdio.h>
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2013-03-04 18:36:37 +00:00
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#include "BLI_utildefines.h"
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2012-09-03 22:04:14 +00:00
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#include "BLI_path_util.h"
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2009-08-25 04:05:37 +00:00
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#include "RNA_define.h"
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#include "DNA_anim_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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2012-06-16 23:35:53 +00:00
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2012-09-20 01:02:39 +00:00
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#include "rna_internal.h" /* own include */
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2009-08-25 04:05:37 +00:00
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#ifdef RNA_RUNTIME
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#include "BKE_animsys.h"
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2009-08-19 09:52:13 +00:00
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#include "BKE_depsgraph.h"
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2014-12-11 19:46:35 +01:00
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#include "BKE_editmesh.h"
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2010-08-01 12:47:49 +00:00
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_scene.h"
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2010-01-08 13:52:38 +00:00
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#include "BKE_writeavi.h"
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2009-08-25 04:05:37 +00:00
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2013-04-11 09:57:26 +00:00
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#include "ED_transform.h"
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2014-12-11 19:46:35 +01:00
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#include "ED_uvedit.h"
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2009-08-19 09:52:13 +00:00
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2013-12-26 17:24:42 +06:00
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#ifdef WITH_PYTHON
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# include "BPY_extern.h"
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#endif
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2012-10-22 17:34:16 +00:00
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static void rna_Scene_frame_set(Scene *scene, int frame, float subframe)
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2009-07-11 11:58:50 +00:00
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{
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2013-06-16 04:06:38 +00:00
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double cfra = (double)frame + (double)subframe;
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CLAMP(cfra, MINAFRAME, MAXFRAME);
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BKE_scene_frame_set(scene, cfra);
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2013-01-27 16:45:00 +00:00
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2013-12-26 17:24:42 +06:00
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#ifdef WITH_PYTHON
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BPy_BEGIN_ALLOW_THREADS;
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#endif
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2014-02-25 15:44:39 +06:00
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/* It's possible that here we're including layers which were never visible before. */
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BKE_scene_update_for_newframe_ex(G.main->eval_ctx, G.main, scene, (1 << 20) - 1, true);
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2013-12-26 17:24:42 +06:00
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#ifdef WITH_PYTHON
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BPy_END_ALLOW_THREADS;
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#endif
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2012-05-05 14:33:36 +00:00
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BKE_scene_camera_switch_update(scene);
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2009-07-11 11:58:50 +00:00
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2012-11-26 09:46:15 +00:00
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/* don't do notifier when we're rendering, avoid some viewport crashes
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* redrawing while the data is being modified for render */
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2012-11-26 11:03:14 +00:00
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if (!G.is_rendering) {
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2012-11-26 09:46:15 +00:00
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/* cant use NC_SCENE|ND_FRAME because this causes wm_event_do_notifiers to call
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* BKE_scene_update_for_newframe which will loose any un-keyed changes [#24690] */
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/* WM_main_add_notifier(NC_SCENE|ND_FRAME, scene); */
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/* instead just redraw the views */
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WM_main_add_notifier(NC_WINDOW, NULL);
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}
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2009-11-24 09:24:32 +00:00
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}
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2014-12-11 19:46:35 +01:00
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static void rna_Scene_uvedit_aspect(Scene *scene, Object *ob, float *aspect)
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{
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2014-12-12 11:15:38 +01:00
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if ((ob->type == OB_MESH) && (ob->mode == OB_MODE_EDIT)) {
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BMEditMesh *em;
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em = BKE_editmesh_from_object(ob);
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if (EDBM_mtexpoly_check(em)) {
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ED_uvedit_get_aspect(scene, ob, em->bm, aspect, aspect + 1);
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return;
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}
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2014-12-11 19:46:35 +01:00
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}
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2014-12-12 11:15:38 +01:00
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aspect[0] = aspect[1] = 1.0f;
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2014-12-11 19:46:35 +01:00
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}
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2010-08-01 12:47:49 +00:00
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static void rna_Scene_update_tagged(Scene *scene)
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{
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2013-12-26 17:24:42 +06:00
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#ifdef WITH_PYTHON
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BPy_BEGIN_ALLOW_THREADS;
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#endif
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BKE_scene_update_tagged(G.main->eval_ctx, G.main, scene);
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#ifdef WITH_PYTHON
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BPy_END_ALLOW_THREADS;
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#endif
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2010-08-01 12:47:49 +00:00
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}
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2010-01-08 13:52:38 +00:00
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static void rna_SceneRender_get_frame_path(RenderData *rd, int frame, char *name)
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{
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2012-03-05 23:30:41 +00:00
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if (BKE_imtype_is_movie(rd->im_format.imtype))
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2012-05-07 09:30:15 +00:00
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BKE_movie_filepath_get(name, rd);
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2010-01-08 13:52:38 +00:00
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else
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2014-04-01 11:34:00 +11:00
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BKE_makepicstring(name, rd->pic, G.main->name, (frame == INT_MIN) ? rd->cfra : frame,
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&rd->im_format, (rd->scemode & R_EXTENSION) != 0, true);
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2010-01-08 13:52:38 +00:00
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}
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2013-04-24 17:49:13 +00:00
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static void rna_Scene_ray_cast(Scene *scene, float ray_start[3], float ray_end[3],
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int *r_success, Object **r_ob, float r_obmat[16],
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float r_location[3], float r_normal[3])
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2013-04-11 09:57:26 +00:00
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{
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float dummy_dist_px = 0;
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float ray_nor[3];
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2013-04-14 05:37:43 +00:00
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float ray_dist;
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2013-04-11 09:57:26 +00:00
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sub_v3_v3v3(ray_nor, ray_end, ray_start);
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2013-04-14 05:37:43 +00:00
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ray_dist = normalize_v3(ray_nor);
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2013-04-11 09:57:26 +00:00
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if (snapObjectsRayEx(scene, NULL, NULL, NULL, NULL, SCE_SNAP_MODE_FACE,
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2013-04-24 17:49:13 +00:00
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r_ob, (float(*)[4])r_obmat,
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2013-04-14 05:37:43 +00:00
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ray_start, ray_nor, &ray_dist,
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2014-06-18 18:20:55 +03:00
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NULL, &dummy_dist_px, r_location, r_normal, SNAP_ALL))
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2013-04-11 09:57:26 +00:00
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{
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*r_success = true;
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}
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else {
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2013-04-24 17:49:13 +00:00
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unit_m4((float(*)[4])r_obmat);
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2013-04-11 09:57:26 +00:00
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zero_v3(r_location);
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zero_v3(r_normal);
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*r_success = false;
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}
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}
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2011-03-27 22:02:54 +00:00
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#ifdef WITH_COLLADA
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/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
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#include "../../collada/collada.h"
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2012-05-24 14:56:09 +00:00
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static void rna_Scene_collada_export(
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2012-11-03 15:35:03 +00:00
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Scene *scene,
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const char *filepath,
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int apply_modifiers,
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int export_mesh_type,
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int selected,
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int include_children,
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int include_armatures,
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2013-01-21 13:45:49 +00:00
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int include_shapekeys,
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2012-11-03 15:35:03 +00:00
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int deform_bones_only,
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int active_uv_only,
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int include_uv_textures,
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int include_material_textures,
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int use_texture_copies,
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2013-02-27 13:53:43 +00:00
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int use_ngons,
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2012-11-03 15:35:03 +00:00
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int use_object_instantiation,
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int sort_by_name,
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2013-03-06 23:21:52 +00:00
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int export_transformation_type,
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2013-10-03 14:24:54 +00:00
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int open_sim)
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2011-03-27 22:02:54 +00:00
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{
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2012-11-03 15:35:03 +00:00
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collada_export(scene, filepath, apply_modifiers, export_mesh_type, selected,
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2013-01-21 13:45:49 +00:00
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include_children, include_armatures, include_shapekeys, deform_bones_only,
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2012-11-03 15:35:03 +00:00
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active_uv_only, include_uv_textures, include_material_textures,
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2013-10-03 14:24:54 +00:00
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use_texture_copies, use_ngons, use_object_instantiation, sort_by_name, export_transformation_type, open_sim);
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2011-03-27 22:02:54 +00:00
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}
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#endif
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2009-08-25 04:05:37 +00:00
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#else
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void RNA_api_scene(StructRNA *srna)
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{
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FunctionRNA *func;
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PropertyRNA *parm;
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2009-06-24 19:23:34 +00:00
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2012-03-05 23:30:41 +00:00
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func = RNA_def_function(srna, "frame_set", "rna_Scene_frame_set");
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2011-09-19 13:23:58 +00:00
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RNA_def_function_ui_description(func, "Set scene frame updating all objects immediately");
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2012-03-05 23:30:41 +00:00
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parm = RNA_def_int(func, "frame", 0, MINAFRAME, MAXFRAME, "", "Frame number to set", MINAFRAME, MAXFRAME);
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2009-07-11 11:58:50 +00:00
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RNA_def_property_flag(parm, PROP_REQUIRED);
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2011-01-10 03:58:07 +00:00
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RNA_def_float(func, "subframe", 0.0, 0.0, 1.0, "", "Sub-frame time, between 0.0 and 1.0", 0.0, 1.0);
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2009-09-22 16:35:07 +00:00
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2012-03-05 23:30:41 +00:00
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func = RNA_def_function(srna, "update", "rna_Scene_update_tagged");
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2012-03-18 09:27:36 +00:00
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RNA_def_function_ui_description(func,
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"Update data tagged to be updated from previous access to data or operators");
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2011-03-27 22:02:54 +00:00
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2014-12-11 19:46:35 +01:00
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func = RNA_def_function(srna, "uvedit_aspect", "rna_Scene_uvedit_aspect");
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RNA_def_function_ui_description(func, "Get uv aspect for current object");
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parm = RNA_def_pointer(func, "object", "Object", "", "Object");
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2014-12-12 11:15:38 +01:00
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RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
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2014-12-11 19:46:35 +01:00
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2014-12-12 11:15:38 +01:00
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parm = RNA_def_float_vector(func, "result", 2, NULL, 0.0f, FLT_MAX, "", "aspect", 0.0f, FLT_MAX);
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2014-12-11 19:46:35 +01:00
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RNA_def_property_flag(parm, PROP_THICK_WRAP);
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RNA_def_function_output(func, parm);
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2013-04-11 09:57:26 +00:00
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/* Ray Cast */
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func = RNA_def_function(srna, "ray_cast", "rna_Scene_ray_cast");
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RNA_def_function_ui_description(func, "Cast a ray onto in object space");
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/* ray start and end */
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parm = RNA_def_float_vector(func, "start", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
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RNA_def_property_flag(parm, PROP_REQUIRED);
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parm = RNA_def_float_vector(func, "end", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4);
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RNA_def_property_flag(parm, PROP_REQUIRED);
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/* return location and normal */
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2013-04-24 17:49:13 +00:00
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parm = RNA_def_boolean(func, "result", 0, "", "");
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RNA_def_function_output(func, parm);
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parm = RNA_def_pointer(func, "object", "Object", "", "Ray cast object");
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RNA_def_function_output(func, parm);
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parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f);
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RNA_def_function_output(func, parm);
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2013-04-11 09:57:26 +00:00
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parm = RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location",
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"The hit location of this ray cast", -1e4, 1e4);
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RNA_def_property_flag(parm, PROP_THICK_WRAP);
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RNA_def_function_output(func, parm);
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parm = RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal",
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"The face normal at the ray cast hit location", -1e4, 1e4);
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RNA_def_property_flag(parm, PROP_THICK_WRAP);
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RNA_def_function_output(func, parm);
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2011-03-27 22:02:54 +00:00
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#ifdef WITH_COLLADA
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/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
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2012-03-05 23:30:41 +00:00
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func = RNA_def_function(srna, "collada_export", "rna_Scene_collada_export");
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2014-01-16 21:43:22 +11:00
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parm = RNA_def_string(func, "filepath", NULL, FILE_MAX, "File Path", "File path to write Collada file");
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2011-03-27 22:02:54 +00:00
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RNA_def_property_flag(parm, PROP_REQUIRED);
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RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
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2012-06-16 23:35:53 +00:00
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parm = RNA_def_boolean(func, "apply_modifiers", 0, "Apply Modifiers", "Apply modifiers");
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parm = RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
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"Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
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2012-06-15 22:00:25 +00:00
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parm = RNA_def_boolean(func, "selected", 0, "Selection Only", "Export only selected elements");
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parm = RNA_def_boolean(func, "include_children", 0, "Include Children", "Export all children of selected objects (even if not selected)");
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parm = RNA_def_boolean(func, "include_armatures", 0, "Include Armatures", "Export related armatures (even if not selected)");
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2013-01-21 13:45:49 +00:00
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parm = RNA_def_boolean(func, "include_shapekeys", 0, "Include Shape Keys", "Export all Shape Keys from Mesh Objects");
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2012-06-15 22:00:25 +00:00
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parm = RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only", "Only export deforming bones with armatures");
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2012-06-22 16:16:58 +00:00
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parm = RNA_def_boolean(func, "active_uv_only", 0, "Active UV Layer only", "Export only the active UV Layer");
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2012-06-23 22:03:31 +00:00
|
|
|
parm = RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures", "Export textures assigned to the object UV maps");
|
|
|
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parm = RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures", "Export textures assigned to the object Materials");
|
2012-06-22 16:16:58 +00:00
|
|
|
parm = RNA_def_boolean(func, "use_texture_copies", 0, "copy", "Copy textures to same folder where the .dae file is exported");
|
|
|
|
|
2013-02-27 13:53:43 +00:00
|
|
|
parm = RNA_def_boolean(func, "use_ngons", 1, "Use NGons", "Keep NGons in Export");
|
2012-06-15 22:00:25 +00:00
|
|
|
parm = RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances", "Instantiate multiple Objects from same Data");
|
2012-06-14 10:38:39 +00:00
|
|
|
parm = RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name", "Sort exported data by Object name");
|
2013-10-05 14:10:29 +00:00
|
|
|
parm = RNA_def_boolean(func, "open_sim", 0, "Export for SL/OpenSim", "Compatibility mode for SL, OpenSim and similar online worlds");
|
2013-03-06 23:21:52 +00:00
|
|
|
|
|
|
|
parm = RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
|
|
|
|
"Transformation", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
|
|
|
|
|
2011-09-19 13:23:58 +00:00
|
|
|
RNA_def_function_ui_description(func, "Export to collada file");
|
2011-03-27 22:02:54 +00:00
|
|
|
#endif
|
2009-08-25 04:05:37 +00:00
|
|
|
}
|
|
|
|
|
2011-03-27 22:02:54 +00:00
|
|
|
|
2010-01-08 13:52:38 +00:00
|
|
|
void RNA_api_scene_render(StructRNA *srna)
|
|
|
|
{
|
|
|
|
FunctionRNA *func;
|
|
|
|
PropertyRNA *parm;
|
|
|
|
|
2012-03-05 23:30:41 +00:00
|
|
|
func = RNA_def_function(srna, "frame_path", "rna_SceneRender_get_frame_path");
|
2011-09-19 13:23:58 +00:00
|
|
|
RNA_def_function_ui_description(func, "Return the absolute path to the filename to be written for a given frame");
|
|
|
|
RNA_def_int(func, "frame", INT_MIN, INT_MIN, INT_MAX, "",
|
|
|
|
"Frame number to use, if unset the current frame will be used", MINAFRAME, MAXFRAME);
|
2014-01-16 21:43:22 +11:00
|
|
|
parm = RNA_def_string_file_path(func, "filepath", NULL, FILE_MAX, "File Path",
|
2012-05-12 11:01:29 +00:00
|
|
|
"The resulting filepath from the scenes render settings");
|
2010-01-08 13:52:38 +00:00
|
|
|
RNA_def_property_flag(parm, PROP_THICK_WRAP); /* needed for string return value */
|
2010-01-24 10:51:59 +00:00
|
|
|
RNA_def_function_output(func, parm);
|
2010-01-08 13:52:38 +00:00
|
|
|
}
|
|
|
|
|
2009-08-25 04:05:37 +00:00
|
|
|
#endif
|